Documentation reformating

The last for today - i hope.
master
AnHardt 10 years ago
parent 1feb71895b
commit bfb8a53156

@ -126,7 +126,7 @@ We have two different technologies for the displays:
* h.) If you want to integrate an entirely new variant of a Hitachi based display. * h.) If you want to integrate an entirely new variant of a Hitachi based display.
Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function. Add it in 'Configuration.h'. Define mapper tables in 'utf_mapper.h'. Maybe you need a new mapper function.
The length of the strings is limited. '17 chars' was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb. The length of the strings is limited. '17 chars' a was crude rule of thumb. Obviously 17 is to long for the 16x2 displays. A more exact rule would be max_strlen = Displaywidth - 2 - strlen(value to display behind). This is a bit complicated. So try and count is my rule of thumb.
On the 16x2 displays the strings are cut at the end to fit on the display. So it's a good idea to make them differ early. ('Somverylongoptionname x' -> 'x Somverylongoptionname') On the 16x2 displays the strings are cut at the end to fit on the display. So it's a good idea to make them differ early. ('Somverylongoptionname x' -> 'x Somverylongoptionname')
@ -139,5 +139,7 @@ We have two different technologies for the displays:
* DISPLAY_CHARSET_HD44780_WESTERN locks like "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß" * DISPLAY_CHARSET_HD44780_WESTERN locks like "ÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß"
* DISPLAY_CHARSET_HD44780_CYRILIC locks like "РСТУФХЦЧШЩЪЫЬЭЮЯ" * DISPLAY_CHARSET_HD44780_CYRILIC locks like "РСТУФХЦЧШЩЪЫЬЭЮЯ"
If you get an error about missing mappers during compilation - lie about your displays hardware font to see at lest some garbage, or select an other language. English works on all hardware. If you get an error about missing mappers during compilation - lie about your displays hardware font to see at lest some garbage, or select an other language.
English works on all hardware.

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