Merlin community layouts (#3004)
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir * community layout support for eagle_viper v2 and remove mechmerlin keymap dir * Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts * community layout support 60_ansi * community layout support for 60_ansipull/3023/head
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DEFAULT_FOLDER = eagle_viper/v2
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LAYOUTS = 60_ansi
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/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "eagle_viper.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* layer 0: qwerty */
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[0] = LAYOUT_eagle(\
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RGUI, KC_RCTL),
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[1] = LAYOUT_eagle(\
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS,
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KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_PGDN, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[2] = LAYOUT_eagle(\
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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return MACRO_NONE;
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};
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MechMerlin's Duck Eagle V2 Layout
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======================
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This is the preferred 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
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![Duck Eagle V2 Layout](https://imgur.com/FRcsmJc.png)
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## Keymap Notes
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- Highly influenced by the KBP V60 and WKL B.Face standard layouts
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- Does not support any form of inswitch lighting as Merlin hates them.
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- Arrow toggle switch is FN + Space
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- Reset is FN + R
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### Build
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To build this keymap, simply run `make eagle_viper/v2:mechmerlin` from the qmk_firmware directory.
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// This is the 60% layout preferred by u/merlin36 the host of the MechMerlin YouTube channel.
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// The layout is highly influenced by the WKL B.Face and KBP V60 standard layouts.
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// Layout designed for use on KC60 with no inswitch or underglow lighting.
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#include "kc60.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Basic QWERTY */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, MO(2), KC_RALT, KC_RGUI, KC_RCTL \
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),
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[1] = LAYOUT( /* HHKB-ish Base Layout */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, MO(3), KC_RALT, KC_RGUI, KC_RCTL \
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),
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[2] = LAYOUT( /* FN Layer 1 - Basic QWERTY */
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_NO, KC_PGUP, \
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KC_TRNS, KC_TRNS, KC_TRNS, TG(4), KC_NO, KC_TRNS, KC_HOME, KC_PGDN, KC_END \
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),
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[3] = LAYOUT( /* FN Layer 2 - HHKB-ish Base Layout */
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
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KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_BSPC, \
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KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, TO(0), KC_TRNS, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_NO, KC_TRNS, \
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_DOWN, KC_NO, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
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),
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[4] = LAYOUT( /* Arrow Layers - Basic QWERTY ONLY */
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_UP, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT \
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),
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[5] = LAYOUT( /* Blank Layer for later usage */
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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return MACRO_NONE;
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};
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MechMerlin's KC60 Layout
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======================
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This is the 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
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It has 5 layers, base QWERTY, base HHKB, FN 1, FN 2(HHKB), and an arrows only layer.
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Merlin's KC60 was acquired from Massdrop: https://www.massdrop.com/buy/kc60-mechanical-keyboard and is the Co-Star stabilizer version
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If you would like to program your KC60 using the manufacturer recommended approach, please follow the guide on keychatter: https://www.keychatter.com/2015/07/05/programming-the-kc60/.
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## Keymap Notes
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- Highly influenced by the KBP V60 and WKL B.Face standard layouts
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- Does not support any form of inswitch or underglow lighting as Merlin hates them.
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- Arrow toggle switch is FN + Space
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- Reset is FN + R
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- HHKB keymap is approximate as keyboard is not built like HHKB
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### Build
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To build this keymap, simply run `make KEYMAP=mechmerlin`.
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