Add user test to language_test.h and make it default.

Improve description in Configuration.h
master
AnHardt 10 years ago
parent 817751d4b9
commit 5bafb1fe1f

@ -570,7 +570,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) //#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
// Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display chose that one best fitting to your language. // Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display chose that one best fitting to your language.
// to find out what type you have - compile with language_test.h - upload - click to get the menu. // to find out what type you have - compile with language_test.h - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILIC //#define DISPLAY_CHARSET_HD44780_CYRILIC

@ -25,16 +25,17 @@
// impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system). // impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system).
// d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a). // d.) So for Kanji we use a very special and selected subset of symbols and the direct mapping like in a).
//#define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... ) #define MAPPER_NON // For direct asci codes ( until now all languages except ru, de, ... )
#define MAPPER_C2C3 // For most European languages when language file is in utf8 //#define MAPPER_C2C3 // For most European languages when language file is in utf8
//#define MAPPER_D0D1 // For Cyrillic //#define MAPPER_D0D1 // For Cyrillic
//#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions) ////#define MAPPER_D0D1_MOD // For Cyrillic on HD44780_CYRILIC (will save 32 byte in the mapper but adds some more decisions)
//#define MAPPER_E382E383 // For Katakana //#define MAPPER_E382E383 // For Katakana
// next 4 lines select variants in this file only // next 4 lines select variants in this file only
#define DISPLAYTEST
//#define WEST //#define WEST
#define CYRIL //#define CYRIL
//#define KANA //#define KANA
//#define KANJI //#define KANJI
@ -47,6 +48,8 @@
#define STRG_ASCII_6 "`abcdefghijklmno" #define STRG_ASCII_6 "`abcdefghijklmno"
#define STRG_ASCII_7 "pqrstuvwxyz{|}~" #define STRG_ASCII_7 "pqrstuvwxyz{|}~"
#define STRG_C2_8 ""
#define STRG_C2_9 ""
#define STRG_C2_a " ¡¢£¤¥¦§¨©ª«¬­®¯" #define STRG_C2_a " ¡¢£¤¥¦§¨©ª«¬­®¯"
#define STRG_C2_b "°±²³´µ¶·¸¹º»¼½¾¿" #define STRG_C2_b "°±²³´µ¶·¸¹º»¼½¾¿"
#define STRG_C3_8 "ÈÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ" #define STRG_C3_8 "ÈÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ"
@ -89,6 +92,14 @@
#define STRG_OKTAL_e "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357" #define STRG_OKTAL_e "\340\341\342\343\344\345\346\347\350\351\352\353\354\355\356\357"
#define STRG_OKTAL_f "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377" #define STRG_OKTAL_f "\360\361\362\363\364\365\366\367\370\371\372\373\374\375\376\377"
#ifdef DISPLAYTEST
#define WELCOME_MSG "Language TEST"
#define MSG_WATCH "Display test"
#define MSG_PREPARE STRG_OKTAL_c
#define MSG_CONTROL STRG_OKTAL_d
#endif
#ifdef WEST #ifdef WEST
#define WELCOME_MSG "Language TEST" #define WELCOME_MSG "Language TEST"

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