Merge pull request #781 from Cylindric3D/typofixes_upstream

Various typo fixes #3 - only in comments, no code changes.
master
ErikZalm 11 years ago
commit b514d3c87f

@ -38,7 +38,7 @@ char lcd_status_message[LCD_WIDTH+1] = WELCOME_MSG;
#include "ultralcd_implementation_hitachi_HD44780.h"
#endif
/** forward declerations **/
/** forward declarations **/
void copy_and_scalePID_i();
void copy_and_scalePID_d();
@ -62,9 +62,9 @@ static void lcd_set_contrast();
static void lcd_control_retract_menu();
static void lcd_sdcard_menu();
static void lcd_quick_feedback();//Cause an LCD refresh, and give the user visual or audiable feedback that something has happend
static void lcd_quick_feedback();//Cause an LCD refresh, and give the user visual or audible feedback that something has happened
/* Different types of actions that can be used in menuitems. */
/* Different types of actions that can be used in menu items. */
static void menu_action_back(menuFunc_t data);
static void menu_action_submenu(menuFunc_t data);
static void menu_action_gcode(const char* pgcode);
@ -145,7 +145,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
#ifndef REPRAPWORLD_KEYPAD
volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
#else
volatile uint8_t buttons_reprapworld_keypad; // to store the reprapworld_keypad shiftregister values
volatile uint8_t buttons_reprapworld_keypad; // to store the reprapworld_keypad shift register values
#endif
#ifdef LCD_HAS_SLOW_BUTTONS
volatile uint8_t slow_buttons;//Contains the bits of the currently pressed buttons.
@ -162,7 +162,7 @@ bool lcd_oldcardstatus;
menuFunc_t currentMenu = lcd_status_screen; /* function pointer to the currently active menu */
uint32_t lcd_next_update_millis;
uint8_t lcd_status_update_delay;
uint8_t lcdDrawUpdate = 2; /* Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets atleast 1 full redraw (first redraw is partial) */
uint8_t lcdDrawUpdate = 2; /* Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial) */
//prevMenu and prevEncoderPosition are used to store the previous menu location when editing settings.
menuFunc_t prevMenu = NULL;
@ -173,10 +173,10 @@ void* editValue;
int32_t minEditValue, maxEditValue;
menuFunc_t callbackFunc;
// placeholders for Ki and Kd edits
// place-holders for Ki and Kd edits
float raw_Ki, raw_Kd;
/* Main status screen. It's up to the implementation specific part to show what is needed. As this is very display dependend */
/* Main status screen. It's up to the implementation specific part to show what is needed. As this is very display dependent */
static void lcd_status_screen()
{
if (lcd_status_update_delay)
@ -1008,7 +1008,7 @@ void lcd_init()
WRITE(SHIFT_LD,HIGH);
#endif
#else // Not NEWPANEL
#ifdef SR_LCD_2W_NL // Non latching 2 wire shiftregister
#ifdef SR_LCD_2W_NL // Non latching 2 wire shift register
pinMode (SR_DATA_PIN, OUTPUT);
pinMode (SR_CLK_PIN, OUTPUT);
#elif defined(SHIFT_CLK)
@ -1055,7 +1055,7 @@ void lcd_update()
{
lcdDrawUpdate = 2;
lcd_oldcardstatus = IS_SD_INSERTED;
lcd_implementation_init(); // to maybe revive the lcd if static electricty killed it.
lcd_implementation_init(); // to maybe revive the LCD if static electricity killed it.
if(lcd_oldcardstatus)
{
@ -1470,7 +1470,7 @@ char *ftostr52(const float &x)
}
// Callback for after editing PID i value
// grab the pid i value out of the temp variable; scale it; then update the PID driver
// grab the PID i value out of the temp variable; scale it; then update the PID driver
void copy_and_scalePID_i()
{
#ifdef PIDTEMP
@ -1480,7 +1480,7 @@ void copy_and_scalePID_i()
}
// Callback for after editing PID d value
// grab the pid d value out of the temp variable; scale it; then update the PID driver
// grab the PID d value out of the temp variable; scale it; then update the PID driver
void copy_and_scalePID_d()
{
#ifdef PIDTEMP

@ -17,7 +17,7 @@
void lcd_setcontrast(uint8_t value);
#endif
static unsigned char blink = 0; // Variable for visualisation of fan rotation in GLCD
static unsigned char blink = 0; // Variable for visualization of fan rotation in GLCD
#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
@ -29,7 +29,7 @@
void lcd_buttons_update();
extern volatile uint8_t buttons; //the last checked buttons in a bit array.
#ifdef REPRAPWORLD_KEYPAD
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shiftregister values
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values
#endif
#else
FORCE_INLINE void lcd_buttons_update() {}
@ -72,7 +72,7 @@
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
#endif //REPRAPWORLD_KEYPAD
#else
//atomatic, do not change
//atomic, do not change
#define B_LE (1<<BL_LE)
#define B_UP (1<<BL_UP)
#define B_MI (1<<BL_MI)
@ -85,7 +85,7 @@
#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
#endif//NEWPANEL
#else //no lcd
#else //no LCD
FORCE_INLINE void lcd_update() {}
FORCE_INLINE void lcd_init() {}
FORCE_INLINE void lcd_setstatus(const char* message) {}

@ -2,8 +2,8 @@
#define ULTRA_LCD_IMPLEMENTATION_HITACHI_HD44780_H
/**
* Implementation of the LCD display routines for a hitachi HD44780 display. These are common LCD character displays.
* When selecting the rusian language, a slightly different LCD implementation is used to handle UTF8 characters.
* Implementation of the LCD display routines for a Hitachi HD44780 display. These are common LCD character displays.
* When selecting the Russian language, a slightly different LCD implementation is used to handle UTF8 characters.
**/
#ifndef REPRAPWORLD_KEYPAD
@ -20,7 +20,7 @@ extern volatile uint16_t buttons; //an extended version of the last checked but
// via a shift/i2c register.
#ifdef ULTIPANEL
// All Ultipanels might have an encoder - so this is always be mapped onto first two bits
// All UltiPanels might have an encoder - so this is always be mapped onto first two bits
#define BLEN_B 1
#define BLEN_A 0

Loading…
Cancel
Save