Merge pull request #4024 from thinkyhead/rc_greek_language

Greek Language by @psavva
master
Scott Lahteine 9 years ago committed by GitHub
commit ed018c98d5

@ -827,10 +827,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -0,0 +1,206 @@
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
Fontname: ISO10646_4_Greek
Copyright: A. Hardtung, public domain
Capital A Height: 7, '1' Height: 7
Calculated Max Values w= 5 h=10 x= 2 y= 6 dx= 6 dy= 0 ascent= 8 len=10
Font Bounding box w= 6 h= 9 x= 0 y=-2
Calculated Min Values x= 0 y=-2 dx= 0 dy= 0
Pure Font ascent = 7 descent=-1
X Font ascent = 7 descent=-1
Max Font ascent = 8 descent=-2
*/
#include <U8glib.h>
const u8g_fntpgm_uint8_t ISO10646_Greek_5x7[2728] U8G_SECTION(".progmem.ISO10646_Greek_5x7") = {
0,6,9,0,254,7,1,145,3,32,32,255,255,8,254,7,
255,0,0,0,6,0,0,1,7,7,6,2,0,128,128,128,
128,128,0,128,3,2,2,6,1,5,160,160,5,7,7,6,
0,0,80,80,248,80,248,80,80,5,7,7,6,0,0,32,
120,160,112,40,240,32,5,7,7,6,0,0,192,200,16,32,
64,152,24,5,7,7,6,0,0,96,144,160,64,168,144,104,
2,3,3,6,1,4,192,64,128,3,7,7,6,1,0,32,
64,128,128,128,64,32,3,7,7,6,1,0,128,64,32,32,
32,64,128,5,5,5,6,0,1,32,168,112,168,32,5,5,
5,6,0,1,32,32,248,32,32,2,3,3,6,2,255,192,
64,128,5,1,1,6,0,3,248,2,2,2,6,2,0,192,
192,5,5,5,6,0,1,8,16,32,64,128,5,7,7,6,
0,0,112,136,152,168,200,136,112,3,7,7,6,1,0,64,
192,64,64,64,64,224,5,7,7,6,0,0,112,136,8,112,
128,128,248,5,7,7,6,0,0,248,16,32,16,8,8,240,
5,7,7,6,0,0,16,48,80,144,248,16,16,5,7,7,
6,0,0,248,128,240,8,8,136,112,5,7,7,6,0,0,
48,64,128,240,136,136,112,5,7,7,6,0,0,248,8,16,
32,32,32,32,5,7,7,6,0,0,112,136,136,112,136,136,
112,5,7,7,6,0,0,112,136,136,120,8,16,96,2,5,
5,6,2,0,192,192,0,192,192,2,6,6,6,2,255,192,
192,0,192,64,128,4,7,7,6,0,0,16,32,64,128,64,
32,16,5,3,3,6,0,2,248,0,248,4,7,7,6,1,
0,128,64,32,16,32,64,128,5,7,7,6,0,0,112,136,
8,16,32,0,32,5,6,6,6,0,0,112,136,8,104,168,
112,5,7,7,6,0,0,112,136,136,248,136,136,136,5,7,
7,6,0,0,240,136,136,240,136,136,240,5,7,7,6,0,
0,112,136,128,128,128,136,112,5,7,7,6,0,0,224,144,
136,136,136,144,224,5,7,7,6,0,0,248,128,128,240,128,
128,248,5,7,7,6,0,0,248,128,128,240,128,128,128,5,
7,7,6,0,0,112,136,128,184,136,136,112,5,7,7,6,
0,0,136,136,136,248,136,136,136,1,7,7,6,2,0,128,
128,128,128,128,128,128,5,7,7,6,0,0,56,16,16,16,
16,144,96,5,7,7,6,0,0,136,144,160,192,160,144,136,
5,7,7,6,0,0,128,128,128,128,128,128,248,5,7,7,
6,0,0,136,216,168,136,136,136,136,5,7,7,6,0,0,
136,136,200,168,152,136,136,5,7,7,6,0,0,112,136,136,
136,136,136,112,5,7,7,6,0,0,240,136,136,240,128,128,
128,5,7,7,6,0,0,112,136,136,136,168,144,104,5,7,
7,6,0,0,240,136,136,240,160,144,136,5,7,7,6,0,
0,120,128,128,112,8,8,240,5,7,7,6,0,0,248,32,
32,32,32,32,32,5,7,7,6,0,0,136,136,136,136,136,
136,112,5,7,7,6,0,0,136,136,136,136,136,80,32,5,
7,7,6,0,0,136,136,136,136,136,168,80,5,7,7,6,
0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,136,
136,136,80,32,32,32,5,7,7,6,0,0,248,8,16,32,
64,128,248,3,7,7,6,1,0,224,128,128,128,128,128,224,
5,5,5,6,0,1,128,64,32,16,8,3,7,7,6,1,
0,224,32,32,32,32,32,224,5,3,3,6,0,4,32,80,
136,5,1,1,6,0,0,248,2,2,2,6,2,5,128,64,
5,5,5,6,0,0,112,8,120,136,120,5,7,7,6,0,
0,128,128,176,200,136,136,240,5,5,5,6,0,0,112,128,
128,136,112,5,7,7,6,0,0,8,8,104,152,136,136,120,
5,5,5,6,0,0,112,136,248,128,112,5,7,7,6,0,
0,48,72,224,64,64,64,64,5,6,6,6,0,255,112,136,
136,120,8,112,5,7,7,6,0,0,128,128,176,200,136,136,
136,1,7,7,6,2,0,128,0,128,128,128,128,128,3,8,
8,6,1,255,32,0,32,32,32,32,160,64,4,7,7,6,
0,0,128,128,144,160,192,160,144,3,7,7,6,1,0,192,
64,64,64,64,64,224,5,5,5,6,0,0,208,168,168,168,
168,5,5,5,6,0,0,176,200,136,136,136,5,5,5,6,
0,0,112,136,136,136,112,5,6,6,6,0,255,240,136,136,
240,128,128,5,6,6,6,0,255,120,136,136,120,8,8,5,
5,5,6,0,0,176,200,128,128,128,5,5,5,6,0,0,
112,128,112,8,240,5,7,7,6,0,0,64,64,224,64,64,
72,48,5,5,5,6,0,0,136,136,136,152,104,5,5,5,
6,0,0,136,136,136,80,32,5,5,5,6,0,0,136,136,
168,168,80,5,5,5,6,0,0,136,80,32,80,136,5,6,
6,6,0,255,136,136,136,120,8,112,5,5,5,6,0,0,
248,16,32,64,248,3,7,7,6,1,0,32,64,64,128,64,
64,32,1,7,7,6,2,0,128,128,128,128,128,128,128,3,
7,7,6,1,0,128,64,64,32,64,64,128,5,2,2,6,
0,3,104,144,0,0,0,6,0,0,0,0,0,6,0,0,
0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,6,
0,0,2,2,2,6,1,6,64,128,3,3,3,6,1,5,
32,64,160,5,8,8,6,0,0,64,160,80,80,136,248,136,
136,2,2,2,6,1,2,192,192,5,8,8,6,0,0,64,
128,248,128,240,128,128,248,5,8,8,6,0,0,64,128,136,
136,248,136,136,136,4,8,8,6,0,0,64,128,112,32,32,
32,32,112,0,0,0,6,0,0,5,8,8,6,0,0,64,
128,112,136,136,136,136,112,0,0,0,6,0,0,5,8,8,
6,0,0,64,128,8,136,112,32,32,32,5,8,8,6,0,
0,64,128,112,136,136,136,80,216,3,8,8,6,1,0,32,
64,160,0,64,64,64,32,5,7,7,6,0,0,32,80,136,
136,248,136,136,5,7,7,6,0,0,240,72,72,112,72,72,
240,5,7,7,6,0,0,248,128,128,128,128,128,128,5,6,
6,6,0,0,32,80,80,136,136,248,5,7,7,6,0,0,
248,128,128,240,128,128,248,5,7,7,6,0,0,248,8,16,
32,64,128,248,5,7,7,6,0,0,136,136,136,248,136,136,
136,5,7,7,6,0,0,112,136,136,168,136,136,112,3,7,
7,6,1,0,224,64,64,64,64,64,224,5,7,7,6,0,
0,136,144,160,192,160,144,136,5,7,7,6,0,0,32,80,
136,136,136,136,136,5,7,7,6,0,0,136,216,168,168,136,
136,136,5,7,7,6,0,0,136,200,200,168,152,152,136,5,
7,7,6,0,0,248,0,0,112,0,0,248,5,7,7,6,
0,0,112,136,136,136,136,136,112,5,7,7,6,0,0,248,
80,80,80,80,80,80,5,7,7,6,0,0,240,136,136,240,
128,128,128,0,0,0,6,0,0,5,7,7,6,0,0,248,
128,64,32,64,128,248,5,7,7,6,0,0,248,32,32,32,
32,32,32,5,7,7,6,0,0,136,136,80,32,32,32,32,
5,7,7,6,0,0,112,32,112,168,112,32,112,5,7,7,
6,0,0,136,136,80,32,80,136,136,5,7,7,6,0,0,
168,168,168,168,112,32,32,5,6,6,6,0,0,112,136,136,
80,80,216,3,8,8,6,1,0,160,0,224,64,64,64,64,
224,5,8,8,6,0,0,80,0,136,136,136,80,32,32,5,
8,8,6,0,0,32,64,8,104,152,144,144,104,5,8,8,
6,0,0,32,64,0,112,136,224,136,112,5,10,10,6,0,
254,32,64,0,112,136,136,136,136,8,8,2,8,8,6,1,
0,64,128,0,128,128,128,128,64,5,8,8,6,0,0,16,
32,80,0,136,136,136,112,5,6,6,6,0,0,8,104,152,
144,144,104,4,7,7,6,0,254,96,144,240,144,224,128,128,
5,6,6,6,0,255,136,72,80,32,32,64,5,6,6,6,
0,0,48,64,112,136,136,112,5,5,5,6,0,0,112,136,
224,136,112,5,9,9,6,0,254,128,112,64,128,128,128,112,
8,112,5,7,7,6,0,254,184,200,136,136,136,8,8,5,
5,5,6,0,0,112,136,248,136,112,3,5,5,6,1,0,
128,128,128,128,96,4,5,5,6,0,0,144,160,192,160,144,
5,6,6,6,0,0,64,32,32,80,80,136,5,7,7,6,
0,254,136,136,136,216,168,128,128,5,5,5,6,0,0,136,
136,80,96,32,5,10,10,6,0,254,128,224,128,112,32,64,
128,112,8,112,5,5,5,6,0,0,112,136,136,136,112,5,
5,5,6,0,0,248,80,80,80,80,5,7,7,6,0,254,
112,136,136,200,176,128,128,5,7,7,6,0,254,48,64,128,
64,48,8,112,5,5,5,6,0,0,104,144,144,144,96,4,
5,5,6,0,0,240,64,64,64,48,5,5,5,6,0,0,
136,136,144,144,224,5,8,8,6,0,254,48,168,168,168,168,
112,32,32,5,6,6,6,0,255,136,80,32,32,80,136,5,
7,7,6,0,254,168,168,168,168,112,32,32,5,5,5,6,
0,0,80,136,136,168,112,4,7,7,6,0,0,160,0,64,
64,64,64,48,5,7,7,6,0,0,80,0,136,136,144,144,
224,4,8,8,6,0,0,32,64,0,96,144,144,144,96,5,
8,8,6,0,0,32,64,0,136,136,144,144,96,5,8,8,
6,0,0,32,64,0,80,136,136,168,112,5,7,7,6,0,
255,144,160,192,160,144,136,16,5,8,8,6,0,0,96,144,
160,128,240,136,136,112,5,7,7,6,0,0,112,80,56,144,
144,144,96,5,6,6,6,0,0,152,80,32,32,32,32,5,
8,8,6,0,0,64,128,152,80,32,32,32,32,5,8,8,
6,0,0,80,0,152,80,32,32,32,32,5,7,7,6,0,
255,48,168,168,168,168,112,32,5,5,5,6,0,0,248,80,
80,80,88,5,6,6,6,0,255,136,80,112,80,136,16,5,
7,7,6,0,255,112,136,136,136,112,32,112,5,6,6,6,
0,255,112,136,136,112,32,112,5,6,6,6,0,0,112,136,
128,112,32,112,5,7,7,6,0,254,8,112,128,128,112,16,
96,5,6,6,6,0,0,248,128,128,240,128,128,4,5,5,
6,0,0,240,128,224,128,128,5,6,6,6,0,0,248,0,
0,112,0,248,4,5,5,6,0,0,64,128,240,16,32,5,
7,7,6,0,0,224,80,40,40,8,8,16,5,7,7,6,
0,0,192,32,80,40,8,8,8,5,8,8,6,0,254,168,
168,168,168,168,88,8,112,5,7,7,6,0,254,168,168,168,
168,88,8,112,5,6,6,6,0,0,104,136,136,120,8,8,
5,6,6,6,0,255,104,136,136,120,8,8,4,8,8,6,
0,254,128,224,144,144,144,144,32,192,5,5,5,6,0,0,
104,144,112,16,224,5,6,6,6,0,0,96,144,16,96,136,
112,4,6,6,6,0,0,96,144,16,96,128,112,5,6,6,
6,0,0,136,80,32,80,136,248,5,5,5,6,0,0,136,
80,32,80,112,5,6,6,6,0,0,120,128,240,136,136,112,
4,5,5,6,0,0,240,128,224,144,96,3,6,6,6,1,
0,64,224,64,64,64,64,3,6,6,6,1,255,64,224,64,
64,64,128,5,5,5,6,0,0,136,80,112,80,136,5,7,
7,6,0,254,112,136,136,136,240,128,112,4,5,5,6,0,
0,112,128,128,128,112,2,8,8,6,1,255,64,0,192,64,
64,64,64,128,5,7,7,6,0,0,112,136,136,248,136,136,
112,4,5,5,6,0,0,112,128,224,128,112,4,5,5,6,
0,0,224,16,112,16,224,5,7,7,6,0,0,128,240,136,
136,136,240,128,4,7,7,6,0,255,128,224,144,144,144,224,
128,5,6,6,6,0,0,112,136,128,128,136,112,5,6,6,
6,0,0,136,216,168,136,136,136,5,7,7,6,0,254,136,
216,168,136,136,128,128,5,8,8,6,0,254,112,136,136,136,
112,64,224,64,5,6,6,6,0,0,112,136,8,8,136,112,
5,6,6,6,0,0,112,136,160,128,136,112,5,6,6,6,
0,0,112,136,40,8,136,112};

@ -85,6 +85,9 @@
#elif ENABLED(DISPLAY_CHARSET_ISO10646_KANA)
#include "dogm_font_data_ISO10646_Kana.h"
#define FONT_MENU_NAME ISO10646_Kana_5x7
#elif ENABLED(DISPLAY_CHARSET_ISO10646_GREEK)
#include "dogm_font_data_ISO10646_Greek.h"
#define FONT_MENU_NAME ISO10646_Greek_5x7
#elif ENABLED(DISPLAY_CHARSET_ISO10646_CN)
#include "dogm_font_data_ISO10646_CN.h"
#define FONT_MENU_NAME ISO10646_CN

@ -826,10 +826,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -810,10 +810,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -808,10 +808,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -819,10 +819,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -821,10 +821,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -844,10 +844,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -827,10 +827,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -825,10 +825,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -835,10 +835,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -848,10 +848,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -819,10 +819,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -827,10 +827,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -922,10 +922,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -916,10 +916,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -919,10 +919,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -919,10 +919,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -921,10 +921,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
#define LCD_LANGUAGE en

@ -830,10 +830,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

@ -821,10 +821,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
// en, an, bg, ca, cn, cz, de, es, eu, fi, fr, gl, hr, it, kana,
// kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
// en, an, bg, ca, cn, cz, de, el, el-gr, es, eu, fi, fr, gl, hr, it,
// kana, kana_utf8, nl, pl, pt, pt_utf8, pt-br, pt-br_utf8, ru, test
//
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
// :{'en':'English','an':'Aragonese','bg':'Bulgarian','ca':'Catalan','cn':'Chinese','cz':'Czech','de':'German','el':'Greek','el-gr':'Greek (Greece)','es':'Spanish','eu':'Basque-Euskera','fi':'Finnish','fr':'French','gl':'Galician','hr':'Croatian','it':'Italian','kana':'Japanese','kana_utf8':'Japanese (UTF8)','nl':'Dutch','pl':'Polish','pt':'Portuguese','pt-br':'Portuguese (Brazilian)','pt-br_utf8':'Portuguese (Brazilian UTF8)','pt_utf8':'Portuguese (UTF8)','ru':'Russian','test':'TEST'}
//
//#define LCD_LANGUAGE en

Binary file not shown.

@ -6,3 +6,4 @@
.\bdf2u8g.exe -b 32 -e 255 ISO10646_5_Cyrillic.bdf ISO10646_5_Cyrillic_5x7 dogm_font_data_ISO10646_5_Cyrillic.h
.\bdf2u8g.exe -b 32 -e 255 ISO10646_Kana.bdf ISO10646_Kana_5x7 dogm_font_data_ISO10646_Kana.h
.\bdf2u8g.exe -b 32 -e 255 ISO10646_CN.bdf ISO10646_CN dogm_font_data_ISO10646_CN.h
.\bdf2u8g.exe -b 32 -e 255 ISO10646_4_Greek.bdf ISO10646_Greek_5x7 dogm_font_data_ISO10646_Greek.h

@ -48,6 +48,8 @@
// cn Chinese
// cz Czech
// de German
// el Greek
// el-gr Greek (Greece)
// en English
// es Spanish
// eu Basque-Euskera

@ -0,0 +1,200 @@
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Greek (Greece)
*
* LCD Menu Messages
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_EL_GR_H
#define LANGUAGE_EL_GR_H
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
//#define SIMULATE_ROMFONT
//#define MAPPER_CECF
//#define DISPLAY_CHARSET_ISO10646_GREEK
#define WELCOME_MSG MACHINE_NAME " έτοιμο."
#define MSG_SD_INSERTED "Εισαγωγή κάρτας"
#define MSG_SD_REMOVED "Αφαίρεση κάρτας"
#define MSG_LCD_ENDSTOPS "Endstops" // Max length 8 characters
#define MSG_MAIN "Βασική Οθόνη"
#define MSG_AUTOSTART "Αυτόματη εκκίνηση"
#define MSG_DISABLE_STEPPERS "Απενεργοποίηση βηματιστή"
#define MSG_AUTO_HOME "Αυτομ. επαναφορά στο αρχικό σημείο"
#define MSG_AUTO_HOME_X "Αρχικό σημείο X"
#define MSG_AUTO_HOME_Y "Αρχικό σημείο Y"
#define MSG_AUTO_HOME_Z "Αρχικό σημείο Z"
#define MSG_LEVEL_BED_HOMING "Επαναφορά στο αρχικό σημείο ΧΥΖ"
#define MSG_LEVEL_BED_WAITING "Κάντε κλικ για να ξεκινήσετε"
#define MSG_LEVEL_BED_NEXT_POINT "Επόμενο σημείο"
#define MSG_LEVEL_BED_DONE "Ολοκλήρωση επιπεδοποίησης!"
#define MSG_LEVEL_BED_CANCEL "Ακύρωση"
#define MSG_SET_HOME_OFFSETS "Ορισμός βασικών μετατοπίσεων"
#define MSG_HOME_OFFSETS_APPLIED "Εφαρμόστηκαν οι μετατοπίσεις"
#define MSG_SET_ORIGIN "Ορισμός προέλευσης"
#define MSG_PREHEAT_PLA "Προθέρμανση PLA"
#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " "
#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " όλα"
#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " κλίνη"
#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " επιβεβαίωση"
#define MSG_PREHEAT_ABS "Προθέρμανση ABS"
#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " "
#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " όλα"
#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " Bed"
#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " επιβεβαίωση"
#define MSG_H1 "1"
#define MSG_H2 "2"
#define MSG_H3 "3"
#define MSG_H4 "4"
#define MSG_COOLDOWN "Μειωση θερμοκρασιας"
#define MSG_SWITCH_PS_ON "Ενεργοποίηση"
#define MSG_SWITCH_PS_OFF "Απενεργοποίηση"
#define MSG_EXTRUDE "Εξώθηση"
#define MSG_RETRACT "Ανάσυρση"
#define MSG_MOVE_AXIS "Μετακίνηση άξονα"
#define MSG_LEVEL_BED "Επιπεδοποίηση κλίνης"
#define MSG_MOVE_X "Μετακίνηση X"
#define MSG_MOVE_Y "Μετακίνηση Y"
#define MSG_MOVE_Z "Μετακίνηση Z"
#define MSG_MOVE_E "Εξωθητήρας"
#define MSG_MOVE_E1 "1"
#define MSG_MOVE_E2 "2"
#define MSG_MOVE_E3 "3"
#define MSG_MOVE_E4 "4"
#define MSG_MOVE_01MM "Μετακίνηση 0,1 μμ"
#define MSG_MOVE_1MM "Μετακίνηση 1 μμ"
#define MSG_MOVE_10MM "Μετακίνηση 10 μμ"
#define MSG_SPEED "Ταχύτητα"
#define MSG_BED_Z "Κλίνη Z"
#define MSG_NOZZLE "Ακροφύσιο"
#define MSG_N1 " 1"
#define MSG_N2 " 2"
#define MSG_N3 " 3"
#define MSG_N4 " 4"
#define MSG_BED "Κλίνη"
#define MSG_FAN_SPEED "Ταχύτητα ανεμιστήρα"
#define MSG_FLOW "Ροή"
#define MSG_CONTROL "Έλεγχος"
#define MSG_MIN " " LCD_STR_THERMOMETER " Min"
#define MSG_MAX " " LCD_STR_THERMOMETER " Max"
#define MSG_FACTOR " " LCD_STR_THERMOMETER " Fact"
#define MSG_AUTOTEMP "Αυτομ. ρύθμιση θερμοκρασίας"
#define MSG_ON "Ενεργοποιημένο"
#define MSG_OFF "Απενεργοποιημένο"
#define MSG_PID_P "PID-P"
#define MSG_PID_I "PID-I"
#define MSG_PID_D "PID-D"
#define MSG_PID_C "PID-C"
#define MSG_E1 " E1"
#define MSG_E2 " E2"
#define MSG_E3 " E3"
#define MSG_E4 " E4"
#define MSG_ACC "Επιτάχυνση"
#define MSG_VXY_JERK "Vαντίδραση xy"
#define MSG_VZ_JERK "Vαντίδραση z"
#define MSG_VE_JERK "Vαντίδραση e"
#define MSG_VMAX "Vμεγ "
#define MSG_X "X"
#define MSG_Y "Y"
#define MSG_Z "Z"
#define MSG_E "E"
#define MSG_VMIN "Vελαχ"
#define MSG_VTRAV_MIN "Vελάχ. μετατόπιση"
#define MSG_AMAX "Aμεγ "
#define MSG_A_RETRACT "Α-ανάσυρση"
#define MSG_A_TRAVEL "Α-μετατόπιση"
#define MSG_XSTEPS "Bήματα X ανά μμ"
#define MSG_YSTEPS "Bήματα Υ ανά μμ"
#define MSG_ZSTEPS "Bήματα Ζ ανά μμ"
#define MSG_ESTEPS "Bήματα Ε ανά μμ"
#define MSG_TEMPERATURE "Θερμοκρασία"
#define MSG_MOTION "Κίνηση"
#define MSG_VOLUMETRIC "Νήμα"
#define MSG_VOLUMETRIC_ENABLED "Ε σε μμ3"
#define MSG_FILAMENT_DIAM "Διάμετρος νήματος"
#define MSG_DIAM_E1 " 1"
#define MSG_DIAM_E2 " 2"
#define MSG_DIAM_E3 " 3"
#define MSG_DIAM_E4 " 4"
#define MSG_CONTRAST "Κοντράστ LCD"
#define MSG_STORE_EPROM "Αποθήκευση"
#define MSG_LOAD_EPROM "Φόρτωση"
#define MSG_RESTORE_FAILSAFE "Επαναφορά ασφαλούς αντιγράφου"
#define MSG_REFRESH "Ανανέωση"
#define MSG_WATCH "Οθόνη πληροφόρησης"
#define MSG_PREPARE "Προετοιμασία"
#define MSG_TUNE "Συντονισμός"
#define MSG_PAUSE_PRINT "Παύση εκτύπωσης"
#define MSG_RESUME_PRINT "Συνέχιση εκτύπωσης"
#define MSG_STOP_PRINT "Διακοπή εκτύπωσης"
#define MSG_CARD_MENU "Εκτύπωση από SD"
#define MSG_NO_CARD "Δεν βρέθηκε SD"
#define MSG_DWELL "Αναστολή λειτουργίας..."
#define MSG_USERWAIT "Αναμονή για χρήστη…"
#define MSG_RESUMING "Συνεχίζεται η εκτύπωση"
#define MSG_PRINT_ABORTED "Διακόπτεται η εκτύπωση"
#define MSG_NO_MOVE "Καμία κίνηση."
#define MSG_KILLED "ΤΕΡΜΑΤΙΣΜΟΣ. "
#define MSG_STOPPED "ΔΙΑΚΟΠΗ. "
#define MSG_CONTROL_RETRACT "Ανάσυρση μμ"
#define MSG_CONTROL_RETRACT_SWAP "Εναλλαγή ανάσυρσης μμ"
#define MSG_CONTROL_RETRACTF "Ανάσυρση V"
#define MSG_CONTROL_RETRACT_ZLIFT "Μεταπήδηση μμ"
#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm"
#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm"
#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V"
#define MSG_AUTORETRACT "Αυτόματη ανάσυρση"
#define MSG_FILAMENTCHANGE "Αλλαγή νήματος"
#define MSG_INIT_SDCARD "Προετοιμασία κάρτας SD"
#define MSG_CNG_SDCARD "Αλλαγή κάρτας SD"
#define MSG_ZPROBE_OUT "Διερεύνηση Z εκτός κλίνης"
#define MSG_YX_UNHOMED "Επαναφορά Χ/Υ πριν από Ζ"
#define MSG_XYZ_UNHOMED "Επαναφορά ΧΥΖ πρώτα"
#define MSG_ZPROBE_ZOFFSET "Μετατόπιση Ζ"
#define MSG_BABYSTEP_X "Μικρό βήμα Χ"
#define MSG_BABYSTEP_Y "Μικρό βήμα Υ"
#define MSG_BABYSTEP_Z "Μικρό βήμα Ζ"
#define MSG_ENDSTOP_ABORT "Ματαίωση endstop "
#define MSG_HEATING_FAILED_LCD "Ανεπιτυχής θέρμανση"
#define MSG_ERR_REDUNDANT_TEMP "Λάθος: ΠΛΕΟΝΑΖΟΥΣΑ ΘΕΡΜΟΤΗΤΑ"
#define MSG_THERMAL_RUNAWAY "ΔΙΑΦΥΓΗ ΘΕΡΜΟΤΗΤΑΣ"
#define MSG_ERR_MAXTEMP "Λάθος: ΜΕΓΙΣΤΗ ΘΕΡΜΟΤΗΤΑ"
#define MSG_ERR_MINTEMP "Λάθος: ΕΛΑΧΙΣΤΗ ΘΕΡΜΟΤΗΤΑ"
#define MSG_ERR_MAXTEMP_BED "Λάθος: ΜΕΓΙΣΤΗ ΘΕΡΜΟΤΗΤΑ ΚΛΙΝΗΣ"
#define MSG_ERR_MINTEMP_BED "Λάθος: ΕΛΑΧΙΣΤΗ ΘΕΡΜΟΤΗΤΑ ΚΛΙΝΗΣ"
#define MSG_END_HOUR "ώρες"
#define MSG_END_MINUTE "λεπτά"
#define MSG_HEATING "Θερμαίνεται…"
#define MSG_HEATING_COMPLETE "Η θέρμανση ολοκληρώθηκε."
#define MSG_BED_HEATING "Θέρμανση κλίνης."
#define MSG_BED_DONE "Η κλίνη ολοκληρώθηκε."
#define MSG_DELTA_CALIBRATE "Βαθμονόμηση Delta"
#define MSG_DELTA_CALIBRATE_X "Βαθμονόμηση X"
#define MSG_DELTA_CALIBRATE_Y "Βαθμονόμηση Y"
#define MSG_DELTA_CALIBRATE_Z "Βαθμονόμηση Z"
#define MSG_DELTA_CALIBRATE_CENTER "Βαθμονόμηση κέντρου"
#endif // LANGUAGE_EL_GR_H

@ -0,0 +1,247 @@
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Greek
*
* LCD Menu Messages
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_EL_H
#define LANGUAGE_EL_H
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
//#define SIMULATE_ROMFONT
#define MAPPER_CECF
#define DISPLAY_CHARSET_ISO10646_GREEK
#define WELCOME_MSG MACHINE_NAME " έτοιμο."
#define MSG_SD_INSERTED "Εισαγωγή κάρτας"
#define MSG_SD_REMOVED "Αφαίρεση κάρτας"
#define MSG_LCD_ENDSTOPS "Endstops" // Max length 8 characters
#define MSG_MAIN "Βασική Οθόνη"
#define MSG_AUTOSTART "Αυτόματη εκκίνηση"
#define MSG_DISABLE_STEPPERS "Απενεργοποίηση Μοτέρ"
#define MSG_AUTO_HOME "Αυτομ. επαναφορά στο αρχικό σημείο" //SHORTEN
#define MSG_AUTO_HOME_X "Αρχικό σημείο X"
#define MSG_AUTO_HOME_Y "Αρχικό σημείο Y"
#define MSG_AUTO_HOME_Z "Αρχικό σημείο Z"
#define MSG_LEVEL_BED_HOMING "Επαναφορά Επ. Εκτύπωσης" //SHORTEN
#define MSG_LEVEL_BED_WAITING "Επιπεδοποίηση επ. Εκτύπωσης περιμενει" //SHORTEN
#define MSG_LEVEL_BED_NEXT_POINT "Επόμενο σημείο"
#define MSG_LEVEL_BED_DONE "Ολοκλήρωση επιπεδοποίησης!" //SHORTEN
#define MSG_LEVEL_BED_CANCEL "Ακύρωση"
#define MSG_SET_HOME_OFFSETS "Ορισμός βασικών μετατοπίσεων" //SHORTEN
#define MSG_HOME_OFFSETS_APPLIED "Εφαρμόστηκαν οι μετατοπίσεις" //SHORTEN
#define MSG_SET_ORIGIN "Ορισμός προέλευσης"
#define MSG_PREHEAT_PLA "Προθέρμανση PLA"
#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " "
#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " όλα"
#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " bed" //SHORTEN
#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " επιβεβαίωση" //SHORTEN
#define MSG_PREHEAT_ABS "Προθέρμανση ABS"
#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " "
#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " όλα"
#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " bed" //SHORTEN
#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " επιβεβαίωση" //SHORTEN
#define MSG_H1 "1"
#define MSG_H2 "2"
#define MSG_H3 "3"
#define MSG_H4 "4"
#define MSG_COOLDOWN "Μειωση θερμοκρασιας"
#define MSG_SWITCH_PS_ON "Ενεργοποίηση"
#define MSG_SWITCH_PS_OFF "Απενεργοποίηση"
#define MSG_EXTRUDE "Εξώθηση"
#define MSG_RETRACT "Ανάσυρση"
#define MSG_MOVE_AXIS "Μετακίνηση άξονα"
#define MSG_LEVEL_BED "Επιπεδοποίηση Επ. Εκτύπωσης" //SHORTEN
#define MSG_MOVE_X "Μετακίνηση X"
#define MSG_MOVE_Y "Μετακίνηση Y"
#define MSG_MOVE_Z "Μετακίνηση Z"
#define MSG_MOVE_E "Εξωθητήρας"
#define MSG_MOVE_E1 "1"
#define MSG_MOVE_E2 "2"
#define MSG_MOVE_E3 "3"
#define MSG_MOVE_E4 "4"
#define MSG_MOVE_01MM "Μετακίνηση 0,1μμ"
#define MSG_MOVE_1MM "Μετακίνηση 1μμ"
#define MSG_MOVE_10MM "Μετακίνηση 10μμ"
#define MSG_SPEED "Ταχύτητα"
#define MSG_BED_Z "Επ. Εκτύπωσης Z"
#define MSG_NOZZLE "Ακροφύσιο"
#define MSG_N1 " 1"
#define MSG_N2 " 2"
#define MSG_N3 " 3"
#define MSG_N4 " 4"
#define MSG_BED "Κλίνη"
#define MSG_FAN_SPEED "Ταχύτητα ανεμιστήρα"
#define MSG_FLOW "Ροή"
#define MSG_CONTROL "Έλεγχος"
#define MSG_MIN " " LCD_STR_THERMOMETER " Min"
#define MSG_MAX " " LCD_STR_THERMOMETER " Max"
#define MSG_FACTOR " " LCD_STR_THERMOMETER " Fact"
#define MSG_AUTOTEMP "Αυτομ ρύθμιση θερ/σίας" //SHORTEN
#define MSG_ON "Ενεργοποιημένο"
#define MSG_OFF "Απενεργοποιημένο"
#define MSG_PID_P "PID-P"
#define MSG_PID_I "PID-I"
#define MSG_PID_D "PID-D"
#define MSG_PID_C "PID-C"
#define MSG_E1 " E1"
#define MSG_E2 " E2"
#define MSG_E3 " E3"
#define MSG_E4 " E4"
#define MSG_ACC "Επιτάχυνση"
#define MSG_VXY_JERK "Vαντίδραση xy"
#define MSG_VZ_JERK "Vαντίδραση z"
#define MSG_VE_JERK "Vαντίδραση e"
#define MSG_VMAX "V Μέγιστο"
#define MSG_X "X"
#define MSG_Y "Y"
#define MSG_Z "Z"
#define MSG_E "E"
#define MSG_VMIN "V Ελάχιστο"
#define MSG_VTRAV_MIN "Vελάχ. μετατόπιση"
#define MSG_AMAX "Aμεγ "
#define MSG_A_RETRACT "Α-ανάσυρση"
#define MSG_A_TRAVEL "Α-μετατόπιση"
#define MSG_XSTEPS "Bήματα X ανά μμ"
#define MSG_YSTEPS "Bήματα Υ ανά μμ"
#define MSG_ZSTEPS "Bήματα Ζ ανά μμ"
#define MSG_ESTEPS "Bήματα Ε ανά μμ"
#define MSG_TEMPERATURE "Θερμοκρασία"
#define MSG_MOTION "Κίνηση"
#define MSG_VOLUMETRIC "Νήμα"
#define MSG_VOLUMETRIC_ENABLED "Ε σε μμ3"
#define MSG_FILAMENT_DIAM "Διάμετρος νήματος"
#define MSG_DIAM_E1 " 1"
#define MSG_DIAM_E2 " 2"
#define MSG_DIAM_E3 " 3"
#define MSG_DIAM_E4 " 4"
#define MSG_CONTRAST "Κοντράστ LCD"
#define MSG_STORE_EPROM "Αποθήκευση"
#define MSG_LOAD_EPROM "Φόρτωση"
#define MSG_RESTORE_FAILSAFE "Επαναφορά ασφαλούς αντιγράφου" //SHORTEN
#define MSG_REFRESH "Ανανέωση"
#define MSG_WATCH "Οθόνη πληροφόρησης"
#define MSG_PREPARE "Προετοιμασία"
#define MSG_TUNE "Συντονισμός"
#define MSG_PAUSE_PRINT "Παύση εκτύπωσης"
#define MSG_RESUME_PRINT "Συνέχιση εκτύπωσης"
#define MSG_STOP_PRINT "Διακοπή εκτύπωσης"
#define MSG_CARD_MENU "Εκτύπωση από SD"
#define MSG_NO_CARD "Δεν βρέθηκε SD"
#define MSG_DWELL "Αναστολή λειτουργίας"
#define MSG_USERWAIT "Αναμονή για χρήστη"
#define MSG_RESUMING "Συνεχίζεται η εκτύπωση" //SHORTEN
#define MSG_PRINT_ABORTED "Διακόπτεται η εκτύπωση" //SHORTEN
#define MSG_NO_MOVE "Καμία κίνηση."
#define MSG_KILLED "ΤΕΡΜΑΤΙΣΜΟΣ. "
#define MSG_STOPPED "ΔΙΑΚΟΠΗ. "
#define MSG_CONTROL_RETRACT "Ανάσυρση μμ"
#define MSG_CONTROL_RETRACT_SWAP "Εναλλαγή ανάσυρσης μμ" //SHORTEN
#define MSG_CONTROL_RETRACTF "Ανάσυρση V"
#define MSG_CONTROL_RETRACT_ZLIFT "Μεταπήδηση μμ"
#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm"
#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm"
#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V"
#define MSG_AUTORETRACT "Αυτόματη ανάσυρση"
#define MSG_FILAMENTCHANGE "Αλλαγή νήματος"
#define MSG_INIT_SDCARD "Προετοιμασία κάρτας SD" //SHORTEN
#define MSG_CNG_SDCARD "Αλλαγή κάρτας SD"
#define MSG_ZPROBE_OUT "Διερεύνηση Z εκτός Επ.Εκτύπωσης" //SHORTEN
#define MSG_YX_UNHOMED "Επαναφορά Χ/Υ πριν από Ζ" //SHORTEN
#define MSG_XYZ_UNHOMED "Επαναφορά ΧΥΖ πρώτα"
#define MSG_ZPROBE_ZOFFSET "Μετατόπιση Ζ"
#define MSG_BABYSTEP_X "Μικρό βήμα Χ"
#define MSG_BABYSTEP_Y "Μικρό βήμα Υ"
#define MSG_BABYSTEP_Z "Μικρό βήμα Ζ"
#define MSG_ENDSTOP_ABORT "Ακύρωση endstop "
#define MSG_HEATING_FAILED_LCD "Ανεπιτυχής θέρμανση"
#define MSG_ERR_REDUNDANT_TEMP "ΠΛΕΟΝΑΖΟΥΣΑ ΘΕΡΜΟΤΗΤΑ"
#define MSG_THERMAL_RUNAWAY "ΔΙΑΦΥΓΗ ΘΕΡΜΟΚΡΑΣΙΑΣ"
#define MSG_ERR_MAXTEMP "ΠΕΡΙΤΗ ΘΕΡΜΟΚΡΑΣΙΑ"
#define MSG_ERR_MINTEMP "ΜΗ ΕΠΑΡΚΗΣ ΘΕΡΜΟΚΡΑΣΙΑΣ" //SHORTEN
#define MSG_ERR_MAXTEMP_BED "ΜΕΓΙΣΤΗ ΘΕΡΜΟΚΡΑΣΙΑΣ ΕΠ. ΕΚΤΥΠΩΣΗΣ" //SHORTEN
#define MSG_ERR_MINTEMP_BED "ΕΛΑΧΙΣΤΗ ΘΕΡΜΟΚΡΑΣΙΑΣ ΕΠ. ΕΚΤΥΠΩΣΗΣ" //SHORTEN
#define MSG_HALTED "H εκτύπωση διακόπηκε"
#define MSG_PLEASE_RESET "PLEASE RESET" //TRANSLATE
#define MSG_END_HOUR "ώρες"
#define MSG_END_MINUTE "λεπτά"
#define MSG_HEATING "Θερμαίνεται…"
#define MSG_HEATING_COMPLETE "Η θέρμανση ολοκληρώθηκε." //SHORTEN
#define MSG_BED_HEATING "Θέρμανση ΕΠ. Εκτύπωσης" //SHORTEN
#define MSG_BED_DONE "Η Επ. Εκτύπωσης ολοκληρώθηκε" //SHORTEN
#define MSG_DELTA_CALIBRATE "Βαθμονόμηση Delta"
#define MSG_DELTA_CALIBRATE_X "Βαθμονόμηση X"
#define MSG_DELTA_CALIBRATE_Y "Βαθμονόμηση Y"
#define MSG_DELTA_CALIBRATE_Z "Βαθμονόμηση Z"
#define MSG_DELTA_CALIBRATE_CENTER "Βαθμονόμηση κέντρου"
#define MSG_INFO_MENU "About Printer"
#define MSG_INFO_PRINTER_MENU "Printer Info"
#define MSG_INFO_STATS_MENU "Printer Stats"
#define MSG_INFO_BOARD_MENU "Board Info"
#define MSG_INFO_THERMISTOR_MENU "Thermistors"
#define MSG_INFO_EXTRUDERS "Extruders"
#define MSG_INFO_BAUDRATE "Baud"
#define MSG_INFO_PROTOCOL "Protocol"
#define MSG_INFO_TOTAL_PRINTS "Total Prints"
#define MSG_INFO_FINISHED_PRINTS "Finished Prints"
#define MSG_INFO_PRINT_TIME "Total Print Time"
#define MSG_INFO_MIN_TEMP "Min Temp"
#define MSG_INFO_MAX_TEMP "Max Temp"
#define MSG_INFO_PSU "Power Supply"
#define MSG_FILAMENT_CHANGE_HEADER "CHANGE FILAMENT"
#define MSG_FILAMENT_CHANGE_OPTION_EXTRUDE "Extrude more"
#define MSG_FILAMENT_CHANGE_OPTION_RESUME "Resume print"
#if LCD_HEIGHT >= 4
#define MSG_FILAMENT_CHANGE_INIT_1 "Wait for start"
#define MSG_FILAMENT_CHANGE_INIT_2 "of the filament"
#define MSG_FILAMENT_CHANGE_INIT_3 "change"
#define MSG_FILAMENT_CHANGE_UNLOAD_1 "Wait for"
#define MSG_FILAMENT_CHANGE_UNLOAD_2 "filament unload"
#define MSG_FILAMENT_CHANGE_UNLOAD_3 ""
#define MSG_FILAMENT_CHANGE_INSERT_1 "Insert filament"
#define MSG_FILAMENT_CHANGE_INSERT_2 "and press button"
#define MSG_FILAMENT_CHANGE_INSERT_3 "to continue..."
#define MSG_FILAMENT_CHANGE_LOAD_1 "Wait for"
#define MSG_FILAMENT_CHANGE_LOAD_2 "filament load"
#define MSG_FILAMENT_CHANGE_LOAD_3 ""
#define MSG_FILAMENT_CHANGE_EXTRUDE_1 "Wait for"
#define MSG_FILAMENT_CHANGE_EXTRUDE_2 "filament extrude"
#define MSG_FILAMENT_CHANGE_EXTRUDE_3 ""
#define MSG_FILAMENT_CHANGE_RESUME_1 "Wait for print"
#define MSG_FILAMENT_CHANGE_RESUME_2 "to resume"
#define MSG_FILAMENT_CHANGE_RESUME_3 ""
#else // LCD_HEIGHT < 4
#define MSG_FILAMENT_CHANGE_INIT_1 "Please wait..."
#define MSG_FILAMENT_CHANGE_UNLOAD_1 "Ejecting..."
#define MSG_FILAMENT_CHANGE_INSERT_1 "Insert and Click"
#define MSG_FILAMENT_CHANGE_LOAD_1 "Loading..."
#define MSG_FILAMENT_CHANGE_EXTRUDE_1 "Extruding..."
#define MSG_FILAMENT_CHANGE_RESUME_1 "Resuming..."
#endif
#endif // LANGUAGE_EL_H

@ -30,15 +30,14 @@
#ifndef LANGUAGE_EN_H
#define LANGUAGE_EN_H
#if DISABLED(MAPPER_NON) && DISABLED(MAPPER_C2C3) && DISABLED(MAPPER_D0D1) && DISABLED(MAPPER_D0D1_MOD) && DISABLED(MAPPER_E382E383)
#define MAPPER_NON // For direct ascii codes
#endif
//#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays
#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_CN)
#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN)
#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
#endif
#if DISABLED(MAPPER_NON) && DISABLED(MAPPER_C2C3) && DISABLED(MAPPER_D0D1) && DISABLED(MAPPER_D0D1_MOD) && DISABLED(MAPPER_E382E383) && DISABLED(MAPPER_CECF)
#define MAPPER_NON // For direct ascii codes
#endif
#ifndef WELCOME_MSG
#define WELCOME_MSG MACHINE_NAME " ready."

@ -58,6 +58,7 @@
// Select the better font for full graphic displays.
//#define DISPLAY_CHARSET_ISO10646_1
//#define DISPLAY_CHARSET_ISO10646_5
//#define DISPLAY_CHARSET_ISO10646_GREEK
//#define DISPLAY_CHARSET_ISO10646_KANA

@ -38,6 +38,8 @@
#define MAPPER_ONE_TO_ONE
#elif ENABLED(DISPLAY_CHARSET_ISO10646_KANA)
#define MAPPER_ONE_TO_ONE
#elif ENABLED(DISPLAY_CHARSET_ISO10646_GREEK)
#define MAPPER_ONE_TO_ONE
#endif
#else // SIMULATE_ROMFONT
#if DISPLAY_CHARSET_HD44780 == JAPANESE
@ -157,13 +159,44 @@
static uint8_t utf_hi_char; // UTF-8 high part
static bool seen_c2 = false;
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ( (d >= 0xc0) && (!seen_c2) ) {
utf_hi_char = d - 0xc2;
if ( d >= 0x80u ) { // UTF-8 handling
if ( (d >= 0xc0u) && (!seen_c2) ) {
utf_hi_char = d - 0xc2u;
seen_c2 = true;
return 0;
}
else if (seen_c2) {
d &= 0x3fu;
#ifndef MAPPER_ONE_TO_ONE
HARDWARE_CHAR_OUT((char)pgm_read_byte_near(utf_recode + d + (utf_hi_char << 6) - 0x20));
#else
HARDWARE_CHAR_OUT((char)(0x80u + (utf_hi_char << 6) + d)) ;
#endif
}
else {
HARDWARE_CHAR_OUT('?');
}
}
else {
HARDWARE_CHAR_OUT((char) c );
}
seen_c2 = false;
return 1;
}
#elif ENABLED(MAPPER_CECF)
char charset_mapper(char c) {
static uint8_t utf_hi_char; // UTF-8 high part
static bool seen_ce = false;
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ( (d >= 0xc0) && (!seen_ce) ) {
utf_hi_char = d - 0xce;
seen_ce = true;
return 0;
}
else if (seen_ce) {
d &= 0x3f;
#ifndef MAPPER_ONE_TO_ONE
HARDWARE_CHAR_OUT((char)pgm_read_byte_near(utf_recode + d + (utf_hi_char << 6) - 0x20));
@ -178,7 +211,38 @@
else {
HARDWARE_CHAR_OUT((char) c );
}
seen_c2 = false;
seen_ce = false;
return 1;
}
#elif ENABLED(MAPPER_CECF)
char charset_mapper(char c) {
static uint8_t utf_hi_char; // UTF-8 high part
static bool seen_ce = false;
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ( (d >= 0xc0) && (!seen_ce) ) {
utf_hi_char = d - 0xce;
seen_ce = true;
return 0;
}
else if (seen_ce) {
d &= 0x3f;
#ifndef MAPPER_ONE_TO_ONE
HARDWARE_CHAR_OUT((char)pgm_read_byte_near(utf_recode + d + (utf_hi_char << 6) - 0x20));
#else
HARDWARE_CHAR_OUT((char)(0x80 + (utf_hi_char << 6) + d)) ;
#endif
}
else {
HARDWARE_CHAR_OUT('?');
}
}
else {
HARDWARE_CHAR_OUT((char) c );
}
seen_ce = false;
return 1;
}

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