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#include QMK_KEYBOARD_H
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#include "xulkal.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
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// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty Layout
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* ,------------------------------------------------. ,------------------------------------------------.
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* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Ctl- | Win | LOWER| RAISE| Alt | Space| ENC1 | | ENC2 | Space| Left | Up | Down | Right| Ctl= |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
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* | Space| DEL | | Enter| Space|
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* `-------------' `-------------'
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*/
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[_QWERTY] = EXPAND_LAYOUT( \
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_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
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_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
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_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
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_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
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_________________QWERTY_L5_________________, KC_ENC1, KC_ENC2, _________________QWERTY_R5_________________, \
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KC_SPC, TD_DEL, KC_ENT, KC_SPC \
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),
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#ifndef GAMELAYER_DISABLE
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[_GAME] = EXPAND_LAYOUT( \
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___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
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___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
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___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
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___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
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___________________GAME_L5_________________, KC_ENC1, KC_ENC2, ___________________GAME_R5_________________, \
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KC_SPC, KC_DEL, KC_ENT, KC_SPC \
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),
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#endif
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[_LOWER] = EXPAND_LAYOUT( \
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__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
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__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
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__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
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__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
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__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
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_______, _______, _______, _______ \
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),
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[_RAISE] = EXPAND_LAYOUT( \
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__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
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__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
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__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
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__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
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__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
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_______, _______, _______, _______ \
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),
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#ifdef TRILAYER_ENABLED
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[_ADJUST] = EXPAND_LAYOUT( \
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_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
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_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
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_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
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_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
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_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
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_______, _______, _______, _______ \
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),
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#endif
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};
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