|  |  |  | # Target file name (without extension).
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							|  |  |  | TARGET = terminal_lufa | 
					
						
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							|  |  |  | # Directory common source filess exist
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							|  |  |  | TMK_DIR = ../../tmk_core | 
					
						
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							|  |  |  | # Directory keyboard dependent files exist
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							|  |  |  | TARGET_DIR = . | 
					
						
							|  |  |  | 
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							|  |  |  | # keyboard dependent files
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							|  |  |  | SRC = 	keymap.c \
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							|  |  |  | 	matrix.c \
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							|  |  |  | 	led.c | 
					
						
							|  |  |  | 
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							|  |  |  | CONFIG_H = config.h | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # MCU name, you MUST set this to match the board you are using
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							|  |  |  | # type "make clean" after changing this, so all files will be rebuilt
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							|  |  |  | #MCU = at90usb162       # Teensy 1.0
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							|  |  |  | MCU = atmega32u4       # Teensy 2.0 | 
					
						
							|  |  |  | #MCU = at90usb646       # Teensy++ 1.0
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							|  |  |  | #MCU = at90usb1286      # Teensy++ 2.0
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # Processor frequency.
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							|  |  |  | #   Normally the first thing your program should do is set the clock prescaler,
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							|  |  |  | #   so your program will run at the correct speed.  You should also set this
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							|  |  |  | #   variable to same clock speed.  The _delay_ms() macro uses this, and many
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							|  |  |  | #   examples use this variable to calculate timings.  Do not add a "UL" here.
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							|  |  |  | F_CPU = 16000000 | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #
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							|  |  |  | # LUFA specific
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							|  |  |  | #
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							|  |  |  | # Target architecture (see library "Board Types" documentation).
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							|  |  |  | ARCH = AVR8 | 
					
						
							|  |  |  | 
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							|  |  |  | # Input clock frequency.
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							|  |  |  | #     This will define a symbol, F_USB, in all source code files equal to the
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							|  |  |  | #     input clock frequency (before any prescaling is performed) in Hz. This value may
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							|  |  |  | #     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
					
						
							|  |  |  | #     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
					
						
							|  |  |  | #     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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							|  |  |  | #     at the end, this will be done automatically to create a 32-bit value in your
 | 
					
						
							|  |  |  | #     source code.
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							|  |  |  | #
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							|  |  |  | #     If no clock division is performed on the input clock inside the AVR (via the
 | 
					
						
							|  |  |  | #     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
					
						
							|  |  |  | F_USB = $(F_CPU) | 
					
						
							|  |  |  | 
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							|  |  |  | # Interrupt driven control endpoint task
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							|  |  |  | OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # Boot Section Size in bytes
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							|  |  |  | #   Teensy halfKay   512
 | 
					
						
							|  |  |  | #   Atmel DFU loader 4096
 | 
					
						
							|  |  |  | #   LUFA bootloader  4096
 | 
					
						
							|  |  |  | OPT_DEFS += -DBOOTLOADER_SIZE=4096 | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # Build Options
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							|  |  |  | #   comment out to disable the options.
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							|  |  |  | #
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							|  |  |  | #BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
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							|  |  |  | #MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
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							|  |  |  | #EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
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							|  |  |  | CONSOLE_ENABLE = yes	# Console for debug(+400) | 
					
						
							|  |  |  | COMMAND_ENABLE = yes    # Commands for debug and configuration | 
					
						
							|  |  |  | #SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
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							|  |  |  | #NKRO_ENABLE = yes	# USB Nkey Rollover - not yet supported in LUFA
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #
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							|  |  |  | # PS/2 protocol implementations
 | 
					
						
							|  |  |  | # 	USART is recommended if it is available, others are for reference purpose.
 | 
					
						
							|  |  |  | # 	INT implementation will drop simultaneous key strokes.
 | 
					
						
							|  |  |  | #
 | 
					
						
							|  |  |  | PS2_USE_USART = yes	# uses hardware USART engine for PS/2 signal receive(recomened) | 
					
						
							|  |  |  | #PS2_USE_INT = yes	# uses external interrupt for falling edge of PS/2 clock pin
 | 
					
						
							|  |  |  | #PS2_USE_BUSYWAIT = yes	# uses primitive reference code
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
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							|  |  |  | #---------------- Programming Options --------------------------
 | 
					
						
							|  |  |  | PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Search Path
 | 
					
						
							|  |  |  | VPATH += $(TARGET_DIR) | 
					
						
							|  |  |  | VPATH += $(TMK_DIR) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | include $(TMK_DIR)/protocol/lufa.mk | 
					
						
							|  |  |  | include $(TMK_DIR)/protocol.mk | 
					
						
							|  |  |  | include $(TMK_DIR)/common.mk | 
					
						
							|  |  |  | include $(TMK_DIR)/rules.mk |