From 4c9dae0e3b0b7a55bf853fdffae04700c48587f0 Mon Sep 17 00:00:00 2001 From: skullydazed Date: Fri, 17 Feb 2017 14:11:32 -0800 Subject: [PATCH] Updated Keymap (markdown) --- Keymap.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/Keymap.md b/Keymap.md index 64b20bb..bc135dd 100644 --- a/Keymap.md +++ b/Keymap.md @@ -20,10 +20,12 @@ At the top of the file you'll find this: #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define _______ KC_TRNS - // Each layer gets a name for readability, which is then used in the keymap matrix below. - // The underscores don't mean anything - you can have a layer called STUFF or any other name. - // Layer names don't all need to be of the same length, obviously, and you can also skip them - // entirely and just use numbers. + // Each layer gets a name for readability. + // The underscores don't mean anything - you can + // have a layer called STUFF or any other name. + // Layer names don't all need to be of the same + // length, and you can also skip them entirely + // and just use numbers. #define _BL 0 #define _FL 1 #define _CL 2