@ -81,12 +81,12 @@ float mintravelfeedrate;
unsigned long axis_steps_per_sqr_second [ NUM_AXIS ] ;
unsigned long axis_steps_per_sqr_second [ NUM_AXIS ] ;
# ifdef ENABLE_AUTO_BED_LEVELING
# ifdef ENABLE_AUTO_BED_LEVELING
// this holds the required transform to compensate for bed level
// this holds the required transform to compensate for bed level
matrix_3x3 plan_bed_level_matrix = {
matrix_3x3 plan_bed_level_matrix = {
1.0 , 0.0 , 0.0 ,
1.0 , 0.0 , 0.0 ,
0.0 , 1.0 , 0.0 ,
0.0 , 1.0 , 0.0 ,
0.0 , 0.0 , 1.0
0.0 , 0.0 , 1.0
} ;
} ;
# endif // #ifdef ENABLE_AUTO_BED_LEVELING
# endif // #ifdef ENABLE_AUTO_BED_LEVELING
// The current position of the tool in absolute steps
// The current position of the tool in absolute steps
@ -95,10 +95,10 @@ static float previous_speed[NUM_AXIS]; // Speed of previous path line segment
static float previous_nominal_speed ; // Nominal speed of previous path line segment
static float previous_nominal_speed ; // Nominal speed of previous path line segment
# ifdef AUTOTEMP
# ifdef AUTOTEMP
float autotemp_max = 250 ;
float autotemp_max = 250 ;
float autotemp_min = 210 ;
float autotemp_min = 210 ;
float autotemp_factor = 0.1 ;
float autotemp_factor = 0.1 ;
bool autotemp_enabled = false ;
bool autotemp_enabled = false ;
# endif
# endif
unsigned char g_uc_extruder_last_move [ 4 ] = { 0 , 0 , 0 , 0 } ;
unsigned char g_uc_extruder_last_move [ 4 ] = { 0 , 0 , 0 , 0 } ;
@ -114,55 +114,35 @@ volatile unsigned char block_buffer_tail; // Index of the block to pro
//=============================private variables ============================
//=============================private variables ============================
//===========================================================================
//===========================================================================
# ifdef PREVENT_DANGEROUS_EXTRUDE
# ifdef PREVENT_DANGEROUS_EXTRUDE
float extrude_min_temp = EXTRUDE_MINTEMP ;
float extrude_min_temp = EXTRUDE_MINTEMP ;
# endif
# endif
# ifdef XY_FREQUENCY_LIMIT
# ifdef XY_FREQUENCY_LIMIT
# define MAX_FREQ_TIME (1000000.0 / XY_FREQUENCY_LIMIT)
// Used for the frequency limit
// Used for the frequency limit
# define MAX_FREQ_TIME (1000000.0 / XY_FREQUENCY_LIMIT)
static unsigned char old_direction_bits = 0 ; // Old direction bits. Used for speed calculations
// Old direction bits. Used for speed calculations
static long x_segment_time [ 3 ] = { MAX_FREQ_TIME + 1 , 0 , 0 } ; // Segment times (in us). Used for speed calculations
static unsigned char old_direction_bits = 0 ;
static long y_segment_time [ 3 ] = { MAX_FREQ_TIME + 1 , 0 , 0 } ;
// Segment times (in µs). Used for speed calculations
static long axis_segment_time [ 2 ] [ 3 ] = { { MAX_FREQ_TIME + 1 , 0 , 0 } , { MAX_FREQ_TIME + 1 , 0 , 0 } } ;
# endif
# endif
# ifdef FILAMENT_SENSOR
# ifdef FILAMENT_SENSOR
static char meas_sample ; //temporary variable to hold filament measurement sample
static char meas_sample ; //temporary variable to hold filament measurement sample
# endif
# endif
// Returns the index of the next block in the ring buffer
// Get the next / previous index of the next block in the ring buffer
// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
// NOTE: Using & here (not %) because BLOCK_BUFFER_SIZE is always a power of 2
static int8_t next_block_index ( int8_t block_index ) {
FORCE_INLINE int8_t next_block_index ( int8_t block_index ) { return BLOCK_MOD ( block_index + 1 ) ; }
block_index + + ;
FORCE_INLINE int8_t prev_block_index ( int8_t block_index ) { return BLOCK_MOD ( block_index - 1 ) ; }
if ( block_index = = BLOCK_BUFFER_SIZE ) {
block_index = 0 ;
}
return ( block_index ) ;
}
// Returns the index of the previous block in the ring buffer
static int8_t prev_block_index ( int8_t block_index ) {
if ( block_index = = 0 ) {
block_index = BLOCK_BUFFER_SIZE ;
}
block_index - - ;
return ( block_index ) ;
}
//===========================================================================
//===========================================================================
//============================= functions ============================
//================================ Functions ================================
//===========================================================================
//===========================================================================
// Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
// Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
// given acceleration:
// given acceleration:
FORCE_INLINE float estimate_acceleration_distance ( float initial_rate , float target_rate , float acceleration )
FORCE_INLINE float estimate_acceleration_distance ( float initial_rate , float target_rate , float acceleration ) {
{
if ( acceleration = = 0 ) return 0 ; // acceleration was 0, set acceleration distance to 0
if ( acceleration ! = 0 ) {
return ( target_rate * target_rate - initial_rate * initial_rate ) / ( acceleration * 2 ) ;
return ( ( target_rate * target_rate - initial_rate * initial_rate ) /
( 2.0 * acceleration ) ) ;
}
else {
return 0.0 ; // acceleration was 0, set acceleration distance to 0
}
}
}
// This function gives you the point at which you must start braking (at the rate of -acceleration) if
// This function gives you the point at which you must start braking (at the rate of -acceleration) if
@ -170,67 +150,55 @@ FORCE_INLINE float estimate_acceleration_distance(float initial_rate, float targ
// a total travel of distance. This can be used to compute the intersection point between acceleration and
// a total travel of distance. This can be used to compute the intersection point between acceleration and
// deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
// deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
FORCE_INLINE float intersection_distance ( float initial_rate , float final_rate , float acceleration , float distance )
FORCE_INLINE float intersection_distance ( float initial_rate , float final_rate , float acceleration , float distance ) {
{
if ( acceleration = = 0 ) return 0 ; // acceleration was 0, set intersection distance to 0
if ( acceleration ! = 0 ) {
return ( acceleration * 2 * distance - initial_rate * initial_rate + final_rate * final_rate ) / ( acceleration * 4 ) ;
return ( ( 2.0 * acceleration * distance - initial_rate * initial_rate + final_rate * final_rate ) /
( 4.0 * acceleration ) ) ;
}
else {
return 0.0 ; // acceleration was 0, set intersection distance to 0
}
}
}
// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
void calculate_trapezoid_for_block ( block_t * block , float entry_factor , float exit_factor ) {
void calculate_trapezoid_for_block ( block_t * block , float entry_factor , float exit_factor ) {
unsigned long initial_rate = ceil ( block - > nominal_rate * entry_factor ) ; // (step/min)
unsigned long initial_rate = ceil ( block - > nominal_rate * entry_factor ) ; // (step/min)
unsigned long final_rate = ceil ( block - > nominal_rate * exit_factor ) ; // (step/min)
unsigned long final_rate = ceil ( block - > nominal_rate * exit_factor ) ; // (step/min)
// Limit minimal step rate (Otherwise the timer will overflow.)
// Limit minimal step rate (Otherwise the timer will overflow.)
if ( initial_rate < 120 ) {
if ( initial_rate < 120 ) initial_rate = 120 ;
initial_rate = 120 ;
if ( final_rate < 120 ) final_rate = 120 ;
}
if ( final_rate < 120 ) {
final_rate = 120 ;
}
long acceleration = block - > acceleration_st ;
long acceleration = block - > acceleration_st ;
int32_t accelerate_steps =
int32_t accelerate_steps = ceil ( estimate_acceleration_distance ( initial_rate , block - > nominal_rate , acceleration ) ) ;
ceil ( estimate_acceleration_distance ( initial_rate , block - > nominal_rate , acceleration ) ) ;
int32_t decelerate_steps = floor ( estimate_acceleration_distance ( block - > nominal_rate , final_rate , - acceleration ) ) ;
int32_t decelerate_steps =
floor ( estimate_acceleration_distance ( block - > nominal_rate , final_rate , - acceleration ) ) ;
// Calculate the size of Plateau of Nominal Rate.
// Calculate the size of Plateau of Nominal Rate.
int32_t plateau_steps = block - > step_event_count - accelerate_steps - decelerate_steps ;
int32_t plateau_steps = block - > step_event_count - accelerate_steps - decelerate_steps ;
// Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
// Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
// have to use intersection_distance() to calculate when to abort acceleration and start braking
// have to use intersection_distance() to calculate when to abort acceleration and start braking
// in order to reach the final_rate exactly at the end of this block.
// in order to reach the final_rate exactly at the end of this block.
if ( plateau_steps < 0 ) {
if ( plateau_steps < 0 ) {
accelerate_steps = ceil ( intersection_distance ( initial_rate , final_rate , acceleration , block - > step_event_count ) ) ;
accelerate_steps = ceil ( intersection_distance ( initial_rate , final_rate , acceleration , block - > step_event_count ) ) ;
accelerate_steps = max ( accelerate_steps , 0 ) ; // Check limits due to numerical round-off
accelerate_steps = max ( accelerate_steps , 0 ) ; // Check limits due to numerical round-off
accelerate_steps = min ( ( uint32_t ) accelerate_steps , block - > step_event_count ) ; //(We can cast here to unsigned, because the above line ensures that we are above zero)
accelerate_steps = min ( ( uint32_t ) accelerate_steps , block - > step_event_count ) ; //(We can cast here to unsigned, because the above line ensures that we are above zero)
plateau_steps = 0 ;
plateau_steps = 0 ;
}
}
# ifdef ADVANCE
# ifdef ADVANCE
volatile long initial_advance = block - > advance * entry_factor * entry_factor ;
volatile long initial_advance = block - > advance * entry_factor * entry_factor ;
volatile long final_advance = block - > advance * exit_factor * exit_factor ;
volatile long final_advance = block - > advance * exit_factor * exit_factor ;
# endif // ADVANCE
# endif // ADVANCE
// block->accelerate_until = accelerate_steps;
// block->accelerate_until = accelerate_steps;
// block->decelerate_after = accelerate_steps+plateau_steps;
// block->decelerate_after = accelerate_steps+plateau_steps;
CRITICAL_SECTION_START ; // Fill variables used by the stepper in a critical section
CRITICAL_SECTION_START ; // Fill variables used by the stepper in a critical section
if ( block - > busy = = false ) { // Don't update variables if block is busy.
if ( ! block - > busy ) { // Don't update variables if block is busy.
block - > accelerate_until = accelerate_steps ;
block - > accelerate_until = accelerate_steps ;
block - > decelerate_after = accelerate_steps + plateau_steps ;
block - > decelerate_after = accelerate_steps + plateau_steps ;
block - > initial_rate = initial_rate ;
block - > initial_rate = initial_rate ;
block - > final_rate = final_rate ;
block - > final_rate = final_rate ;
# ifdef ADVANCE
# ifdef ADVANCE
block - > initial_advance = initial_advance ;
block - > initial_advance = initial_advance ;
block - > final_advance = final_advance ;
block - > final_advance = final_advance ;
# endif //ADVANCE
# endif
}
}
CRITICAL_SECTION_END ;
CRITICAL_SECTION_END ;
}
}
@ -238,7 +206,7 @@ void calculate_trapezoid_for_block(block_t *block, float entry_factor, float exi
// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
// acceleration within the allotted distance.
// acceleration within the allotted distance.
FORCE_INLINE float max_allowable_speed ( float acceleration , float target_velocity , float distance ) {
FORCE_INLINE float max_allowable_speed ( float acceleration , float target_velocity , float distance ) {
return sqrt ( target_velocity * target_velocity - 2 * acceleration * distance ) ;
return sqrt ( target_velocity * target_velocity - 2 * acceleration * distance ) ;
}
}
// "Junction jerk" in this context is the immediate change in speed at the junction of two blocks.
// "Junction jerk" in this context is the immediate change in speed at the junction of two blocks.
@ -252,9 +220,7 @@ FORCE_INLINE float max_allowable_speed(float acceleration, float target_velocity
// The kernel called by planner_recalculate() when scanning the plan from last to first entry.
// The kernel called by planner_recalculate() when scanning the plan from last to first entry.
void planner_reverse_pass_kernel ( block_t * previous , block_t * current , block_t * next ) {
void planner_reverse_pass_kernel ( block_t * previous , block_t * current , block_t * next ) {
if ( ! current ) {
if ( ! current ) return ;
return ;
}
if ( next ) {
if ( next ) {
// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
@ -264,9 +230,9 @@ void planner_reverse_pass_kernel(block_t *previous, block_t *current, block_t *n
// If nominal length true, max junction speed is guaranteed to be reached. Only compute
// If nominal length true, max junction speed is guaranteed to be reached. Only compute
// for max allowable speed if block is decelerating and nominal length is false.
// for max allowable speed if block is decelerating and nominal length is false.
if ( ( ! current - > nominal_length_flag ) & & ( current - > max_entry_speed > next - > entry_speed ) ) {
if ( ! current - > nominal_length_flag & & current - > max_entry_speed > next - > entry_speed ) {
current - > entry_speed = min ( current - > max_entry_speed ,
current - > entry_speed = min ( current - > max_entry_speed ,
max_allowable_speed ( - current - > acceleration , next - > entry_speed , current - > millimeters ) ) ;
max_allowable_speed ( - current - > acceleration , next - > entry_speed , current - > millimeters ) ) ;
}
}
else {
else {
current - > entry_speed = current - > max_entry_speed ;
current - > entry_speed = current - > max_entry_speed ;
@ -284,14 +250,13 @@ void planner_reverse_pass() {
//Make a local copy of block_buffer_tail, because the interrupt can alter it
//Make a local copy of block_buffer_tail, because the interrupt can alter it
CRITICAL_SECTION_START ;
CRITICAL_SECTION_START ;
unsigned char tail = block_buffer_tail ;
unsigned char tail = block_buffer_tail ;
CRITICAL_SECTION_END
CRITICAL_SECTION_END
if ( ( ( block_buffer_head - tail + BLOCK_BUFFER_SIZE ) & ( BLOCK_BUFFER_SIZE - 1 ) ) > 3 ) {
if ( BLOCK_MOD ( block_buffer_head - tail + BLOCK_BUFFER_SIZE ) > 3 ) { // moves queued
block_index = ( block_buffer_head - 3 ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
block_index = BLOCK_MOD ( block_buffer_head - 3 ) ;
block_t * block [ 3 ] = {
block_t * block [ 3 ] = { NULL , NULL , NULL } ;
NULL , NULL , NULL } ;
while ( block_index ! = tail ) {
while ( block_index ! = tail ) {
block_index = prev_block_index ( block_index ) ;
block_index = prev_block_index ( block_index ) ;
block [ 2 ] = block [ 1 ] ;
block [ 2 ] = block [ 1 ] ;
block [ 1 ] = block [ 0 ] ;
block [ 1 ] = block [ 0 ] ;
@ -303,9 +268,7 @@ void planner_reverse_pass() {
// The kernel called by planner_recalculate() when scanning the plan from first to last entry.
// The kernel called by planner_recalculate() when scanning the plan from first to last entry.
void planner_forward_pass_kernel ( block_t * previous , block_t * current , block_t * next ) {
void planner_forward_pass_kernel ( block_t * previous , block_t * current , block_t * next ) {
if ( ! previous ) {
if ( ! previous ) return ;
return ;
}
// If the previous block is an acceleration block, but it is not long enough to complete the
// If the previous block is an acceleration block, but it is not long enough to complete the
// full speed change within the block, we need to adjust the entry speed accordingly. Entry
// full speed change within the block, we need to adjust the entry speed accordingly. Entry
@ -313,8 +276,8 @@ void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *n
// If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
// If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
if ( ! previous - > nominal_length_flag ) {
if ( ! previous - > nominal_length_flag ) {
if ( previous - > entry_speed < current - > entry_speed ) {
if ( previous - > entry_speed < current - > entry_speed ) {
double entry_speed = min ( current - > entry_speed ,
double entry_speed = min ( current - > entry_speed ,
max_allowable_speed ( - previous - > acceleration , previous - > entry_speed , previous - > millimeters ) ) ;
max_allowable_speed ( - previous - > acceleration , previous - > entry_speed , previous - > millimeters ) ) ;
// Check for junction speed change
// Check for junction speed change
if ( current - > entry_speed ! = entry_speed ) {
if ( current - > entry_speed ! = entry_speed ) {
@ -329,14 +292,13 @@ void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *n
// implements the forward pass.
// implements the forward pass.
void planner_forward_pass ( ) {
void planner_forward_pass ( ) {
uint8_t block_index = block_buffer_tail ;
uint8_t block_index = block_buffer_tail ;
block_t * block [ 3 ] = {
block_t * block [ 3 ] = { NULL , NULL , NULL } ;
NULL , NULL , NULL } ;
while ( block_index ! = block_buffer_head ) {
while ( block_index ! = block_buffer_head ) {
block [ 0 ] = block [ 1 ] ;
block [ 0 ] = block [ 1 ] ;
block [ 1 ] = block [ 2 ] ;
block [ 1 ] = block [ 2 ] ;
block [ 2 ] = & block_buffer [ block_index ] ;
block [ 2 ] = & block_buffer [ block_index ] ;
planner_forward_pass_kernel ( block [ 0 ] , block [ 1 ] , block [ 2 ] ) ;
planner_forward_pass_kernel ( block [ 0 ] , block [ 1 ] , block [ 2 ] ) ;
block_index = next_block_index ( block_index ) ;
block_index = next_block_index ( block_index ) ;
}
}
planner_forward_pass_kernel ( block [ 1 ] , block [ 2 ] , NULL ) ;
planner_forward_pass_kernel ( block [ 1 ] , block [ 2 ] , NULL ) ;
@ -350,24 +312,24 @@ void planner_recalculate_trapezoids() {
block_t * current ;
block_t * current ;
block_t * next = NULL ;
block_t * next = NULL ;
while ( block_index ! = block_buffer_head ) {
while ( block_index ! = block_buffer_head ) {
current = next ;
current = next ;
next = & block_buffer [ block_index ] ;
next = & block_buffer [ block_index ] ;
if ( current ) {
if ( current ) {
// Recalculate if current block entry or exit junction speed has changed.
// Recalculate if current block entry or exit junction speed has changed.
if ( current - > recalculate_flag | | next - > recalculate_flag ) {
if ( current - > recalculate_flag | | next - > recalculate_flag ) {
// NOTE: Entry and exit factors always > 0 by all previous logic operations.
// NOTE: Entry and exit factors always > 0 by all previous logic operations.
calculate_trapezoid_for_block ( current , current - > entry_speed / current - > nominal_speed ,
float nom = current - > nominal_speed ;
next- > entry_speed / current - > nominal_speed ) ;
calculate_trapezoid_for_block( current , current - > entry_speed / nom , next - > entry_speed / nom ) ;
current - > recalculate_flag = false ; // Reset current only to ensure next trapezoid is computed
current - > recalculate_flag = false ; // Reset current only to ensure next trapezoid is computed
}
}
}
}
block_index = next_block_index ( block_index ) ;
block_index = next_block_index ( block_index ) ;
}
}
// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
if ( next ! = NULL ) {
if ( next ) {
calculate_trapezoid_for_block ( next , next - > entry_speed / next - > nominal_speed ,
float nom = next - > nominal_speed ;
MINIMUM_PLANNER_SPEED/ next - > nominal_speed ) ;
calculate_trapezoid_for_block( next , next - > entry_speed / nom , MINIMUM_PLANNER_SPEED / nom ) ;
next - > recalculate_flag = false ;
next - > recalculate_flag = false ;
}
}
}
}
@ -396,148 +358,120 @@ void planner_recalculate() {
}
}
void plan_init ( ) {
void plan_init ( ) {
block_buffer_head = 0 ;
block_buffer_head = block_buffer_tail = 0 ;
block_buffer_tail = 0 ;
memset ( position , 0 , sizeof ( position ) ) ; // clear position
memset ( position , 0 , sizeof ( position ) ) ; // clear position
previous_speed [ 0 ] = 0.0 ;
for ( int i = 0 ; i < NUM_AXIS ; i + + ) previous_speed [ i ] = 0.0 ;
previous_speed [ 1 ] = 0.0 ;
previous_speed [ 2 ] = 0.0 ;
previous_speed [ 3 ] = 0.0 ;
previous_nominal_speed = 0.0 ;
previous_nominal_speed = 0.0 ;
}
}
# ifdef AUTOTEMP
# ifdef AUTOTEMP
void getHighESpeed ( )
void getHighESpeed ( ) {
{
static float oldt = 0 ;
static float oldt = 0 ;
if ( ! autotemp_enabled ) {
return ;
}
if ( degTargetHotend0 ( ) + 2 < autotemp_min ) { //probably temperature set to zero.
return ; //do nothing
}
float high = 0.0 ;
if ( ! autotemp_enabled ) return ;
uint8_t block_index = block_buffer_tail ;
if ( degTargetHotend0 ( ) + 2 < autotemp_min ) return ; // probably temperature set to zero.
float high = 0.0 ;
uint8_t block_index = block_buffer_tail ;
while ( block_index ! = block_buffer_head ) {
while ( block_index ! = block_buffer_head ) {
if ( ( block_buffer [ block_index ] . steps_x ! = 0 ) | |
block_t * block = & block_buffer [ block_index ] ;
( block_buffer [ block_index ] . steps_y ! = 0 ) | |
if ( block - > steps [ X_AXIS ] | | block - > steps [ Y_AXIS ] | | block - > steps [ Z_AXIS ] ) {
( block_buffer [ block_index ] . steps_z ! = 0 ) ) {
float se = ( float ) block - > steps [ E_AXIS ] / block - > step_event_count * block - > nominal_speed ; // mm/sec;
float se = ( float ( block_buffer [ block_index ] . steps_e ) / float ( block_buffer [ block_index ] . step_event_count ) ) * block_buffer [ block_index ] . nominal_speed ;
if ( se > high ) high = se ;
//se; mm/sec;
if ( se > high )
{
high = se ;
}
}
block_index = next_block_index ( block_index ) ;
}
}
block_index = ( block_index + 1 ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
}
float g = autotemp_min + high * autotemp_factor ;
float t = autotemp_min + high * autotemp_factor ;
float t = g ;
if ( t < autotemp_min ) t = autotemp_min ;
if ( t < autotemp_min )
if ( t > autotemp_max ) t = autotemp_max ;
t = autotemp_min ;
if ( oldt > t ) t = AUTOTEMP_OLDWEIGHT * oldt + ( 1 - AUTOTEMP_OLDWEIGHT ) * t ;
if ( t > autotemp_max )
oldt = t ;
t = autotemp_max ;
setTargetHotend0 ( t ) ;
if ( oldt > t )
{
t = AUTOTEMP_OLDWEIGHT * oldt + ( 1 - AUTOTEMP_OLDWEIGHT ) * t ;
}
}
oldt = t ;
setTargetHotend0 ( t ) ;
}
# endif
# endif
void check_axes_activity ( )
void check_axes_activity ( ) {
{
unsigned char axis_active [ NUM_AXIS ] ,
unsigned char x_active = 0 ;
tail_fan_speed = fanSpeed ;
unsigned char y_active = 0 ;
unsigned char z_active = 0 ;
unsigned char e_active = 0 ;
unsigned char tail_fan_speed = fanSpeed ;
# ifdef BARICUDA
# ifdef BARICUDA
unsigned char tail_valve_pressure = ValvePressure ;
unsigned char tail_valve_pressure = ValvePressure ,
unsigned char tail_e_to_p_pressure = EtoPPressure ;
tail_e_to_p_pressure = EtoPPressure ;
# endif
# endif
block_t * block ;
block_t * block ;
if ( block_buffer_tail ! = block_buffer_head )
if ( blocks_queued ( ) ) {
{
uint8_t block_index = block_buffer_tail ;
uint8_t block_index = block_buffer_tail ;
tail_fan_speed = block_buffer [ block_index ] . fan_speed ;
tail_fan_speed = block_buffer [ block_index ] . fan_speed ;
# ifdef BARICUDA
# ifdef BARICUDA
tail_valve_pressure = block_buffer [ block_index ] . valve_pressure ;
block = & block_buffer [ block_index ] ;
tail_e_to_p_pressure = block_buffer [ block_index ] . e_to_p_pressure ;
tail_valve_pressure = block - > valve_pressure ;
tail_e_to_p_pressure = block - > e_to_p_pressure ;
# endif
# endif
while ( block_index ! = block_buffer_head )
while ( block_index ! = block_buffer_head ) {
{
block = & block_buffer [ block_index ] ;
block = & block_buffer [ block_index ] ;
if ( block - > steps_x ! = 0 ) x_active + + ;
for ( int i = 0 ; i < NUM_AXIS ; i + + ) if ( block - > steps [ i ] ) axis_active [ i ] + + ;
if ( block - > steps_y ! = 0 ) y_active + + ;
block_index = next_block_index ( block_index ) ;
if ( block - > steps_z ! = 0 ) z_active + + ;
if ( block - > steps_e ! = 0 ) e_active + + ;
block_index = ( block_index + 1 ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
}
}
}
}
if ( ( DISABLE_X ) & & ( x_active = = 0 ) ) disable_x ( ) ;
if ( DISABLE_X & & ! axis_active [ X_AXIS ] ) disable_x ( ) ;
if ( ( DISABLE_Y ) & & ( y_active = = 0 ) ) disable_y ( ) ;
if ( DISABLE_Y & & ! axis_active [ Y_AXIS ] ) disable_y ( ) ;
if ( ( DISABLE_Z ) & & ( z_active = = 0 ) ) disable_z ( ) ;
if ( DISABLE_Z & & ! axis_active [ Z_AXIS ] ) disable_z ( ) ;
if ( ( DISABLE_E ) & & ( e_active = = 0 ) )
if ( DISABLE_E & & ! axis_active [ E_AXIS ] ) {
{
disable_e0 ( ) ;
disable_e0 ( ) ;
disable_e1 ( ) ;
disable_e1 ( ) ;
disable_e2 ( ) ;
disable_e2 ( ) ;
disable_e3 ( ) ;
disable_e3 ( ) ;
}
}
# if defined(FAN_PIN) && FAN_PIN > -1
# ifdef FAN_KICKSTART_TIME
static unsigned long fan_kick_end ;
if ( tail_fan_speed ) {
if ( fan_kick_end = = 0 ) {
// Just starting up fan - run at full power.
fan_kick_end = millis ( ) + FAN_KICKSTART_TIME ;
tail_fan_speed = 255 ;
} else if ( fan_kick_end > millis ( ) )
// Fan still spinning up.
tail_fan_speed = 255 ;
} else {
fan_kick_end = 0 ;
}
# endif //FAN_KICKSTART_TIME
# ifdef FAN_SOFT_PWM
fanSpeedSoftPwm = tail_fan_speed ;
# else
analogWrite ( FAN_PIN , tail_fan_speed ) ;
# endif //!FAN_SOFT_PWM
# endif //FAN_PIN > -1
# ifdef AUTOTEMP
getHighESpeed ( ) ;
# endif
# ifdef BARICUDA
# if defined(FAN_PIN) && FAN_PIN > -1 // HAS_FAN
# if defined(HEATER_1_PIN) && HEATER_1_PIN > -1
# ifdef FAN_KICKSTART_TIME
analogWrite ( HEATER_1_PIN , tail_valve_pressure ) ;
static unsigned long fan_kick_end ;
if ( tail_fan_speed ) {
if ( fan_kick_end = = 0 ) {
// Just starting up fan - run at full power.
fan_kick_end = millis ( ) + FAN_KICKSTART_TIME ;
tail_fan_speed = 255 ;
} else if ( fan_kick_end > millis ( ) )
// Fan still spinning up.
tail_fan_speed = 255 ;
} else {
fan_kick_end = 0 ;
}
# endif //FAN_KICKSTART_TIME
# ifdef FAN_SOFT_PWM
fanSpeedSoftPwm = tail_fan_speed ;
# else
analogWrite ( FAN_PIN , tail_fan_speed ) ;
# endif //!FAN_SOFT_PWM
# endif //FAN_PIN > -1
# ifdef AUTOTEMP
getHighESpeed ( ) ;
# endif
# endif
# if defined(HEATER_2_PIN) && HEATER_2_PIN > -1
# ifdef BARICUDA
# if defined(HEATER_1_PIN) && HEATER_1_PIN > -1 // HAS_HEATER_1
analogWrite ( HEATER_1_PIN , tail_valve_pressure ) ;
# endif
# if defined(HEATER_2_PIN) && HEATER_2_PIN > -1 // HAS_HEATER_2
analogWrite ( HEATER_2_PIN , tail_e_to_p_pressure ) ;
analogWrite ( HEATER_2_PIN , tail_e_to_p_pressure ) ;
# endif
# endif
# endif
# endif
}
}
float junction_deviation = 0.1 ;
float junction_deviation = 0.1 ;
// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in
// Add a new linear movement to the buffer. steps [X_AXIS] , _y and _z is the absolute position in
// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
// calculation the caller must also provide the physical length of the line in millimeters.
// calculation the caller must also provide the physical length of the line in millimeters.
# if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
# if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
void plan_buffer_line ( float x , float y , float z , const float & e , float feed_rate , const uint8_t & extruder )
void plan_buffer_line ( float x , float y , float z , const float & e , float feed_rate , const uint8_t & extruder )
# else
# else
void plan_buffer_line ( const float & x , const float & y , const float & z , const float & e , float feed_rate , const uint8_t & extruder )
void plan_buffer_line ( const float & x , const float & y , const float & z , const float & e , float feed_rate , const uint8_t & extruder )
# endif //ENABLE_AUTO_BED_LEVELING
# endif //ENABLE_AUTO_BED_LEVELING
{
{
// Calculate the buffer head after we push this byte
// Calculate the buffer head after we push this byte
@ -545,51 +479,49 @@ void plan_buffer_line(const float &x, const float &y, const float &z, const floa
// If the buffer is full: good! That means we are well ahead of the robot.
// If the buffer is full: good! That means we are well ahead of the robot.
// Rest here until there is room in the buffer.
// Rest here until there is room in the buffer.
while ( block_buffer_tail = = next_buffer_head )
while ( block_buffer_tail = = next_buffer_head ) {
{
manage_heater ( ) ;
manage_heater ( ) ;
manage_inactivity ( ) ;
manage_inactivity ( ) ;
lcd_update ( ) ;
lcd_update ( ) ;
}
}
# if defined(MESH_BED_LEVELING)
# ifdef MESH_BED_LEVELING
if ( mbl . active ) {
if ( mbl . active ) z + = mbl . get_z ( x , y ) ;
z + = mbl . get_z ( x , y ) ;
# endif
}
# endif // MESH_BED_LEVELING
# ifdef ENABLE_AUTO_BED_LEVELING
# ifdef ENABLE_AUTO_BED_LEVELING
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
# endif // ENABLE_AUTO_BED_LEVELING
# endif
// The target position of the tool in absolute steps
// The target position of the tool in absolute steps
// Calculate target position in absolute steps
// Calculate target position in absolute steps
//this should be done after the wait, because otherwise a M92 code within the gcode disrupts this calculation somehow
//this should be done after the wait, because otherwise a M92 code within the gcode disrupts this calculation somehow
long target [ 4 ] ;
long target [ NUM_AXIS ] ;
target [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
target [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
target [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
target [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
target [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
target [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
target [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
target [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
# ifdef PREVENT_DANGEROUS_EXTRUDE
float dx = target [ X_AXIS ] - position [ X_AXIS ] ,
if ( target [ E_AXIS ] ! = position [ E_AXIS ] )
dy = target [ Y_AXIS ] - position [ Y_AXIS ] ,
{
dz = target [ Z_AXIS ] - position [ Z_AXIS ] ,
if ( degHotend ( active_extruder ) < extrude_min_temp )
de = target [ E_AXIS ] - position [ E_AXIS ] ;
{
position [ E_AXIS ] = target [ E_AXIS ] ; //behave as if the move really took place, but ignore E part
SERIAL_ECHO_START ;
SERIAL_ECHOLNPGM ( MSG_ERR_COLD_EXTRUDE_STOP ) ;
}
# ifdef PREVENT_LENGTHY_EXTRUDE
# ifdef PREVENT_DANGEROUS_EXTRUDE
if ( labs ( target [ E_AXIS ] - position [ E_AXIS ] ) > axis_steps_per_unit [ E_AXIS ] * EXTRUDE_MAXLENGTH )
if ( de ) {
{
if ( degHotend ( active_extruder ) < extrude_min_temp ) {
position [ E_AXIS ] = target [ E_AXIS ] ; //behave as if the move really took place, but ignore E part
position [ E_AXIS ] = target [ E_AXIS ] ; //behave as if the move really took place, but ignore E part
SERIAL_ECHO_START ;
SERIAL_ECHO_START ;
SERIAL_ECHOLNPGM ( MSG_ERR_LONG_EXTRUDE_STOP ) ;
SERIAL_ECHOLNPGM ( MSG_ERR_COLD_EXTRUDE_STOP ) ;
}
# ifdef PREVENT_LENGTHY_EXTRUDE
if ( labs ( de ) > axis_steps_per_unit [ E_AXIS ] * EXTRUDE_MAXLENGTH ) {
position [ E_AXIS ] = target [ E_AXIS ] ; // Behave as if the move really took place, but ignore E part
SERIAL_ECHO_START ;
SERIAL_ECHOLNPGM ( MSG_ERR_LONG_EXTRUDE_STOP ) ;
}
# endif
}
}
# endif
}
# endif
# endif
// Prepare to set up new block
// Prepare to set up new block
@ -599,139 +531,122 @@ void plan_buffer_line(const float &x, const float &y, const float &z, const floa
block - > busy = false ;
block - > busy = false ;
// Number of steps for each axis
// Number of steps for each axis
# ifndef COREXY
# ifdef COREXY
// default non-h-bot planning
// corexy planning
block - > steps_x = labs ( target [ X_AXIS ] - position [ X_AXIS ] ) ;
// these equations follow the form of the dA and dB equations on http://www.corexy.com/theory.html
block - > steps_y = labs ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ;
block - > steps [ A_AXIS ] = labs ( dx + dy ) ;
# else
block - > steps [ B_AXIS ] = labs ( dx - dy ) ;
// corexy planning
# else
// these equations follow the form of the dA and dB equations on http://www.corexy.com/theory.html
// default non-h-bot planning
block - > steps_x = labs ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) ;
block - > steps [ X_AXIS ] = labs ( dx ) ;
block - > steps_y = labs ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) ;
block - > steps [ Y_AXIS ] = labs ( dy ) ;
# endif
# endif
block - > steps_z = labs ( target [ Z_AXIS ] - position [ Z_AXIS ] ) ;
block - > steps_e = labs ( target [ E_AXIS ] - position [ E_AXIS ] ) ;
block - > steps [ Z_AXIS ] = labs ( dz ) ;
block - > steps_e * = volumetric_multiplier [ active_extruder ] ;
block - > steps [ E_AXIS ] = labs ( de ) ;
block - > steps_e * = extrudemultiply ;
block - > steps [ E_AXIS ] * = volumetric_multiplier [ active_extruder ] ;
block - > steps_e / = 100 ;
block - > steps [ E_AXIS ] * = extrudemultiply ;
block - > step_event_count = max ( block - > steps_x , max ( block - > steps_y , max ( block - > steps_z , block - > steps_e ) ) ) ;
block - > steps [ E_AXIS ] / = 100 ;
block - > step_event_count = max ( block - > steps [ X_AXIS ] , max ( block - > steps [ Y_AXIS ] , max ( block - > steps [ Z_AXIS ] , block - > steps [ E_AXIS ] ) ) ) ;
// Bail if this is a zero-length block
// Bail if this is a zero-length block
if ( block - > step_event_count < = dropsegments )
if ( block - > step_event_count < = dropsegments ) return ;
{
return ;
}
block - > fan_speed = fanSpeed ;
block - > fan_speed = fanSpeed ;
# ifdef BARICUDA
# ifdef BARICUDA
block - > valve_pressure = ValvePressure ;
block - > valve_pressure = ValvePressure ;
block - > e_to_p_pressure = EtoPPressure ;
block - > e_to_p_pressure = EtoPPressure ;
# endif
# endif
// Compute direction bits for this block
// Compute direction bits for this block
block - > direction_bits = 0 ;
uint8_t db = 0 ;
# ifndef COREXY
# ifdef COREXY
if ( target [ X_AXIS ] < position [ X_AXIS ] )
if ( dx < 0 ) db | = BIT ( X_HEAD ) ; // Save the real Extruder (head) direction in X Axis
{
if ( dy < 0 ) db | = BIT ( Y_HEAD ) ; // ...and Y
block - > direction_bits | = BIT ( X_AXIS ) ;
if ( dx + dy < 0 ) db | = BIT ( A_AXIS ) ; // Motor A direction
}
if ( dx - dy < 0 ) db | = BIT ( B_AXIS ) ; // Motor B direction
if ( target [ Y_AXIS ] < position [ Y_AXIS ] )
# else
{
if ( dx < 0 ) db | = BIT ( X_AXIS ) ;
block - > direction_bits | = BIT ( Y_AXIS ) ;
if ( dy < 0 ) db | = BIT ( Y_AXIS ) ;
}
# endif
# else
if ( dz < 0 ) db | = BIT ( Z_AXIS ) ;
if ( target [ X_AXIS ] < position [ X_AXIS ] )
if ( de < 0 ) db | = BIT ( E_AXIS ) ;
{
block - > direction_bits = db ;
block - > direction_bits | = BIT ( X_HEAD ) ; //AlexBorro: Save the real Extruder (head) direction in X Axis
}
if ( target [ Y_AXIS ] < position [ Y_AXIS ] )
{
block - > direction_bits | = BIT ( Y_HEAD ) ; //AlexBorro: Save the real Extruder (head) direction in Y Axis
}
if ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) < 0 )
{
block - > direction_bits | = BIT ( X_AXIS ) ; //AlexBorro: Motor A direction (Incorrectly implemented as X_AXIS)
}
if ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) < 0 )
{
block - > direction_bits | = BIT ( Y_AXIS ) ; //AlexBorro: Motor B direction (Incorrectly implemented as Y_AXIS)
}
# endif
if ( target [ Z_AXIS ] < position [ Z_AXIS ] )
{
block - > direction_bits | = BIT ( Z_AXIS ) ;
}
if ( target [ E_AXIS ] < position [ E_AXIS ] )
{
block - > direction_bits | = BIT ( E_AXIS ) ;
}
block - > active_extruder = extruder ;
block - > active_extruder = extruder ;
//enable active axes
//enable active axes
# ifdef COREXY
# ifdef COREXY
if ( ( block - > steps_x ! = 0 ) | | ( block - > steps_y ! = 0 ) )
if ( block - > steps [ A_AXIS ] | | block - > steps [ B_AXIS ] ) {
{
enable_x ( ) ;
enable_x ( ) ;
enable_y ( ) ;
enable_y ( ) ;
}
}
# else
# else
if ( block - > steps_x ! = 0 ) enable_x ( ) ;
if ( block - > steps [ X_AXIS ] ) enable_x ( ) ;
if ( block - > steps_y ! = 0 ) enable_y ( ) ;
if ( block - > steps [ Y_AXIS ] ) enable_y ( ) ;
# endif
# ifndef Z_LATE_ENABLE
if ( block - > steps [ Z_AXIS ] ) enable_z ( ) ;
# endif
# endif
# ifndef Z_LATE_ENABLE
if ( block - > steps_z ! = 0 ) enable_z ( ) ;
# endif
// Enable extruder(s)
// Enable extruder(s)
if ( block - > steps_e ! = 0 )
if ( block - > steps [ E_AXIS ] ) {
{
if ( DISABLE_INACTIVE_EXTRUDER ) { //enable only selected extruder
if ( DISABLE_INACTIVE_EXTRUDER ) //enable only selected extruder
{
if ( g_uc_extruder_last_move [ 0 ] > 0 ) g_uc_extruder_last_move [ 0 ] - - ;
for ( int i = 0 ; i < EXTRUDERS ; i + + )
if ( g_uc_extruder_last_move [ 1 ] > 0 ) g_uc_extruder_last_move [ 1 ] - - ;
if ( g_uc_extruder_last_move [ i ] > 0 ) g_uc_extruder_last_move [ i ] - - ;
if ( g_uc_extruder_last_move [ 2 ] > 0 ) g_uc_extruder_last_move [ 2 ] - - ;
if ( g_uc_extruder_last_move [ 3 ] > 0 ) g_uc_extruder_last_move [ 3 ] - - ;
switch ( extruder )
switch ( extruder ) {
{
case 0 :
case 0 :
enable_e0 ( ) ;
enable_e0 ( ) ;
g_uc_extruder_last_move [ 0 ] = BLOCK_BUFFER_SIZE * 2 ;
g_uc_extruder_last_move [ 0 ] = BLOCK_BUFFER_SIZE * 2 ;
# if EXTRUDERS > 1
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
# if EXTRUDERS > 2
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
break ;
# if EXTRUDERS > 3
case 1 :
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
enable_e1 ( ) ;
# endif
g_uc_extruder_last_move [ 1 ] = BLOCK_BUFFER_SIZE * 2 ;
# endif
# endif
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
break ;
case 2 :
enable_e2 ( ) ;
g_uc_extruder_last_move [ 2 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
break ;
case 3 :
enable_e3 ( ) ;
g_uc_extruder_last_move [ 3 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
break ;
break ;
# if EXTRUDERS > 1
case 1 :
enable_e1 ( ) ;
g_uc_extruder_last_move [ 1 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
# if EXTRUDERS > 2
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
# if EXTRUDERS > 3
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
# endif
# endif
break ;
# if EXTRUDERS > 2
case 2 :
enable_e2 ( ) ;
g_uc_extruder_last_move [ 2 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
# if EXTRUDERS > 3
if ( g_uc_extruder_last_move [ 3 ] = = 0 ) disable_e3 ( ) ;
# endif
break ;
# if EXTRUDERS > 3
case 3 :
enable_e3 ( ) ;
g_uc_extruder_last_move [ 3 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
break ;
# endif // EXTRUDERS > 3
# endif // EXTRUDERS > 2
# endif // EXTRUDERS > 1
}
}
}
}
else //enable all
else { // enable all
{
enable_e0 ( ) ;
enable_e0 ( ) ;
enable_e1 ( ) ;
enable_e1 ( ) ;
enable_e2 ( ) ;
enable_e2 ( ) ;
@ -739,276 +654,256 @@ block->steps_y = labs((target[X_AXIS]-position[X_AXIS]) - (target[Y_AXIS]-positi
}
}
}
}
if ( block - > steps_e = = 0 )
if ( block - > steps [ E_AXIS ] ) {
{
if ( feed_rate < minimumfeedrate ) feed_rate = minimumfeedrate ;
if ( feed_rate < mintravelfeedrate ) feed_rate = mintravelfeedrate ;
}
else
{
if ( feed_rate < minimumfeedrate ) feed_rate = minimumfeedrate ;
}
}
else if ( feed_rate < mintravelfeedrate ) feed_rate = mintravelfeedrate ;
/* This part of the code calculates the total length of the movement.
/**
For cartesian bots , the X_AXIS is the real X movement and same for Y_AXIS .
* This part of the code calculates the total length of the movement .
But for corexy bots , that is not true . The " X_AXIS " and " Y_AXIS " motors ( that should be named to A_AXIS
* For cartesian bots , the X_AXIS is the real X movement and same for Y_AXIS .
and B_AXIS ) cannot be used for X and Y length , because A = X + Y and B = X - Y .
* But for corexy bots , that is not true . The " X_AXIS " and " Y_AXIS " motors ( that should be named to A_AXIS
So we need to create other 2 " AXIS " , named X_HEAD and Y_HEAD , meaning the real displacement of the Head .
* and B_AXIS ) cannot be used for X and Y length , because A = X + Y and B = X - Y .
Having the real displacement of the head , we can calculate the total movement length and apply the desired speed .
* So we need to create other 2 " AXIS " , named X_HEAD and Y_HEAD , meaning the real displacement of the Head .
*/
* Having the real displacement of the head , we can calculate the total movement length and apply the desired speed .
# ifndef COREXY
*/
float delta_mm [ 4 ] ;
# ifdef COREXY
delta_mm [ X_AXIS ] = ( target [ X_AXIS ] - position [ X_AXIS ] ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ Y_AXIS ] = ( target [ Y_AXIS ] - position [ Y_AXIS ] ) / axis_steps_per_unit [ Y_AXIS ] ;
# else
float delta_mm [ 6 ] ;
float delta_mm [ 6 ] ;
delta_mm [ X_HEAD ] = ( target [ X_AXIS ] - position [ X_AXIS ] ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ X_HEAD ] = dx / axis_steps_per_unit [ A_AXIS ] ;
delta_mm [ Y_HEAD ] = ( target [ Y_AXIS ] - position [ Y_AXIS ] ) / axis_steps_per_unit [ Y_AXIS ] ;
delta_mm [ Y_HEAD ] = dy / axis_steps_per_unit [ B_AXIS ] ;
delta_mm [ X_AXIS ] = ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ A_AXIS ] = ( dx + dy ) / axis_steps_per_unit [ A_AXIS ] ;
delta_mm [ Y_AXIS ] = ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) / axis_steps_per_unit [ Y_AXIS ] ;
delta_mm [ B_AXIS ] = ( dx - dy ) / axis_steps_per_unit [ B_AXIS ] ;
# else
float delta_mm [ 4 ] ;
delta_mm [ X_AXIS ] = dx / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ Y_AXIS ] = dy / axis_steps_per_unit [ Y_AXIS ] ;
# endif
# endif
delta_mm [ Z_AXIS ] = ( target [ Z_AXIS ] - position [ Z_AXIS ] ) / axis_steps_per_unit [ Z_AXIS ] ;
delta_mm [ Z_AXIS ] = dz / axis_steps_per_unit [ Z_AXIS ] ;
delta_mm [ E_AXIS ] = ( ( target [ E_AXIS ] - position [ E_AXIS ] ) / axis_steps_per_unit [ E_AXIS ] ) * volumetric_multiplier [ active_extruder ] * extrudemultiply / 100.0 ;
delta_mm [ E_AXIS ] = ( de / axis_steps_per_unit [ E_AXIS ] ) * volumetric_multiplier [ active_extruder ] * extrudemultiply / 100.0 ;
if ( block - > steps_x < = dropsegments & & block - > steps_y < = dropsegments & & block - > steps_z < = dropsegments )
{
if ( block - > steps [ X_AXIS ] < = dropsegments & & block - > steps [ Y_AXIS ] < = dropsegments & & block - > steps [ Z_AXIS ] < = dropsegments ) {
block - > millimeters = fabs ( delta_mm [ E_AXIS ] ) ;
block - > millimeters = fabs ( delta_mm [ E_AXIS ] ) ;
}
}
else
else {
{
block - > millimeters = sqrt (
# ifndef COREXY
# ifdef COREXY
block - > millimeters = sqrt ( square ( delta_mm [ X_AXIS ] ) + square ( delta_mm [ Y_AXIS ] ) + square ( delta_mm [ Z_AXIS ] ) ) ;
square ( delta_mm [ X_HEAD ] ) + square ( delta_mm [ Y_HEAD ] )
# else
# else
block - > millimeters = sqrt ( square ( delta_mm [ X_HEAD ] ) + square ( delta_mm [ Y_HEAD ] ) + square ( delta_mm [ Z_AXIS ] ) ) ;
square ( delta_mm [ X_AXIS ] ) + square ( delta_mm [ Y_AXIS ] )
# endif
# endif
+ square ( delta_mm [ Z_AXIS ] )
) ;
}
}
float inverse_millimeters = 1.0 / block - > millimeters ; // Inverse millimeters to remove multiple divides
float inverse_millimeters = 1.0 / block - > millimeters ; // Inverse millimeters to remove multiple divides
// Calculate speed in mm/second for each axis. No divide by zero due to previous checks.
// Calculate speed in mm/second for each axis. No divide by zero due to previous checks.
float inverse_second = feed_rate * inverse_millimeters ;
float inverse_second = feed_rate * inverse_millimeters ;
int moves_queued = ( block_buffer_head - block_buffer_tail + BLOCK_BUFFER_SIZE ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
int moves_queued = movesplanned ( ) ;
// slow down when de buffer starts to empty, rather than wait at the corner for a buffer refill
// slow down when de buffer starts to empty, rather than wait at the corner for a buffer refill
# ifdef OLD_SLOWDOWN
bool mq = moves_queued > 1 & & moves_queued < BLOCK_BUFFER_SIZE / 2 ;
if ( moves_queued < ( BLOCK_BUFFER_SIZE * 0.5 ) & & moves_queued > 1 )
# ifdef OLD_SLOWDOWN
feed_rate = feed_rate * moves_queued / ( BLOCK_BUFFER_SIZE * 0.5 ) ;
if ( mq ) feed_rate * = 2.0 * moves_queued / BLOCK_BUFFER_SIZE ;
# endif
# endif
# ifdef SLOWDOWN
# ifdef SLOWDOWN
// segment time im micro seconds
// segment time im micro seconds
unsigned long segment_time = lround ( 1000000.0 / inverse_second ) ;
unsigned long segment_time = lround ( 1000000.0 / inverse_second ) ;
if ( ( moves_queued > 1 ) & & ( moves_queued < ( BLOCK_BUFFER_SIZE * 0.5 ) ) )
if ( mq ) {
{
if ( segment_time < minsegmenttime ) {
if ( segment_time < minsegmenttime )
// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
{ // buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
inverse_second = 1000000.0 / ( segment_time + lround ( 2 * ( minsegmenttime - segment_time ) / moves_queued ) ) ;
inverse_second = 1000000.0 / ( segment_time + lround ( 2 * ( minsegmenttime - segment_time ) / moves_queued ) ) ;
# ifdef XY_FREQUENCY_LIMIT
# ifdef XY_FREQUENCY_LIMIT
segment_time = lround ( 1000000.0 / inverse_second ) ;
segment_time = lround ( 1000000.0 / inverse_second ) ;
# endif
# endif
}
}
}
}
# endif
# endif
// END OF SLOW DOWN SECTION
// END OF SLOW DOWN SECTION
block - > nominal_speed = block - > millimeters * inverse_second ; // (mm/sec) Always > 0
block - > nominal_speed = block - > millimeters * inverse_second ; // (mm/sec) Always > 0
block - > nominal_rate = ceil ( block - > step_event_count * inverse_second ) ; // (step/sec) Always > 0
block - > nominal_rate = ceil ( block - > step_event_count * inverse_second ) ; // (step/sec) Always > 0
# ifdef FILAMENT_SENSOR
# ifdef FILAMENT_SENSOR
//FMM update ring buffer used for delay with filament measurements
//FMM update ring buffer used for delay with filament measurements
if ( extruder = = FILAMENT_SENSOR_EXTRUDER_NUM & & delay_index2 > - 1 ) { //only for extruder with filament sensor and if ring buffer is initialized
if ( ( extruder = = FILAMENT_SENSOR_EXTRUDER_NUM ) & & ( delay_index2 > - 1 ) ) //only for extruder with filament sensor and if ring buffer is initialized
const int MMD = MAX_MEASUREMENT_DELAY + 1 , MMD10 = MMD * 10 ;
{
delay_dist = delay_dist + delta_mm [ E_AXIS ] ; //increment counter with next move in e axis
while ( delay_dist > = ( 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ) ) //check if counter is over max buffer size in mm
delay_dist + = delta_mm [ E_AXIS ] ; // increment counter with next move in e axis
delay_dist = delay_dist - 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around the buffer
while ( delay_dist > = MMD10 ) delay_dist - = MMD10 ; // loop around the buffer
while ( delay_dist < 0 )
while ( delay_dist < 0 ) delay_dist + = MMD10 ;
delay_dist = delay_dist + 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around the buffer
delay_index1 = delay_dist / 10.0 ; //calculate index
delay_index1 = delay_dist / 10.0 ; // calculate index
delay_index1 = constrain ( delay_index1 , 0 , MAX_MEASUREMENT_DELAY ) ; // (already constrained above)
//ensure the number is within range of the array after converting from floating point
if ( delay_index1 < 0 )
delay_index1 = 0 ;
else if ( delay_index1 > MAX_MEASUREMENT_DELAY )
delay_index1 = MAX_MEASUREMENT_DELAY ;
if ( delay_index1 ! = delay_index2 ) //moved index
{
meas_sample = widthFil_to_size_ratio ( ) - 100 ; //subtract off 100 to reduce magnitude - to store in a signed char
}
while ( delay_index1 ! = delay_index2 )
{
delay_index2 = delay_index2 + 1 ;
if ( delay_index2 > MAX_MEASUREMENT_DELAY )
delay_index2 = delay_index2 - ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around buffer when incrementing
if ( delay_index2 < 0 )
delay_index2 = 0 ;
else if ( delay_index2 > MAX_MEASUREMENT_DELAY )
delay_index2 = MAX_MEASUREMENT_DELAY ;
measurement_delay [ delay_index2 ] = meas_sample ;
}
}
# endif
if ( delay_index1 ! = delay_index2 ) { // moved index
meas_sample = widthFil_to_size_ratio ( ) - 100 ; // Subtract 100 to reduce magnitude - to store in a signed char
while ( delay_index1 ! = delay_index2 ) {
// Increment and loop around buffer
if ( + + delay_index2 > = MMD ) delay_index2 - = MMD ;
delay_index2 = constrain ( delay_index2 , 0 , MAX_MEASUREMENT_DELAY ) ;
measurement_delay [ delay_index2 ] = meas_sample ;
}
}
}
# endif
// Calculate and limit speed in mm/sec for each axis
// Calculate and limit speed in mm/sec for each axis
float current_speed [ 4 ] ;
float current_speed [ NUM_AXIS ] ;
float speed_factor = 1.0 ; //factor <=1 do decrease speed
float speed_factor = 1.0 ; //factor <=1 do decrease speed
for ( int i = 0 ; i < 4 ; i + + )
for ( int i = 0 ; i < NUM_AXIS ; i + + ) {
{
current_speed [ i ] = delta_mm [ i ] * inverse_second ;
current_speed [ i ] = delta_mm [ i ] * inverse_second ;
if ( fabs ( current_speed [ i ] ) > max_feedrate [ i ] )
float cs = fabs ( current_speed [ i ] ) , mf = max_feedrate [ i ] ;
speed_factor = min ( speed_factor , max_feedrate [ i ] / fabs ( current_speed [ i ] ) ) ;
if ( cs > mf ) speed_factor = min ( speed_factor , mf / cs ) ;
}
}
// Max segement time in us.
// Max segement time in us.
# ifdef XY_FREQUENCY_LIMIT
# ifdef XY_FREQUENCY_LIMIT
# define MAX_FREQ_TIME (1000000.0 / XY_FREQUENCY_LIMIT)
# define MAX_FREQ_TIME (1000000.0 / XY_FREQUENCY_LIMIT)
// Check and limit the xy direction change frequency
unsigned char direction_change = block - > direction_bits ^ old_direction_bits ;
// Check and limit the xy direction change frequency
old_direction_bits = block - > direction_bits ;
unsigned char direction_change = block - > direction_bits ^ old_direction_bits ;
segment_time = lround ( ( float ) segment_time / speed_factor ) ;
old_direction_bits = block - > direction_bits ;
segment_time = lround ( ( float ) segment_time / speed_factor ) ;
long xs0 = axis_segment_time [ X_AXIS ] [ 0 ] ,
xs1 = axis_segment_time [ X_AXIS ] [ 1 ] ,
xs2 = axis_segment_time [ X_AXIS ] [ 2 ] ,
ys0 = axis_segment_time [ Y_AXIS ] [ 0 ] ,
ys1 = axis_segment_time [ Y_AXIS ] [ 1 ] ,
ys2 = axis_segment_time [ Y_AXIS ] [ 2 ] ;
if ( ( direction_change & BIT ( X_AXIS ) ) ! = 0 ) {
xs2 = axis_segment_time [ X_AXIS ] [ 2 ] = xs1 ;
xs1 = axis_segment_time [ X_AXIS ] [ 1 ] = xs0 ;
xs0 = 0 ;
}
xs0 = axis_segment_time [ X_AXIS ] [ 0 ] = xs0 + segment_time ;
if ( ( direction_change & BIT ( X_AXIS ) ) = = 0 )
if ( ( direction_change & BIT ( Y_AXIS ) ) ! = 0 ) {
{
ys2 = axis_segment_time [ Y_AXIS ] [ 2 ] = axis_segment_time [ Y_AXIS ] [ 1 ] ;
x_segment_time [ 0 ] + = segment_time ;
ys1 = axis_segment_time [ Y_AXIS ] [ 1 ] = axis_segment_time [ Y_AXIS ] [ 0 ] ;
}
ys0 = 0 ;
else
}
{
ys0 = axis_segment_time [ Y_AXIS ] [ 0 ] = ys0 + segment_time ;
x_segment_time [ 2 ] = x_segment_time [ 1 ] ;
x_segment_time [ 1 ] = x_segment_time [ 0 ] ;
long max_x_segment_time = max ( xs0 , max ( xs1 , xs2 ) ) ,
x_segment_time [ 0 ] = segment_time ;
max_y_segment_time = max ( ys0 , max ( ys1 , ys2 ) ) ,
}
min_xy_segment_time = min ( max_x_segment_time , max_y_segment_time ) ;
if ( ( direction_change & BIT ( Y_AXIS ) ) = = 0 )
if ( min_xy_segment_time < MAX_FREQ_TIME ) {
{
float low_sf = speed_factor * min_xy_segment_time / MAX_FREQ_TIME ;
y_segment_time [ 0 ] + = segment_time ;
speed_factor = min ( speed_factor , low_sf ) ;
}
}
else
# endif // XY_FREQUENCY_LIMIT
{
y_segment_time [ 2 ] = y_segment_time [ 1 ] ;
y_segment_time [ 1 ] = y_segment_time [ 0 ] ;
y_segment_time [ 0 ] = segment_time ;
}
long max_x_segment_time = max ( x_segment_time [ 0 ] , max ( x_segment_time [ 1 ] , x_segment_time [ 2 ] ) ) ;
long max_y_segment_time = max ( y_segment_time [ 0 ] , max ( y_segment_time [ 1 ] , y_segment_time [ 2 ] ) ) ;
long min_xy_segment_time = min ( max_x_segment_time , max_y_segment_time ) ;
if ( min_xy_segment_time < MAX_FREQ_TIME )
speed_factor = min ( speed_factor , speed_factor * ( float ) min_xy_segment_time / ( float ) MAX_FREQ_TIME ) ;
# endif // XY_FREQUENCY_LIMIT
// Correct the speed
// Correct the speed
if ( speed_factor < 1.0 )
if ( speed_factor < 1.0 ) {
{
for ( unsigned char i = 0 ; i < NUM_AXIS ; i + + ) current_speed [ i ] * = speed_factor ;
for ( unsigned char i = 0 ; i < 4 ; i + + )
{
current_speed [ i ] * = speed_factor ;
}
block - > nominal_speed * = speed_factor ;
block - > nominal_speed * = speed_factor ;
block - > nominal_rate * = speed_factor ;
block - > nominal_rate * = speed_factor ;
}
}
// Compute and limit the acceleration rate for the trapezoid generator.
// Compute and limit the acceleration rate for the trapezoid generator.
float steps_per_mm = block - > step_event_count / block - > millimeters ;
float steps_per_mm = block - > step_event_count / block - > millimeters ;
if ( block - > steps_x = = 0 & & block - > steps_y = = 0 & & block - > steps_z = = 0 )
long bsx = block - > steps [ X_AXIS ] , bsy = block - > steps [ Y_AXIS ] , bsz = block - > steps [ Z_AXIS ] , bse = block - > steps [ E_AXIS ] ;
{
if ( bsx = = 0 & & bsy = = 0 & & bsz = = 0 ) {
block - > acceleration_st = ceil ( retract_acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
block - > acceleration_st = ceil ( retract_acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
}
}
else if ( block - > steps_e = = 0 )
else if ( bse = = 0 ) {
{
block - > acceleration_st = ceil ( travel_acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
block - > acceleration_st = ceil ( travel_acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
}
}
else
else {
{
block - > acceleration_st = ceil ( acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
block - > acceleration_st = ceil ( acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
}
}
// Limit acceleration per axis
// Limit acceleration per axis
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_x / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ X_AXIS ] )
unsigned long acc_st = block - > acceleration_st ,
block - > acceleration_st = axis_steps_per_sqr_second [ X_AXIS ] ;
xsteps = axis_steps_per_sqr_second [ X_AXIS ] ,
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_y / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ Y_AXIS ] )
ysteps = axis_steps_per_sqr_second [ Y_AXIS ] ,
block - > acceleration_st = axis_steps_per_sqr_second [ Y_AXIS ] ;
zsteps = axis_steps_per_sqr_second [ Z_AXIS ] ,
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_e / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ E_AXIS ] )
esteps = axis_steps_per_sqr_second [ E_AXIS ] ;
block - > acceleration_st = axis_steps_per_sqr_second [ E_AXIS ] ;
if ( ( float ) acc_st * bsx / block - > step_event_count > xsteps ) acc_st = xsteps ;
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_z / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ Z_AXIS ] )
if ( ( float ) acc_st * bsy / block - > step_event_count > ysteps ) acc_st = ysteps ;
block - > acceleration_st = axis_steps_per_sqr_second [ Z_AXIS ] ;
if ( ( float ) acc_st * bsz / block - > step_event_count > zsteps ) acc_st = zsteps ;
if ( ( float ) acc_st * bse / block - > step_event_count > esteps ) acc_st = esteps ;
block - > acceleration = block - > acceleration_st / steps_per_mm ;
block - > acceleration_rate = ( long ) ( ( float ) block - > acceleration_st * ( 16777216.0 / ( F_CPU / 8.0 ) ) ) ;
block - > acceleration_st = acc_st ;
block - > acceleration = acc_st / steps_per_mm ;
#if 0 // Use old jerk for now
block - > acceleration_rate = ( long ) ( acc_st * 16777216.0 / ( F_CPU / 8.0 ) ) ;
// Compute path unit vector
double unit_vec [ 3 ] ;
#if 0 // Use old jerk for now
// Compute path unit vector
unit_vec [ X_AXIS ] = delta_mm [ X_AXIS ] * inverse_millimeters ;
double unit_vec [ 3 ] ;
unit_vec [ Y_AXIS ] = delta_mm [ Y_AXIS ] * inverse_millimeters ;
unit_vec [ Z_AXIS ] = delta_mm [ Z_AXIS ] * inverse_millimeters ;
unit_vec [ X_AXIS ] = delta_mm [ X_AXIS ] * inverse_millimeters ;
unit_vec [ Y_AXIS ] = delta_mm [ Y_AXIS ] * inverse_millimeters ;
// Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
unit_vec [ Z_AXIS ] = delta_mm [ Z_AXIS ] * inverse_millimeters ;
// Let a circle be tangent to both previous and current path line segments, where the junction
// deviation is defined as the distance from the junction to the closest edge of the circle,
// Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
// colinear with the circle center. The circular segment joining the two paths represents the
// Let a circle be tangent to both previous and current path line segments, where the junction
// path of centripetal acceleration. Solve for max velocity based on max acceleration about the
// deviation is defined as the distance from the junction to the closest edge of the circle,
// radius of the circle, defined indirectly by junction deviation. This may be also viewed as
// colinear with the circle center. The circular segment joining the two paths represents the
// path width or max_jerk in the previous grbl version. This approach does not actually deviate
// path of centripetal acceleration. Solve for max velocity based on max acceleration about the
// from path, but used as a robust way to compute cornering speeds, as it takes into account the
// radius of the circle, defined indirectly by junction deviation. This may be also viewed as
// nonlinearities of both the junction angle and junction velocity.
// path width or max_jerk in the previous grbl version. This approach does not actually deviate
double vmax_junction = MINIMUM_PLANNER_SPEED ; // Set default max junction speed
// from path, but used as a robust way to compute cornering speeds, as it takes into account the
// nonlinearities of both the junction angle and junction velocity.
// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
double vmax_junction = MINIMUM_PLANNER_SPEED ; // Set default max junction speed
if ( ( block_buffer_head ! = block_buffer_tail ) & & ( previous_nominal_speed > 0.0 ) ) {
// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
// NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
if ( ( block_buffer_head ! = block_buffer_tail ) & & ( previous_nominal_speed > 0.0 ) ) {
double cos_theta = - previous_unit_vec [ X_AXIS ] * unit_vec [ X_AXIS ]
// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
- previous_unit_vec [ Y_AXIS ] * unit_vec [ Y_AXIS ]
// NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
- previous_unit_vec [ Z_AXIS ] * unit_vec [ Z_AXIS ] ;
double cos_theta = - previous_unit_vec [ X_AXIS ] * unit_vec [ X_AXIS ]
- previous_unit_vec [ Y_AXIS ] * unit_vec [ Y_AXIS ]
// Skip and use default max junction speed for 0 degree acute junction.
- previous_unit_vec [ Z_AXIS ] * unit_vec [ Z_AXIS ] ;
if ( cos_theta < 0.95 ) {
vmax_junction = min ( previous_nominal_speed , block - > nominal_speed ) ;
// Skip and use default max junction speed for 0 degree acute junction.
// Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
if ( cos_theta < 0.95 ) {
if ( cos_theta > - 0.95 ) {
vmax_junction = min ( previous_nominal_speed , block - > nominal_speed ) ;
// Compute maximum junction velocity based on maximum acceleration and junction deviation
// Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
double sin_theta_d2 = sqrt ( 0.5 * ( 1.0 - cos_theta ) ) ; // Trig half angle identity. Always positive.
if ( cos_theta > - 0.95 ) {
vmax_junction = min ( vmax_junction ,
// Compute maximum junction velocity based on maximum acceleration and junction deviation
sqrt ( block - > acceleration * junction_deviation * sin_theta_d2 / ( 1.0 - sin_theta_d2 ) ) ) ;
double sin_theta_d2 = sqrt ( 0.5 * ( 1.0 - cos_theta ) ) ; // Trig half angle identity. Always positive.
vmax_junction = min ( vmax_junction ,
sqrt ( block - > acceleration * junction_deviation * sin_theta_d2 / ( 1.0 - sin_theta_d2 ) ) ) ;
}
}
}
}
}
}
# endif
# endif
// Start with a safe speed
// Start with a safe speed
float vmax_junction = max_xy_jerk / 2 ;
float vmax_junction = max_xy_jerk / 2 ;
float vmax_junction_factor = 1.0 ;
float vmax_junction_factor = 1.0 ;
if ( fabs ( current_speed [ Z_AXIS ] ) > max_z_jerk / 2 )
float mz2 = max_z_jerk / 2 , me2 = max_e_jerk / 2 ;
vmax_junction = min ( vmax_junction , max_z_jerk / 2 ) ;
float csz = current_speed [ Z_AXIS ] , cse = current_speed [ E_AXIS ] ;
if ( fabs ( current_speed [ E_AXIS ] ) > max_e_jerk / 2 )
if ( fabs ( csz ) > mz2 ) vmax_junction = min ( vmax_junction , mz2 ) ;
vmax_junction = min ( vmax_junction , m ax_ e_jerk/ 2) ;
if ( fabs ( cse ) > me2 ) vmax_junction = min ( vmax_junction , m e2) ;
vmax_junction = min ( vmax_junction , block - > nominal_speed ) ;
vmax_junction = min ( vmax_junction , block - > nominal_speed ) ;
float safe_speed = vmax_junction ;
float safe_speed = vmax_junction ;
if ( ( moves_queued > 1 ) & & ( previous_nominal_speed > 0.0001 ) ) {
if ( ( moves_queued > 1 ) & & ( previous_nominal_speed > 0.0001 ) ) {
float jerk = sqrt ( pow ( ( current_speed [ X_AXIS ] - previous_speed [ X_AXIS ] ) , 2 ) + pow ( ( current_speed [ Y_AXIS ] - previous_speed [ Y_AXIS ] ) , 2 ) ) ;
float dx = current_speed [ X_AXIS ] - previous_speed [ X_AXIS ] ,
// if((fabs(previous_speed[X_AXIS]) > 0.0001) || (fabs(previous_speed[Y_AXIS]) > 0.0001)) {
dy = current_speed [ Y_AXIS ] - previous_speed [ Y_AXIS ] ,
dz = fabs ( csz - previous_speed [ Z_AXIS ] ) ,
de = fabs ( cse - previous_speed [ E_AXIS ] ) ,
jerk = sqrt ( dx * dx + dy * dy ) ;
// if ((fabs(previous_speed[X_AXIS]) > 0.0001) || (fabs(previous_speed[Y_AXIS]) > 0.0001)) {
vmax_junction = block - > nominal_speed ;
vmax_junction = block - > nominal_speed ;
// }
// }
if ( jerk > max_xy_jerk ) {
if ( jerk > max_xy_jerk ) vmax_junction_factor = max_xy_jerk / jerk ;
vmax_junction_factor = ( max_xy_jerk / jerk ) ;
if ( dz > max_z_jerk ) vmax_junction_factor = min ( vmax_junction_factor , max_z_jerk / dz ) ;
}
if ( de > max_e_jerk ) vmax_junction_factor = min ( vmax_junction_factor , max_e_jerk / de ) ;
if ( fabs ( current_speed [ Z_AXIS ] - previous_speed [ Z_AXIS ] ) > max_z_jerk ) {
vmax_junction_factor = min ( vmax_junction_factor , ( max_z_jerk / fabs ( current_speed [ Z_AXIS ] - previous_speed [ Z_AXIS ] ) ) ) ;
}
if ( fabs ( current_speed [ E_AXIS ] - previous_speed [ E_AXIS ] ) > max_e_jerk ) {
vmax_junction_factor = min ( vmax_junction_factor , ( max_e_jerk / fabs ( current_speed [ E_AXIS ] - previous_speed [ E_AXIS ] ) ) ) ;
}
vmax_junction = min ( previous_nominal_speed , vmax_junction * vmax_junction_factor ) ; // Limit speed to max previous speed
vmax_junction = min ( previous_nominal_speed , vmax_junction * vmax_junction_factor ) ; // Limit speed to max previous speed
}
}
block - > max_entry_speed = vmax_junction ;
block - > max_entry_speed = vmax_junction ;
// Initialize block entry speed. Compute based on deceleration to user-defined MINIMUM_PLANNER_SPEED.
// Initialize block entry speed. Compute based on deceleration to user-defined MINIMUM_PLANNER_SPEED.
double v_allowable = max_allowable_speed ( - block - > acceleration , MINIMUM_PLANNER_SPEED , block - > millimeters ) ;
double v_allowable = max_allowable_speed ( - block - > acceleration , MINIMUM_PLANNER_SPEED , block - > millimeters ) ;
block - > entry_speed = min ( vmax_junction , v_allowable ) ;
block - > entry_speed = min ( vmax_junction , v_allowable ) ;
// Initialize planner efficiency flags
// Initialize planner efficiency flags
@ -1019,124 +914,96 @@ Having the real displacement of the head, we can calculate the total movement le
// block nominal speed limits both the current and next maximum junction speeds. Hence, in both
// block nominal speed limits both the current and next maximum junction speeds. Hence, in both
// the reverse and forward planners, the corresponding block junction speed will always be at the
// the reverse and forward planners, the corresponding block junction speed will always be at the
// the maximum junction speed and may always be ignored for any speed reduction checks.
// the maximum junction speed and may always be ignored for any speed reduction checks.
if ( block - > nominal_speed < = v_allowable ) {
block - > nominal_length_flag = ( block - > nominal_speed < = v_allowable ) ;
block - > nominal_length_flag = true ;
}
else {
block - > nominal_length_flag = false ;
}
block - > recalculate_flag = true ; // Always calculate trapezoid for new block
block - > recalculate_flag = true ; // Always calculate trapezoid for new block
// Update previous path unit_vector and nominal speed
// Update previous path unit_vector and nominal speed
memcpy ( previous_speed , current_speed , sizeof ( previous_speed ) ) ; // previous_speed[] = current_speed[]
for ( int i = 0 ; i < NUM_AXIS ; i + + ) previous_speed [ i ] = current_speed [ i ] ;
previous_nominal_speed = block - > nominal_speed ;
previous_nominal_speed = block - > nominal_speed ;
# ifdef ADVANCE
# ifdef ADVANCE
// Calculate advance rate
// Calculate advance rate
if ( ! bse | | ( ! bsx & & ! bsy & & ! bsz ) ) {
if ( ( block - > steps_e = = 0 ) | | ( block - > steps_x = = 0 & & block - > steps_y = = 0 & & block - > steps_z = = 0 ) ) {
block - > advance_rate = 0 ;
block - > advance = 0 ;
}
else {
long acc_dist = estimate_acceleration_distance ( 0 , block - > nominal_rate , block - > acceleration_st ) ;
float advance = ( STEPS_PER_CUBIC_MM_E * EXTRUDER_ADVANCE_K ) *
( current_speed [ E_AXIS ] * current_speed [ E_AXIS ] * EXTRUSION_AREA * EXTRUSION_AREA ) * 256 ;
block - > advance = advance ;
if ( acc_dist = = 0 ) {
block - > advance_rate = 0 ;
block - > advance_rate = 0 ;
block - > advance = 0 ;
}
}
else {
else {
block - > advance_rate = advance / ( float ) acc_dist ;
long acc_dist = estimate_acceleration_distance ( 0 , block - > nominal_rate , block - > acceleration_st ) ;
float advance = ( STEPS_PER_CUBIC_MM_E * EXTRUDER_ADVANCE_K ) * ( cse * cse * EXTRUSION_AREA * EXTRUSION_AREA ) * 256 ;
block - > advance = advance ;
block - > advance_rate = acc_dist ? advance / ( float ) acc_dist : 0 ;
}
}
}
/*
/*
SERIAL_ECHO_START ;
SERIAL_ECHO_START ;
SERIAL_ECHOPGM ( " advance : " ) ;
SERIAL_ECHOPGM ( " advance : " ) ;
SERIAL_ECHO ( block - > advance / 256.0 ) ;
SERIAL_ECHO ( block - > advance / 256.0 ) ;
SERIAL_ECHOPGM ( " advance rate : " ) ;
SERIAL_ECHOPGM ( " advance rate : " ) ;
SERIAL_ECHOLN ( block - > advance_rate / 256.0 ) ;
SERIAL_ECHOLN ( block - > advance_rate / 256.0 ) ;
*/
*/
# endif // ADVANCE
# endif // ADVANCE
calculate_trapezoid_for_block ( block , block - > entry_speed / block - > nominal_speed ,
calculate_trapezoid_for_block ( block , block - > entry_speed / block - > nominal_speed , safe_speed / block - > nominal_speed ) ;
safe_speed / block - > nominal_speed ) ;
// Move buffer head
// Move buffer head
block_buffer_head = next_buffer_head ;
block_buffer_head = next_buffer_head ;
// Update position
// Update position
memcpy ( position , target , sizeof ( target ) ) ; // position[] = target[]
for ( int i = 0 ; i < NUM_AXIS ; i + + ) position [ i ] = target [ i ] ;
planner_recalculate ( ) ;
planner_recalculate ( ) ;
st_wake_up ( ) ;
st_wake_up ( ) ;
}
# if defined(ENABLE_AUTO_BED_LEVELING) && not defined(DELTA)
} // plan_buffer_line()
vector_3 plan_get_position ( ) {
vector_3 position = vector_3 ( st_get_position_mm ( X_AXIS ) , st_get_position_mm ( Y_AXIS ) , st_get_position_mm ( Z_AXIS ) ) ;
//position.debug("in plan_get position");
# if defined(ENABLE_AUTO_BED_LEVELING) && !defined(DELTA)
//plan_bed_level_matrix.debug("in plan_get bed_level");
vector_3 plan_get_position ( ) {
matrix_3x3 inverse = matrix_3x3 : : transpose ( plan_bed_level_matrix ) ;
vector_3 position = vector_3 ( st_get_position_mm ( X_AXIS ) , st_get_position_mm ( Y_AXIS ) , st_get_position_mm ( Z_AXIS ) ) ;
//inverse.debug("in plan_get inverse");
position . apply_rotation ( inverse ) ;
//position.debug("after rotation");
return position ;
//position.debug("in plan_get position");
}
//plan_bed_level_matrix.debug("in plan_get bed_level");
# endif // ENABLE_AUTO_BED_LEVELING
matrix_3x3 inverse = matrix_3x3 : : transpose ( plan_bed_level_matrix ) ;
//inverse.debug("in plan_get inverse");
position . apply_rotation ( inverse ) ;
//position.debug("after rotation");
return position ;
}
# endif // ENABLE_AUTO_BED_LEVELING && !DELTA
# if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
# if defined(ENABLE_AUTO_BED_LEVELING) || defined(MESH_BED_LEVELING)
void plan_set_position ( float x , float y , float z , const float & e )
void plan_set_position ( float x , float y , float z , const float & e )
# else
# else
void plan_set_position ( const float & x , const float & y , const float & z , const float & e )
void plan_set_position ( const float & x , const float & y , const float & z , const float & e )
# endif // ENABLE_AUTO_BED_LEVELING || MESH_BED_LEVELING
# endif // ENABLE_AUTO_BED_LEVELING || MESH_BED_LEVELING
{
{
# if defined(ENABLE_AUTO_BED_LEVELING)
# ifdef ENABLE_AUTO_BED_LEVELING
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
# elif defined(MESH_BED_LEVELING)
# elif defined(MESH_BED_LEVELING)
if ( mbl . active ) {
if ( mbl . active ) z + = mbl . get_z ( x , y ) ;
z + = mbl . get_z ( x , y ) ;
# endif
float nx = position [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
float ny = position [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
float nz = position [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
float ne = position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
st_set_position ( nx , ny , nz , ne ) ;
previous_nominal_speed = 0.0 ; // Resets planner junction speeds. Assumes start from rest.
for ( int i = 0 ; i < NUM_AXIS ; i + + ) previous_speed [ i ] = 0.0 ;
}
}
# endif // ENABLE_AUTO_BED_LEVELING
position [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
position [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
position [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
st_set_position ( position [ X_AXIS ] , position [ Y_AXIS ] , position [ Z_AXIS ] , position [ E_AXIS ] ) ;
previous_nominal_speed = 0.0 ; // Resets planner junction speeds. Assumes start from rest.
previous_speed [ 0 ] = 0.0 ;
previous_speed [ 1 ] = 0.0 ;
previous_speed [ 2 ] = 0.0 ;
previous_speed [ 3 ] = 0.0 ;
}
void plan_set_e_position ( const float & e )
void plan_set_e_position ( const float & e ) {
{
position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
st_set_e_position ( position [ E_AXIS ] ) ;
st_set_e_position ( position [ E_AXIS ] ) ;
}
}
uint8_t movesplanned ( )
{
return ( block_buffer_head - block_buffer_tail + BLOCK_BUFFER_SIZE ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
}
# ifdef PREVENT_DANGEROUS_EXTRUDE
# ifdef PREVENT_DANGEROUS_EXTRUDE
void set_extrude_min_temp ( float temp )
void set_extrude_min_temp ( float temp ) { extrude_min_temp = temp ; }
{
extrude_min_temp = temp ;
}
# endif
# endif
// Calculate the steps/s^2 acceleration rates, based on the mm/s^s
// Calculate the steps/s^2 acceleration rates, based on the mm/s^s
void reset_acceleration_rates ( )
void reset_acceleration_rates ( ) {
{
for ( int i = 0 ; i < NUM_AXIS ; i + + )
for ( int8_t i = 0 ; i < NUM_AXIS ; i + + )
axis_steps_per_sqr_second [ i ] = max_acceleration_units_per_sq_second [ i ] * axis_steps_per_unit [ i ] ;
{
axis_steps_per_sqr_second [ i ] = max_acceleration_units_per_sq_second [ i ] * axis_steps_per_unit [ i ] ;
}
}
}