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@ -93,8 +93,8 @@ static volatile char endstop_hit_bits = 0; // use X_MIN, Y_MIN, Z_MIN and Z_MIN_
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static bool check_endstops = true;
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static bool check_endstops = true;
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volatile long count_position[NUM_AXIS] = { 0 };
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volatile long count_position[NUM_AXIS] = { 0 }; // Positions of stepper motors, in step units
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volatile signed char count_direction[NUM_AXIS] = { 1, 1, 1, 1 };
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volatile signed char count_direction[NUM_AXIS] = { 1 };
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//===========================================================================
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//===========================================================================
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@ -286,9 +286,17 @@ void checkHitEndstops() {
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}
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}
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}
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}
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#if ENABLED(COREXY) || ENABLED(COREXZ)
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#if ENABLED(COREXY)
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#define CORE_AXIS_2 B_AXIS
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#else
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#define CORE_AXIS_2 C_AXIS
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#endif
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#endif
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void enable_endstops(bool check) { check_endstops = check; }
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void enable_endstops(bool check) { check_endstops = check; }
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// Check endstops
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// Check endstops - called from ISR!
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inline void update_endstops() {
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inline void update_endstops() {
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#if ENABLED(Z_DUAL_ENDSTOPS)
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#if ENABLED(Z_DUAL_ENDSTOPS)
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@ -311,23 +319,36 @@ inline void update_endstops() {
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// TEST_ENDSTOP: test the old and the current status of an endstop
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// TEST_ENDSTOP: test the old and the current status of an endstop
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#define TEST_ENDSTOP(ENDSTOP) (TEST(current_endstop_bits, ENDSTOP) && TEST(old_endstop_bits, ENDSTOP))
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#define TEST_ENDSTOP(ENDSTOP) (TEST(current_endstop_bits, ENDSTOP) && TEST(old_endstop_bits, ENDSTOP))
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#define UPDATE_ENDSTOP(AXIS,MINMAX) \
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#if ENABLED(COREXY) || ENABLED(COREXZ)
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#define _SET_TRIGSTEPS(AXIS) do { \
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float axis_pos = count_position[_AXIS(AXIS)]; \
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if (_AXIS(AXIS) == A_AXIS) \
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axis_pos = (axis_pos + count_position[CORE_AXIS_2]) / 2; \
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else if (_AXIS(AXIS) == CORE_AXIS_2) \
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axis_pos = (count_position[A_AXIS] - axis_pos) / 2; \
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endstops_trigsteps[_AXIS(AXIS)] = axis_pos; \
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} while(0)
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#else
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#define _SET_TRIGSTEPS(AXIS) endstops_trigsteps[_AXIS(AXIS)] = count_position[_AXIS(AXIS)]
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#endif // COREXY || COREXZ
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#define UPDATE_ENDSTOP(AXIS,MINMAX) do { \
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SET_ENDSTOP_BIT(AXIS, MINMAX); \
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SET_ENDSTOP_BIT(AXIS, MINMAX); \
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if (TEST_ENDSTOP(_ENDSTOP(AXIS, MINMAX)) && (current_block->steps[_AXIS(AXIS)] > 0)) { \
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if (TEST_ENDSTOP(_ENDSTOP(AXIS, MINMAX)) && current_block->steps[_AXIS(AXIS)] > 0) { \
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endstops_trigsteps[_AXIS(AXIS)] = count_position[_AXIS(AXIS)]; \
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_SET_TRIGSTEPS(AXIS); \
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_ENDSTOP_HIT(AXIS); \
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_ENDSTOP_HIT(AXIS); \
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step_events_completed = current_block->step_event_count; \
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step_events_completed = current_block->step_event_count; \
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}
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} \
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} while(0)
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#if ENABLED(COREXY)
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#if ENABLED(COREXY) || ENABLED(COREXZ)
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// Head direction in -X axis for CoreXY bots.
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// Head direction in -X axis for CoreXY and CoreXZ bots.
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// If DeltaX == -DeltaY, the movement is only in Y axis
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// If Delta1 == -Delta2, the movement is only in Y or Z axis
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if ((current_block->steps[A_AXIS] != current_block->steps[B_AXIS]) || (TEST(out_bits, A_AXIS) == TEST(out_bits, B_AXIS))) {
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if ((current_block->steps[A_AXIS] != current_block->steps[CORE_AXIS_2]) || (TEST(out_bits, A_AXIS) == TEST(out_bits, CORE_AXIS_2))) {
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if (TEST(out_bits, X_HEAD))
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#elif ENABLED(COREXZ)
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// Head direction in -X axis for CoreXZ bots.
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// If DeltaX == -DeltaZ, the movement is only in Z axis
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if ((current_block->steps[A_AXIS] != current_block->steps[C_AXIS]) || (TEST(out_bits, A_AXIS) == TEST(out_bits, C_AXIS))) {
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if (TEST(out_bits, X_HEAD))
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if (TEST(out_bits, X_HEAD))
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#else
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#else
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if (TEST(out_bits, X_AXIS)) // stepping along -X axis (regular Cartesian bot)
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if (TEST(out_bits, X_AXIS)) // stepping along -X axis (regular Cartesian bot)
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@ -1087,14 +1108,31 @@ void st_set_e_position(const long& e) {
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}
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}
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long st_get_position(uint8_t axis) {
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long st_get_position(uint8_t axis) {
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long count_pos;
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CRITICAL_SECTION_START;
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CRITICAL_SECTION_START;
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count_pos = count_position[axis];
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long count_pos = count_position[axis];
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CRITICAL_SECTION_END;
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CRITICAL_SECTION_END;
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return count_pos;
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return count_pos;
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}
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}
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float st_get_position_mm(AxisEnum axis) { return st_get_position(axis) / axis_steps_per_unit[axis]; }
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float st_get_axis_position_mm(AxisEnum axis) {
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float axis_pos;
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#if ENABLED(COREXY) | ENABLED(COREXZ)
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if (axis == X_AXIS || axis == CORE_AXIS_2) {
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CRITICAL_SECTION_START;
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long pos1 = count_position[A_AXIS],
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pos2 = count_position[CORE_AXIS_2];
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CRITICAL_SECTION_END;
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// ((a1+a2)+(a1-a2))/2 -> (a1+a2+a1-a2)/2 -> (a1+a1)/2 -> a1
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// ((a1+a2)-(a1-a2))/2 -> (a1+a2-a1+a2)/2 -> (a2+a2)/2 -> a2
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axis_pos = (pos1 + ((axis == X_AXIS) ? pos2 : -pos2)) / 2.0f;
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}
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else
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axis_pos = st_get_position(axis);
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#else
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axis_pos = st_get_position(axis);
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#endif
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return axis_pos / axis_steps_per_unit[axis];
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}
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void finishAndDisableSteppers() {
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void finishAndDisableSteppers() {
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st_synchronize();
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st_synchronize();
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