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@ -2707,77 +2707,93 @@ void lcd_update() {
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}
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}
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#endif // ULTIPANEL
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#endif // ULTIPANEL
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#if ENABLED(ENSURE_SMOOTH_MOVES) && ENABLED(ALWAYS_ALLOW_MENU)
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#define STATUS_UPDATE_CONDITION planner.long_move()
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#else
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#define STATUS_UPDATE_CONDITION true
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#endif
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#if ENABLED(ENSURE_SMOOTH_MOVES) && DISABLED(ALWAYS_ALLOW_MENU)
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#define LCD_HANDLER_CONDITION planner.long_move()
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#else
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#define LCD_HANDLER_CONDITION true
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#endif
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// We arrive here every ~100ms when idling often enough.
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// We arrive here every ~100ms when idling often enough.
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// Instead of tracking the changes simply redraw the Info Screen ~1 time a second.
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// Instead of tracking the changes simply redraw the Info Screen ~1 time a second.
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static int8_t lcd_status_update_delay = 1; // first update one loop delayed
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static int8_t lcd_status_update_delay = 1; // first update one loop delayed
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if (
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if (STATUS_UPDATE_CONDITION &&
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#if ENABLED(ULTIPANEL)
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#if ENABLED(ULTIPANEL)
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currentScreen == lcd_status_screen &&
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currentScreen == lcd_status_screen &&
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#endif
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#endif
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!lcd_status_update_delay--) {
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!lcd_status_update_delay--
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) {
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lcd_status_update_delay = 9;
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lcd_status_update_delay = 9;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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}
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}
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if (lcdDrawUpdate) {
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if (LCD_HANDLER_CONDITION) {
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switch (lcdDrawUpdate) {
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if (lcdDrawUpdate) {
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case LCDVIEW_CALL_NO_REDRAW:
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lcdDrawUpdate = LCDVIEW_NONE;
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break;
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case LCDVIEW_CLEAR_CALL_REDRAW: // set by handlers, then altered after (rarely occurs here)
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case LCDVIEW_CALL_REDRAW_NEXT: // set by handlers, then altered after (never occurs here?)
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
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case LCDVIEW_NONE:
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break;
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}
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#if ENABLED(ULTIPANEL)
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switch (lcdDrawUpdate) {
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#define CURRENTSCREEN() (*currentScreen)(), lcd_clicked = false
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case LCDVIEW_CALL_NO_REDRAW:
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#else
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lcdDrawUpdate = LCDVIEW_NONE;
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#define CURRENTSCREEN() lcd_status_screen()
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break;
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#endif
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case LCDVIEW_CLEAR_CALL_REDRAW: // set by handlers, then altered after (rarely occurs here)
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case LCDVIEW_CALL_REDRAW_NEXT: // set by handlers, then altered after (never occurs here?)
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
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case LCDVIEW_NONE:
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break;
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} // switch
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#if ENABLED(ULTIPANEL)
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#define CURRENTSCREEN() (*currentScreen)(), lcd_clicked = false
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#else
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#define CURRENTSCREEN() lcd_status_screen()
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#endif
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#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
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#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
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static int8_t dot_color = 0;
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static int8_t dot_color = 0;
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dot_color = 1 - dot_color;
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dot_color = 1 - dot_color;
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u8g.firstPage();
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u8g.firstPage();
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do {
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do {
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lcd_setFont(FONT_MENU);
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lcd_setFont(FONT_MENU);
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u8g.setPrintPos(125, 0);
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u8g.setPrintPos(125, 0);
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u8g.setColorIndex(dot_color); // Set color for the alive dot
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u8g.setColorIndex(dot_color); // Set color for the alive dot
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u8g.drawPixel(127, 63); // draw alive dot
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u8g.drawPixel(127, 63); // draw alive dot
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u8g.setColorIndex(1); // black on white
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u8g.setColorIndex(1); // black on white
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CURRENTSCREEN();
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} while (u8g.nextPage());
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#else
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CURRENTSCREEN();
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CURRENTSCREEN();
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} while (u8g.nextPage());
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#endif
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#else
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}
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CURRENTSCREEN();
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#endif
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}
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#if ENABLED(ULTIPANEL)
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#if ENABLED(ULTIPANEL)
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// Return to Status Screen after a timeout
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// Return to Status Screen after a timeout
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if (currentScreen == lcd_status_screen || defer_return_to_status)
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if (currentScreen == lcd_status_screen || defer_return_to_status)
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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else if (ELAPSED(ms, return_to_status_ms))
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else if (ELAPSED(ms, return_to_status_ms))
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lcd_return_to_status();
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lcd_return_to_status();
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#endif // ULTIPANEL
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#endif // ULTIPANEL
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switch (lcdDrawUpdate) {
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switch (lcdDrawUpdate) {
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case LCDVIEW_CLEAR_CALL_REDRAW:
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case LCDVIEW_CLEAR_CALL_REDRAW:
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lcd_implementation_clear();
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lcd_implementation_clear();
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case LCDVIEW_CALL_REDRAW_NEXT:
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case LCDVIEW_CALL_REDRAW_NEXT:
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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break;
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break;
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case LCDVIEW_REDRAW_NOW:
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case LCDVIEW_REDRAW_NOW:
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lcdDrawUpdate = LCDVIEW_NONE;
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lcdDrawUpdate = LCDVIEW_NONE;
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break;
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break;
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case LCDVIEW_NONE:
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case LCDVIEW_NONE:
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break;
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break;
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}
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} // switch
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} // LCD_HANDLER_CONDITION
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}
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}
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}
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}
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