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								/*!
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								 * jQuery "stepper" Plugin
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								 * version 0.0.1
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								 * @requires jQuery v1.3.2 or later
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								 * @requires jCanvas
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								 *
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								 * Authored 2011-06-11 Scott Lahteine (thinkyhead.com)
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								 *
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								 *  A very simple numerical stepper.
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								 *  TODO: place arrows based on div size, make 50/50 width
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								 *
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								 *  Usage example:
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								 *
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								 *  $('#mydiv').jstepper({
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								 *    min: 1,
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								 *    max: 4,
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								 *    val: 1,
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								 *    arrowWidth: 15,
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								 *    arrowHeight: '22px',
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								 *    color: '#FFF',
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								 *    acolor: '#F70',
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								 *    hcolor: '#FF0',
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								 *    id: 'select-me',
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								 *    stepperClass: 'inner',
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								 *    textStyle: {width:'1.5em',fontSize:'20px',textAlign:'center'},
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								 *    onChange: function(v) { },
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								 *  });
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								 *
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								 */
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								;(function($) {
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								  var un = 'undefined';
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								  $.jstepperArrows = [
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								    { name:'prev', poly:[[1.0,0],[0,0.5],[1.0,1.0]] },
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								    { name:'next', poly:[[0,0],[1.0,0.5],[0,1.0]] }
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								  ];
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								 	$.fn.jstepper = function(args) {
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										return this.each(function() {
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								      var defaults = {
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								        min: 1,
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								        max: null,
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								        val: null,
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								        active: true,
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								        placeholder: null,
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								        arrowWidth: 0,
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								        arrowHeight: 0,
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								        color: '#FFF',
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								        hcolor: '#FF0',
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								        acolor: '#F80',
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								        id: '',
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								        stepperClass: '',
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								        textStyle: '',
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								        onChange: (function(v){ if (typeof console.log !== 'undefined') console.log("val="+v); })
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								      };
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								      args = $.extend(defaults, args || {});
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										  var min = args.min * 1,
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								          max = (args.max !== null) ? args.max * 1 : min,
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								          span = max - min + 1,
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								          val = (args.val !== null) ? args.val * 1 : min,
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								          active = !args.disabled,
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								          placeholder = args.placeholder,
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								          arrowWidth = 1 * args.arrowWidth.toString().replace(/px/,''),
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								          arrowHeight = 1 * args.arrowHeight.toString().replace(/px/,''),
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								          color = args.color,
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								          hcolor = args.hcolor,
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								          acolor = args.acolor,
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											    $prev = $('<a href="#prev" style="cursor:w-resize;"><canvas/></a>'),
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											    $marq = $('<div class="number"/>').css({float:'left',textAlign:'center'}),
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											    $next = $('<a href="#next" style="cursor:e-resize;"><canvas/></a>'),
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											    arrow = [ $prev.find('canvas')[0], $next.find('canvas')[0] ],
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											    $stepper = $('<span class="jstepper"/>').append($prev).append($marq).append($next).append('<div style="clear:both;"/>'),
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											    onChange = args.onChange;
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								      if (args.id) $stepper[0].id = args.id;
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								      if (args.stepperClass) $stepper.addClass(args.stepperClass);
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								      if (args.textStyle) $marq.css(args.textStyle);
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								      // replace a span, but embed elsewhere
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								      if (this.tagName == 'SPAN') {
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								        var previd = this.id;
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								        $(this).replaceWith($stepper);
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								        if (previd) $stepper.attr('id',previd);
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								      }
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								      else {
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								        $(this).append($stepper);
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								      }
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								      // hook to call functions on this object
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								      $stepper[0].ui = {
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								        refresh: function() {
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								          this.updateNumber();
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								          this._drawArrow(0, 1);
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								          this._drawArrow(1, 1);
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								          return this;
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								        },
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								        _drawArrow: function(i,state) {
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								          var $elm = $(arrow[i]),
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								              desc = $.jstepperArrows[i],
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								              fillStyle = (state == 2) ? hcolor : (state == 3) ? acolor : color,
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								              draw = { fillStyle: fillStyle },
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								              w = $elm.width(), h = $elm.height();
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								          if (w <= 0) w = $elm.attr('width');
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								          if (h <= 0) h = $elm.attr('height');
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								          $.each(desc.poly,function(i,v){
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								            ++i;
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								            draw['x'+i] = v[0] * w;
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								            draw['y'+i] = v[1] * h;
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								          });
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								          $elm.restoreCanvas().clearCanvas().drawLine(draw);
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								        },
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								        updateNumber: function() {
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								          $marq.html((active || placeholder === null) ? val.toString() : placeholder);
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								          return this;
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								        },
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								        _doclick: function(i) {
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								          this.add(i ? 1 : -1);
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								          this._drawArrow(i, 3);
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								          var self = this;
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								          setTimeout(function(){ self._drawArrow(i, 2); }, 50);
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								        },
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								        add: function(x) {
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								          val = (((val - min) + x + span) % span) + min;
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								          this.updateNumber();
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								          this.didChange(val);
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								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        min: function(v) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (typeof v === un) return min;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.setRange(v,max);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        max: function(v) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (typeof v === un) return max;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.setRange(min,v);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        val: function(v) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (typeof v === un) return val;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          val = (((v - min) + span) % span) + min;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.updateNumber();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        setRange: function(lo, hi, ini) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (lo > hi) hi = (lo += hi -= lo) - hi;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          min = lo; max = hi; span = hi - lo + 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (typeof ini !== un) val = ini;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (val < min) val = min;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (val > max) val = max;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.updateNumber();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        active: function(a) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (typeof a === un) return active;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          (active = a) ? $marq.removeClass('inactive') : $marq.addClass('inactive');
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.updateNumber();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        disable: function() { this.active(false); return this; },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        enable: function() { this.active(true); return this; },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        clearPlaceholder: function() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          this.setPlaceholder(null);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        setPlaceholder: function(p) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          placeholder = p;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          if (!active) this.updateNumber();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          return this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        didChange: onChange
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								      };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								      // set hover and click for each arrow
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								      $.each($.jstepperArrows, function(i,desc) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        var $elm = $(arrow[i]),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            w = arrowWidth ? arrowWidth : $elm.width() ? $elm.width() : 15,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            h = arrowHeight ? arrowHeight : $elm.height() ? $elm.height() : 24;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        $elm[0]._index = i;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        $elm
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          .css({float:'left'})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          .attr({width:w,height:h,'class':desc.name})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          .hover(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            function(e) { $stepper[0].ui._drawArrow(e.target._index, 2); },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            function(e) { $stepper[0].ui._drawArrow(e.target._index, 1); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          .click(function(e){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            $stepper[0].ui._doclick(e.target._index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								          });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								      });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								      // init the visuals first time
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								  		$stepper[0].ui.refresh();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}); // this.each
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								  }; // $.fn.jstepper
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								})( jQuery );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 |