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					|  |  |  | #include "MarlinConfig.h" |  |  |  | #include "MarlinConfig.h" | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | //#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays
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					|  |  |  | // Fallback if no language is set. DON'T CHANGE
 |  |  |  | // Fallback if no language is set. DON'T CHANGE
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					|  |  |  | #ifndef LCD_LANGUAGE |  |  |  | #ifndef LCD_LANGUAGE | 
			
		
	
		
		
			
				
					
					|  |  |  |   #define LCD_LANGUAGE en |  |  |  |   #define LCD_LANGUAGE en | 
			
		
	
	
		
		
			
				
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					|  |  |  | #define INCLUDE_LANGUAGE LANGUAGE_INCL(LCD_LANGUAGE) |  |  |  | #define INCLUDE_LANGUAGE LANGUAGE_INCL(LCD_LANGUAGE) | 
			
		
	
		
		
			
				
					
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					|  |  |  | #include INCLUDE_LANGUAGE |  |  |  | #include INCLUDE_LANGUAGE | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | #if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |   #define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
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					|  |  |  |  |  |  |  | #endif | 
			
		
	
		
		
			
				
					
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					|  |  |  | #include "language_en.h" |  |  |  | #include "language_en.h" | 
			
		
	
		
		
			
				
					
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					|  |  |  | #endif //__LANGUAGE_H
 |  |  |  | #endif //__LANGUAGE_H
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