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qmk_firmware/users/drashna/rgb_stuff.c

348 lines
11 KiB

#include "drashna.h"
#include "rgb_stuff.h"
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#include "eeprom.h"
#if defined(RGBLIGHT_ENABLE)
extern rgblight_config_t rgblight_config;
bool has_initialized;
#endif
#ifdef RGBLIGHT_ENABLE
void rgblight_sethsv_default_helper(uint8_t index) {
rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index);
}
#endif // RGBLIGHT_ENABLE
#ifdef INDICATOR_LIGHTS
void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
if ( (this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1<<USB_LED_CAPS_LOCK) ) {
#ifdef SHFT_LED1
rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
#endif // SHFT_LED1
#ifdef SHFT_LED2
rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
#endif // SHFT_LED2
} else {
#ifdef SHFT_LED1
rgblight_sethsv_default_helper(SHFT_LED1);
#endif // SHFT_LED1
#ifdef SHFT_LED2
rgblight_sethsv_default_helper(SHFT_LED2);
#endif // SHFT_LED2
}
if ( (this_mod | this_osm) & MOD_MASK_CTRL) {
#ifdef CTRL_LED1
rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
#endif // CTRL_LED1
#ifdef CTRL_LED2
rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
#endif // CTRL_LED2
} else {
#ifdef CTRL_LED1
rgblight_sethsv_default_helper(CTRL_LED1);
#endif // CTRL_LED1
#ifdef CTRL_LED2
rgblight_sethsv_default_helper(CTRL_LED2);
#endif // CTRL_LED2
}
if ( (this_mod | this_osm) & MOD_MASK_GUI) {
#ifdef GUI_LED1
rgblight_sethsv_at(51, 255, 255, GUI_LED1);
#endif // GUI_LED1
#ifdef GUI_LED2
rgblight_sethsv_at(51, 255, 255, GUI_LED2);
#endif // GUI_LED2
} else {
#ifdef GUI_LED1
rgblight_sethsv_default_helper(GUI_LED1);
#endif // GUI_LED1
#ifdef GUI_LED2
rgblight_sethsv_default_helper(GUI_LED2);
#endif // GUI_LED2
}
if ( (this_mod | this_osm) & MOD_MASK_ALT) {
#ifdef ALT_LED1
rgblight_sethsv_at(240, 255, 255, ALT_LED1);
#endif // ALT_LED1
#ifdef GUI_LED2
rgblight_sethsv_at(240, 255, 255, ALT_LED2);
#endif // GUI_LED2
} else {
#ifdef GUI_LED1
rgblight_sethsv_default_helper(ALT_LED1);
#endif // GUI_LED1
#ifdef GUI_LED2
rgblight_sethsv_default_helper(ALT_LED2);
#endif // GUI_LED2
}
}
}
void matrix_scan_indicator(void) {
if (has_initialized) {
set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
}
}
#endif //INDICATOR_LIGHTS
#ifdef RGBLIGHT_TWINKLE
static rgblight_fadeout lights[RGBLED_NUM];
__attribute__ ((weak))
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
bool rgblight_twinkle_is_led_used(uint8_t index) {
switch (index) {
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#ifdef INDICATOR_LIGHTS
#ifdef SHFT_LED1
case SHFT_LED1:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //SHFT_LED1
#ifdef SHFT_LED2
case SHFT_LED2:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //SHFT_LED2
#ifdef CTRL_LED1
case CTRL_LED1:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //CTRL_LED1
#ifdef CTRL_LED2
case CTRL_LED2:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //CTRL_LED2
#ifdef GUI_LED1
case GUI_LED1:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //GUI_LED1
#ifdef GUI_LED2
case GUI_LED2:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //GUI_LED2
#ifdef ALT_LED1
case ALT_LED1:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //ALT_LED1
#ifdef ALT_LED2
case ALT_LED2:
return true;
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
#endif //ALT_LED2
#endif //INDICATOR_LIGHTS
default:
return rgblight_twinkle_is_led_used_keymap(index);
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
}
}
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
bool litup = false;
for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) {
if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
rgblight_fadeout *light = &lights[light_index];
litup = true;
if (light->life) {
light->life -= 1;
if (biton32(layer_state) == 0) {
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
}
light->timer = timer_read();
}
else {
if (light->enabled && biton32(layer_state) == 0) {
rgblight_sethsv_default_helper(light_index);
}
litup = light->enabled = false;
}
}
}
if (litup && biton32(layer_state) == 0) {
rgblight_set();
}
}
void start_rgb_light(void) {
uint8_t indices[RGBLED_NUM];
uint8_t indices_count = 0;
uint8_t min_life = 0xFF;
uint8_t min_life_index = -1;
for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) {
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
7 years ago
if (rgblight_twinkle_is_led_used(index)) { continue; }
if (lights[index].enabled) {
if (min_life_index == -1 ||
lights[index].life < min_life)
{
min_life = lights[index].life;
min_life_index = index;
}
continue;
}
indices[indices_count] = index;
++indices_count;
}
uint8_t light_index;
if (!indices_count) {
light_index = min_life_index;
}
else {
light_index = indices[rand() % indices_count];
}
rgblight_fadeout *light = &lights[light_index];
light->enabled = true;
light->timer = timer_read();
light->life = 0xC0 + rand() % 0x40;
light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
}
#endif
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
keycode = keycode & 0xFF;
}
switch (keycode) {
#ifdef RGBLIGHT_TWINKLE
case KC_A ... KC_SLASH:
case KC_F1 ... KC_F12:
case KC_INSERT ... KC_UP:
case KC_KP_SLASH ... KC_KP_DOT:
case KC_F13 ... KC_F24:
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
if (record->event.pressed) { start_rgb_light(); }
return true; break;
#endif // RGBLIGHT_TWINKLE
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
}
#endif // RGBLIGHT_ENABLE
return false; break;
#ifdef RGBLIGHT_ENABLE
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (userspace_config.rgb_layer_change) {
userspace_config.rgb_layer_change = false;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeconfig_update_user(userspace_config.raw);
}
}
return true; break;
#endif // RGBLIGHT_ENABLE
}
return true;
}
void keyboard_post_init_rgb(void) {
[Keymap] Update to Drashna Keymaps (#5594) * Start to standardize macro timer * Update Fractal layout Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front * Update Iris keymap to use I2C for transport * Remove TAP_CODE_DELAY from keyboard in favor of global setting * Remove Woodpad Since it\'s no longer in my possession * Only enable LTO on AVR boards * Run matrix_scans while doing startup light * Run matrix_scan to get split keyboard code synced properly * Fix rgb mode * Remove custom debouncing settings * Make RGB Light Startup Animation optional * Fix opt def * Remove extra tap code delay value * Fix references to keebio boards * Add support for LP Iris keyboard * Add backlight code * Make startup animation optional * Update gitlab ci script * Remove port declaration * Revert avrgcc changes to gitlab ci file * Don't re-set mods * Remove MACRO_TIMER define * Add custom name for crkbd * Add name for Prime M pad * Add names for ortho 4x12 boards * Add some additional handling for rgb init * Change thumb clusters on ergodox * Switch Orthodox to I2C * Fix Space in ergodox keymap * Use OSL for ergodox layout * Ugh, can't find a good layout * Fix typo * Fix up animation startup * Cries in AVR * Fix makefiles for ergodox ez boards * Add support for "secret songs" in my userspace * Reset debounce to 5ms for Ergodox EZ * Fix gitlab CI yaml file * More crying in AVR * Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged * Update ODox for split common and i2c * Add split config * Impement Split code * Add support for xscorpion OLED code * Add OLED display config * Fix OLED screen font * Get OLED set up in vertical mode * Remove old OLED code * add per key support for crkbd * Fix split changes * RGB Tweeaks * More OLED tweaks * Fix rotation stuff * Fix more OLED stuff * Remove custom Debounce from Ergodox layout since it's no longer needed
6 years ago
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
if (rgblight_config.enable) {
layer_state_set_user(layer_state);
uint16_t old_hue = rgblight_config.hue;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint16_t i = 255; i > 0; i--) {
rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255);
matrix_scan();
wait_ms(10);
}
[Keymap] Update to Drashna Keymaps (#5594) * Start to standardize macro timer * Update Fractal layout Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front * Update Iris keymap to use I2C for transport * Remove TAP_CODE_DELAY from keyboard in favor of global setting * Remove Woodpad Since it\'s no longer in my possession * Only enable LTO on AVR boards * Run matrix_scans while doing startup light * Run matrix_scan to get split keyboard code synced properly * Fix rgb mode * Remove custom debouncing settings * Make RGB Light Startup Animation optional * Fix opt def * Remove extra tap code delay value * Fix references to keebio boards * Add support for LP Iris keyboard * Add backlight code * Make startup animation optional * Update gitlab ci script * Remove port declaration * Revert avrgcc changes to gitlab ci file * Don't re-set mods * Remove MACRO_TIMER define * Add custom name for crkbd * Add name for Prime M pad * Add names for ortho 4x12 boards * Add some additional handling for rgb init * Change thumb clusters on ergodox * Switch Orthodox to I2C * Fix Space in ergodox keymap * Use OSL for ergodox layout * Ugh, can't find a good layout * Fix typo * Fix up animation startup * Cries in AVR * Fix makefiles for ergodox ez boards * Add support for "secret songs" in my userspace * Reset debounce to 5ms for Ergodox EZ * Fix gitlab CI yaml file * More crying in AVR * Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged * Update ODox for split common and i2c * Add split config * Impement Split code * Add support for xscorpion OLED code * Add OLED display config * Fix OLED screen font * Get OLED set up in vertical mode * Remove old OLED code * add per key support for crkbd * Fix split changes * RGB Tweeaks * More OLED tweaks * Fix rotation stuff * Fix more OLED stuff * Remove custom Debounce from Ergodox layout since it's no longer needed
6 years ago
}
#endif
layer_state_set_user(layer_state);
}
void matrix_scan_rgb(void) {
#ifdef RGBLIGHT_TWINKLE
scan_rgblight_fadeout();
#endif // RGBLIGHT_ENABLE
#ifdef INDICATOR_LIGHTS
matrix_scan_indicator();
#endif
}
layer_state_t layer_state_set_rgb(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
switch (biton32(state)) {
case _MACROS:
rgblight_sethsv_noeeprom_orange();
userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
break;
case _MEDIA:
rgblight_sethsv_noeeprom_chartreuse();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
break;
case _GAMEPAD:
rgblight_sethsv_noeeprom_orange();
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
break;
case _DIABLO:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _RAISE:
rgblight_sethsv_noeeprom_yellow();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _LOWER:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _ADJUST:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
default: // for any other layers, or the default layer
switch (biton32(default_layer_state)) {
case _COLEMAK:
rgblight_sethsv_noeeprom_magenta(); break;
case _DVORAK:
rgblight_sethsv_noeeprom_springgreen(); break;
case _WORKMAN:
rgblight_sethsv_noeeprom_goldenrod(); break;
case _NORMAN:
rgblight_sethsv_noeeprom_coral(); break;
case _MALTRON:
rgblight_sethsv_noeeprom_yellow(); break;
case _EUCALYN:
rgblight_sethsv_noeeprom_pink(); break;
case _CARPLAX:
rgblight_sethsv_noeeprom_blue(); break;
default:
rgblight_sethsv_noeeprom_cyan(); break;
}
biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
break;
}
}
#endif // RGBLIGHT_ENABLE
return state;
}
#ifdef RGB_MATRIX_ENABLE
extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, uint8_t led_type) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color( i, red, green, blue );
}
}
}
#endif