[1.1.x] tool change bad behaviours

This PR will address two issues reported in #8492. Just one is left because I don't know if it is an issue or not

1) when no home is done ("no_move" is set) tool change should never move X & Y because... I don't know where I am...only Z should be adjusted to avoid bed collision if other nozzle is lower than current.
2) Since no move no bed level matrix should be applied
    When SWITCHING_NOZZLE is enabled and system is homed there are two movements to go to destination, but first can move Z to older position and then crash on the bed
master
GMagician 7 years ago committed by Scott Lahteine
parent b6dbc4c5c1
commit b96ceb4256

@ -11122,21 +11122,21 @@ void tool_change(const uint8_t tmp_extruder, const float fr_mm_s/*=0.0*/, bool n
// Move to the "old position" (move the extruder into place) // Move to the "old position" (move the extruder into place)
if (!no_move && IsRunning()) { if (!no_move && IsRunning()) {
#if ENABLED(SWITCHING_NOZZLE)
if (z_raise != z_diff)
destination[Z_AXIS] += z_diff; // Include the Z restore with the "move back"
#endif
#if ENABLED(DEBUG_LEVELING_FEATURE) #if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("Move back", destination); if (DEBUGGING(LEVELING)) DEBUG_POS("Move back", destination);
#endif #endif
prepare_move_to_destination(); // Move back to the original (or tweaked) position
do_blocking_move_to(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS]);
} }
#if ENABLED(SWITCHING_NOZZLE) #if ENABLED(SWITCHING_NOZZLE)
// Move back down, if needed. (Including when the new tool is higher.) // Move back down, if needed. (Including when the new tool is higher.)
if (z_raise != z_diff) { else if (z_raise != z_diff)
destination[Z_AXIS] += z_diff; do_blocking_move_to_z(destination[Z_AXIS] + z_diff, planner.max_feedrate_mm_s[Z_AXIS]);
feedrate_mm_s = planner.max_feedrate_mm_s[Z_AXIS];
prepare_move_to_destination();
}
#endif #endif
} // (tmp_extruder != active_extruder) } // (tmp_extruder != active_extruder)
stepper.synchronize(); stepper.synchronize();

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