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@ -38,7 +38,7 @@
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// 片仮名表示定義
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// 片仮名表示定義
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#define WELCOME_MSG MACHINE_NAME " ready."
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#define WELCOME_MSG MACHINE_NAME " ready."
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#define MSG_SD_INSERTED "\xb6\xb0\xc4\xde\x20\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "カード ソウニュウサレマシタ" ("Card inserted")
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#define MSG_SD_INSERTED "\xb6\xb0\xc4\xde\xb6\xde\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "カードガソウニュウサレマシタ" ("Card inserted")
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#define MSG_SD_REMOVED "\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "カードガアリマセン" ("Card removed")
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#define MSG_SD_REMOVED "\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "カードガアリマセン" ("Card removed")
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#define MSG_LCD_ENDSTOPS "Endstops" // Max length 8 characters
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#define MSG_LCD_ENDSTOPS "Endstops" // Max length 8 characters
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#define MSG_MAIN "\xd2\xb2\xdd" // "メイン" ("Main")
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#define MSG_MAIN "\xd2\xb2\xdd" // "メイン" ("Main")
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@ -47,10 +47,11 @@
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#define MSG_AUTO_HOME "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Auto home")
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#define MSG_AUTO_HOME "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Auto home")
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#define MSG_LEVEL_BED_HOMING "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Homing XYZ")
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#define MSG_LEVEL_BED_HOMING "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Homing XYZ")
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#define MSG_LEVEL_BED_WAITING "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xb2\xbc" // "レベリングカイシ" ("Click to Begin")
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#define MSG_LEVEL_BED_WAITING "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xb2\xbc" // "レベリングカイシ" ("Click to Begin")
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#define MSG_LEVEL_BED_NEXT_POINT "\xc2\xb7\xde\xc9\xbf\xb8\xc3\xb2\xc3\xdd\xcd" // "ツギノソクテイテンヘ" ("Next Point")
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#define MSG_LEVEL_BED_DONE "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xdd\xd8\xae\xb3" // "レベリングカンリョウ" ("Leveling Done!")
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#define MSG_LEVEL_BED_DONE "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xdd\xd8\xae\xb3" // "レベリングカンリョウ" ("Leveling Done!")
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#define MSG_LEVEL_BED_CANCEL "\xc4\xd8\xd4\xd2" // "トリヤメ" ("Cancel")
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#define MSG_LEVEL_BED_CANCEL "\xc4\xd8\xd4\xd2" // "トリヤメ" ("Cancel")
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#define MSG_SET_HOME_OFFSETS "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2" // "キジュンオフセットセッテイ" ("Set home offsets")
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#define MSG_SET_HOME_OFFSETS "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2" // "キジュンオフセットセッテイ" ("Set home offsets")
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#define MSG_HOME_OFFSETS_APPLIED "\xb5\xcc\xbe\xaf\xc4\x20\xc3\xb7\xd6\xb3\xbb\xda\xcf\xbc\xc0" // "オフセット テキヨウサレマシタ" ("Offsets applied")
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#define MSG_HOME_OFFSETS_APPLIED "\xb5\xcc\xbe\xaf\xc4\xb6\xde\xc3\xb7\xd6\xb3\xbb\xda\xcf\xbc\xc0" // "オフセットガテキヨウサレマシタ" ("Offsets applied")
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#define MSG_SET_ORIGIN "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4" // "キジュンセット" ("Set origin")
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#define MSG_SET_ORIGIN "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4" // "キジュンセット" ("Set origin")
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#define MSG_PREHEAT_PLA "PLA \xd6\xc8\xc2" // "PLA ヨネツ" ("Preheat PLA")
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#define MSG_PREHEAT_PLA "PLA \xd6\xc8\xc2" // "PLA ヨネツ" ("Preheat PLA")
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#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " "
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#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " "
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@ -76,37 +77,55 @@
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#define MSG_MOVE_01MM "0.1mm \xb2\xc4\xde\xb3" // "0.1mm イドウ" ("Move 0.1mm")
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#define MSG_MOVE_01MM "0.1mm \xb2\xc4\xde\xb3" // "0.1mm イドウ" ("Move 0.1mm")
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#define MSG_MOVE_1MM " 1mm \xb2\xc4\xde\xb3" // " 1mm イドウ" ("Move 1mm")
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#define MSG_MOVE_1MM " 1mm \xb2\xc4\xde\xb3" // " 1mm イドウ" ("Move 1mm")
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#define MSG_MOVE_10MM " 10mm \xb2\xc4\xde\xb3" // " 10mm イドウ" ("Move 10mm")
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#define MSG_MOVE_10MM " 10mm \xb2\xc4\xde\xb3" // " 10mm イドウ" ("Move 10mm")
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#define MSG_SPEED "\xbd\xcb\xdf\xb0\xc4\xde" // "スピード" ("Speed")
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#define MSG_SPEED "\xbf\xb8\xc4\xde" // "ソクド" ("Speed")
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#define MSG_BED_Z "Z\xb5\xcc\xbe\xaf\xc4" // "Zオフセット" ("Bed Z")
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#define MSG_BED_Z "Z\xb5\xcc\xbe\xaf\xc4" // "Zオフセット" ("Bed Z")
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#define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "ノズル" ("Nozzle")
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#define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "ノズル" ("Nozzle")
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#define MSG_BED "\xcd\xde\xaf\xc4\xde" // "ベッド" ("Bed")
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#define MSG_BED "\xcd\xde\xaf\xc4\xde" // "ベッド" ("Bed")
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#define MSG_FAN_SPEED "\xcc\xa7\xdd\xbf\xb8\xc4\xde" // "ファンソクド" ("Fan speed")
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#define MSG_FAN_SPEED "\xcc\xa7\xdd\xbf\xb8\xc4\xde" // "ファンソクド" ("Fan speed")
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#define MSG_FLOW "\xb5\xb8\xd8\xd8\xae\xb3" // "オクリリョウ" ("Flow")
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#define MSG_FLOW "\xc4\xbc\xad\xc2\xd8\xae\xb3" // "トシュツリョウ" ("Flow")
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#define MSG_CONTROL "\xba\xdd\xc4\xdb\xb0\xd9" // "コントロール" ("Control")
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#define MSG_CONTROL "\xbe\xb2\xb7\xde\xae" // "セイギョ" ("Control")
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#define MSG_MIN LCD_STR_THERMOMETER " \xbb\xb2\xc3\xb2" // " サイテイ" (" Min")
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#define MSG_MIN LCD_STR_THERMOMETER " \xbb\xb2\xc3\xb2" // " サイテイ" (" Min")
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#define MSG_MAX LCD_STR_THERMOMETER " \xbb\xb2\xba\xb3" // " サイコウ" (" Max")
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#define MSG_MAX LCD_STR_THERMOMETER " \xbb\xb2\xba\xb3" // " サイコウ" (" Max")
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#define MSG_FACTOR LCD_STR_THERMOMETER " \xcc\xa7\xb8\xc0\xb0" // " ファクター" (" Fact")
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#define MSG_FACTOR LCD_STR_THERMOMETER " \xcc\xa7\xb8\xc0\xb0" // " ファクター" (" Fact")
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#define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde" // "ジドウオンド" ("Autotemp")
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#if LCD_WIDTH < 20
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#define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde" // "ジドウオンド" ("Autotemp")
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#else
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#define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde\xbe\xb2\xb7\xde\xae" // "ジドウオンドセイギョ" ("Autotemp")
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#endif
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#define MSG_ON "\xb5\xdd " // "オン " ("On ")
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#define MSG_ON "\xb5\xdd " // "オン " ("On ")
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#define MSG_OFF "\xb5\xcc " // "オフ " ("Off")
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#define MSG_OFF "\xb5\xcc " // "オフ " ("Off")
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#define MSG_PID_P "PID-P"
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#define MSG_PID_P "PID-P"
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#define MSG_PID_I "PID-I"
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#define MSG_PID_I "PID-I"
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#define MSG_PID_D "PID-D"
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#define MSG_PID_D "PID-D"
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#define MSG_PID_C "PID-C"
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#define MSG_PID_C "PID-C"
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#define MSG_ACC "\xb6\xbf\xb8\xc4\xde mm/s2" // "カソクド mm/s2" ("Accel")
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#if LCD_WIDTH < 20
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#define MSG_VXY_JERK "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "XYジク ヤクド mm/s" ("Vxy-jerk")
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#define MSG_ACC "\xb6\xbf\xb8\xc4\xde" // "カソクド" ("Accel")
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#define MSG_VZ_JERK "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "Zジク ヤクド mm/s" ("Vz-jerk")
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#define MSG_VXY_JERK "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde" // "XYジク ヤクド" ("Vxy-jerk")
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#define MSG_VE_JERK "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0\x20\xd4\xb8\xc4\xde" // "エクストルーダー ヤクド" ("Ve-jerk")
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#define MSG_VZ_JERK "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde" // "Zジク ヤクド" ("Vz-jerk")
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#define MSG_VMAX "\xbb\xb2\xc0\xde\xb2\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4 " // "サイダイフィードレート " ("Vmax ")
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#define MSG_VE_JERK "E\x20\xd4\xb8\xc4\xde" // "E ヤクド" ("Ve-jerk")
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#define MSG_VMAX "max\xb5\xb8\xd8\xbf\xb8\xc4\xde " // "maxオクリソクド" ("Vmax ")
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#else
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#define MSG_ACC "\xb6\xbf\xb8\xc4\xde mm/s2" // "カソクド mm/s2" ("Accel")
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#define MSG_VXY_JERK "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "XYジク ヤクド mm/s" ("Vxy-jerk")
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#define MSG_VZ_JERK "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "Zジク ヤクド mm/s" ("Vz-jerk")
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#define MSG_VE_JERK "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0\x20\xd4\xb8\xc4\xde" // "エクストルーダー ヤクド" ("Ve-jerk")
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#define MSG_VMAX "\xbb\xb2\xc0\xde\xb2\xb5\xb8\xd8\xbf\xb8\xc4\xde " // "サイダイオクリソクド " ("Vmax ")
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#endif
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#define MSG_X "X"
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#define MSG_X "X"
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#define MSG_Y "Y"
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#define MSG_Y "Y"
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#define MSG_Z "Z"
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#define MSG_Z "Z"
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#define MSG_E "E"
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#define MSG_E "E"
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#define MSG_VMIN "\xbb\xb2\xbc\xae\xb3\xcc\xa8\xb0\xc4\xde\xda\xb0\xc4" // "サイショウフィードレート" ("Vmin")
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#if LCD_WIDTH < 20
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#define MSG_VTRAV_MIN "\xbb\xb2\xbc\xae\xb3\xc4\xd7\xcd\xde\xd9\xda\xb0\xc4" // "サイショウトラベルレート" ("VTrav min")
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#define MSG_VMIN "min\xb5\xb8\xd8\xbf\xb8\xc4\xde" // "minオクリソクド" ("Vmin")
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#define MSG_AMAX "\xbb\xb2\xc0\xde\xb2\xb6\xbf\xb8\xc4\xde " // "サイダイカソクド" ("Amax ")
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#define MSG_VTRAV_MIN "min\xb2\xc4\xde\xb3\xbf\xb8\xc4\xde" // "minイドウソクド" ("VTrav min")
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#define MSG_AMAX "max\xb6\xbf\xb8 " // "maxカソク " ("Amax ")
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#else
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#define MSG_VMIN "\xbb\xb2\xbc\xae\xb3\xb5\xb8\xd8\xbf\xb8\xc4\xde" // "サイショウオクリソクド" ("Vmin")
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#define MSG_VTRAV_MIN "\xbb\xb2\xbc\xae\xb3\xb2\xc4\xde\xb3\xbf\xb8\xc4\xde" // "サイショウイドウソクド" ("VTrav min")
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#define MSG_AMAX "\xbb\xb2\xc0\xde\xb2\xb6\xbf\xb8\xc4\xde " // "サイダイカソクド " ("Amax ")
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#endif
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#define MSG_A_RETRACT "\xcb\xb7\xba\xd0\xb6\xbf\xb8\xc4\xde" // "ヒキコミカソクド" ("A-retract")
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#define MSG_A_RETRACT "\xcb\xb7\xba\xd0\xb6\xbf\xb8\xc4\xde" // "ヒキコミカソクド" ("A-retract")
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#define MSG_A_TRAVEL "\xc4\xd7\xcd\xde\xd9\xb6\xbf\xb8\xc4\xde" // "トラベルカソクド" ("A-travel")
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#define MSG_A_TRAVEL "\xb2\xc4\xde\xb3\xb6\xbf\xb8\xc4\xde" // "イドウカソクド" ("A-travel")
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#define MSG_XSTEPS "Xsteps/mm"
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#define MSG_XSTEPS "Xsteps/mm"
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#define MSG_YSTEPS "Ysteps/mm"
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#define MSG_YSTEPS "Ysteps/mm"
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#define MSG_ZSTEPS "Zsteps/mm"
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#define MSG_ZSTEPS "Zsteps/mm"
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@ -115,13 +134,17 @@
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#define MSG_MOTION "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2" // "ウゴキセッテイ" ("Motion")
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#define MSG_MOTION "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2" // "ウゴキセッテイ" ("Motion")
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#define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "フィラメント" ("Filament")
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#define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "フィラメント" ("Filament")
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "\xcc\xa8\xd7\xd2\xdd\xc4\xc1\xae\xaf\xb9\xb2" // "フィラメントチョッケイ" ("Fil. Dia.")
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#if LCD_WIDTH < 20
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#define MSG_FILAMENT_DIAM "\xcc\xa8\xd7\xd2\xdd\xc4\xb9\xb2" // "フィラメントケイ" ("Fil. Dia.")
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#else
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#define MSG_FILAMENT_DIAM "\xcc\xa8\xd7\xd2\xdd\xc4\xc1\xae\xaf\xb9\xb2" // "フィラメントチョッケイ" ("Fil. Dia.")
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#endif
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#define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCDコントラスト" ("LCD contrast")
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#define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCDコントラスト" ("LCD contrast")
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#define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "メモリヘカクノウ" ("Store memory")
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#define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "メモリヘカクノウ" ("Store memory")
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#define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\xba\xd0" // "メモリカラヨミコミ" ("Load memory")
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#define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\xba\xd0" // "メモリカラヨミコミ" ("Load memory")
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#define MSG_RESTORE_FAILSAFE "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4" // "セッテイリセット" ("Restore failsafe")
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#define MSG_RESTORE_FAILSAFE "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4" // "セッテイリセット" ("Restore failsafe")
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#define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "リフレッシュ" ("Refresh")
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#define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "リフレッシュ" ("Refresh")
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#define MSG_WATCH "\xb2\xdd\xcc\xab" // "インフォ" ("Info screen")
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#define MSG_WATCH "\xbc\xde\xae\xb3\xce\xb3\xb6\xde\xd2\xdd" // "ジョウホウガメン" ("Info screen")
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#define MSG_PREPARE "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2" // "ジュンビセッテイ" ("Prepare")
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#define MSG_PREPARE "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2" // "ジュンビセッテイ" ("Prepare")
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#define MSG_TUNE "\xc1\xae\xb3\xbe\xb2" // "チョウセイ" ("Tune")
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#define MSG_TUNE "\xc1\xae\xb3\xbe\xb2" // "チョウセイ" ("Tune")
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#define MSG_PAUSE_PRINT "\xb2\xc1\xbc\xde\xc3\xb2\xbc" // "イチジテイシ" ("Pause print")
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#define MSG_PAUSE_PRINT "\xb2\xc1\xbc\xde\xc3\xb2\xbc" // "イチジテイシ" ("Pause print")
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@ -129,20 +152,30 @@
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#define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc" // "プリントテイシ" ("Stop print")
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#define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc" // "プリントテイシ" ("Stop print")
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#define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "SDカードカラプリント" ("Print from SD")
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#define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "SDカードカラプリント" ("Print from SD")
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#define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "SDカードガアリマセン" ("No SD card")
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#define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "SDカードガアリマセン" ("No SD card")
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#define MSG_DWELL "\xbd\xd8\xb0\xcc\xdf" // "スリープ" ("Sleep...")
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#define MSG_DWELL "\xb7\xad\xb3\xbc" // "キュウシ" ("Sleep...")
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#define MSG_USERWAIT "\xbc\xca\xde\xd7\xb8\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "シバラクオマチクダサイ" ("Wait for user...")
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#define MSG_USERWAIT "\xbc\xca\xde\xd7\xb8\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "シバラクオマチクダサイ" ("Wait for user...")
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#define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "プリントサイカイ" ("Resuming print")
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#define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "プリントサイカイ" ("Resuming print")
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#define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "プリントチュウシサレマシタ" ("Print aborted")
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#define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xb6\xde\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "プリントガチュウシサレマシタ" ("Print aborted")
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#define MSG_NO_MOVE "\xb3\xba\xde\xb7\xcf\xbe\xdd" // "ウゴキマセン" ("No move.")
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#define MSG_NO_MOVE "\xb3\xba\xde\xb7\xcf\xbe\xdd" // "ウゴキマセン" ("No move.")
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#define MSG_KILLED "\xcb\xbc\xde\xae\xb3\xc3\xb2\xbc" // "ヒジョウテイシ" ("KILLED. ")
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#define MSG_KILLED "\xcb\xbc\xde\xae\xb3\xc3\xb2\xbc" // "ヒジョウテイシ" ("KILLED. ")
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#define MSG_STOPPED "\xc3\xb2\xbc\xbc\xcf\xbc\xc0" // "テイシシマシタ" ("STOPPED. ")
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#define MSG_STOPPED "\xc3\xb2\xbc\xbc\xcf\xbc\xc0" // "テイシシマシタ" ("STOPPED. ")
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#define MSG_CONTROL_RETRACT "\xcb\xb7\xba\xd0\xd8\xae\xb3 mm" // "ヒキコミリョウ mm" ("Retract mm")
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#if LCD_WIDTH < 20
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#define MSG_CONTROL_RETRACT_SWAP "\xcb\xb7\xba\xd0\xd8\xae\xb3S mm" // "ヒキコミリョウS mm" ("Swap Re.mm")
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#define MSG_CONTROL_RETRACT "\xcb\xb7\xba\xd0\xd8\xae\xb3" // "ヒキコミリョウ" ("Retract mm")
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#define MSG_CONTROL_RETRACTF "\xcb\xb7\xba\xd0\xda\xb0\xc4 mm/s" // "ヒキコミレート mm/s" ("Retract V")
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#define MSG_CONTROL_RETRACT_SWAP "\xcb\xb7\xba\xd0\xd8\xae\xb3S" // "ヒキコミリョウS" ("Swap Re.mm")
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#define MSG_CONTROL_RETRACT_ZLIFT "\xc9\xbd\xde\xd9\xc0\xb2\xcb mm" // "ノズルタイヒ mm" ("Hop mm")
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#define MSG_CONTROL_RETRACTF "\xcb\xb7\xba\xd0\xbf\xb8\xc4\xde" // "ヒキコミソクド" ("Retract V")
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#define MSG_CONTROL_RETRACT_RECOVER "\xd8\xb6\xca\xde\xb0 +mm" // "リカバー +mm" ("UnRet +mm")
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#define MSG_CONTROL_RETRACT_ZLIFT "\xc9\xbd\xde\xd9\xc0\xb2\xcb" // "ノズルタイヒ" ("Hop mm")
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#define MSG_CONTROL_RETRACT_RECOVER_SWAP "\xd8\xb6\xca\xde\xb0S +mm" // "リカバーS +mm" ("S UnRet+mm")
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#define MSG_CONTROL_RETRACT_RECOVER "\xce\xbc\xae\xb3\xd8\xae\xb3" // "ホショウリョウ" ("UnRet +mm")
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#define MSG_CONTROL_RETRACT_RECOVERF "\xd8\xb6\xca\xde\xb0\xda\xb0\xc4 mm/s" // "リカバーレート mm/s" ("UnRet V")
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#define MSG_CONTROL_RETRACT_RECOVER_SWAP "\xce\xbc\xae\xb3\xd8\xae\xb3S" // "ホショウリョウS" ("S UnRet+mm")
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#define MSG_CONTROL_RETRACT_RECOVERF "\xce\xbc\xae\xb3\xbf\xb8\xc4\xde" // "ホショウソクド" ("UnRet V")
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#else
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#define MSG_CONTROL_RETRACT "\xcb\xb7\xba\xd0\xd8\xae\xb3 mm" // "ヒキコミリョウ mm" ("Retract mm")
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#define MSG_CONTROL_RETRACT_SWAP "\xcb\xb7\xba\xd0\xd8\xae\xb3S mm" // "ヒキコミリョウS mm" ("Swap Re.mm")
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#define MSG_CONTROL_RETRACTF "\xcb\xb7\xba\xd0\xbf\xb8\xc4\xde mm/s" // "ヒキコミソクド mm/s" ("Retract V")
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#define MSG_CONTROL_RETRACT_ZLIFT "\xc9\xbd\xde\xd9\xc0\xb2\xcb mm" // "ノズルタイヒ mm" ("Hop mm")
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#define MSG_CONTROL_RETRACT_RECOVER "\xce\xbc\xae\xb3\xd8\xae\xb3 mm" // "ホショウリョウ mm" ("UnRet +mm")
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#define MSG_CONTROL_RETRACT_RECOVER_SWAP "\xce\xbc\xae\xb3\xd8\xae\xb3S mm" // "ホショウリョウS mm" ("S UnRet+mm")
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#define MSG_CONTROL_RETRACT_RECOVERF "\xce\xbc\xae\xb3\xbf\xb8\xc4\xde mm/s" // "ホショウソクド mm/s" ("UnRet V")
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#endif
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#define MSG_AUTORETRACT "\xbc\xde\xc4\xde\xb3\xcb\xb7\xba\xd0" // "ジドウヒキコミ" ("AutoRetr.")
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#define MSG_AUTORETRACT "\xbc\xde\xc4\xde\xb3\xcb\xb7\xba\xd0" // "ジドウヒキコミ" ("AutoRetr.")
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#define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd" // "フィラメントコウカン" ("Change filament")
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#define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd" // "フィラメントコウカン" ("Change filament")
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#define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0" // "SDカードサイヨミコミ" ("Init. SD card")
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#define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0" // "SDカードサイヨミコミ" ("Init. SD card")
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@ -153,14 +186,23 @@
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#define MSG_BABYSTEP_X "X\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Xジク ビドウ" ("Babystep X")
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#define MSG_BABYSTEP_X "X\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Xジク ビドウ" ("Babystep X")
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#define MSG_BABYSTEP_Y "Y\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Yジク ビドウ" ("Babystep Y")
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#define MSG_BABYSTEP_Y "Y\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Yジク ビドウ" ("Babystep Y")
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#define MSG_BABYSTEP_Z "Z\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Zジク ビドウ" ("Babystep Z")
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#define MSG_BABYSTEP_Z "Z\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Zジク ビドウ" ("Babystep Z")
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#define MSG_ENDSTOP_ABORT "\xb4\xdd\xc4\xde\xbd\xc4\xaf\xcc\xdf\x20\xbb\xc4\xde\xb3" // "エンドストップ サドウ" ("Endstop abort")
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#define MSG_ENDSTOP_ABORT "Endstop abort"
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#define MSG_HEATING_FAILED_LCD "\xb6\xc8\xc2\xbc\xaf\xca\xde\xb2" // "カネツシッバイ" ("Heating failed")
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#define MSG_HEATING_FAILED_LCD "\xb6\xc8\xc2\xbc\xaf\xca\xdf\xb2" // "カネツシッパイ" ("Heating failed")
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#define MSG_ERR_REDUNDANT_TEMP "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0\xb0\xb7\xc9\xb3" // "エラー:ジョウチョウサーミスターキノウ" ("Err: REDUNDANT TEMP")
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#if LCD_WIDTH < 20
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#define MSG_ERR_REDUNDANT_TEMP "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0" // "エラー:ジョウチョウサーミスタ" ("Err: REDUNDANT TEMP")
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#else
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#define MSG_ERR_REDUNDANT_TEMP "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0\xb0\xb7\xc9\xb3" // "エラー:ジョウチョウサーミスターキノウ" ("Err: REDUNDANT TEMP")
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#endif
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#define MSG_THERMAL_RUNAWAY "\xc8\xc2\xce\xde\xb3\xbf\xb3" // "ネツボウソウ" ("THERMAL RUNAWAY")
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#define MSG_THERMAL_RUNAWAY "\xc8\xc2\xce\xde\xb3\xbf\xb3" // "ネツボウソウ" ("THERMAL RUNAWAY")
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#define MSG_ERR_MAXTEMP "\xb4\xd7\xb0:\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:サイコウオンチョウカ" ("Err: MAXTEMP")
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#define MSG_ERR_MAXTEMP "\xb4\xd7\xb0:\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:サイコウオンチョウカ" ("Err: MAXTEMP")
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#define MSG_ERR_MINTEMP "\xb4\xd7\xb0:\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:サイテイオンミマン" ("Err: MINTEMP")
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#define MSG_ERR_MINTEMP "\xb4\xd7\xb0:\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:サイテイオンミマン" ("Err: MINTEMP")
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#define MSG_ERR_MAXTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:ベッド サイコウオンチョウカ" ("Err: MAXTEMP BED")
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#if LCD_WIDTH < 20
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#define MSG_ERR_MINTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:ベッド サイテイオンミマン" ("Err: MINTEMP BED")
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#define MSG_ERR_MAXTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd" // "エラー:ベッド サイコウオン" ("Err: MAXTEMP BED")
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#define MSG_ERR_MINTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd" // "エラー:ベッド サイテイオン" ("Err: MINTEMP BED")
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#else
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#define MSG_ERR_MAXTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:ベッド サイコウオンチョウカ" ("Err: MAXTEMP BED")
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#define MSG_ERR_MINTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:ベッド サイテイオンミマン" ("Err: MINTEMP BED")
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#endif
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#define MSG_END_HOUR "\xbc\xde\xb6\xdd" // "ジカン" ("hours")
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#define MSG_END_HOUR "\xbc\xde\xb6\xdd" // "ジカン" ("hours")
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#define MSG_END_MINUTE "\xcc\xdd" // "フン" ("minutes")
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#define MSG_END_MINUTE "\xcc\xdd" // "フン" ("minutes")
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#define MSG_HEATING "\xb6\xc8\xc2\xc1\xad\xb3" // "カネツチュウ" ("Heating...")
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#define MSG_HEATING "\xb6\xc8\xc2\xc1\xad\xb3" // "カネツチュウ" ("Heating...")
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