Merge remote-tracking branch 'upstream/master'

pull/675/head
Xyverz 8 years ago
commit 02f4e5b064

93
.gitattributes vendored

@ -0,0 +1,93 @@
# auto for anything unspecified
* text=auto
# sources
*.c text
*.cc text
*.cxx text
*.cpp text
*.c++ text
*.hpp text
*.h text
*.h++ text
*.hh text
*.bat text
*.coffee text
*.css text
*.htm text
*.html text
*.inc text
*.ini text
*.js text
*.jsx text
*.json text
*.less text
*.php text
*.pl text
*.py text
*.rb text
*.sass text
*.scm text
*.scss text
*.sh text
*.sql text
*.styl text
*.ts text
*.xml text
*.xhtml text
# make files (need to always use lf for compatibility with Windows 10 bash)
Makefile eol=lf
*.mk eol=lf
# make files (need to always use lf for compatibility with Windows 10 bash)
*.sh eol=lf
# documentation
*.markdown text
*.md text
*.mdwn text
*.mdown text
*.mkd text
*.mkdn text
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text
GRAPHICS
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
*.svg text
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary
# hex files
*.hex binary

@ -0,0 +1,10 @@
These are notes on how to build and deploy the firmware to Ez, but they are
from before the qmk restructuring.
cd qmk_firmware/keyboard/ergodox_ez
make KEYMAP=jafo
cp ergodox_ez.hex keymaps/jafo/
/tmp/teensy.64bit
Open hex keymap file
Program
Upload

Binary file not shown.

After

Width:  |  Height:  |  Size: 175 KiB

@ -0,0 +1,183 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Grv | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | = | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc/Cmd| A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd |
* |--------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" | Del | Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Ctrl/Esc| Alt| | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_EQL, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
GUI_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(MDIA),
LT(SYMB,KC_GRV),KC_QUOT, KC_DELT, KC_LEFT,KC_RGHT,
CTL_T(KC_ESC), KC_LALT,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
TG(MDIA), KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| LEFT | DOWN | UP | RIGHT| | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | Lclk | Mclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN3, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

@ -0,0 +1,20 @@
# ErgoDox EZ "jafo" Configuration
This is a layout based on the ErgoDox Ez default layout, but with some
customizations I made for my use-case. I use Linux, vi and the i3 window
manager, so I made these changes:
- Arrow keys laid out in vi positions in media layer.
- Esc (tap) and Win (held) to the left of A. i3 uses Win key for navigation
and having that be symmetric on the left and right makes it easier.
- Grave accent below equals, I was having a hard time using ~
- Layer 2 switch below the L1 switch, so I can go into a mode where I get
arrow keys under my vi motion fingers.
- Making the Ctrl (held) and Esc (tap) on my thumbs symmetric. Not sure I
need that with the Esc left of A and Ctrl on the Z and / keys when held...
![Jafo](jafo_highres.png)

@ -3,21 +3,18 @@
#include "debug.h"
#include "action_layer.h"
#include "action_util.h"
#include "mousekey.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols layer
#define MDIA 2 // media layer
#define SPEC 3 // special layer
#define LCaps 10 // left caps-shift key
#define LSymb 11 // left symbol-shift key
#define LMdia 12 // left media-shift key
#define LSpec 13 // left special-shift key
#define RCaps 14 // right caps-shift key
#define RSymb 15 // right symbol-shift key
#define RMdia 16 // right media-shift key
#define RSpec 17 // right special-shift key
#define LSymb 10 // left symbol-shift key
#define LMdia 11 // left media-shift key
#define LSpec 12 // left special-shift key
#define RSymb 13 // right symbol-shift key
#define RMdia 14 // right media-shift key
#define RSpec 15 // right special-shift key
#define MUL 20 // mouse up left
#define MUR 21 // mouse up right
@ -25,20 +22,21 @@
#define MDR 23 // mouse down right
/*
* The Ordinary Layout for the Ergodox EZ keyboard, v4
* The Ordinary Layout for the Ergodox EZ keyboard, v4.20
*
* Modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com
*
* No rights reserved. This software is in the public domain.
* Credit me if you are friendly but if you're a jerk don't bother.
* If you use or modify this layout I would love to hear from you.
*
* Details: readme.md
* https://github.com/nrrkeene/qmk_firmware/tree/master/keyboard/ergodox_ez/keymaps/ordinary
* https://github.com/nrrkeene/qmk_firmware/tree/master/keyboards/ergodox/keymaps/ordinary
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/******* Base Layer ********************************************************************************************************
/******* Base Layer ****************************************************************************************************
*
* ,------------------------------------------------------. ,------------------------------------------------------.
* | Special `~ | 1 | 2 | 3 | 4 | 5 | ESC | | - | 6 | 7 | 8 | 9 | 0 | =+ Special |
@ -61,10 +59,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[BASE] = KEYMAP(
// left hand
F(LSpec),KC_1,KC_2,KC_3 ,KC_4 ,KC_5 ,KC_ESC
F(LSpec) ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC
,F(LMdia) ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LBRC
,M(LSymb) ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G
,M(LCaps) ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,LSFT(KC_TAB)
,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,LSFT(KC_TAB)
,KC_LCTL ,KC_MEH ,KC_HYPR,KC_LALT,KC_LGUI
,KC_HOME,KC_END
,KC_PGUP
@ -73,14 +71,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_MINS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,F(RSpec)
,KC_RBRC ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,F(RMdia)
,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,F(RSymb)
,KC_TAB ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH ,M(RCaps)
,KC_TAB ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH ,KC_RSFT
,KC_RGUI,KC_RALT,KC_HYPR ,KC_MEH ,KC_RCTL
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_DOWN ,KC_ENT ,KC_SPC
),
/******* Symbols Layer *****************************************************************************************************
/******* Symbols Layer *************************************************************************************************
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | Esc | | - | F6 | F7 | F8 | F9 | F10 | |
@ -91,8 +89,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------+------+------+------+------+------| Tab | | Shift|------+------+------+------+------+-----------|
* | | % | ^ | [ | ] | ~ | | | -Tab| \ | 1 | 2 | 3 | - | |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | LCtrl | Meh |Hyper | LAlt | LGui | |RGui/0|RAlt/.|Hypr/=|Meh/+ |RCtrl/Ent|
* `-----------------------------------' `-------------------------------------'
* | LCtrl | Meh |Hyper | LAlt | LGui | | 0 | . | = | + | Ent |
* `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | Left | Right| | Home | End |
* ,------|------|------| |------+------+------.
@ -107,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_TRNS ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_AMPR ,LSFT(KC_COMM)
,KC_TRNS ,KC_HASH ,KC_DLR ,KC_LPRN ,KC_RPRN ,KC_GRV
,KC_TRNS ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,KC_TAB
,KC_LCTL ,KC_MEH ,KC_HYPR,KC_LALT ,KC_LGUI
,KC_LCTL ,KC_MEH ,KC_HYPR ,KC_LALT ,KC_LGUI
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_SPC ,KC_ENT ,KC_DOWN
@ -116,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,LSFT(KC_DOT),KC_PIPE ,KC_7 ,KC_8 ,KC_9 ,KC_SLSH ,KC_TRNS
,KC_SLSH ,KC_4 ,KC_5 ,KC_6 ,KC_ASTR ,KC_TRNS
,LSFT(KC_TAB),KC_BSLS ,KC_1 ,KC_2 ,KC_3 ,KC_MINS ,KC_TRNS
,GUI_T(KC_0),ALT_T(KC_DOT),ALL_T(KC_EQL),MEH_T(KC_PLUS),CTL_T(KC_ENT)
,KC_0 ,KC_DOT ,KC_EQL,KC_PLUS ,KC_ENT
,KC_HOME ,KC_END
,KC_PGUP
,KC_PGDN ,KC_BSPC ,KC_DEL
@ -166,17 +164,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/******* Special Layer *****************************************************************************************************
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | | Esc | | | | | | | | | | | | Bspc | |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | | | | | | | | | | | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | | | | | |------| |------| | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | | | | | | | | | | | | | | RShift |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* | | Esc | | | | | | | | | | | - | Bspc | |
* |-------------+------+------+------+------+-------------| |------+------+------+------+------+------+-------------|
* | Media Lock | | | | | | | | | | | | [ | ] | Media Lock |
* |-------------+------+------+------+------+------| | | |------+------+------+------+------+-------------|
* | Symbol Lock | | | | | |------| |------| | | | | | Symbol Lock |
* |-------------+------+------+------+------+------| | | |------+------+------+------+------+-------------|
* | Caps Lock | | | | | | | | | | | | | | Caps Lock |
* `-------------+------+------+------+------+-------------' `-------------+------+------+------+------+-------------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* `------------------------------------' `------------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
@ -190,19 +188,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS ,KC_ESC ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_CAPS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS,KC_TRNS ,KC_TRNS
// right hand
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_BSPC ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_MINS ,KC_BSPC ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_LBRC ,KC_RBRC ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_RSFT
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_CAPS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS
@ -211,22 +207,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM fn_actions[] = {
// the faux shift keys are implemented as macro taps
[LCaps] = ACTION_MACRO_TAP(LCaps)
,[LSymb] = ACTION_MACRO_TAP(LSymb)
[LSymb] = ACTION_MACRO_TAP(LSymb)
,[LMdia] = ACTION_MACRO_TAP(LMdia)
,[LSpec] = ACTION_MACRO_TAP(LSpec)
,[RCaps] = ACTION_MACRO_TAP(RCaps)
,[RSymb] = ACTION_MACRO_TAP(RSymb)
,[RMdia] = ACTION_MACRO_TAP(RMdia)
,[RSpec] = ACTION_MACRO_TAP(RSpec)
};
uint16_t caps_shift = 0;
uint16_t symb_shift = 0;
uint16_t mdia_shift = 0;
uint16_t spec_shift = 0;
bool symb_lock = false;
bool mdia_lock = false;
bool symb_lock = false;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
@ -237,50 +231,28 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// only because sometimes rapid pressing led to irregular events; this way the states
// are self healing during use.
case LCaps: // both caps-shift keys trigger Left Shift
case RCaps: // so they don't interfere with the magic combo
if (record->event.pressed && !record->tap.count) {
if(++caps_shift > 2) caps_shift = 2;
if(caps_shift == 2) {
register_code(KC_CAPS);
unregister_code(KC_CAPS);
} else if(caps_shift == 1) {
register_code(KC_LSFT);
}
} else {
if(--caps_shift < 0) caps_shift = 0;
if(caps_shift == 0) unregister_code(KC_LSFT);
}
break;
case LSymb:
if (record->event.pressed) {
if(++symb_shift > 2) symb_shift = 2;
if(symb_shift == 2) {
symb_lock = !symb_lock;
} else if(symb_shift == 1) {
layer_on(SYMB);
}
} else {
if(--symb_shift < 0) symb_shift = 0;
if((symb_shift == 0) && (!symb_lock)) layer_off(SYMB);
case LSymb: //
if (record->event.pressed) { // when the LSymb button is pressed
if(++symb_shift > 2) mdia_shift = 2; // increment the symb shift count, max two
if(spec_shift) symb_lock = !symb_lock; // if the Special layer is on, toggle the shift lock
layer_on(SYMB); // in any case, turn on the Symbols layer
} else { // when the LSymb button is released
if(--symb_shift < 0) symb_shift = 0; // decrement the shift count, minimum zero
if((!symb_shift) && (!symb_lock)) layer_off(SYMB); // if both shifts are released and the lock is off, turn off the Symbols layer
}
break;
case LMdia:
if (record->event.pressed) {
if (record->tap.count && (!mdia_shift) && (!mdia_lock)) {
if (record->tap.count && (!mdia_shift) && (!mdia_lock) && (!spec_shift)) {
register_code(KC_TAB);
} else {
if(spec_shift) mdia_lock = !mdia_lock;
if(++mdia_shift > 2) mdia_shift = 2;
if(mdia_shift == 2) {
mdia_lock = !mdia_lock;
} else if(mdia_shift == 1) {
layer_on(MDIA);
}
}
} else {
if(record->tap.count && (!mdia_shift) && (!mdia_lock)) {
if(record->tap.count && (!mdia_shift) && (!mdia_lock) && (!spec_shift)) {
unregister_code(KC_TAB);
} else {
if(--mdia_shift < 0) mdia_shift = 0;
@ -290,35 +262,36 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
break;
case LSpec:
if (record->event.pressed) {
if (record->tap.count && !record->tap.interrupted) {
register_code(KC_GRV);
if (record->event.pressed) { // when the LSpec button is pressed
if(symb_shift) symb_lock == !symb_lock; // if another layer button is engaged, then
else if(mdia_shift) mdia_lock = !mdia_lock; // lock that layer, be it caps or symb or mdia
else if (record->tap.count && !record->tap.interrupted && (!spec_shift)) {
register_code(KC_GRV); // otherwise, if it's an uninterrupted tap, emit a char
} else {
layer_on(SPEC);
if(++spec_shift > 2) spec_shift = 2;
layer_on(SPEC); // otherwise, turn on the Special layer
}
} else {
if(record->tap.count && !record->tap.interrupted) {
if(record->tap.count && !record->tap.interrupted && (!spec_shift)) {
unregister_code(KC_GRV);
} else {
layer_off(SPEC);
if(--spec_shift < 0) spec_shift = 0;
if(!spec_shift) layer_off(SPEC);
}
}
break;
case RSymb:
if (record->event.pressed) {
if (record->tap.count && (!symb_shift) && (!symb_lock)) {
if (record->tap.count && (!symb_shift) && (!symb_lock) && (!spec_shift)) {
register_code(KC_QUOT);
} else {
if(++symb_shift > 2) symb_shift = 2;
if(symb_shift == 2) {
symb_lock = !symb_lock;
} else if(symb_shift == 1) {
if(spec_shift) symb_lock = !symb_lock;
layer_on(SYMB);
}
}
} else {
if(record->tap.count && symb_shift == 0) {
if(record->tap.count && (!symb_shift) && (!symb_lock) && (!spec_shift)) {
unregister_code(KC_QUOT);
} else {
if(--symb_shift < 0) symb_shift = 0;
@ -329,18 +302,15 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case RMdia:
if (record->event.pressed) {
if (record->tap.count && (!mdia_shift) && (!mdia_lock)) {
if (record->tap.count && (!mdia_shift) && (!mdia_lock) && (!spec_shift)) {
register_code(KC_BSLS);
} else {
if(++mdia_shift > 2) mdia_shift = 2;
if(mdia_shift == 2) {
mdia_lock = !mdia_lock;
} else if(mdia_shift == 1) {
if(spec_shift) mdia_lock = !mdia_lock;
layer_on(MDIA);
}
}
} else {
if(record->tap.count && (!mdia_shift) && (!mdia_lock)) {
if(record->tap.count && (!mdia_shift) && (!mdia_lock) && (!spec_shift)) {
unregister_code(KC_BSLS);
} else {
if(--mdia_shift < 0) mdia_shift = 0;
@ -351,16 +321,20 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case RSpec:
if (record->event.pressed) {
if (record->tap.count && !record->tap.interrupted) {
if(symb_shift) symb_lock = !symb_lock;
else if(mdia_shift) mdia_lock = !mdia_lock;
else if (record->tap.count && !record->tap.interrupted && (!spec_shift)) {
register_code(KC_EQL);
} else {
if(++spec_shift > 2) spec_shift = 2;
layer_on(SPEC);
}
} else {
if(record->tap.count && !record->tap.interrupted) {
if(record->tap.count && !record->tap.interrupted && (!spec_shift)) {
unregister_code(KC_EQL);
} else {
layer_off(SPEC);
if(--spec_shift < 0) spec_shift = 0;
if(!spec_shift) layer_off(SPEC);
}
}
break;
@ -431,7 +405,9 @@ void matrix_init_user(void) {
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
// shift or caps lock turns on red light
if(caps_shift || (keyboard_report->mods & MOD_BIT(KC_RSFT)) || (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) {
if((keyboard_report->mods & MOD_BIT(KC_LSFT))
|| (keyboard_report->mods & MOD_BIT(KC_RSFT))
|| (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) {
ergodox_right_led_1_on();
} else {
ergodox_right_led_1_off();
@ -451,4 +427,3 @@ void matrix_scan_user(void) {
ergodox_right_led_3_off();
}
};

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[{y:-0.875,x:5.5},"",{x:6.5},""],
[{y:-0.875,w:1.5},"","",{x:14.5},"",{w:1.5},""],
[{y:-0.625,x:6.5,h:1.5},"",{x:4.5,h:1.5},""],
[{y:-0.875,c:"#c6c600",t:"#007d00",a:4,w:1.5},"Symbols\n\n\n\n\n\nLock",{c:"#cccccc",t:"#000000",a:7},"",{x:14.5},"",{c:"#c6c600",t:"#007d00",a:4,w:1.5},"Symbols\n\n\n\n\n\nLock"],
[{y:-0.625,x:6.5,c:"#cccccc",t:"#000000",a:7,h:1.5},"",{x:4.5,h:1.5},""],
[{y:-0.75,x:3.5},"",{x:10.5},""],
[{y:-0.875,x:2.5},"",{x:1},"",{x:8.5},"",{x:1},""],
[{y:-0.875,x:5.5},"",{x:6.5},""],
[{y:-0.875,w:1.5},"","",{x:14.5},"",{c:"#2277ff",w:1.5},"RShift"],
[{y:-0.375,x:3.5,c:"#cccccc"},"",{x:10.5},""],
[{y:-0.875,c:"#c6c600",t:"#9e0000",a:4,w:1.5},"Capitals\n\n\n\n\n\nLock",{c:"#cccccc",t:"#000000",a:7},"",{x:14.5},"",{c:"#c6c600",t:"#9e0000",a:4,w:1.5},"Capitals\n\n\n\n\n\nLock"],
[{y:-0.375,x:3.5,c:"#cccccc",t:"#000000",a:7},"",{x:10.5},""],
[{y:-0.875,x:2.5},"",{x:1},"",{x:8.5},"",{x:1},""],
[{y:-0.75,x:0.5},"","",{x:14.5},"",""],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1},"",""],

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@ -1,24 +1,24 @@
[{x:3.5,c:"#99de2a"},"F3",{x:10.5},"F8"],
[{y:-0.875,x:2.5},"F2",{x:1},"F4",{x:8.5},"F7",{x:1},"F9"],
[{y:-0.875,x:5.5},"F5",{c:"#ff4444"},"Esc",{x:4.5,c:"#bbddbb"},"_\n\n\n\n\n\n-",{c:"#99de2a"},"F6"],
[{y:-0.875,c:"#2277ff",w:1.5},"Special\n\n\n\n\n\nShift",{c:"#99de2a"},"F1",{x:14.5},"F10",{c:"#2277ff",w:1.5},"\n\nSpecial\n\n\n\n\nShift"],
[{y:-0.875,c:"#c6c600",w:1.5},"Shift\n\n\n\n\n\nLock",{c:"#99de2a"},"F1",{x:14.5},"F10",{c:"#c6c600",w:1.5},"\n\nShift\n\n\n\n\nLock"],
[{y:-0.375,x:3.5,c:"#bbddbb"},"{",{x:10.5,c:"#89b087"},"8"],
[{y:-0.875,x:2.5,c:"#bbddbb"},"@",{x:1},"}",{x:8.5,c:"#89b087"},"7",{x:1},"9"],
[{y:-0.875,x:5.5,c:"#bbddbb"},"&",{h:1.5},"<",{x:4.5,h:1.5},">","|"],
[{y:-0.875,c:"#2277ff",w:1.5},"Media\n\n\n\n\n\nShift",{c:"#bbddbb"},"!",{x:14.5,c:"#89b087"},"/",{c:"#2277ff",w:1.5},"\n\nMedia\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#bbddbb"},"(",{x:10.5,c:"#89b087"},"5"],
[{y:-0.875,c:"#c6c600",t:"#002299",w:1.5},"Media\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"!",{x:14.5,c:"#89b087"},"/",{c:"#c6c600",t:"#002299",w:1.5},"\n\nMedia\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#bbddbb",t:"#000000"},"(",{x:10.5,c:"#89b087"},"5"],
[{y:-0.875,x:2.5,c:"#bbddbb"},"$",{x:1},")",{x:8.5,c:"#89b087"},"4",{x:1},"6"],
[{y:-0.875,x:5.5,c:"#bbddbb"},"`",{x:6.5},"/"],
[{y:-0.875,c:"#000000",t:"#ff0000",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"#",{x:14.5,c:"#89b087"},"*",{c:"#000000",t:"#ff0000",w:1.5},"\n\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#54d6de",t:"#000000",fa:[0,0,0,1],h:1.5},"Tab >\n\n\nTab",{x:4.5,h:1.5},"< Tab\n\n\nShift Tab"],
[{y:-0.875,c:"#000000",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"#",{x:14.5,c:"#89b087"},"*",{c:"#000000",t:"#007d00",w:1.5},"\n\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",fa:[0,0,0,1],h:1.5},"Tab >\n\n\nTab",{x:4.5,h:1.5},"< Tab\n\n\nShift Tab"],
[{y:-0.75,x:3.5,c:"#bbddbb"},"[",{x:10.5,c:"#89b087"},"2"],
[{y:-0.875,x:2.5,c:"#bbddbb"},"^",{x:1},"]",{x:8.5,c:"#89b087"},"1",{x:1},"3"],
[{y:-0.875,x:5.5,c:"#bbddbb"},"~",{x:6.5},"\\"],
[{y:-0.875,c:"#2277ff",w:1.5},"Capitals\n\n\n\n\n\nShift",{c:"#bbddbb"},"%",{x:14.5,c:"#89b087"},"-",{c:"#2277ff",w:1.5},"\n\nCapitals\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#77aaff"},"Option\n\n\nLAlt",{x:10.5,c:"#89b087"},".\n\n\nOption"],
[{y:-0.875,x:2.5,c:"#77aaff"},"Hyper",{x:1},"Cmd\n\n\nSuper",{x:8.5,c:"#89b087"},"0\n\n\nCmd",{x:1},"=\n\n\nHyper"],
[{y:-0.75,x:0.5,c:"#77aaff"},"Ctrl\n\n\nLCtrl","Meh",{x:14.5,c:"#89b087"},"+\n\n\nMeh","Enter\n\n\nCtrl"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#54d6de"},"Left","Right"],
[{y:-0.875,c:"#c6c600",t:"#9e0000",w:1.5},"Capitals\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"%",{x:14.5,c:"#89b087"},"-",{c:"#c6c600",t:"#9e0000",w:1.5},"\n\nCapitals\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#dddd77",t:"#000000"},"Option\n\n\nLAlt",{x:10.5,c:"#89b087"},"."],
[{y:-0.875,x:2.5,c:"#dddd77"},"Hyper",{x:1},"Cmd\n\n\nSuper",{x:8.5,c:"#89b087"},"0",{x:1},"="],
[{y:-0.75,x:0.5,c:"#dddd77"},"Ctrl\n\n\nLCtrl","Meh",{x:14.5,c:"#89b087"},"+","Enter"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#ff8500"},"Left","Right"],
[{h:2},"Space",{h:2},"Enter","Up"],
[{x:2},"Down"],
[{r:-30,rx:13,y:-1,x:-3},"Home","End"],

@ -10,66 +10,51 @@ no rights reserved, use for any purposes, credit me if you are a nice person
## The Base Layout ##
* The light blue keys are modifiers: traditional Control, Option, and Command keys, plus Hyper and Meh
* The dark blue keys are Shift keys: Capitals Shift (traditional shift), Symbol Shift, and Media Shift; plus a Shift Lock key
* Several dark blue keys double for entry of characters which would typically be in those locations
* The turquoise keys are text navigation and manipulation
* The red keys is Escape and it is always found in that location no matter what
* *White Keys* are all the normal characters and symbols in all the normal locations (except for the brackets).
* *Modifier Keys* are light yellow and in the traditional location: Control, Option, Command, plus Hyper and Meh.
* *Shift Keys* are dark yellow, found on the outsides of the keyboard. Capitals Shift (traditional shift) is found in the usual place and above that is found Symbol Shift, Media Shift, and Special Shift (Shift Lock).
* Several of the shift keys double for entry of characters which would typically be in those locations.
* *Thumb Keys* shown in orange are for text navigation and manipulation.
* *Escape* is red and it is always found in that location no matter what.
![Ordinary base layout](ordinary-base.png)
This layout puts the modifier keys along the bottom of the keyboard where they are on most keyboards. They are in the regular order, with the addition of Hyper and Meh keys. The modifier keys are all in the same place on all layers, although some layers also assign symbols on those buttons. On the outside edges are the Shift keys. The traditional shift key is called Capitals Shift and it is in the normal location. Above that are Symbols Shift and Media Shift. Each Shift key momentarily switches the layout to that layer, and if you use the Shift Lock button you can lock the layout to that layer.
Touch typists will also find tilde, tab, equals/plus, slash/pipe, and quote/double-quote sharing space on those Shift keys where they would probably be on a common keyboard. Other than the turquoise keys the only buttons which move to new locations are the Brackets and Dash and Escape. Most touch typists dont touch-type brackets or dash anyway so only Escape really requires retraining of muscle memory, and see below for the Special Escape Sequence.
The four big turquoise keys are arranged differently than in the default Ergodox EZ layout. The Ordinary Layout here copies the design of the old Fingerworks TouchStream keyboard, but also reflects the natural presumptions of the author -- me! I type the space character with my right hand, and to me it makes sense for the two delete keys to be next to one another.
The four big orange keys are arranged differently than in the default Ergodox EZ layout. The Ordinary Layout here copies the design of the old Fingerworks TouchStream keyboard, but also reflects the natural presumptions of the author -- me! I type the space character with my right hand, and to me it makes sense for the two delete keys to be next to one another.
The Forward Tab and Backward Tab keys are in their locations mostly because I ended up with two extra buttons and needed something to do with them. My muscle memory from using the Truly Ergonomic Keyboard makes me look for the Tab key with my right index finger, so it is handy to have this redundant Tab, and the idea with the Backward Tab key is that it becomes easy to navigate text fields in forms, or to indent/unindent code.
## The Symbols Layer ##
* The light green keys are the eponymous symbols
* The bright green keys are F-Keys
* The dark green keys constitute a number pad
* The turquoise keys are the *reverse* of the turquoise keys on the base layer
* *Symbols* shown in light green. All kinds of brackets are available on this layer. Ampersand and Pipe justapose each other. Pipe, slash, and backslash are arranged in a column.
* *F-Keys* are bright green and overlay the row of numerals.
* *Number pad* in dark green under the right hand includes all four arithmetic operations in the same order found on most number pads and features an Enter key. The keycodes emitted here are normal numeric keycodes, not the number-pad specific keycodes emitted by most number pads so that NumLock is not needed.
* *Thumb keys* on this layer are the *reverse* of the orange keys on the base layer, with the keys either mirrored or shifted. This is powerful! Often I find myself using the mouse with my right hand, and the left hand needs to press Enter. Instead of reaching the left hand over to the right side of the keyboard, now I simply tap Symbols to reverse the turquoise keys, and Enter is right where it should be.
![Ordinary symbol layout](ordinary-symbol.png)
The Ergodox EZ ships with the "Coder Layer" which I like to call the Symbols layer. There are some significant improvements in The Ordinary Layout over the default layout.
The symbol keys are mostly the same as on the default layout, which did a good job in this regard, but with a few enhancements:
* Angle brackets on this layer mean that curly, square, and angle brackets are all available on different layers of the same two buttons. Also, they mean that all kinds of brackets, including parentheses, are available on both the Base and Symbols layers.
* The slash, backslash, and pipe characters are grouped together as a memory aid.
* The & and | symbols are juxtaposed as a memory aid
The number pad area here, in green, includes all four arithmetic operations in the same order found on most number pads and features an Enter key. The keycodes emitted here are normal numeric keycodes, not the number-pad specific keycodes emitted by most number pads, because this layout does not use a Num Lock key to switch the buttons between numeric keycodes and navigational keycodes. See the explanation in The Media Layout section about navigation using these same buttons.
Finally, consider the turquoise text-nav keys. Here in the Symbols layer, these are *reversed* from the base layer, with the keys either mirrored or shifted. This is powerful! Often I find myself using the mouse with my right hand, and the left hand needs to press Enter. Instead of reaching the left hand over to the right side of the keyboard, now I simply tap Symbols to reverse the turquoise keys, and Enter is right where it should be.
The Symbols Layer is based on the Coder Layer from the default Ergodox EZ layout. I slightly rearranged the symbols, added some symbols, expanded the number pad, and straightened out the F-Keys. It's very handy to have the symbols directly underneath the normal typing keys.
## The Media Layer ##
* The dark orange keys on the left move the mouse cursor
* The dark orange keys on the right move the text cursor
* The light orange keys are for scrolling and paging
* The bright green keys are more F-keys
* The dark yellow keys signal Web and Audio applications
* The light yellow keys signal the operating system
* *Mouse Cursor Keys* are under the left hand, shown in dark blue. Diagonal keys won't automatically repeat unless combined with other keys. Buttons to left- middle- and right-click the mouse are also featured.
* *Text Cursor Keys* are under the right hand, shown in dark blue. They overlay the numberpad from the Symbols Layer, such that in the Media Layer the same keys can be used as if they were a number pad in navigational mode (Num Lock off). For instance, in traditional number pads the '3' key became 'Page Down', and so it is here. This means a user can do text navigation without moving either hand.
* *Scrolling and Paging* keys are shown in light blue and have some useful redundancy across the layout.
* Higher-order *F-Keys* are shown in bright green overylaying the numerals.
* *Application Keys* to control web browsers and audio players are dark purple but don't get too excited because these have weak support on operating systems I've looked at. Good luck.
* The light purple keys are various operating system keys such as NumLock and Mute and a button to navigate to My Computer (usually your home dir).
* The dark gray keys do nothing in case you bump them by accident
![Ordinary media layout](ordinary-media.png)
This layer was inspired by the Media layer on the Ergodox EZ but takes it farther. The Fingerworks TouchStream keyboard had a very useful feature for controlling the text cursor easily and this layer does something similar. The left hand can move the mouse, the right hand moves the text cursor, in all four directions, in small or large increments. This greatly enhances navigation in text documents.
This layer is a substantial extension of the Media layer on the Ergodox EZ default layout. The Fingerworks TouchStream keyboard had a very useful feature for controlling the text cursor easily and this layer does something similar. The left hand can move the mouse, the right hand moves the text cursor, in all four directions, in small or large increments. This greatly enhances navigation in text documents.
Moreover, the orange keys on the right overlay the numberpad from the Symbols Layer, such that in the Media Layer the same keys can be used as if they were a number pad in navigational mode (Num Lock off). For instance, in traditional number pads the '3' key became 'Page Down', and so it is here. This means a user can do text navigation without moving either hand.
Alas, the yellow keys have at best spotty success with common software. Good luck with those but don't expect too much.
Keys to directly interact with the operating system are also found on this layer, such as volume and shutdown.
## Switching Between Layers ##
In addition to Symbols and Media there is the Capitals layer which is exactly the same as pressing the shift key. Each layer is accessed by a shift key on each edge of the keyboard and corresponds to one of the three LEDs on the keyboard: Capitals (red), Symbols (green), Media (blue). The color of a layer illuminates when the layer is active.
Shift buttons work in the expected way: press them and all of the keys switch to that layer; release them and the keys switch back to the base layer. If you press both of a pair of shift keys, the layer will lock on until you press both shift keys again. For instance, the widely and rightly loathed Caps Lock is engaged by pressing both Capitals Shift buttons. All the Shift keys work this way.
Shift buttons work in the expected way: press them and all of the keys switch to that layer; release them and the keys switch back to the base layer. Lock the shift keys using the Shift Lock button, which is the same as the Special Shift button.
Multiple layers can be turned on at once. The Capitals layer will affect characters on other layers to capitalize. Other layers, however, don't 'mix': Symbols blankets the base layout; Media blankets Symbols.
@ -77,27 +62,29 @@ Multiple layers can be turned on at once. The Capitals layer will affect charact
![Ordinary special layout](ordinary-special.png)
The Special Shift layer is mostly used to lock the shift keys but in order to make this layout more _ordinary_ there are a few special sequences which put some keys near their most common traditional locations.
### Escape ###
The One True Location for the Escape key is segregated way up on the top left of the keyboard. The Ergodox does not have a physical button in such a location and the nearest one is home to the tilde (er, grave) which is commonly found there. In the Ordinary layout the Escape key is found on all layers in the prominent location in the corner next to the 5, whnich is easy to remember, and yet it isn't natural for those of us with muscle memory flicking our wrists up and to the left looking for Escape.
The One True Location for the Escape key is segregated way up on the top left of the keyboard. The Ergodox does not have a physical button in such a location and the nearest one is home to the tilde (er, grave) which is commonly found there. In the Ordinary layout the Escape key is found on all layers in the prominent location in the corner next to the 5, which is easy to remember, and yet it isn't natural for those of us with muscle memory flicking our wrists up and to the left looking for Escape.
The Ordinary layout offers as a consolation prize a Special sequence for Escape: Special Shift + 1. This is natural so you can tap the top left button, then the button next to it and get Escape. This gesture works in all layers.
### Backspace ###
At the top right corner of the Ergodox EZ you can a gesture similar to the special Escape sequence, using the 0 key, to produce a Backspace. Users of this keyboard and this layout are well advised to learn to use their thumbs for deleting text, but sometimes you are doing other computery things and just want to flick your digits up to the right and press backspace a bunch times.
At the top right corner of the Ergodox EZ you can a gesture similar to the special Escape sequence using the 0 key to produce a Backspace. Users of this keyboard and this layout are well advised to learn to use their thumbs for deleting text, but sometimes you are doing other computery things and just want to flick your digits up to the right and press backspace a bunch times.
### RShift ###
### Other Characters ###
The Ordinary Layout locks layers by pressing both of a pair of shift keys. This interferes with the QMK firmware magic sequence, which is LShift+RShift. To work around this, both of the Capitals Shift keys produce a *Left Shift* keystroke. If for some reason a person needs *Right Shift* they can find it by pressing a Special Shift key, then the Capitals Shift key on the right side of the keyboard.
The Escape and Backspace special sequences are so useful why not have a few more? You can find dash under 9, left bracket under o, and right bracket under p. That's pretty much all the characters from the top right corner of the keyboard which moved to make room for the columnar layout.
****
The Ordinary Layout for the Ergodox EZ keyboard, v4
The Ordinary Layout for the Ergodox EZ keyboard, v4.20
Modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com
No rights reserved. This software is in the public domain. Credit me if you are friendly but if you're a jerk don't bother.
Details: readme.md
https://github.com/nrrkeene/qmk_firmware/tree/master/keyboard/ergodox_ez/keymaps/ordinary
https://github.com/nrrkeene/qmk_firmware/tree/master/keyboards/ergodox/keymaps/ordinary

@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_RALT, KC_ESC, XXXXXXX, TG(_L3) }
},
[_DV] = { /* Dvorak */
{KC_TAB, KC_COMM, KC_DOT, KC_SLSH, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_BSPC },
{KC_TAB, KC_SLSH, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
{MO(_L1), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, MO(_L1) },
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_L2) },
{KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_RALT, KC_ESC, XXXXXXX, TG(_L3) }

@ -43,6 +43,29 @@ Before you are able to compile, you'll need to install an environment for AVR de
## Build Environment Setup
### Windows 10
It's still recommended to use the method for Vista and later below. The reason for this is that the Windows 10 Subsystem for Linux lacks [USB support](https://wpdev.uservoice.com/forums/266908-command-prompt-console-bash-on-ubuntu-on-windo/suggestions/13355724-unable-to-access-usb-devices-from-bash), so it's not possible to flash the firmware to the keyboard. Please add your vote to the link!
That said, it's still possible to use it for compilation. And recommended, if you need to compile much, since it's much faster than at least Cygwin (which is also supported, but currently lacking documentation). I haven't tried the method below, so I'm unable to tell.
Here are the steps
1. Install the Windows 10 subsystem for Linux, following [these instructions](http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/).
2. If you have previously cloned the repository using the normal Git bash, you will need to clean up the line endings. If you have cloned it after 20th of August 2016, you are likely fine. To clean up the line endings do the following
1. Make sure that you have no changes you haven't committed by running `git status`, if you do commit them first
2. From within the Git bash run ´git rm --cached -r .`
3. Followed by `git reset --hard`
3. Start the "Bash On Ubuntu On Windows" from the start menu
4. With the bash open, navigate to your git checkout. The harddisk can be accessed from `/mnt` for example `/mnt/c` for the `c:\` drive.
5. Run `sudo util/install_dependencies.sh`.
6. After a while the installation will finish, and you are good to go
**Note** From time to time, the dependencies might change, so just run `install_dependencies.sh` again if things are not working.
**Warning:** If you edit Makefiles or shell scripts, make sure you are using an editor that saves the files with Unix line endings. Otherwise the compilation might not work.
### Windows (Vista and later)
1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
@ -68,12 +91,36 @@ You can also try these instructions:
3. Install [DFU-Programmer][dfu-prog].
### Linux
Install AVR GCC, AVR libc, and dfu-progammer with your favorite package manager.
To ensure you are always up to date, you can just run `sudo utils/install_dependencies.sh`. That should always install all the dependencies needed.
You can also install things manually, but this documentation might not be always up to date with all requirements.
The current requirements are the following, but not all might be needed depending on what you do. Also note that some systems might not have all the dependencies available as packages, or they might be named differently.
```
build-essential
gcc
unzip
wget
zip
gcc-avr
binutils-avr
avr-libc
dfu-programmer
dfu-util
gcc-arm-none-eabi
binutils-arm-none-eabi
libnewlib-arm-none-eabi
git
```
Install the dependencies with your favorite package manager.
Debian/Ubuntu example:
sudo apt-get update
sudo apt-get install gcc-avr avr-libc dfu-programmer
sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi
### Docker

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