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@ -207,6 +207,11 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
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#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
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#define HOMING_FEEDRATE {50*60, 50*60, 4*60, 0} // set the homing speeds (mm/min)
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#define HOMING_FEEDRATE {50*60, 50*60, 4*60, 0} // set the homing speeds (mm/min)
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//homing hits the endstop, then retracts by this distance, before it tries to slowly bump again:
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#define X_HOME_RETRACT_MM 5
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#define Y_HOME_RETRACT_MM 5
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#define Z_HOME_RETRACT_MM 1
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#define AXIS_RELATIVE_MODES {false, false, false, false}
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#define AXIS_RELATIVE_MODES {false, false, false, false}
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#define MAX_STEP_FREQUENCY 40000 // Max step frequency for Ultimaker (5000 pps / half step)
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#define MAX_STEP_FREQUENCY 40000 // Max step frequency for Ultimaker (5000 pps / half step)
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