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#----------------------------------------------------------------------------
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# make gergo:germ:dfu
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# Make sure you have dfu-programmer installed!
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#----------------------------------------------------------------------------
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# Firmware options
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BALLER = yes # Enable to ball out
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BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
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SCROLLSTEP = 1 # Lines to scroll with ball
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
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#Debug options
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VERBOSE = yes
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DEBUG_MATRIX_SCAN_RATE = no
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DEBUG_BALLER = no
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DEBUG_MATRIX = no
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# A bunch of stuff that you shouldn't touch unless you
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# know what you're doing.
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#
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# No touchy, capiche?
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SRC += matrix.c i2c_master.c
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ifneq ($(strip $(BALLSTEP)),)
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OPT_DEFS += -DTRKSTEP=$(strip $(BALLSTEP))
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endif
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ifneq ($(strip $(SCROLLSTEP)),)
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OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
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endif
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ifeq ($(strip $(BALLER)), yes)
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OPT_DEFS += -DBALLER
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POINTING_DEVICE_ENABLE = yes
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endif
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ifeq ($(strip $(DEBUG_BALLER)), yes)
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OPT_DEFS += -DDEBUG_BALLER
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endif
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ifeq ($(strip $(DEBUG_MATRIX)), yes)
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OPT_DEFS += -DDEBUG_MATRIX
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endif
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