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242 lines
9.6 KiB
242 lines
9.6 KiB
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _ALPHA 0
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#define _FN 1
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#define _QWERTY 2
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#define _PLOVER 3
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#define _ADJUST 4
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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PLOVER,
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LOWER,
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RAISE,
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BACKLIT,
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EXT_PLV
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Alpha-numeric
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,-----------------------------------------------------------------------------------------------.
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| Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
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|-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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| A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
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|-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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| Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
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|-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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|Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 | / |
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`-----------------------------------------------------------------------------------------------'
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*/
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[_ALPHA] = {
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{KC_Q, KC_D, KC_R, KC_W, KC_B, KC_F, KC_U, KC_P, KC_J, KC_KP_7, KC_KP_8, KC_KP_9},
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{KC_A, KC_S, KC_H, KC_T, KC_G, KC_N, KC_E, KC_O, KC_I, KC_KP_4, KC_KP_5, KC_KP_6},
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{KC_Z, KC_X, KC_M, KC_C, KC_V, KC_L, KC_Y, KC_K, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3},
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{ALT_T(KC_TAB), GUI_T(KC_ESC), KC_COMM, CTL_T(KC_BSPC), LT(_FN, KC_ENTER), SFT_T(KC_SPC), KC_DOT,
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KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, KC_SLASH}
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},
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/* FN-key held
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,-----------------------------------------------------------------------------------------------.
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| ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
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|-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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| Caps | [ | ] | - | Del | = | ( | ) | F11 | F4 | F5 | F6 |
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|-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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| DFU | Insert| PrtSc | ScrLk | Pause | NumLk | Menu | | PgUp | F1 | F2 | F3 |
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|-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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|Alt/Tab|Gui/Esc| ` |CTL/Bsp| Fn/Ent|SFT/SPC| ; | Home | PgDn | End | F10 | / |
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`-----------------------------------------------------------------------------------------------'
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*/
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[_FN] = {
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{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_FN12, KC_FN7, KC_FN8, KC_FN9},
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{KC_CAPSLOCK, KC_LBRACKET, KC_RBRACKET, KC_MINUS, KC_DELETE, KC_EQUAL, KC_LPRN, KC_RPRN, KC_FN11, KC_FN4, KC_FN5, KC_FN6},
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{RESET, KC_INS, KC_PSCR, KC_SLCK, KC_PAUSE, KC_NUMLOCK, KC_MENU, XXXXXXX, KC_PGUP, KC_FN1, KC_FN2, KC_FN3},
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{_______, _______, KC_GRAVE, _______, _______, _______, KC_SCOLON, KC_HOME, KC_PGDN, KC_END, KC_FN10, KC_BSLASH}
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},
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------.
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* | S | T | P | H | * | F | P | L | T | D | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | S | K | W | R | * | R | B | G | S | Z | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | # | # | # | # | | # | # | # | # | # | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Exit | | A | O | | E | U | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_U, KC_I, KC_O, KC_P, XXXXXXX, XXXXXXX},
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, XXXXXXX, XXXXXXX},
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{KC_1, KC_1, KC_1, KC_1, XXXXXXX, KC_1, KC_1, KC_1, KC_1, XXXXXXX, XXXXXXX},
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{EXT_PLV, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case BACKLIT:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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} else {
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unregister_code(KC_RSFT);
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}
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return false;
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break;
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case PLOVER:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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PLAY_NOTE_ARRAY(tone_plover, false, 0);
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#endif
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layer_off(_RAISE);
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layer_off(_LOWER);
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layer_off(_ADJUST);
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layer_on(_PLOVER);
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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keymap_config.raw = eeconfig_read_keymap();
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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}
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return false;
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break;
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case EXT_PLV:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
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#endif
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layer_off(_PLOVER);
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}
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return false;
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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#endif
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