NO_TIMEOUTS and ADVANCED_OK off by default

master
Scott Lahteine 10 years ago
parent 7fecc48174
commit 76438195f0

@ -393,12 +393,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -402,12 +402,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -402,12 +402,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
#define BUFSIZE 4 #define BUFSIZE 4
// Bad Serial-connections can miss a received command by sending an 'ok' // Bad Serial-connections can miss a received command by sending an 'ok'
// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'. // Therefore some clients abort after 30 seconds in a timeout.
// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value. // Some other clients start sending commands while receiving a 'wait'.
#define NO_TIMEOUTS 1000 // This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary. // Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK //#define ADVANCED_OK
// @section fwretract // @section fwretract

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