Add the REVERSE_MENU_DIRECTION option

master
Scott Lahteine 9 years ago
parent 1c384930f3
commit b8b51d8da8

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -668,6 +668,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -665,6 +665,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication #define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -693,6 +693,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -705,6 +705,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
#define ENCODER_PULSES_PER_STEP 2 // Increase if you have a high resolution encoder #define ENCODER_PULSES_PER_STEP 2 // Increase if you have a high resolution encoder
#define ENCODER_STEPS_PER_MENU_ITEM 1 // Set according to ENCODER_PULSES_PER_STEP or your liking #define ENCODER_STEPS_PER_MENU_ITEM 1 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -811,6 +811,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -802,6 +802,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -721,6 +721,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -688,6 +688,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

@ -679,6 +679,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication //#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder //#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse //#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency. //#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

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