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@ -1728,9 +1728,8 @@ static void clean_up_after_endstop_or_probe_move() {
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if ((Z_HOME_DIR) < 0 && zprobe_zoffset < 0)
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if ((Z_HOME_DIR) < 0 && zprobe_zoffset < 0)
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z_dest -= zprobe_zoffset;
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z_dest -= zprobe_zoffset;
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if (z_dest > current_position[Z_AXIS]) {
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if (z_dest > current_position[Z_AXIS])
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do_blocking_move_to_z(z_dest);
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do_blocking_move_to_z(z_dest);
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}
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}
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}
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#endif //HAS_BED_PROBE
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#endif //HAS_BED_PROBE
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@ -2860,6 +2859,8 @@ inline void gcode_G28() {
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home_all_axis = (!homeX && !homeY && !homeZ) || (homeX && homeY && homeZ);
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home_all_axis = (!homeX && !homeY && !homeZ) || (homeX && homeY && homeZ);
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set_destination_to_current();
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#if Z_HOME_DIR > 0 // If homing away from BED do Z first
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#if Z_HOME_DIR > 0 // If homing away from BED do Z first
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if (home_all_axis || homeZ) {
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if (home_all_axis || homeZ) {
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@ -2871,34 +2872,25 @@ inline void gcode_G28() {
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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// Raise Z before homing any other axes and z is not already high enough (never lower z)
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float z_dest = (current_position[Z_AXIS] += MIN_Z_HEIGHT_FOR_HOMING);
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", z_dest);
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SERIAL_EOL;
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}
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#endif
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feedrate = homing_feedrate[Z_AXIS];
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#if HAS_BED_PROBE
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#if HAS_BED_PROBE
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do_probe_raise(MIN_Z_HEIGHT_FOR_HOMING);
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do_blocking_move_to_z(z_dest);
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destination[Z_AXIS] = current_position[Z_AXIS];
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#else
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#else
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// Raise Z before homing any other axes and z is not already high enough (never lower z)
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line_to_z(z_dest);
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if (current_position[Z_AXIS] <= MIN_Z_HEIGHT_FOR_HOMING) {
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stepper.synchronize();
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destination[Z_AXIS] = MIN_Z_HEIGHT_FOR_HOMING;
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feedrate = planner.max_feedrate[Z_AXIS] * 60; // feedrate (mm/m) = max_feedrate (mm/s)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", (MIN_Z_HEIGHT_FOR_HOMING));
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SERIAL_EOL;
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DEBUG_POS("> (home_all_axis || homeZ)", current_position);
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DEBUG_POS("> (home_all_axis || homeZ)", destination);
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}
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#endif
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line_to_destination();
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stepper.synchronize();
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/**
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* Update the current Z position even if it currently not real from
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* Z-home otherwise each call to line_to_destination() will want to
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* move Z-axis by MIN_Z_HEIGHT_FOR_HOMING.
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*/
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current_position[Z_AXIS] = destination[Z_AXIS];
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}
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#endif
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#endif
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#endif
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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#if ENABLED(QUICK_HOME)
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#if ENABLED(QUICK_HOME)
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