Show home option in level bed menu

master
Scott Lahteine 8 years ago
parent c6a7adc293
commit fc2eaab7f3

@ -1636,11 +1636,13 @@ void kill_screen(const char* lcd_msg) {
* - Load Settings (Req: EEPROM_SETTINGS) * - Load Settings (Req: EEPROM_SETTINGS)
* - Save Settings (Req: EEPROM_SETTINGS) * - Save Settings (Req: EEPROM_SETTINGS)
*/ */
void lcd_level_bed() { void lcd_bed_leveling() {
START_MENU(); START_MENU();
MENU_BACK(MSG_PREPARE); MENU_BACK(MSG_PREPARE);
if (leveling_is_valid()) { if (!(axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS]))
MENU_ITEM(gcode, MSG_AUTO_HOME, PSTR("G28"));
else if (leveling_is_valid()) {
_level_state = leveling_is_active(); _level_state = leveling_is_active();
MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &_level_state, _lcd_toggle_bed_leveling); MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &_level_state, _lcd_toggle_bed_leveling);
} }
@ -1650,7 +1652,9 @@ void kill_screen(const char* lcd_msg) {
MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float62, MSG_Z_FADE_HEIGHT, &planner.z_fade_height, 0.0, 100.0, _lcd_set_z_fade_height); MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float62, MSG_Z_FADE_HEIGHT, &planner.z_fade_height, 0.0, 100.0, _lcd_set_z_fade_height);
#endif #endif
// Manual bed leveling, Bed Z: //
// MBL Z Offset
//
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1); MENU_ITEM_EDIT(float43, MSG_BED_Z, &mbl.z_offset, -1, 1);
#endif #endif
@ -2073,7 +2077,7 @@ void kill_screen(const char* lcd_msg) {
#if ENABLED(PROBE_MANUALLY) #if ENABLED(PROBE_MANUALLY)
if (!g29_in_progress) if (!g29_in_progress)
#endif #endif
MENU_ITEM(submenu, MSG_BED_LEVELING, lcd_level_bed); MENU_ITEM(submenu, MSG_BED_LEVELING, lcd_bed_leveling);
#endif #endif
#if HAS_M206_COMMAND #if HAS_M206_COMMAND

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