fixed the st_synchronize. it would have continued if there is only the last move of the buffer being stepped.

master
Bernhard 13 years ago
parent 754d2d69b2
commit 61c943b4bf

@ -130,4 +130,14 @@ FORCE_INLINE block_t *plan_get_current_block()
block->busy = true; block->busy = true;
return(block); return(block);
} }
// Gets the current block. Returns NULL if buffer empty
FORCE_INLINE bool blocks_queued()
{
if (block_buffer_head == block_buffer_tail) {
return false;
}
else
return true;
}
#endif #endif

@ -706,22 +706,17 @@ void st_init()
sei(); sei();
} }
#define TEMPORARY_Z_HOME_SOUND_FIX
#ifdef TEMPORARY_Z_HOME_SOUND_FIX #include <util/delay.h>
#include <util/delay.h>
#endif
// Block until all buffered steps are executed // Block until all buffered steps are executed
void st_synchronize() void st_synchronize()
{ {
while(plan_get_current_block()) { while(current_block!=0 || blocks_queued()) {
manage_heater(); manage_heater();
manage_inactivity(1); manage_inactivity(1);
LCD_STATUS; LCD_STATUS;
#ifdef TEMPORARY_Z_HOME_SOUND_FIX //_delay_ms(1);
_delay_ms(200); }
_delay_ms(200);
#endif
}
} }
void st_set_position(const long &x, const long &y, const long &z, const long &e) void st_set_position(const long &x, const long &y, const long &z, const long &e)

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