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@ -121,7 +121,7 @@ matrix_3x3 matrix_3x3::create_look_at(vector_3 target)
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{
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{
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vector_3 z_row = target.get_normal();
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vector_3 z_row = target.get_normal();
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vector_3 x_row = vector_3(1, 0, -target.x/target.z).get_normal();
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vector_3 x_row = vector_3(1, 0, -target.x/target.z).get_normal();
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vector_3 y_row = vector_3(0, 1, -target.y/target.z).get_normal();
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vector_3 y_row = vector_3::cross(z_row, x_row).get_normal();
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// x_row.debug("x_row");
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// x_row.debug("x_row");
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// y_row.debug("y_row");
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// y_row.debug("y_row");
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