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							234 lines
						
					
					
						
							7.2 KiB
						
					
					
				
			
		
		
	
	
							234 lines
						
					
					
						
							7.2 KiB
						
					
					
				
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#include <avr/sfr_defs.h>
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#include <avr/timer_avr.h>
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#include <avr/wdt.h>
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#include "mini1800.h"
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#include "keymap.h"
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#include "issi.h"
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#include "TWIlib.h"
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#include "lighting.h"
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#include "debug.h"
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#define BACKLIGHT_BREATHING
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#include "quantum.h"
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uint16_t click_hz = CLICK_HZ;
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uint16_t click_time = CLICK_MS;
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uint8_t click_toggle = CLICK_ENABLED;
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float my_song[][2] = SONG(ZELDA_PUZZLE);
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// Colors of the layer indicator LED
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// This list needs to define layer 0xFFFFFFFF, it is the end of the list, and the unknown layer
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__attribute__((weak))
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const Layer_Info layer_info[] = {
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    // Layer     Mask           Red     Green   Blue
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    {0x00000000, 0xFFFFFFFF, {0x00, 0xFF, 0x00}}, // base layers - green
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    {0x00000002, 0xFFFFFFFE, {0x00, 0x00, 0xFF}}, // function layer - blue
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    {0x00000004, 0xFFFFFFFC, {0xFF, 0x00, 0xFF}}, // settings layer - magenta
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    {0xFFFFFFFF, 0xFFFFFFFF, {0xFF, 0xFF, 0xFF}}, // unknown layer - REQUIRED - white
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};
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void matrix_init_kb(void)
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{
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    // put your keyboard start-up code here
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    // runs once when the firmware starts up
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    matrix_init_user();
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    set_rgb(31, 0x00, 0x00, 0x00);  // Caps lock
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    set_rgb(32, 0xFF, 0x00, 0x00);  // Layer indicator, start red
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#ifndef AUDIO_ENABLE
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    // If we're not using the audio pin, drive it low
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    sbi(DDRC, 6);
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    cbi(PORTC, 6);
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#endif
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    _delay_ms(500);
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#ifdef ISSI_ENABLE
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    issi_init();
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#endif
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#ifdef WATCHDOG_ENABLE
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    // This is done after turning the layer LED red, if we're caught in a loop
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    // we should get a flashing red light
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    wdt_enable(WDTO_500MS);
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#endif
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}
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void matrix_scan_kb(void)
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{
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#ifdef WATCHDOG_ENABLE
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    wdt_reset();
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#endif
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#ifdef ISSI_ENABLE
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    // switch/underglow lighting update
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    static uint32_t issi_device = 0;
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    static uint32_t twi_last_ready = 0;
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    if(twi_last_ready > 1000){
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        // Its been way too long since the last ISSI update, reset the I2C bus and start again
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        twi_last_ready = 0;
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        TWIInit();
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        force_issi_refresh();
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    }
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    if(isTWIReady()){
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        twi_last_ready = 0;
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        // If the i2c bus is available, kick off the issi update, alternate between devices
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        update_issi(issi_device, issi_device);
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        if(issi_device){
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            issi_device = 0;
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        }else{
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            issi_device = 3;
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        }
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    }else{
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        twi_last_ready++;
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    }
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#endif
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    // Update layer indicator LED
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    //
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    // Not sure how else to reliably do this... TMK has the 'hook_layer_change'
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    // but can't find QMK equiv
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    static uint32_t layer_indicator = -1;
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    if(layer_indicator != layer_state){
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        for(uint32_t i=0;; i++){
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            // the layer_info list should end with layer 0xFFFF
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            // it will break this out of the loop and define the unknown layer color
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            if((layer_info[i].layer == (layer_state & layer_info[i].mask)) || (layer_info[i].layer == 0xFFFFFFFF)){
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                set_rgb(32, layer_info[i].color.red, layer_info[i].color.green, layer_info[i].color.blue);
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                layer_indicator = layer_state;
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                break;
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            }
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        }
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    }
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    matrix_scan_user();
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}
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void click(uint16_t freq, uint16_t duration){
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#ifdef AUDIO_ENABLE
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    if(freq >= 100 && freq <= 20000 && duration < 100){
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        play_note(freq, 10);
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        for (uint16_t i = 0; i < duration; i++){
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            _delay_ms(1);
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        }
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        stop_all_notes();
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    }
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#endif
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t* record)
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{
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    if (click_toggle && record->event.pressed){
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        click(click_hz, click_time);
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    }
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    if (keycode == RESET) {
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        reset_keyboard_kb();
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    } else {
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    }
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    return process_record_user(keycode, record);
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}
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void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
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{
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#ifdef AUDIO_ENABLE
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    int8_t sign = 1;
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#endif
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    if(id == LFK_ESC_TILDE){
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        // Send ~ on shift-esc
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        void (*method)(uint8_t) = (event->event.pressed) ? &add_key : &del_key;
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        uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
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        method(shifted ? KC_GRAVE : KC_ESCAPE);
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        send_keyboard_report();
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    }else if(event->event.pressed){
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        switch(id){
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            case LFK_SET_DEFAULT_LAYER:
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                // set/save the current base layer to eeprom, falls through to LFK_CLEAR
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                eeconfig_update_default_layer(1UL << opt);
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                default_layer_set(1UL << opt);
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            case LFK_CLEAR:
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                // Go back to default layer
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                layer_clear();
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                break;
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#ifdef ISSI_ENABLE
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            case LFK_LED_TEST:
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                led_test();
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                break;
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#endif
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#ifdef AUDIO_ENABLE
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            case LFK_CLICK_FREQ_LOWER:
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                sign = -1;  // continue to next statement
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            case LFK_CLICK_FREQ_HIGHER:
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                click_hz += sign * 100;
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                click(click_hz, click_time);
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                break;
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            case LFK_CLICK_TOGGLE:
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                if(click_toggle){
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                    click_toggle = 0;
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                    click(4000, 100);
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                    click(1000, 100);
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                }else{
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                    click_toggle = 1;
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                    click(1000, 100);
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                    click(4000, 100);
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                }
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                break;
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            case LFK_CLICK_TIME_SHORTER:
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                sign = -1;  // continue to next statement
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            case LFK_CLICK_TIME_LONGER:
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                click_time += sign;
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                click(click_hz, click_time);
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                break;
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#endif
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            case LFK_PLAY_ONEUP:
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                PLAY_SONG(my_song);
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                break;
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        }
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    }
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}
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void reset_keyboard_kb(){
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#ifdef WATCHDOG_ENABLE
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    MCUSR = 0;
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    wdt_disable();
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    wdt_reset();
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#endif
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    set_rgb(31, 0x00, 0xFF, 0xFF);
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    set_rgb(32, 0x00, 0xFF, 0xFF);
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    force_issi_refresh();
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    reset_keyboard();
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}
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void led_set_kb(uint8_t usb_led)
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{
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    // Set capslock LED to Blue
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    if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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        set_rgb(31, 0x00, 0x00, 0x7F);
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    }else{
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        set_rgb(31, 0x00, 0x00, 0x00);
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    }
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    led_set_user(usb_led);
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}
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// Lighting info, see lighting.h for details
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const uint8_t switch_matrices[] = {0, 1};
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const uint8_t rgb_matrices[] = {6, 7};
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// RGB Map:
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//   27  29  10   9   8   7   6
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// 26                                   5
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// 25                                   4
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// 24                                   3
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//   23  22  21  20  14  15  11   1   2
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const uint8_t rgb_sequence[] = {
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    30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 1, 2, 3, 4, 5, 6, 7, 8, 13, 14, 15, 16
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};
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// Maps switch LEDs from Row/Col to ISSI matrix.
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// Value breakdown:
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//     Bit     | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
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//             |   | ISSI Col  |    ISSI Row   |
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//             /   |
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//             Device
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const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS] =
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LAYOUT(
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  0x19, 0x18,   0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94,   0x93,   0x92, 0x91,
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  0x29, 0x28,    0x27,  0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0xA9, 0xA8, 0xA7, 0xA6, 0xA5, 0xA4, 0xA3,   0xA2, 0xA1,
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  0x39, 0x38,      0x37,  0x36, 0x35, 0x34, 0x33, 0x32, 0x31, 0xB9, 0xB8, 0xB7, 0xB6, 0xB5,     0xB3,
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  0x49, 0x48,    0x47,     0x45, 0x44, 0x43, 0x42, 0x41, 0xC9, 0xC8, 0xC7, 0xC6, 0xC5,          0xC4,   0xC2,
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  0x59, 0x58,   0x57,  0x56,  0x55,             0x51,                   0xD6, 0xE5, 0xE4,         0xE3, 0xE2, 0xE1,
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  0x00, 0x00, 0x00, 0x00);
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