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							438 lines
						
					
					
						
							13 KiB
						
					
					
				
			
		
		
	
	
							438 lines
						
					
					
						
							13 KiB
						
					
					
				/*
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Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drashna.h"
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#include "tap_dances.h"
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#include "rgb_stuff.h"
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userspace_config_t userspace_config;
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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  #define DRASHNA_UNICODE_MODE UC_WIN
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#else
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  // set to 2 for UC_WIN, set to 4 for UC_WINC
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  #define DRASHNA_UNICODE_MODE 2
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#endif
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uint16_t copy_paste_timer;
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//  Helper Functions
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// This block is for all of the gaming macros, as they were all doing
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// the same thing, but with differring text sent.
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bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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  if (!record->event.pressed || override) {
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    uint16_t keycode;
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    if (userspace_config.is_overwatch) {
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      keycode = KC_BSPC;
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    } else {
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      keycode = KC_ENTER;
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    }
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    clear_keyboard();
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    tap_code(keycode);
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    wait_ms(50);
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    send_string_with_delay(str, MACRO_TIMER);
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    wait_ms(50);
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    tap_code(KC_ENTER);
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  }
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  if (override) wait_ms(3000);
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  return false;
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}
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bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
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  static uint16_t this_timer;
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  if(pressed) {
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      this_timer= timer_read();
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  } else {
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      if (timer_elapsed(this_timer) < TAPPING_TERM){
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          register_code(code);
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          unregister_code(code);
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      } else {
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          register_code(mod_code);
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          register_code(code);
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          unregister_code(code);
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          unregister_code(mod_code);
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      }
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  }
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  return false;
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}
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bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
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  if(pressed) {
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      this_timer= timer_read();
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  } else {
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      if (timer_elapsed(this_timer) < TAPPING_TERM){
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          register_code(code);
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          unregister_code(code);
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      } else {
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          register_code(mod_code);
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          register_code(code);
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          unregister_code(code);
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          unregister_code(mod_code);
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      }
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  }
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  return false;
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}
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void bootmagic_lite(void) {
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  matrix_scan();
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  #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
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    wait_ms(DEBOUNCING_DELAY * 2);
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  #elif defined(DEBOUNCE) && DEBOUNCE > 0
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    wait_ms(DEBOUNCE * 2);
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  #else
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    wait_ms(30);
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  #endif
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  matrix_scan();
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   if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
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    bootloader_jump();
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  }
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}
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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// customization of the keymap.  Use _keymap instead of _user
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// functions in the keymaps
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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__attribute__ ((weak))
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void startup_keymap(void) {}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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  return true;
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}
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__attribute__ ((weak))
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bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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  return true;
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}
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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  return state;
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}
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__attribute__ ((weak))
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uint32_t default_layer_state_set_keymap (uint32_t state) {
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  return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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__attribute__ ((weak))
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void eeconfig_init_keymap(void) {}
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// Call user matrix init, set default RGB colors and then
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// call the keymap's init function
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void matrix_init_user(void) {
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  #if !defined(BOOTMAGIC_LITE) && !defined(BOOTMAGIC_ENABLE)
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    bootmagic_lite();
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  #endif
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  userspace_config.raw = eeconfig_read_user();
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  #ifdef BOOTLOADER_CATERINA
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    DDRD &= ~(1<<5);
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    PORTD &= ~(1<<5);
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    DDRB &= ~(1<<0);
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    PORTB &= ~(1<<0);
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  #endif
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  #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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    set_unicode_input_mode(DRASHNA_UNICODE_MODE);
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    get_unicode_input_mode();
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  #endif //UNICODE_ENABLE
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  matrix_init_keymap();
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}
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void startup_user (void) {
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  #ifdef RGBLIGHT_ENABLE
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    matrix_init_rgb();
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  #endif //RGBLIGHT_ENABLE
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  startup_keymap();
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}
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void shutdown_user (void) {
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#ifdef RGBLIGHT_ENABLE
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  rgblight_enable_noeeprom();
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  rgblight_mode_noeeprom(1);
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  rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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  rgb_led led;
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  for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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    led = g_rgb_leds[i];
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    if (led.matrix_co.raw < 0xFF) {
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      rgb_matrix_set_color( i, 0xFF, 0x00, 0x00 );
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    }
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  }
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#endif //RGB_MATRIX_ENABLE
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  shutdown_keymap();
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}
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void suspend_power_down_user(void) {
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    suspend_power_down_keymap();
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}
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void suspend_wakeup_init_user(void) {
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  suspend_wakeup_init_keymap();
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}
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// No global matrix scan code, so just run keymap's matrix
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// scan function
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void matrix_scan_user(void) {
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  static bool has_ran_yet;
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  if (!has_ran_yet) {
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    has_ran_yet = true;
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    startup_user();
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  }
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#ifdef TAP_DANCE_ENABLE  // Run Diablo 3 macro checking code.
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  run_diablo_macro_check();
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#endif // TAP_DANCE_ENABLE
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#ifdef RGBLIGHT_ENABLE
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  matrix_scan_rgb();
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#endif // RGBLIGHT_ENABLE
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  matrix_scan_keymap();
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}
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// Defines actions tor my global custom keycodes. Defined in drashna.h file
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// Then runs the _keymap's record handier if not processed here
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  // If console is enabled, it will print the matrix position and status of each key pressed
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#ifdef KEYLOGGER_ENABLE
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  #if defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2)
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    xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.row, record->event.key.col, record->event.pressed);
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  #else
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    xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
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  #endif
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#endif //KEYLOGGER_ENABLE
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  switch (keycode) {
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  case KC_QWERTY:
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    if (record->event.pressed) {
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      set_single_persistent_default_layer(_QWERTY);
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    }
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    break;
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  case KC_COLEMAK:
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    if (record->event.pressed) {
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      set_single_persistent_default_layer(_COLEMAK);
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    }
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    break;
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  case KC_DVORAK:
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    if (record->event.pressed) {
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      set_single_persistent_default_layer(_DVORAK);
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    }
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    break;
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  case KC_WORKMAN:
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    if (record->event.pressed) {
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      set_single_persistent_default_layer(_WORKMAN);
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    }
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    break;
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  case KC_MAKE:  // Compiles the firmware, and adds the flash command based on keyboard bootloader
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    if (!record->event.pressed) {
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      uint8_t temp_mod = get_mods();
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      uint8_t temp_osm = get_oneshot_mods();
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      clear_mods(); clear_oneshot_mods();
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      send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), 10);
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      if (temp_mod & MODS_SHIFT_MASK || temp_osm & MODS_SHIFT_MASK) {
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        #if defined(__ARM__)
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          send_string_with_delay_P(PSTR(":dfu-util"), 10);
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        #elif defined(BOOTLOADER_DFU)
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          send_string_with_delay_P(PSTR(":dfu"), 10);
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        #elif defined(BOOTLOADER_HALFKAY)
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          send_string_with_delay_P(PSTR(":teensy"), 10);
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        #elif defined(BOOTLOADER_CATERINA)
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          send_string_with_delay_P(PSTR(":avrdude"), 10);
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        #endif // bootloader options
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      }
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      #if defined(KEYBOARD_viterbi)
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        send_string_with_delay_P(PSTR(":dfu"), 10);
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      #endif
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      if (temp_mod & MODS_CTRL_MASK || temp_osm & MODS_CTRL_MASK) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), 10); }
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      send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), 10);
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      set_mods(temp_mod);
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    }
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    break;
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  case EPRM: // Resets EEPROM
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    if (record->event.pressed) {
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      eeconfig_init();
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    }
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    break;
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  case VRSN: // Prints firmware version
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    if (record->event.pressed) {
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      send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER);
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    }
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    break;
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// These are a serious of gaming macros.
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// Only enables for the viterbi, basically,
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// to save on firmware space, since it's limited.
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#ifdef MACROS_ENABLED
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  case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
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    if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
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#ifdef RGBLIGHT_ENABLE
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    userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
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#endif //RGBLIGHT_ENABLE
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    break;
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  case KC_SALT:
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    return send_game_macro("Salt, salt, salt...", record, false);
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  case KC_MORESALT:
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    return  send_game_macro("Please sir, can I have some more salt?!", record, false);
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  case KC_SALTHARD:
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    return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false);
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  case KC_GOODGAME:
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    return send_game_macro("Good game, everyone!", record, false);
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  case KC_GLHF:
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    return send_game_macro("Good luck, have fun!!!", record, false);
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  case KC_SYMM:
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    return send_game_macro("Left click to win!", record, false);
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  case KC_JUSTGAME:
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    return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false);
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  case KC_TORB:
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    return send_game_macro("That was positively riveting!", record, false);
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  case KC_AIM:
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    send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true);
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    return send_game_macro("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!", record, false);
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  case KC_C9:
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    return send_game_macro("OMG!!!  C9!!!", record, false);
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  case KC_GGEZ:
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    return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
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#endif // MACROS_ENABLED
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  case KC_DIABLO_CLEAR:  // reset all Diablo timers, disabling them
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#ifdef TAP_DANCE_ENABLE
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    if (record->event.pressed) {
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      uint8_t dtime;
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      for (dtime = 0; dtime < 4; dtime++) {
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        diablo_key_time[dtime] = diablo_times[0];
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      }
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    }
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#endif // TAP_DANCE_ENABLE
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    break;
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  case KC_CCCV:                                    // One key copy/paste
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    if(record->event.pressed){
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      copy_paste_timer = timer_read();
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    } else {
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      if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) {   // Hold, copy
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        register_code(KC_LCTL);
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        tap_code(KC_C);
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        unregister_code(KC_LCTL);
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      } else {                                // Tap, paste
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        register_code(KC_LCTL);
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        tap_code(KC_V);
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        unregister_code(KC_LCTL);
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      }
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    }
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    break;
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#ifdef UNICODE_ENABLE
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  case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
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    if (record->event.pressed) {
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      send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
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    }
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    break;
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  case UC_TABL: // ┬─┬ノ( º _ ºノ)
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    if (record->event.pressed) {
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      send_unicode_hex_string("252C 2500 252C 30CE 0028 0020 00BA 0020 005F 0020 00BA 30CE 0029");
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    }
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    break;
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  case UC_SHRG: // ¯\_(ツ)_/¯
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    if (record->event.pressed) {
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      send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
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    }
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    break;
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  case UC_DISA: // ಠ_ಠ
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    if (record->event.pressed) {
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      send_unicode_hex_string("0CA0 005F 0CA0");
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    }
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    break;
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#endif
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  }
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  return process_record_keymap(keycode, record) &&
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#ifdef RGBLIGHT_ENABLE
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    process_record_user_rgb(keycode, record) &&
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#endif // RGBLIGHT_ENABLE
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    process_record_secrets(keycode, record);
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}
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// Runs state check and changes underglow color and animation
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// on layer change, no matter where the change was initiated
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// Then runs keymap's layer change check
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uint32_t layer_state_set_user(uint32_t state) {
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  state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
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#ifdef RGBLIGHT_ENABLE
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  state = layer_state_set_rgb(state);
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#endif // RGBLIGHT_ENABLE
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  return layer_state_set_keymap (state);
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}
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uint32_t default_layer_state_set_user(uint32_t state) {
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  return default_layer_state_set_keymap(state);
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}
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						|
 | 
						|
 | 
						|
// Any custom LED code goes here.
 | 
						|
// So far, I only have keyboard specific code,
 | 
						|
// So nothing goes here.
 | 
						|
void led_set_user(uint8_t usb_led) {
 | 
						|
  led_set_keymap(usb_led);
 | 
						|
}
 | 
						|
 | 
						|
void eeconfig_init_user(void) {
 | 
						|
  userspace_config.raw = 0;
 | 
						|
  userspace_config.rgb_layer_change = true;
 | 
						|
  eeconfig_update_user(userspace_config.raw);
 | 
						|
  #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
 | 
						|
    set_unicode_input_mode(DRASHNA_UNICODE_MODE);
 | 
						|
    get_unicode_input_mode();
 | 
						|
  #else
 | 
						|
    eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE);
 | 
						|
  #endif
 | 
						|
}
 |