Correct typo in configs

As pointed out by #5044
master
Scott Lahteine 8 years ago
parent 1165e83263
commit 14e60f0d3b

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -475,7 +475,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -475,7 +475,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -484,7 +484,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -486,7 +486,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -509,7 +509,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 1000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -490,7 +490,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -507,7 +507,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 400 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -513,7 +513,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -484,7 +484,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -492,7 +492,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -537,7 +537,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -537,7 +537,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -537,7 +537,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -533,7 +533,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -543,7 +543,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -495,7 +495,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

@ -488,7 +488,7 @@
#define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration for travel (non printing) moves #define DEFAULT_TRAVEL_ACCELERATION 500 // X, Y, Z acceleration for travel (non printing) moves
/** /**
* Defult Jerk (mm/s) * Default Jerk (mm/s)
* *
* "Jerk" specifies the minimum speed change that requires acceleration. * "Jerk" specifies the minimum speed change that requires acceleration.
* When changing speed and direction, if the difference is less than the * When changing speed and direction, if the difference is less than the

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