Use GRID_MAX_POINTS. Some formatting

master
Scott Lahteine 8 years ago
parent e51b5774db
commit a7fb55ea6d

@ -69,7 +69,7 @@
* B # Bed Set the Bed Temperature. If not specified, a default of 60 C. will be assumed. * B # Bed Set the Bed Temperature. If not specified, a default of 60 C. will be assumed.
* *
* C Current When searching for Mesh Intersection points to draw, use the current nozzle location * C Current When searching for Mesh Intersection points to draw, use the current nozzle location
as the base for any distance comparison. * as the base for any distance comparison.
* *
* D Disable Disable the Unified Bed Leveling System. In the normal case the user is invoking this * D Disable Disable the Unified Bed Leveling System. In the normal case the user is invoking this
* command to see how well a Mesh as been adjusted to match a print surface. In order to do * command to see how well a Mesh as been adjusted to match a print surface. In order to do
@ -748,10 +748,7 @@
} }
/** /**
* We save the question of what to do with the Unified Bed Leveling System's Activation until the very * Wait until all parameters are verified before altering the state!
* end. The reason is, if one of the parameters specified up above is incorrect, we don't want to
* alter the system's status. We wait until we know everything is correct before altering the state
* of the system.
*/ */
ubl.state.active = !code_seen('D'); ubl.state.active = !code_seen('D');

@ -617,7 +617,7 @@ void Planner::check_axes_activity() {
// so U==(L-O-M)/(1-M/H) for U<H // so U==(L-O-M)/(1-M/H) for U<H
if (planner.z_fade_height) { if (planner.z_fade_height) {
float z_unfaded = z_unlevel / (1.0 - z_ublmesh * planner.inverse_z_fade_height); const float z_unfaded = z_unlevel / (1.0 - z_ublmesh * planner.inverse_z_fade_height);
if (z_unfaded < planner.z_fade_height) // don't know until after compute if (z_unfaded < planner.z_fade_height) // don't know until after compute
z_unlevel = z_unfaded; z_unlevel = z_unfaded;
} }

@ -61,8 +61,7 @@
void dump(char * const str, const float &f); void dump(char * const str, const float &f);
void probe_entire_mesh(const float&, const float&, const bool, const bool, const bool); void probe_entire_mesh(const float&, const float&, const bool, const bool, const bool);
void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool); float measure_business_card_thickness(float&);
float measure_business_card_thickness(const float&);
mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, unsigned int[16], bool); mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, unsigned int[16], bool);
void shift_mesh_height(); void shift_mesh_height();
void fine_tune_mesh(const float&, const float&, const bool); void fine_tune_mesh(const float&, const float&, const bool);
@ -108,7 +107,6 @@
void probe_entire_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map, const bool stow_probe, bool do_furthest); void probe_entire_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map, const bool stow_probe, bool do_furthest);
void tilt_mesh_based_on_3pts(const float &z1, const float &z2, const float &z3); void tilt_mesh_based_on_3pts(const float &z1, const float &z2, const float &z3);
void tilt_mesh_based_on_probed_grid(const bool do_ubl_mesh_map); void tilt_mesh_based_on_probed_grid(const bool do_ubl_mesh_map);
void manually_probe_remaining_mesh(const float &lx, const float &ly, const float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map);
void save_ubl_active_state_and_disable(); void save_ubl_active_state_and_disable();
void restore_ubl_active_state_and_leave(); void restore_ubl_active_state_and_leave();
void g29_what_command(); void g29_what_command();

@ -56,7 +56,7 @@
extern bool set_probe_deployed(bool); extern bool set_probe_deployed(bool);
void smart_fill_mesh(); void smart_fill_mesh();
float measure_business_card_thickness(float &in_height); float measure_business_card_thickness(float &in_height);
void manually_probe_remaining_mesh(const float &lx, const float &ly, float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map); void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool);
bool ProbeStay = true; bool ProbeStay = true;
@ -482,7 +482,7 @@
*/ */
if (c_flag) { if (c_flag) {
if ( repetition_cnt >= ( GRID_MAX_POINTS_X * GRID_MAX_POINTS_Y )) { if (repetition_cnt >= GRID_MAX_POINTS) {
for ( uint8_t x = 0; x < GRID_MAX_POINTS_X; x++ ) { for ( uint8_t x = 0; x < GRID_MAX_POINTS_X; x++ ) {
for ( uint8_t y = 0; y < GRID_MAX_POINTS_Y; y++ ) { for ( uint8_t y = 0; y < GRID_MAX_POINTS_Y; y++ ) {
ubl.z_values[x][y] = ubl_constant; ubl.z_values[x][y] = ubl_constant;
@ -735,7 +735,7 @@
ubl.save_ubl_active_state_and_disable(); // we don't do bed level correction because we want the raw data when we probe ubl.save_ubl_active_state_and_disable(); // we don't do bed level correction because we want the raw data when we probe
DEPLOY_PROBE(); DEPLOY_PROBE();
uint16_t max_iterations = ( GRID_MAX_POINTS_X * GRID_MAX_POINTS_Y ); uint16_t max_iterations = GRID_MAX_POINTS;
do { do {
if (ubl_lcd_clicked()) { if (ubl_lcd_clicked()) {
@ -941,7 +941,7 @@
return thickness; return thickness;
} }
void manually_probe_remaining_mesh(const float &lx, const float &ly, float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map) { void manually_probe_remaining_mesh(const float &lx, const float &ly, const float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map) {
ubl.has_control_of_lcd_panel = true; ubl.has_control_of_lcd_panel = true;
ubl.save_ubl_active_state_and_disable(); // we don't do bed level correction because we want the raw data when we probe ubl.save_ubl_active_state_and_disable(); // we don't do bed level correction because we want the raw data when we probe
@ -956,14 +956,11 @@
if (location.x_index < 0 && location.y_index < 0) continue; if (location.x_index < 0 && location.y_index < 0) continue;
const float rawx = pgm_read_float(&ubl.mesh_index_to_xpos[location.x_index]), const float rawx = pgm_read_float(&ubl.mesh_index_to_xpos[location.x_index]),
rawy = pgm_read_float(&ubl.mesh_index_to_ypos[location.y_index]); rawy = pgm_read_float(&ubl.mesh_index_to_ypos[location.y_index]),
xProbe = LOGICAL_X_POSITION(rawx),
const float xProbe = LOGICAL_X_POSITION(rawx),
yProbe = LOGICAL_Y_POSITION(rawy); yProbe = LOGICAL_Y_POSITION(rawy);
if ( ! position_is_reachable_raw_xy( rawx, rawy )) { // SHOULD NOT OCCUR (find_closest_mesh_point only returns reachable points) if (!position_is_reachable_raw_xy(rawx, rawy)) break; // SHOULD NOT OCCUR (find_closest_mesh_point only returns reachable points)
break;
}
do_blocking_move_to_z(Z_CLEARANCE_BETWEEN_PROBES); do_blocking_move_to_z(Z_CLEARANCE_BETWEEN_PROBES);
@ -1129,6 +1126,7 @@
SERIAL_PROTOCOLLNPGM("Invalid map type.\n"); SERIAL_PROTOCOLLNPGM("Invalid map type.\n");
return UBL_ERR; return UBL_ERR;
} }
// Check if a map type was specified // Check if a map type was specified
if (code_seen('M')) { // Warning! Use of 'M' flouts established standards. if (code_seen('M')) { // Warning! Use of 'M' flouts established standards.
map_type = code_has_value() ? code_value_int() : 0; map_type = code_has_value() ? code_value_int() : 0;

@ -1674,13 +1674,13 @@ void kill_screen(const char* lcd_msg) {
void _lcd_ubl_level_bed(); void _lcd_ubl_level_bed();
int UBL_STORAGE_SLOT = 0; int UBL_STORAGE_SLOT = 0,
int CUSTOM_BED_TEMP = 50; CUSTOM_BED_TEMP = 50,
int CUSTOM_HOTEND_TEMP = 190; CUSTOM_HOTEND_TEMP = 190,
int SIDE_POINTS = 3; SIDE_POINTS = 3,
int UBL_FILLIN_AMOUNT = 5; UBL_FILLIN_AMOUNT = 5,
int UBL_HEIGHT_AMOUNT; UBL_HEIGHT_AMOUNT,
int map_type; map_type;
char UBL_LCD_GCODE [30]; char UBL_LCD_GCODE [30];
@ -1858,7 +1858,7 @@ void kill_screen(const char* lcd_msg) {
* UBL Build Mesh submenu * UBL Build Mesh submenu
*/ */
void _lcd_ubl_build_mesh() { void _lcd_ubl_build_mesh() {
int GRID_NUM_POINTS = GRID_MAX_POINTS_X * GRID_MAX_POINTS_Y ; int GRID_NUM_POINTS = GRID_MAX_POINTS;
START_MENU(); START_MENU();
MENU_BACK(MSG_UBL_TOOLS); MENU_BACK(MSG_UBL_TOOLS);
#if (WATCH_THE_BED) #if (WATCH_THE_BED)

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