Default AUTO_BED_LEVELING_GRID_POINTS to 3

master
Scott Lahteine 8 years ago
parent 9b1f3f7d12
commit 99b22d5785

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -671,7 +671,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -669,7 +669,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -681,7 +681,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -683,7 +683,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -706,7 +706,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -686,7 +686,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -697,7 +697,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -710,7 +710,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -681,7 +681,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -689,7 +689,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -692,7 +692,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

@ -679,7 +679,7 @@
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// You probably don't need more than 3 (squared=9). // You probably don't need more than 3 (squared=9).
#define AUTO_BED_LEVELING_GRID_POINTS 2 #define AUTO_BED_LEVELING_GRID_POINTS 3
#else // !AUTO_BED_LEVELING_GRID #else // !AUTO_BED_LEVELING_GRID

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