|  |  |  | /**
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							|  |  |  |  * Marlin 3D Printer Firmware | 
					
						
							|  |  |  |  * Copyright (C) 2016, 2017 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Based on Sprinter and grbl. | 
					
						
							|  |  |  |  * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef UNIFIED_BED_LEVELING_H
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							|  |  |  | #define UNIFIED_BED_LEVELING_H
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							|  |  |  | 
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							|  |  |  | #include "MarlinConfig.h"
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							|  |  |  | 
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							|  |  |  | #if ENABLED(AUTO_BED_LEVELING_UBL)
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							|  |  |  |   #include "Marlin.h"
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							|  |  |  |   #include "planner.h"
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							|  |  |  |   #include "math.h"
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							|  |  |  |   #include "vector_3.h"
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							|  |  |  | 
 | 
					
						
							|  |  |  |   #define UBL_VERSION "1.00"
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							|  |  |  |   #define UBL_OK false
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							|  |  |  |   #define UBL_ERR true
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							|  |  |  | 
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							|  |  |  |   typedef struct { | 
					
						
							|  |  |  |     int8_t x_index, y_index; | 
					
						
							|  |  |  |     float distance; // When populated, the distance from the search location
 | 
					
						
							|  |  |  |   } mesh_index_pair; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // ubl.cpp
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							|  |  |  | 
 | 
					
						
							|  |  |  |   void bit_clear(uint16_t bits[16], uint8_t x, uint8_t y); | 
					
						
							|  |  |  |   void bit_set(uint16_t bits[16], uint8_t x, uint8_t y); | 
					
						
							|  |  |  |   bool is_bit_set(uint16_t bits[16], uint8_t x, uint8_t y); | 
					
						
							|  |  |  | 
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							|  |  |  |   // ubl_motion.cpp
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							|  |  |  | 
 | 
					
						
							|  |  |  |   void debug_current_and_destination(const char * const title); | 
					
						
							|  |  |  |   void ubl_line_to_destination(const float&, uint8_t); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // ubl_G29.cpp
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							|  |  |  | 
 | 
					
						
							|  |  |  |   enum MeshPointType { INVALID, REAL, SET_IN_BITMAP }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   void dump(char * const str, const float &f); | 
					
						
							|  |  |  |   void probe_entire_mesh(const float&, const float&, const bool, const bool, const bool); | 
					
						
							|  |  |  |   void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool); | 
					
						
							|  |  |  |   float measure_business_card_thickness(const float&); | 
					
						
							|  |  |  |   mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, unsigned int[16], bool); | 
					
						
							|  |  |  |   void shift_mesh_height(); | 
					
						
							|  |  |  |   void fine_tune_mesh(const float&, const float&, const bool); | 
					
						
							|  |  |  |   bool g29_parameter_parsing(); | 
					
						
							|  |  |  |   void g29_what_command(); | 
					
						
							|  |  |  |   void g29_eeprom_dump(); | 
					
						
							|  |  |  |   void g29_compare_current_mesh_to_stored_mesh(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // External references
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							|  |  |  | 
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							|  |  |  |   char *ftostr43sign(const float&, char); | 
					
						
							|  |  |  |   bool ubl_lcd_clicked(); | 
					
						
							|  |  |  |   void home_all_axes(); | 
					
						
							|  |  |  |   void gcode_G26(); | 
					
						
							|  |  |  |   void gcode_G29(); | 
					
						
							|  |  |  | 
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							|  |  |  |   extern uint8_t ubl_cnt; | 
					
						
							|  |  |  | 
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							|  |  |  |   ///////////////////////////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | 
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							|  |  |  |   #if ENABLED(ULTRA_LCD)
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							|  |  |  |     extern char lcd_status_message[]; | 
					
						
							|  |  |  |     void lcd_quick_feedback(); | 
					
						
							|  |  |  |   #endif
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							|  |  |  | 
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							|  |  |  |   #define MESH_X_DIST (float(UBL_MESH_MAX_X - (UBL_MESH_MIN_X)) / float(GRID_MAX_POINTS_X - 1))
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							|  |  |  |   #define MESH_Y_DIST (float(UBL_MESH_MAX_Y - (UBL_MESH_MIN_Y)) / float(GRID_MAX_POINTS_Y - 1))
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							|  |  |  | 
 | 
					
						
							|  |  |  |   typedef struct { | 
					
						
							|  |  |  |     bool active = false; | 
					
						
							|  |  |  |     float z_offset = 0.0; | 
					
						
							|  |  |  |     int8_t eeprom_storage_slot = -1; | 
					
						
							|  |  |  |   } ubl_state; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   class unified_bed_leveling { | 
					
						
							|  |  |  |     private: | 
					
						
							|  |  |  | 
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							|  |  |  |       static float last_specified_z; | 
					
						
							|  |  |  | 
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							|  |  |  |     public: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       void find_mean_mesh_height(); | 
					
						
							|  |  |  |       void shift_mesh_height(); | 
					
						
							|  |  |  |       void probe_entire_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map, const bool stow_probe, bool do_furthest); | 
					
						
							|  |  |  |       void tilt_mesh_based_on_3pts(const float &z1, const float &z2, const float &z3); | 
					
						
							|  |  |  |       void tilt_mesh_based_on_probed_grid(const bool do_ubl_mesh_map); | 
					
						
							|  |  |  |       void manually_probe_remaining_mesh(const float &lx, const float &ly, const float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map); | 
					
						
							|  |  |  |       void save_ubl_active_state_and_disable(); | 
					
						
							|  |  |  |       void restore_ubl_active_state_and_leave(); | 
					
						
							|  |  |  |       void g29_what_command(); | 
					
						
							|  |  |  |       void g29_eeprom_dump() ; | 
					
						
							|  |  |  |       void g29_compare_current_mesh_to_stored_mesh(); | 
					
						
							|  |  |  |       void fine_tune_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map); | 
					
						
							|  |  |  |       void smart_fill_mesh(); | 
					
						
							|  |  |  |       void display_map(const int); | 
					
						
							|  |  |  |       void reset(); | 
					
						
							|  |  |  |       void invalidate(); | 
					
						
							|  |  |  |       void store_state(); | 
					
						
							|  |  |  |       void load_state(); | 
					
						
							|  |  |  |       void store_mesh(const int16_t); | 
					
						
							|  |  |  |       void load_mesh(const int16_t); | 
					
						
							|  |  |  |       bool sanity_check(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       static ubl_state state; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       static float z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       // 15 is the maximum nubmer of grid points supported + 1 safety margin for now,
 | 
					
						
							|  |  |  |       // until determinism prevails
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							|  |  |  |       constexpr static float mesh_index_to_xpos[16] PROGMEM = { | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X +  0 * (MESH_X_DIST), UBL_MESH_MIN_X +  1 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X +  2 * (MESH_X_DIST), UBL_MESH_MIN_X +  3 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X +  4 * (MESH_X_DIST), UBL_MESH_MIN_X +  5 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X +  6 * (MESH_X_DIST), UBL_MESH_MIN_X +  7 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X +  8 * (MESH_X_DIST), UBL_MESH_MIN_X +  9 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X + 10 * (MESH_X_DIST), UBL_MESH_MIN_X + 11 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X + 12 * (MESH_X_DIST), UBL_MESH_MIN_X + 13 * (MESH_X_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_X + 14 * (MESH_X_DIST), UBL_MESH_MIN_X + 15 * (MESH_X_DIST) | 
					
						
							|  |  |  |                               }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       constexpr static float mesh_index_to_ypos[16] PROGMEM = { | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y +  0 * (MESH_Y_DIST), UBL_MESH_MIN_Y +  1 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y +  2 * (MESH_Y_DIST), UBL_MESH_MIN_Y +  3 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y +  4 * (MESH_Y_DIST), UBL_MESH_MIN_Y +  5 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y +  6 * (MESH_Y_DIST), UBL_MESH_MIN_Y +  7 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y +  8 * (MESH_Y_DIST), UBL_MESH_MIN_Y +  9 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y + 10 * (MESH_Y_DIST), UBL_MESH_MIN_Y + 11 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y + 12 * (MESH_Y_DIST), UBL_MESH_MIN_Y + 13 * (MESH_Y_DIST), | 
					
						
							|  |  |  |                                 UBL_MESH_MIN_Y + 14 * (MESH_Y_DIST), UBL_MESH_MIN_Y + 15 * (MESH_Y_DIST) | 
					
						
							|  |  |  |                               }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       static bool g26_debug_flag, has_control_of_lcd_panel; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       static int16_t eeprom_start;    // Please do no change this to 8 bits in size
 | 
					
						
							|  |  |  |                                       // It needs to hold values bigger than this.
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							|  |  |  | 
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							|  |  |  |       static volatile int encoder_diff; // Volatile because it's changed at interrupt time.
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							|  |  |  | 
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							|  |  |  |       unified_bed_leveling(); | 
					
						
							|  |  |  | 
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							|  |  |  |       FORCE_INLINE void set_z(const int8_t px, const int8_t py, const float &z) { z_values[px][py] = z; } | 
					
						
							|  |  |  |         int8_t get_cell_index_x(const float &x) { | 
					
						
							|  |  |  |         const int8_t cx = (x - (UBL_MESH_MIN_X)) * (1.0 / (MESH_X_DIST)); | 
					
						
							|  |  |  |         return constrain(cx, 0, (GRID_MAX_POINTS_X) - 1);   // -1 is appropriate if we want all movement to the X_MAX
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							|  |  |  |       }                                                     // position. But with this defined this way, it is possible
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							|  |  |  |                                                             // to extrapolate off of this point even further out. Probably
 | 
					
						
							|  |  |  |                                                             // that is OK because something else should be keeping that from
 | 
					
						
							|  |  |  |                                                             // happening and should not be worried about at this level.
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							|  |  |  |       int8_t get_cell_index_y(const float &y) { | 
					
						
							|  |  |  |         const int8_t cy = (y - (UBL_MESH_MIN_Y)) * (1.0 / (MESH_Y_DIST)); | 
					
						
							|  |  |  |         return constrain(cy, 0, (GRID_MAX_POINTS_Y) - 1);   // -1 is appropriate if we want all movement to the Y_MAX
 | 
					
						
							|  |  |  |       }                                                     // position. But with this defined this way, it is possible
 | 
					
						
							|  |  |  |                                                             // to extrapolate off of this point even further out. Probably
 | 
					
						
							|  |  |  |                                                             // that is OK because something else should be keeping that from
 | 
					
						
							|  |  |  |                                                             // happening and should not be worried about at this level.
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							|  |  |  | 
 | 
					
						
							|  |  |  |       int8_t find_closest_x_index(const float &x) { | 
					
						
							|  |  |  |         const int8_t px = (x - (UBL_MESH_MIN_X) + (MESH_X_DIST) * 0.5) * (1.0 / (MESH_X_DIST)); | 
					
						
							|  |  |  |         return WITHIN(px, 0, GRID_MAX_POINTS_X - 1) ? px : -1; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       int8_t find_closest_y_index(const float &y) { | 
					
						
							|  |  |  |         const int8_t py = (y - (UBL_MESH_MIN_Y) + (MESH_Y_DIST) * 0.5) * (1.0 / (MESH_Y_DIST)); | 
					
						
							|  |  |  |         return WITHIN(py, 0, GRID_MAX_POINTS_Y - 1) ? py : -1; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       /**
 | 
					
						
							|  |  |  |        *                           z2   --| | 
					
						
							|  |  |  |        *                 z0        |      | | 
					
						
							|  |  |  |        *                  |        |      + (z2-z1) | 
					
						
							|  |  |  |        *   z1             |        |      | | 
					
						
							|  |  |  |        * ---+-------------+--------+--  --| | 
					
						
							|  |  |  |        *   a1            a0        a2 | 
					
						
							|  |  |  |        *    |<---delta_a---------->| | 
					
						
							|  |  |  |        * | 
					
						
							|  |  |  |        *  calc_z0 is the basis for all the Mesh Based correction. It is used to | 
					
						
							|  |  |  |        *  find the expected Z Height at a position between two known Z-Height locations. | 
					
						
							|  |  |  |        * | 
					
						
							|  |  |  |        *  It is fairly expensive with its 4 floating point additions and 2 floating point | 
					
						
							|  |  |  |        *  multiplications. | 
					
						
							|  |  |  |        */ | 
					
						
							|  |  |  |       FORCE_INLINE float calc_z0(const float &a0, const float &a1, const float &z1, const float &a2, const float &z2) { | 
					
						
							|  |  |  |         return z1 + (z2 - z1) * (a0 - a1) / (a2 - a1); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       /**
 | 
					
						
							|  |  |  |        * z_correction_for_x_on_horizontal_mesh_line is an optimization for | 
					
						
							|  |  |  |        * the rare occasion when a point lies exactly on a Mesh line (denoted by index yi). | 
					
						
							|  |  |  |        */ | 
					
						
							|  |  |  |       inline float z_correction_for_x_on_horizontal_mesh_line(const float &lx0, const int x1_i, const int yi) { | 
					
						
							|  |  |  |         if (!WITHIN(x1_i, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(yi, 0, GRID_MAX_POINTS_Y - 1)) { | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR("? in z_correction_for_x_on_horizontal_mesh_line(lx0=", lx0); | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR(",x1_i=", x1_i); | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR(",yi=", yi); | 
					
						
							|  |  |  |           SERIAL_CHAR(')'); | 
					
						
							|  |  |  |           SERIAL_EOL; | 
					
						
							|  |  |  |           return NAN; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         const float xratio = (RAW_X_POSITION(lx0) - pgm_read_float(&mesh_index_to_xpos[x1_i])) * (1.0 / (MESH_X_DIST)), | 
					
						
							|  |  |  |                     z1 = z_values[x1_i][yi]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         return z1 + xratio * (z_values[x1_i + 1][yi] - z1); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       //
 | 
					
						
							|  |  |  |       // See comments above for z_correction_for_x_on_horizontal_mesh_line
 | 
					
						
							|  |  |  |       //
 | 
					
						
							|  |  |  |       inline float z_correction_for_y_on_vertical_mesh_line(const float &ly0, const int xi, const int y1_i) { | 
					
						
							|  |  |  |         if (!WITHIN(xi, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(y1_i, 0, GRID_MAX_POINTS_Y - 1)) { | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR("? in get_z_correction_along_vertical_mesh_line_at_specific_x(ly0=", ly0); | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR(", x1_i=", xi); | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR(", yi=", y1_i); | 
					
						
							|  |  |  |           SERIAL_CHAR(')'); | 
					
						
							|  |  |  |           SERIAL_EOL; | 
					
						
							|  |  |  |           return NAN; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         const float yratio = (RAW_Y_POSITION(ly0) - pgm_read_float(&mesh_index_to_ypos[y1_i])) * (1.0 / (MESH_Y_DIST)), | 
					
						
							|  |  |  |                     z1 = z_values[xi][y1_i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         return z1 + yratio * (z_values[xi][y1_i + 1] - z1); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       /**
 | 
					
						
							|  |  |  |        * This is the generic Z-Correction. It works anywhere within a Mesh Cell. It first | 
					
						
							|  |  |  |        * does a linear interpolation along both of the bounding X-Mesh-Lines to find the | 
					
						
							|  |  |  |        * Z-Height at both ends. Then it does a linear interpolation of these heights based | 
					
						
							|  |  |  |        * on the Y position within the cell. | 
					
						
							|  |  |  |        */ | 
					
						
							|  |  |  |       float get_z_correction(const float &lx0, const float &ly0) { | 
					
						
							|  |  |  |         const int8_t cx = get_cell_index_x(RAW_X_POSITION(lx0)), | 
					
						
							|  |  |  |                      cy = get_cell_index_y(RAW_Y_POSITION(ly0)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if (!WITHIN(cx, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(cy, 0, GRID_MAX_POINTS_Y - 1)) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR("? in get_z_correction(lx0=", lx0); | 
					
						
							|  |  |  |           SERIAL_ECHOPAIR(", ly0=", ly0); | 
					
						
							|  |  |  |           SERIAL_CHAR(')'); | 
					
						
							|  |  |  |           SERIAL_EOL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |           #if ENABLED(ULTRA_LCD)
 | 
					
						
							|  |  |  |             strcpy(lcd_status_message, "get_z_correction() indexes out of range."); | 
					
						
							|  |  |  |             lcd_quick_feedback(); | 
					
						
							|  |  |  |           #endif
 | 
					
						
							|  |  |  |           return 0.0; // this used to return state.z_offset
 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         const float z1 = calc_z0(RAW_X_POSITION(lx0), | 
					
						
							|  |  |  |                                  pgm_read_float(&mesh_index_to_xpos[cx]), z_values[cx][cy], | 
					
						
							|  |  |  |                                  pgm_read_float(&mesh_index_to_xpos[cx + 1]), z_values[cx + 1][cy]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         const float z2 = calc_z0(RAW_X_POSITION(lx0), | 
					
						
							|  |  |  |                                  pgm_read_float(&mesh_index_to_xpos[cx]), z_values[cx][cy + 1], | 
					
						
							|  |  |  |                                  pgm_read_float(&mesh_index_to_xpos[cx + 1]), z_values[cx + 1][cy + 1]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         float z0 = calc_z0(RAW_Y_POSITION(ly0), | 
					
						
							|  |  |  |                            pgm_read_float(&mesh_index_to_ypos[cy]), z1, | 
					
						
							|  |  |  |                            pgm_read_float(&mesh_index_to_ypos[cy + 1]), z2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         #if ENABLED(DEBUG_LEVELING_FEATURE)
 | 
					
						
							|  |  |  |           if (DEBUGGING(MESH_ADJUST)) { | 
					
						
							|  |  |  |             SERIAL_ECHOPAIR(" raw get_z_correction(", lx0); | 
					
						
							|  |  |  |             SERIAL_CHAR(','); | 
					
						
							|  |  |  |             SERIAL_ECHO(ly0); | 
					
						
							|  |  |  |             SERIAL_ECHOPGM(") = "); | 
					
						
							|  |  |  |             SERIAL_ECHO_F(z0, 6); | 
					
						
							|  |  |  |           } | 
					
						
							|  |  |  |         #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         #if ENABLED(DEBUG_LEVELING_FEATURE)
 | 
					
						
							|  |  |  |           if (DEBUGGING(MESH_ADJUST)) { | 
					
						
							|  |  |  |             SERIAL_ECHOPGM(" >>>---> "); | 
					
						
							|  |  |  |             SERIAL_ECHO_F(z0, 6); | 
					
						
							|  |  |  |             SERIAL_EOL; | 
					
						
							|  |  |  |           } | 
					
						
							|  |  |  |         #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if (isnan(z0)) { // if part of the Mesh is undefined, it will show up as NAN
 | 
					
						
							|  |  |  |           z0 = 0.0;      // in ubl.z_values[][] and propagate through the
 | 
					
						
							|  |  |  |                          // calculations. If our correction is NAN, we throw it out
 | 
					
						
							|  |  |  |                          // because part of the Mesh is undefined and we don't have the
 | 
					
						
							|  |  |  |                          // information we need to complete the height correction.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |           #if ENABLED(DEBUG_LEVELING_FEATURE)
 | 
					
						
							|  |  |  |             if (DEBUGGING(MESH_ADJUST)) { | 
					
						
							|  |  |  |               SERIAL_ECHOPAIR("??? Yikes!  NAN in get_z_correction(", lx0); | 
					
						
							|  |  |  |               SERIAL_CHAR(','); | 
					
						
							|  |  |  |               SERIAL_ECHO(ly0); | 
					
						
							|  |  |  |               SERIAL_CHAR(')'); | 
					
						
							|  |  |  |               SERIAL_EOL; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |           #endif
 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return z0; // there used to be a +state.z_offset on this line
 | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       /**
 | 
					
						
							|  |  |  |        * This function sets the Z leveling fade factor based on the given Z height, | 
					
						
							|  |  |  |        * only re-calculating when necessary. | 
					
						
							|  |  |  |        * | 
					
						
							|  |  |  |        *  Returns 1.0 if planner.z_fade_height is 0.0. | 
					
						
							|  |  |  |        *  Returns 0.0 if Z is past the specified 'Fade Height'. | 
					
						
							|  |  |  |        */ | 
					
						
							|  |  |  |       #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         FORCE_INLINE float fade_scaling_factor_for_z(const float &lz) { | 
					
						
							|  |  |  |           if (planner.z_fade_height == 0.0) return 1.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |           static float fade_scaling_factor = 1.0; | 
					
						
							|  |  |  |           const float rz = RAW_Z_POSITION(lz); | 
					
						
							|  |  |  |           if (last_specified_z != rz) { | 
					
						
							|  |  |  |             last_specified_z = rz; | 
					
						
							|  |  |  |             fade_scaling_factor = | 
					
						
							|  |  |  |               rz < planner.z_fade_height | 
					
						
							|  |  |  |                 ? 1.0 - (rz * planner.inverse_z_fade_height) | 
					
						
							|  |  |  |                 : 0.0; | 
					
						
							|  |  |  |           } | 
					
						
							|  |  |  |           return fade_scaling_factor; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   }; // class unified_bed_leveling
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   extern unified_bed_leveling ubl; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   #define UBL_LAST_EEPROM_INDEX E2END
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif // AUTO_BED_LEVELING_UBL
 | 
					
						
							|  |  |  | #endif // UNIFIED_BED_LEVELING_H
 |