|
|
@ -507,6 +507,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
|
|
|
#define MESH_NUM_Y_POINTS 3
|
|
|
|
#define MESH_NUM_Y_POINTS 3
|
|
|
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
|
|
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
|
|
|
|
|
|
|
|
|
|
|
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
|
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
|
|
|
|
|
|
|
|
|
|
#if ENABLED(MANUAL_BED_LEVELING)
|
|
|
|
#if ENABLED(MANUAL_BED_LEVELING)
|
|
|
|