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@ -12378,7 +12378,7 @@ void ok_to_send() {
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float cartesian[XYZ] = { 0, 0, 0 };
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float cartesian[XYZ] = { 0, 0, 0 };
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inverse_kinematics(cartesian);
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inverse_kinematics(cartesian);
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float distance = delta[A_AXIS];
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float distance = delta[A_AXIS];
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cartesian[Y_AXIS] = LOGICAL_Y_POSITION(DELTA_PRINTABLE_RADIUS);
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cartesian[Y_AXIS] = DELTA_PRINTABLE_RADIUS;
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inverse_kinematics(cartesian);
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inverse_kinematics(cartesian);
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return FABS(distance - delta[A_AXIS]);
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return FABS(distance - delta[A_AXIS]);
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}
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}
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