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129 lines
4.4 KiB
129 lines
4.4 KiB
/*
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LUFA Library
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Copyright (C) Dean Camera, 2010.
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dean [at] fourwalledcubicle [dot] com
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www.fourwalledcubicle.com
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*/
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/*
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Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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all copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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software, including all implied warranties of merchantability
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and fitness. In no event shall the author be liable for any
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special, indirect or consequential damages or any damages
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whatsoever resulting from loss of use, data or profits, whether
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in an action of contract, negligence or other tortious action,
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arising out of or in connection with the use or performance of
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this software.
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*/
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/** \file
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* \brief Master include file for the board digital button driver.
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*
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* This file is the master dispatch header file for the board-specific Buttons driver, for boards containing
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* physical pushbuttons connected to the AVR's GPIO pins.
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*
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* User code should include this file, which will in turn include the correct Button driver header file for the
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* currently selected board.
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*
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* If the BOARD value is set to BOARD_USER, this will include the /Board/Buttons.h file in the user project
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* directory.
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*
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* For possible BOARD makefile values, see \ref Group_BoardTypes.
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*/
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/** \ingroup Group_BoardDrivers
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* @defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
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*
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* \section Sec_Dependencies Module Source Dependencies
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* The following files must be built with any user project that uses this module:
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* - None
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*
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* \section Module Description
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* Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
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* It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
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* actions can be taken.
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*
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* If the BOARD value is set to BOARD_USER, this will include the /Board/Dataflash.h file in the user project
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* directory. Otherwise, it will include the appropriate built in board driver header file.
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*
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* For possible BOARD makefile values, see \ref Group_BoardTypes.
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*
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* @{
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*/
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#ifndef __BUTTONS_H__
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#define __BUTTONS_H__
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/* Macros: */
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#if !defined(__DOXYGEN__)
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#define __INCLUDE_FROM_BUTTONS_H
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#define INCLUDE_FROM_BUTTONS_H
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#endif
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/* Includes: */
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#include "../../Common/Common.h"
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#if (BOARD == BOARD_NONE)
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#error The Board Buttons driver cannot be used if the makefile BOARD option is not set.
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#elif (BOARD == BOARD_USBKEY)
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#include "USBKEY/Buttons.h"
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#elif (BOARD == BOARD_STK525)
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#include "STK525/Buttons.h"
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#elif (BOARD == BOARD_STK526)
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#include "STK526/Buttons.h"
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#elif (BOARD == BOARD_ATAVRUSBRF01)
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#include "ATAVRUSBRF01/Buttons.h"
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#elif (BOARD == BOARD_BUMBLEB)
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#include "BUMBLEB/Buttons.h"
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#elif (BOARD == BOARD_EVK527)
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#include "EVK527/Buttons.h"
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#elif (BOARD == BOARD_USBTINYMKII)
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#include "USBTINYMKII/Buttons.h"
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#elif (BOARD == BOARD_BENITO)
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#include "BENITO/Buttons.h"
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#elif (BOARD == BOARD_JMDBU2)
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#include "JMDBU2/Buttons.h"
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#elif (BOARD == BOARD_OLIMEX162)
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#include "OLIMEX162/Buttons.h"
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#elif (BOARD == BOARD_USBFOO)
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#include "USBFOO/Buttons.h"
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#elif (BOARD == BOARD_UDIP)
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#include "UDIP/Buttons.h"
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#elif (BOARD == BOARD_USER)
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#include "Board/Buttons.h"
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#else
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#error The selected board does not contain any GPIO buttons.
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#endif
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/* Pseudo-Functions for Doxygen: */
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#if defined(__DOXYGEN__)
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/** Initialises the BUTTONS driver, so that the current button position can be read. This sets the appropriate
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* I/O pins to an inputs with pull-ups enabled.
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*
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* This must be called before any Button driver functions are used.
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*/
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static inline void Buttons_Init(void);
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/** Returns a mask indicating which board buttons are currently pressed.
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*
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* \return Mask indicating which board buttons are currently pressed.
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*/
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static inline uint8_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
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#endif
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#endif
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/** @} */
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