|  |  |  | /*
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							|  |  |  | Copyright 2012,2013 Jun Wako <wakojun@gmail.com> | 
					
						
							|  |  |  | 
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							|  |  |  | This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  | the Free Software Foundation, either version 2 of the License, or | 
					
						
							|  |  |  | (at your option) any later version. | 
					
						
							|  |  |  | 
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							|  |  |  | This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | GNU General Public License for more details. | 
					
						
							|  |  |  | 
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							|  |  |  | You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  | along with this program.  If not, see <http://www.gnu.org/licenses/>.
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							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef KEYMAP_H
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							|  |  |  | #define KEYMAP_H
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							|  |  |  | 
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							|  |  |  | #include <stdint.h>
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							|  |  |  | #include <stdbool.h>
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							|  |  |  | #include "action.h"
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							|  |  |  | #include <avr/pgmspace.h>
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							|  |  |  | #include "keycode.h"
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							|  |  |  | #include "keymap.h"
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							|  |  |  | #include "action_macro.h"
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							|  |  |  | #include "report.h"
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							|  |  |  | #include "host.h"
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							|  |  |  | // #include "print.h"
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							|  |  |  | #include "debug.h"
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							|  |  |  | 
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							|  |  |  | /* NOTE: Not portable. Bit field order depends on implementation */ | 
					
						
							|  |  |  | typedef union { | 
					
						
							|  |  |  |     uint16_t raw; | 
					
						
							|  |  |  |     struct { | 
					
						
							|  |  |  |         bool swap_control_capslock:1; | 
					
						
							|  |  |  |         bool capslock_to_control:1; | 
					
						
							|  |  |  |         bool swap_lalt_lgui:1; | 
					
						
							|  |  |  |         bool swap_ralt_rgui:1; | 
					
						
							|  |  |  |         bool no_gui:1; | 
					
						
							|  |  |  |         bool swap_grave_esc:1; | 
					
						
							|  |  |  |         bool swap_backslash_backspace:1; | 
					
						
							|  |  |  |         bool nkro:1; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | } keymap_config_t; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | /* translates key to keycode */ | 
					
						
							|  |  |  | uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); | 
					
						
							|  |  |  | 
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							|  |  |  | /* translates Fn keycode to action */ | 
					
						
							|  |  |  | action_t keymap_fn_to_action(uint16_t keycode); | 
					
						
							|  |  |  | 
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							|  |  |  | /* translates Fn keycode to action */ | 
					
						
							|  |  |  | action_t keymap_func_to_action(uint16_t keycode); | 
					
						
							|  |  |  | 
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							|  |  |  | extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; | 
					
						
							|  |  |  | extern const uint16_t fn_actions[]; | 
					
						
							|  |  |  | 
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							|  |  |  | // Ability to use mods in layouts
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							|  |  |  | #define LCTL(kc) kc | 0x0100
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							|  |  |  | #define LSFT(kc) kc | 0x0200
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							|  |  |  | #define LALT(kc) kc | 0x0400
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							|  |  |  | #define LGUI(kc) kc | 0x0800
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							|  |  |  | #define HYPR(kc) kc | 0x0F00
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							|  |  |  | #define MEH(kc) kc  | 0x0700
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							|  |  |  | #define LCAG(kc) kc  | 0x0D00 // Modifier Ctrl Alt and GUI
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							|  |  |  | 
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							|  |  |  | #define RCTL(kc) kc | 0x1100
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							|  |  |  | #define RSFT(kc) kc | 0x1200
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							|  |  |  | #define RALT(kc) kc | 0x1400
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							|  |  |  | #define RGUI(kc) kc | 0x1800
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							|  |  |  | 
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							|  |  |  | // Aliases for shifted symbols
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							|  |  |  | // Each key has a 4-letter code, and some have longer aliases too.
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							|  |  |  | // While the long aliases are descriptive, the 4-letter codes
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							|  |  |  | // make for nicer grid layouts (everything lines up), and are
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							|  |  |  | // the preferred style for Quantum.
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							|  |  |  | #define KC_TILD LSFT(KC_GRV)    // ~
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							|  |  |  | #define KC_TILDE    KC_TILD
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							|  |  |  | 
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							|  |  |  | #define KC_EXLM LSFT(KC_1)      // !
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							|  |  |  | #define KC_EXCLAIM  KC_EXLM
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							|  |  |  | 
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							|  |  |  | #define KC_AT   LSFT(KC_2)      // @
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							|  |  |  | #define KC_HASH LSFT(KC_3)      // #
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							|  |  |  | 
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							|  |  |  | #define KC_DLR  LSFT(KC_4)      // $
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							|  |  |  | #define KC_DOLLAR   KC_DLR
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							|  |  |  | 
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							|  |  |  | #define KC_PERC LSFT(KC_5)      // %
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							|  |  |  | #define KC_PERCENT  KC_PERC
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							|  |  |  | 
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							|  |  |  | #define KC_CIRC LSFT(KC_6)      // ^
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							|  |  |  | #define KC_CIRCUMFLEX   KC_CIRC
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							|  |  |  | 
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							|  |  |  | #define KC_AMPR LSFT(KC_7)      // &
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							|  |  |  | #define KC_AMPERSAND    KC_AMPR
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							|  |  |  | 
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							|  |  |  | #define KC_ASTR LSFT(KC_8)      // *
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							|  |  |  | #define KC_ASTERISK KC_ASTR
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							|  |  |  | 
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							|  |  |  | #define KC_LPRN LSFT(KC_9)      // (
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							|  |  |  | #define KC_LEFT_PAREN   KC_LPRN
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							|  |  |  | 
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							|  |  |  | #define KC_RPRN LSFT(KC_0)      // )
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							|  |  |  | #define KC_RIGHT_PAREN  KC_RPRN
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							|  |  |  | 
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							|  |  |  | #define KC_UNDS LSFT(KC_MINS)   // _
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							|  |  |  | #define KC_UNDERSCORE   KC_UNDS
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							|  |  |  | 
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							|  |  |  | #define KC_PLUS LSFT(KC_EQL)    // +
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							|  |  |  | 
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							|  |  |  | #define KC_LCBR LSFT(KC_LBRC)   // {
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							|  |  |  | #define KC_LEFT_CURLY_BRACE KC_LCBR
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							|  |  |  | 
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							|  |  |  | #define KC_RCBR LSFT(KC_RBRC)   // }
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							|  |  |  | #define KC_RIGHT_CURLY_BRACE    KC_RCBR
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							|  |  |  | 
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							|  |  |  | #define KC_COLN LSFT(KC_SCLN)   // :
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							|  |  |  | #define KC_COLON    KC_COLN
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							|  |  |  | 
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							|  |  |  | #define KC_PIPE LSFT(KC_BSLS)   // |
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							|  |  |  | 
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							|  |  |  | #define KC_DELT KC_DELETE // Del key (four letter code)
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							|  |  |  | 
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							|  |  |  | // Alias for function layers than expand past FN31
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							|  |  |  | #define FUNC(kc) kc | 0x2000
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							|  |  |  | 
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							|  |  |  | // Aliases
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							|  |  |  | #define S(kc) LSFT(kc)
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							|  |  |  | #define F(kc) FUNC(kc)
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							|  |  |  | 
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							|  |  |  | #define M(kc) kc | 0x3000
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							|  |  |  | 
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							|  |  |  | #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
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							|  |  |  | 
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							|  |  |  | // These affect the backlight (if your keyboard has one).
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							|  |  |  | // We don't need to comment them out if your keyboard doesn't have a backlight,
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							|  |  |  | // since they don't take up any space.
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							|  |  |  | #define BL_ON 0x4009
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							|  |  |  | #define BL_OFF 0x4000
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							|  |  |  | #define BL_0 0x4000
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							|  |  |  | #define BL_1 0x4001
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							|  |  |  | #define BL_2 0x4002
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							|  |  |  | #define BL_3 0x4003
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							|  |  |  | #define BL_4 0x4004
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							|  |  |  | #define BL_5 0x4005
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							|  |  |  | #define BL_6 0x4006
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							|  |  |  | #define BL_7 0x4007
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							|  |  |  | #define BL_8 0x4008
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							|  |  |  | #define BL_9 0x4009
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							|  |  |  | #define BL_10 0x400A
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							|  |  |  | #define BL_11 0x400B
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							|  |  |  | #define BL_12 0x400C
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							|  |  |  | #define BL_13 0x400D
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							|  |  |  | #define BL_14 0x400E
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							|  |  |  | #define BL_15 0x400F
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							|  |  |  | #define BL_DEC 0x4010
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							|  |  |  | #define BL_INC 0x4011
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							|  |  |  | #define BL_TOGG 0x4012
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							|  |  |  | #define BL_STEP 0x4013
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							|  |  |  | 
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							|  |  |  | #define RESET 0x5000
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							|  |  |  | #define DEBUG 0x5001
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							|  |  |  | 
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							|  |  |  | // MAGIC keycodes
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							|  |  |  | #define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
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							|  |  |  | #define MAGIC_UNSWAP_CONTROL_CAPSLOCK    0x5003
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							|  |  |  | #define MAGIC_CAPSLOCK_TO_CONTROL        0x5004
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							|  |  |  | #define MAGIC_UNCAPSLOCK_TO_CONTROL      0x5005
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							|  |  |  | #define MAGIC_SWAP_LALT_LGUI             0x5006
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							|  |  |  | #define MAGIC_UNSWAP_LALT_LGUI           0x5007
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							|  |  |  | #define MAGIC_SWAP_RALT_RGUI             0x5008
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							|  |  |  | #define MAGIC_UNSWAP_RALT_RGUI           0x5009
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							|  |  |  | #define MAGIC_NO_GUI                     0x500a
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							|  |  |  | #define MAGIC_UNNO_GUI                   0x500b
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							|  |  |  | #define MAGIC_SWAP_GRAVE_ESC             0x500c
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							|  |  |  | #define MAGIC_UNSWAP_GRAVE_ESC           0x500d
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							|  |  |  | #define MAGIC_SWAP_BACKSLASH_BACKSPACE   0x500e
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							|  |  |  | #define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
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							|  |  |  | #define MAGIC_HOST_NKRO                  0x5010
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							|  |  |  | #define MAGIC_UNHOST_NKRO                0x5011
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							|  |  |  | #define MAGIC_SWAP_ALT_GUI               0x5012
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							|  |  |  | #define MAGIC_UNSWAP_ALT_GUI             0x5013
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							|  |  |  | 
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							|  |  |  | #define AG_SWAP MAGIC_SWAP_ALT_GUI
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							|  |  |  | #define AG_NORM MAGIC_UNSWAP_ALT_GUI
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | // GOTO layer - 16 layers max
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							|  |  |  | // when:
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							|  |  |  | // ON_PRESS    = 1
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							|  |  |  | // ON_RELEASE  = 2
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							|  |  |  | // Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
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							|  |  |  | #define TO(layer, when) (layer | 0x5100 | (when << 0x4))
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							|  |  |  | 
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							|  |  |  | // Momentary switch layer - 256 layer max
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							|  |  |  | #define MO(layer) (layer | 0x5200)
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							|  |  |  | 
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							|  |  |  | // Set default layer - 256 layer max
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							|  |  |  | #define DF(layer) (layer | 0x5300)
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							|  |  |  | 
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							|  |  |  | // Toggle to layer - 256 layer max
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							|  |  |  | #define TG(layer) (layer | 0x5400)
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							|  |  |  | 
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							|  |  |  | // One-shot layer - 256 layer max
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							|  |  |  | #define OSL(layer) (layer | 0x5500)
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							|  |  |  | 
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							|  |  |  | // One-shot mod
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							|  |  |  | #define OSM(layer) (layer | 0x5600)
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							|  |  |  | 
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							|  |  |  | // M-od, T-ap - 256 keycode max
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							|  |  |  | #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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							|  |  |  | #define CTL_T(kc) MT(0x1, kc)
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							|  |  |  | #define SFT_T(kc) MT(0x2, kc)
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							|  |  |  | #define ALT_T(kc) MT(0x4, kc)
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							|  |  |  | #define GUI_T(kc) MT(0x8, kc)
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							|  |  |  | #define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
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							|  |  |  | #define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
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							|  |  |  | #define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
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							|  |  |  | #define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
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							|  |  |  | 
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							|  |  |  | // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
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							|  |  |  | #define KC_HYPR HYPR(KC_NO)
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							|  |  |  | #define KC_MEH  MEH(KC_NO)
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							|  |  |  | 
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							|  |  |  | // L-ayer, T-ap - 256 keycode max, 16 layer max
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							|  |  |  | #define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
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							|  |  |  | 
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							|  |  |  | // For sending unicode codes.
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							|  |  |  | // You may not send codes over 1FFF -- this supports most of UTF8.
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							|  |  |  | // To have a key that sends out Œ, go UC(0x0152)
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							|  |  |  | #define UNICODE(n) (n | 0x8000)
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							|  |  |  | #define UC(n) UNICODE(n)
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							|  |  |  | 
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							|  |  |  | // For tri-layer
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							|  |  |  | void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); | 
					
						
							|  |  |  | #define IS_LAYER_ON(layer)  (layer_state & (1UL << (layer)))
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							|  |  |  | #define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #endif
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