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					@ -111,9 +111,6 @@ static void lcd_status_screen();
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					  #if ENABLED(MANUAL_BED_LEVELING)
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					  #if ENABLED(MANUAL_BED_LEVELING)
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					    #include "mesh_bed_leveling.h"
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					    #include "mesh_bed_leveling.h"
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					    static void _lcd_level_bed();
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					    static void _lcd_level_bed_homing();
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					    static void lcd_level_bed();
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					  #endif
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					  #endif
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					  /* Different types of actions that can be used in menu items. */
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					  /* Different types of actions that can be used in menu items. */
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					@ -464,6 +461,15 @@ static void lcd_status_screen() {
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					#if ENABLED(ULTIPANEL)
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					#if ENABLED(ULTIPANEL)
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					inline void line_to_current(AxisEnum axis) {
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					  #if ENABLED(DELTA)
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					    calculate_delta(current_position);
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					    plan_buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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					  #else
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					    plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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					  #endif
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					}
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					#if ENABLED(SDSUPPORT)
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					#if ENABLED(SDSUPPORT)
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					  static void lcd_sdcard_pause() { card.pauseSDPrint(); }
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					  static void lcd_sdcard_pause() { card.pauseSDPrint(); }
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					@ -852,6 +858,147 @@ void lcd_cooldown() {
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					  }
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					  }
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					#endif
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					#endif
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					#if ENABLED(MANUAL_BED_LEVELING)
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					  /**
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					   *
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					   * "Prepare" > "Bed Leveling" handlers
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					   *
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					   */
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					  static int _lcd_level_bed_position;
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					  /**
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					   * MBL Wait for controller movement and clicks:
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					   *   - Movement adjusts the Z axis
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					   *   - Click saves the Z and goes to the next mesh point
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					   */
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					  static void _lcd_level_bed_procedure() {
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					    static bool mbl_wait_for_move = false;
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					    // Menu handlers may be called in a re-entrant fashion
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					    // if they call st_synchronize or plan_buffer_line. So
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					    // while waiting for a move we just ignore new input.
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					    if (mbl_wait_for_move) {
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					      lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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					      return;
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					    }
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					    ENCODER_DIRECTION_NORMAL();
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					    // Encoder wheel adjusts the Z position
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					    if (encoderPosition != 0 && movesplanned() <= 3) {
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					      refresh_cmd_timeout();
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					      current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
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					      if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
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					      if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
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					      encoderPosition = 0;
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					      line_to_current(Z_AXIS);
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					      lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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					    }
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					    // Update on first display, then only on updates to Z position
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					    if (lcdDrawUpdate) {
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					      float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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					      lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
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					    }
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					    // We want subsequent calls, but don't force redraw
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					    // Set here so it can be overridden by lcd_return_to_status below
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					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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					    // Click sets the current Z and moves to the next position
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					    static bool debounce_click = false;
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					    if (LCD_CLICKED) {
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					      if (!debounce_click) {
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					        debounce_click = true; // ignore multiple "clicks" in a row
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					        int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
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					            iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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					        if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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					        mbl.set_z(ix, iy, current_position[Z_AXIS]);
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					        _lcd_level_bed_position++;
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					        if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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					          current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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					          mbl_wait_for_move = true;
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					          line_to_current(Z_AXIS);
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					          st_synchronize();
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					          mbl.active = 1;
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					          enqueue_and_echo_commands_P(PSTR("G28"));
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					          mbl_wait_for_move = false;
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					          lcd_return_to_status();
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					          #if ENABLED(NEWPANEL)
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					            lcd_quick_feedback();
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					          #endif
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					          LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
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					          #if HAS_BUZZER
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					            buzz(200, 659);
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					            buzz(200, 698);
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					          #endif
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					        }
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					        else {
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					          current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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					          line_to_current(Z_AXIS);
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					          ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS);
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					          iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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					          if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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					          current_position[X_AXIS] = mbl.get_x(ix);
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					          current_position[Y_AXIS] = mbl.get_y(iy);
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					          line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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					        }
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					      }
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					    }
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					    else {
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					      debounce_click = false;
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					    }
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					  }
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					  static void _lcd_level_bed_homing_done() {
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					    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
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					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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					    if (LCD_CLICKED) {
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					      current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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					      plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
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					      current_position[X_AXIS] = MESH_MIN_X;
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					      current_position[Y_AXIS] = MESH_MIN_Y;
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					      line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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					      _lcd_level_bed_position = 0;
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					      lcd_goto_menu(_lcd_level_bed_procedure, true);
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					    }
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					  }
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					  /**
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					   * MBL Move to mesh starting point
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					   */
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					  static void _lcd_level_bed_homing() {
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					    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					      lcd_goto_menu(_lcd_level_bed_homing_done);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  /**
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					   * MBL Continue Bed Leveling...
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					   */
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  static void _lcd_level_bed_continue() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    defer_return_to_status = true;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    axis_known_position[X_AXIS] = axis_known_position[Y_AXIS] = axis_known_position[Z_AXIS] = false;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    mbl.reset();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    enqueue_and_echo_commands_P(PSTR("G28"));
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    lcd_goto_menu(_lcd_level_bed_homing, true);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  /**
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					   * MBL entry-point
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					   */
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  static void lcd_level_bed() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    START_MENU();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    MENU_ITEM(back, MSG_LEVEL_BED_CANCEL);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    END_MENU();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					#endif  // MANUAL_BED_LEVELING
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					/**
 | 
					 | 
					 | 
					 | 
					/**
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 *
 | 
					 | 
					 | 
					 | 
					 *
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 * "Prepare" submenu
 | 
					 | 
					 | 
					 | 
					 * "Prepare" submenu
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -951,15 +1098,6 @@ static void lcd_prepare_menu() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#endif // DELTA_CALIBRATION_MENU
 | 
					 | 
					 | 
					 | 
					#endif // DELTA_CALIBRATION_MENU
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					inline void line_to_current(AxisEnum axis) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  #if ENABLED(DELTA)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    calculate_delta(current_position);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    plan_buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  #else
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  #endif
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					/**
 | 
					 | 
					 | 
					 | 
					/**
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 *
 | 
					 | 
					 | 
					 | 
					 *
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 * "Prepare" > "Move Axis" submenu
 | 
					 | 
					 | 
					 | 
					 * "Prepare" > "Move Axis" submenu
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -2495,138 +2633,4 @@ char* ftostr52(const float& x) {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  return conv;
 | 
					 | 
					 | 
					 | 
					  return conv;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#if ENABLED(MANUAL_BED_LEVELING)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  static int _lcd_level_bed_position;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  /**
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					   * MBL Wait for controller movement and clicks:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					   *   - Movement adjusts the Z axis
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					   *   - Click saves the Z and goes to the next mesh point
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					   */
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  static void _lcd_level_bed_procedure() {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    static bool mbl_wait_for_move = false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // Menu handlers may be called in a re-entrant fashion
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // if they call st_synchronize or plan_buffer_line. So
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // while waiting for a move we just ignore new input.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (mbl_wait_for_move) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      return;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ENCODER_DIRECTION_NORMAL();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // Encoder wheel adjusts the Z position
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (encoderPosition != 0 && movesplanned() <= 3) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      refresh_cmd_timeout();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      encoderPosition = 0;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      line_to_current(Z_AXIS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // Update on first display, then only on updates to Z position
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (lcdDrawUpdate) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // We want subsequent calls, but don't force redraw
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // Set here so it can be overridden by lcd_return_to_status below
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    // Click sets the current Z and moves to the next position
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    static bool debounce_click = false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (LCD_CLICKED) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      if (!debounce_click) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        debounce_click = true; // ignore multiple "clicks" in a row
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        mbl.set_z(ix, iy, current_position[Z_AXIS]);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        _lcd_level_bed_position++;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          mbl_wait_for_move = true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          line_to_current(Z_AXIS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          st_synchronize();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          mbl.active = 1;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          enqueue_and_echo_commands_P(PSTR("G28"));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          mbl_wait_for_move = false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          lcd_return_to_status();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          #if ENABLED(NEWPANEL)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            lcd_quick_feedback();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          #endif
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          #if HAS_BUZZER
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            buzz(200, 659);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            buzz(200, 698);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          #endif
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        else {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          line_to_current(Z_AXIS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          current_position[X_AXIS] = mbl.get_x(ix);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          current_position[Y_AXIS] = mbl.get_y(iy);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					          line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      debounce_click = false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  static void _lcd_level_bed_homing_done() {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (LCD_CLICKED) {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					      current_position[X_AXIS] = MESH_MIN_X;
 | 
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					      current_position[Y_AXIS] = MESH_MIN_Y;
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					      line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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					      _lcd_level_bed_position = 0;
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					      lcd_goto_menu(_lcd_level_bed_procedure, true);
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					    }
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					  }
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					  /**
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					   * MBL Move to mesh starting point
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					   */
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					  static void _lcd_level_bed_homing() {
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					    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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					    lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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					    if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
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					      lcd_goto_menu(_lcd_level_bed_homing_done);
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					  }
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					  /**
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					   * MBL Continue Bed Leveling...
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					   */
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					  static void _lcd_level_bed_continue() {
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					    defer_return_to_status = true;
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					    axis_known_position[X_AXIS] = axis_known_position[Y_AXIS] = axis_known_position[Z_AXIS] = false;
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					    mbl.reset();
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					    enqueue_and_echo_commands_P(PSTR("G28"));
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					    lcd_goto_menu(_lcd_level_bed_homing, true);
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					  }
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					  /**
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					   * MBL entry-point
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					   */
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					  static void lcd_level_bed() {
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					    START_MENU();
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					    MENU_ITEM(back, MSG_LEVEL_BED_CANCEL);
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					    MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
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					    END_MENU();
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					  }
 | 
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					#endif  // MANUAL_BED_LEVELING
 | 
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					#endif // ULTRA_LCD
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					#endif // ULTRA_LCD
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