You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109 lines
2.9 KiB
109 lines
2.9 KiB
#include <stdint.h>
|
|
#include "keyboard.h"
|
|
#include "layer_stack.h"
|
|
#include "debug.h"
|
|
|
|
|
|
static uint8_t top_layer = 0;
|
|
|
|
/* [0] always works as sentinel and not used for store.*/
|
|
static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};
|
|
|
|
|
|
void layer_stack_clear(void)
|
|
{
|
|
for (uint8_t i = 0; i < LAYER_STACK_SIZE; i++) {
|
|
layer_stack[i] = (layer_item_t){ .layer = 0,
|
|
.next = 0,
|
|
.used = false };
|
|
}
|
|
}
|
|
|
|
bool layer_stack_push(uint8_t layer)
|
|
{
|
|
for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
|
|
if (!layer_stack[i].used) {
|
|
layer_stack[i] = (layer_item_t){ .layer = layer,
|
|
.next = top_layer,
|
|
.used = true };
|
|
top_layer = i;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool layer_stack_pop(void)
|
|
{
|
|
if (layer_stack[top_layer].used) {
|
|
uint8_t popped = top_layer;
|
|
top_layer = layer_stack[popped].next;
|
|
layer_stack[popped] = (layer_item_t){};
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool layer_stack_remove(uint8_t layer)
|
|
{
|
|
if (layer_stack[top_layer].used && layer_stack[top_layer].layer == layer) {
|
|
layer_stack_pop();
|
|
debug("layer_stack_remove: top_layer\n");
|
|
return true;
|
|
}
|
|
|
|
for (uint8_t i = top_layer; layer_stack[i].used; i = layer_stack[i].next) {
|
|
debug("layer_stack_remove: ["); debug_dec(i); debug("]");
|
|
debug_dec(layer_stack[i].layer); debug("\n");
|
|
uint8_t removed = layer_stack[i].next;
|
|
if (layer_stack[removed].used && layer_stack[removed].layer == layer) {
|
|
layer_stack[i].next = layer_stack[removed].next;
|
|
layer_stack[removed] = (layer_item_t){};
|
|
debug("layer_stack_remove: removed.\n");
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool layer_stack_remove_then_push(uint8_t layer)
|
|
{
|
|
layer_stack_remove(layer);
|
|
return layer_stack_push(layer);
|
|
}
|
|
|
|
bool layer_stack_remove_or_push(uint8_t layer)
|
|
{
|
|
return (layer_stack_remove(layer)) || layer_stack_push(layer);
|
|
}
|
|
|
|
void layer_stack_debug(void)
|
|
{
|
|
debug("layer_stack: ");
|
|
layer_item_t item = layer_stack[top_layer];
|
|
while (item.used) {
|
|
debug_dec(item.layer);
|
|
debug("["); debug_dec(item.next); debug("] ");
|
|
item = layer_stack[item.next];
|
|
}
|
|
debug("\n");
|
|
}
|
|
|
|
action_t layer_stack_get_action(key_t key)
|
|
{
|
|
action_t action;
|
|
action.code = ACTION_TRANSPARENT;
|
|
|
|
/* layer stack */
|
|
for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
|
|
action = action_for_key(i.layer, key);
|
|
if (action.code != ACTION_TRANSPARENT) {
|
|
layer_stack_debug();
|
|
debug("layer_stack: used. "); debug_dec(i.layer); debug("\n");
|
|
return action;
|
|
}
|
|
debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
|
|
}
|
|
return action;
|
|
}
|