|
|
@ -893,10 +893,12 @@ void lcd_cooldown() {
|
|
|
|
// Z position will be restored with the final action, a G28
|
|
|
|
// Z position will be restored with the final action, a G28
|
|
|
|
inline void _mbl_goto_xy(float x, float y) {
|
|
|
|
inline void _mbl_goto_xy(float x, float y) {
|
|
|
|
mbl_wait_for_move = true;
|
|
|
|
mbl_wait_for_move = true;
|
|
|
|
#if MIN_Z_HEIGHT_FOR_HOMING > 0
|
|
|
|
current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
|
|
|
|
current_position[Z_AXIS] += MIN_Z_HEIGHT_FOR_HOMING;
|
|
|
|
#if MIN_Z_HEIGHT_FOR_HOMING > 0
|
|
|
|
line_to_current(Z_AXIS);
|
|
|
|
+ MIN_Z_HEIGHT_FOR_HOMING
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
line_to_current(Z_AXIS);
|
|
|
|
current_position[X_AXIS] = x + home_offset[X_AXIS];
|
|
|
|
current_position[X_AXIS] = x + home_offset[X_AXIS];
|
|
|
|
current_position[Y_AXIS] = y + home_offset[Y_AXIS];
|
|
|
|
current_position[Y_AXIS] = y + home_offset[Y_AXIS];
|
|
|
|
line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
|
|
|
|
line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
|
|
|
|