commit
24a953ae64
Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 95 KiB |
Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 135 KiB After Width: | Height: | Size: 136 KiB |
@ -0,0 +1,61 @@
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#!/bin/bash
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set -e
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cmd_wm () {
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WIN="$(xdotool getactivewindow)"
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wmctrl -i -r ${WIN} -b remove,maximized_vert,maximized_horz
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xdotool windowsize ${WIN} 100% 100%
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wmctrl -i -r ${WIN} -b add,maximized_vert,maximized_horz
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}
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_cmd_appsel () {
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wmctrl -x -a $1 || true
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xdotool key Escape
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}
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cmd_appsel_music () {
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wmctrl -x -a rhythmbox || wmctrl -x -a spotify || true
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xdotool key Escape
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}
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cmd_appsel_slack () {
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_cmd_appsel slack
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}
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cmd_appsel_emacs () {
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_cmd_appsel emacs24
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}
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cmd_appsel_term () {
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_cmd_appsel gnome-terminal
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}
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cmd_appsel_chrome () {
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_cmd_appsel chromium
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}
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cmd_help () {
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cat <<EOF
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Use the source, Luke!
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EOF
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}
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while read l; do
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case "$l" in
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"CMD:"*)
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;;
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*)
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continue
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;;
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esac
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cmd="$(echo $l | cut -d: -f2-)"
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echo "Got command: ${cmd}"
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if type cmd_${cmd} >/dev/null 2>&1; then
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cmd_${cmd}
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fi
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done
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|
@ -0,0 +1,12 @@
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#!/bin/sh
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HL="${HID_LISTEN:-$HOME/src/ext/hid_listen/hid_listen}"
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sudo "${HL}" | grep --line-buffered LAYER: | \
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(while read line; do
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case $line in
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LAYER:*)
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layer="$(echo $(echo $line | cut -d: -f2-))"
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notify-send -i mark-location-symbolic "Switched to layer: $layer"
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;;
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esac
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done)
|
@ -1,5 +0,0 @@
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#! /bin/sh
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WIN="$(xdotool getactivewindow)"
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wmctrl -i -r ${WIN} -b remove,maximized_vert,maximized_horz
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xdotool windowsize ${WIN} 100% 100%
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wmctrl -i -r ${WIN} -b add,maximized_vert,maximized_horz
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@ -0,0 +1,107 @@
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#!/usr/bin/env python3
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import os
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import sys
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charmap = {
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'9': [[1, 0]],
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'7': [[2, 0]], '@': [[2, 5], [2, 0]],
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'5': [[3, 0]], '*': [[2, 5], [3, 0]],
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'3': [[4, 0]], '^': [[2, 5], [4, 0]],
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'1': [[5, 0]], '$': [[2, 5], [5, 0]],
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'0': [[8, 0]], '%': [[2, 5], [8, 0]],
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'2': [[9, 0]], '!': [[2, 5], [9, 0]],
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'4': [[10, 0]], '#': [[2, 5], [10, 0]],
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'6': [[11, 0]], '&': [[2, 5], [11, 0]],
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'8': [[12, 0]],
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'`': [[0, 1]], '~': [[2, 5], [0, 1]],
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'y': [[1, 1]], 'Y': [[2, 5], [1, 1]],
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'w': [[2, 1]], 'W': [[2, 5], [2, 1]],
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'g': [[3, 1]], 'G': [[2, 5], [3, 1]],
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'l': [[4, 1]], 'L': [[2, 5], [4, 1]],
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'm': [[5, 1]], 'M': [[2, 5], [5, 1]],
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'[': [[6, 1]], '{': [[2, 5], [6, 1]], '(': [[6, 1], [6, 1]],
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']': [[7, 1]], '}': [[2, 5], [7, 1]], ')': [[7, 1], [7, 1]],
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'f': [[8, 1]], 'F': [[2, 5], [8, 1]],
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'h': [[9, 1]], 'H': [[2, 5], [9, 1]],
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'c': [[10, 1]], 'C': [[2, 5], [10, 1]],
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'p': [[11, 1]], 'P': [[2, 5], [11, 1]],
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'x': [[12, 1]], 'X': [[2, 5], [12, 1]],
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'\\': [[13, 1]], '|': [[2, 5], [13, 1]],
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'\t': [[0, 2]],
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'a': [[1, 2]], 'A': [[2, 5], [1, 2]],
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'o': [[2, 2]], 'O': [[2, 5], [2, 2]],
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'e': [[3, 2]], 'E': [[2, 5], [3, 2]],
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'i': [[4, 2]], 'I': [[2, 5], [4, 2]],
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'u': [[5, 2]], 'U': [[2, 5], [5, 2]],
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'd': [[8, 2]], 'D': [[2, 5], [8, 2]],
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'r': [[9, 2]], 'R': [[2, 5], [9, 2]],
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't': [[10, 2]], 'T': [[2, 5], [10, 2]],
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'n': [[11, 2]], 'N': [[2, 5], [11, 2]],
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's': [[12, 2]], 'S': [[2, 5], [12, 2]],
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'=': [[13, 2]], '+': [[2, 5], [13, 2]],
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'z': [[1, 3]], 'Z': [[2, 5], [1, 3]],
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'q': [[2, 3]], 'Q': [[2, 5], [2, 3]],
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'\'': [[3, 3]], '"': [[2, 5], [3, 3]],
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',': [[4, 3]], '<': [[2, 5], [4, 3]],
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'.': [[5, 3]], '>': [[2, 5], [5, 3]],
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'b': [[8, 3]], 'B': [[2, 5], [8, 3]],
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'k': [[9, 3]], 'K': [[2, 5], [9, 3]],
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'v': [[10, 3]], 'V': [[2, 5], [10, 3]],
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'j': [[11, 3]], 'J': [[2, 5], [11, 3]],
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'/': [[12, 3]], '?': [[2, 5], [12, 3]],
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':': [[4, 4]], ';': [[4, 4], [4, 4]],
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'-': [[9, 4]], '_': [[2, 5], [9, 4]],
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' ': [[10, 5]],
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'\n': [[11, 5]],
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## Layered things
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# Hungarian
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'á': [[9, 5], [1, 2]], 'Á': [[2, 5], [9, 5], [1, 2]],
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'ó': [[9, 5], [2, 2]], 'Ó': [[2, 5], [9, 5], [2, 2]],
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'ő': [[9, 5], [2, 1]], 'Ő': [[2, 5], [9, 5], [2, 1]],
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'ö': [[9, 5], [2, 3]], 'Ö': [[2, 5], [9, 5], [2, 3]],
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'é': [[9, 5], [3, 2]], 'É': [[2, 5], [9, 5], [3, 2]],
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'ú': [[9, 5], [4, 2]], 'Ú': [[2, 5], [9, 5], [4, 2]],
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'ű': [[9, 5], [4, 1]], 'Ű': [[2, 5], [9, 5], [4, 1]],
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'ü': [[9, 5], [4, 3]], 'Ü': [[2, 5], [9, 5], [4, 3]],
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'í': [[9, 5], [5, 2]], 'Í': [[2, 5], [9, 5], [5, 2]],
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}
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def lookup_char(layer, ch):
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if ch in charmap:
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return charmap[ch]
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return None
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def process_char(layer, ch, out=sys.stdout):
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keys = lookup_char(layer, ch)
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if not keys:
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print ("Unknown char: %s" % ch, file=sys.stderr)
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else:
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for (c, r) in keys:
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print ("KL: col=%d, row=%d, pressed=1, layer=%s" % (r, c, layer), file=out)
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print ("KL: col=%d, row=%d, pressed=0, layer=%s" % (r, c, layer), file=out)
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def process_file(fn, layer, out=sys.stdout):
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with open(fn, "r") as f:
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ch = f.read(1)
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while ch:
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process_char(layer, ch, out)
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ch = f.read(1)
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if sys.argv[1] == '-':
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out='/dev/stdin'
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else:
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out=sys.argv[1]
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if len(sys.argv) >= 2:
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layer = 'ADORE'
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else:
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layer = sys.argv[2]
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process_file(out, layer = layer)
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@ -0,0 +1,102 @@
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x3060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Wootpatoot
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#define PRODUCT Lets Split
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#define DESCRIPTION A split keyboard for the cheap makers
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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// wiring of each half
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#define MATRIX_ROW_PINS { B5, B4, E6, D7 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
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#define CATERINA_BOOTLOADER
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#define USE_I2C
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// Use serial if not using I2C
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#ifndef USE_I2C
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# define USE_SERIAL
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#endif
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// #define EE_HANDS
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#define I2C_MASTER_LEFT
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// #define I2C_MASTER_RIGHT
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D4
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 8 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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@ -0,0 +1,214 @@
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#include "lets_split.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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|
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/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
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||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
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||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = KEYMAP( \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = KEYMAP( \
|
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP( \
|
||||
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -0,0 +1,102 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x3060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Wootpatoot
|
||||
#define PRODUCT Lets Split
|
||||
#define DESCRIPTION A split keyboard for the cheap makers
|
||||
|
||||
/* key matrix size */
|
||||
// Rows are doubled-up
|
||||
#define MATRIX_ROWS 8
|
||||
#define MATRIX_COLS 6
|
||||
|
||||
// wiring of each half
|
||||
#define MATRIX_ROW_PINS { B5, B4, E6, D7 }
|
||||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
|
||||
|
||||
#define CATERINA_BOOTLOADER
|
||||
|
||||
// #define USE_I2C
|
||||
|
||||
// Use serial if not using I2C
|
||||
#ifndef USE_I2C
|
||||
# define USE_SERIAL
|
||||
#endif
|
||||
|
||||
// #define EE_HANDS
|
||||
|
||||
#define I2C_MASTER_LEFT
|
||||
// #define I2C_MASTER_RIGHT
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGB_DI_PIN D4
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 8 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,214 @@
|
||||
#include "lets_split.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP( \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = KEYMAP( \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = KEYMAP( \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP( \
|
||||
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,242 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _WORKMAN 0
|
||||
#define _FN 1
|
||||
#define _QWERTY 2
|
||||
#define _QW_FN 3
|
||||
#define _PLOVER 4
|
||||
#define _ADJ 5
|
||||
|
||||
enum planck_keycodes {
|
||||
WORKMAN = SAFE_RANGE,
|
||||
QWERTY,
|
||||
PLOVER
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Workman Alpha-numeric
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* | Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* | Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* |Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 |Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_WORKMAN] = {
|
||||
{KC_Q, KC_D, KC_R, KC_W, KC_B, KC_F, KC_U, KC_P, KC_J, KC_KP_7, KC_KP_8, KC_KP_9},
|
||||
{KC_A, KC_S, KC_H, KC_T, KC_G, KC_N, KC_E, KC_O, KC_I, KC_KP_4, KC_KP_5, KC_KP_6},
|
||||
{KC_Z, KC_X, KC_M, KC_C, KC_V, KC_L, KC_Y, KC_K, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3},
|
||||
{ALT_T(KC_TAB), GUI_T(KC_ESC), KC_COMM, CTL_T(KC_BSPC), LT(_FN, KC_ENT), SFT_T(KC_SPC), KC_DOT, KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, LT(_ADJ, KC_ENT)}
|
||||
},
|
||||
|
||||
/* FN-key held (Workman)
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* | ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | Tab | [ | ] | - | Del | ' | ( | ) | F11 | F4 | F5 | F6 |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* | Menu | | | = | \ | / | | | PgUp | F1 | F2 | F3 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* |Alt/Tab| Gui | ~ |CTL/Bsp| Fn/Ent|SFT/Spc| ; | Home | PgDn | End | F10 |Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_FN] = {
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_F12, KC_F7, KC_F8, KC_F9},
|
||||
{KC_TAB, KC_LBRACKET, KC_RBRACKET, KC_MINUS, KC_DELETE, KC_QUOT, KC_LPRN, KC_RPRN, KC_F11, KC_F4, KC_F5, KC_F6},
|
||||
{KC_MENU, _______, _______, KC_EQUAL, KC_BSLS, KC_SLSH, XXXXXXX, XXXXXXX, KC_PGUP, KC_F1, KC_F2, KC_F3},
|
||||
{_______, KC_LGUI, KC_GRAVE, _______, _______, _______, KC_SCOLON, KC_HOME, KC_PGDN, KC_END, KC_F10, _______}
|
||||
},
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* |Gui/Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
|
||||
* | Ctrl | Q | W | E | R | T | Y | U | I | O | P | / |
|
||||
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
|
||||
* | Shift | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* |Alt/Tab| Z | X | C | V | Fn/SPC| B | N | M | , | . |Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_QWERTY] = {
|
||||
{GUI_T(KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_LCTL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
|
||||
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{ALT_T(KC_TAB), KC_Z, KC_X, KC_C, KC_V, LT(_QW_FN, KC_SPC), KC_B, KC_N, KC_M, KC_COMM, KC_DOT, LT(_ADJ, KC_ENT)},
|
||||
},
|
||||
|
||||
/* FN-key held (Qwerty)
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* | Gui | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | Ctrl | ~ | [ | PgUp | ] | | | - | Up | = | | F12 |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | Shift | Tab | Home | PgDn | End | Del | | Left | Down | Right | | |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* |Alt/Tab| | | | | Fn/Spc| | | | | Menu |Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_QW_FN] = {
|
||||
{KC_LGUI, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
|
||||
{_______, KC_GRAVE, KC_LBRC, KC_PGUP, KC_RBRC, XXXXXXX, XXXXXXX, KC_MINS, KC_UP, KC_EQUAL, XXXXXXX, KC_F12},
|
||||
{_______, KC_TAB, KC_HOME, KC_PGDN, KC_END, KC_DELETE, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX},
|
||||
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, _______, _______, KC_MENU, _______}
|
||||
},
|
||||
|
||||
/* Plover layer (http://opensteno.org)
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* | S | T | P | H | * | F | P | L | T | D | | |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* | S | K | W | R | * | R | B | G | S | Z | | |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | # | # | # | # | | # | # | # | # | # | | |
|
||||
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
|
||||
* | | | A | O | | E | U | | | | |Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_PLOVER] = {
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_U, KC_I, KC_O, KC_P, KC_LBRC, XXXXXXX, XXXXXXX},
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX},
|
||||
{KC_1, KC_1, KC_1, KC_1, XXXXXXX, KC_1, KC_1, KC_1, KC_1, KC_1, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LT(_ADJ, KC_ENT)}
|
||||
},
|
||||
|
||||
/* Adjust
|
||||
* ,-----------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | Insert| PrtSc | Pause | RESET |
|
||||
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
|
||||
* | | | | | | | | CapLk |Voice +| Audio |MIDIoff| |
|
||||
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
|
||||
* | | | | | | | | ScrLk |Voice -| Music |MIDI on| |
|
||||
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
|
||||
* | | | | | | | | Numlk |Workman| Qwerty| Plover|Adj/Ent|
|
||||
* `-----------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_ADJ] = {
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_PSCR, KC_PAUSE, RESET},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_CLCK, MUV_IN, AU_TOG, MI_OFF, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_SLCK, MUV_DE, MU_TOG, MI_ON, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_NLCK, WORKMAN, QWERTY, PLOVER, _______}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
float tone_workman[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_qwerty[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_workman, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
persistant_default_layer_set(1UL<<_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,73 @@
|
||||
# The Impossible Layout
|
||||
|
||||
The Impossible Layout is named such because it manages to fit in both a numpad and an inverted-T arrow cluster into the same layer as the alpha keys.
|
||||
|
||||
## Main layout
|
||||
|
||||
The Impossible Layout places the middle column of the alphas onto where the punctuation keys were, moving he most used punctuation to be accessed by the thumbs. Because removing the middle columns fits with the Workman layout's philosopy, Workman is used as the basis for the layout. This means the layout should be very easy to learn for Workman users, and reasonable for Colemak users. Other space gains are made by combining keys that are only ever chorded with other non symbol keys (with function-layer alternatives where needed).
|
||||
|
||||
### Alpha-numeric layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
|
||||
| A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
|
||||
| Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
|
||||
|Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 |Adj/Ent|
|
||||
|
||||
### Function layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
|
||||
| Tab | [ | ] | - | Del | ' | ( | ) | F11 | F4 | F5 | F6 |
|
||||
| Menu | | | = | \ | / | | | PgUp | F1 | F2 | F3 |
|
||||
|Alt/Tab| Gui | ~ |CTL/Bsp| Fn/Ent|SFT/Spc| ; | Home | PgDn | End | F10 |Adj/Ent|
|
||||
|
||||
## Qwerty
|
||||
|
||||
The Qwerty layer, mostly intended for gaming use, makes use of the doubled chorded/non-symbolic keys to obtain use of the entire alpha-numeric typing area.
|
||||
|
||||
### Qwerty layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
|Gui/Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
| Ctrl | Q | W | E | R | T | Y | U | I | O | P | / |
|
||||
| Shift | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
|Alt/Tab| Z | X | C | V | Fn/SPC| B | N | M | , | . |Adj/Ent|
|
||||
|
||||
### Qwerty Fn Layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| Gui | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
| Ctrl | ~ | [ | PgUp | ] | | | - | Up | = | | F12 |
|
||||
| Shift | Tab | Home | PgDn | End | Del | | Left | Down | Right | | |
|
||||
|Alt/Tab| | | | | Fn/Spc| | | | | Menu |Adj/Ent|
|
||||
|
||||
## Stenography
|
||||
|
||||
The Steno/Plover layer moves the number row below the regular keys, providing a much more comfortable placement for the thumb keys. Using this layout will require a slightly different dictionary to account for different keys being adjacent to the number row.
|
||||
|
||||
### Steno Layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| S | T | P | H | * | F | P | L | T | D | | |
|
||||
| S | K | W | R | * | R | B | G | S | Z | | |
|
||||
| # | # | # | # | | # | # | # | # | # | | |
|
||||
| | | A | O | | E | U | | | | |Adj/Ent|
|
||||
|
||||
## Adjustments and Options
|
||||
|
||||
In order to switch between layouts and change other keyboard settings, an adjustment layer is accessible from the same position over any layout.
|
||||
|
||||
### Adjustment Layer
|
||||
|
||||
| | | | | | | | | | | | |
|
||||
|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| | | | | | | | | Insert| PrtSc | Pause | RESET |
|
||||
| | | | | | | | CapLk |Voice +| Audio |MIDIoff| |
|
||||
| | | | | | | | ScrLk |Voice -| Music |MIDI on| |
|
||||
| | | | | | | | Numlk |Workman| Qwerty| Plover|Adj/Ent|
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
@ -0,0 +1,97 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0003
|
||||
#define MANUFACTURER TADA
|
||||
#define PRODUCT TADA68
|
||||
#define DESCRIPTION QMK keyboard firmware for TADA68 with WS2812 support
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 15
|
||||
|
||||
// ROWS: Top to bottom, COLS: Left to right
|
||||
|
||||
#define MATRIX_ROW_PINS {D0,D1,F6,F7,D5}
|
||||
#define MATRIX_COL_PINS {F0,F1,E6,C7,C6,B7,D4,B1,B0,B5,B4,D7,D6,B3,F4}
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B6
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* Backlight configuration
|
||||
*/
|
||||
#define BACKLIGHT_LEVELS 4
|
||||
|
||||
/* Underlight configuration
|
||||
*/
|
||||
|
||||
/*#define RGB_DI_PIN E2
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 2 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17*/
|
||||
//Disabled while I figure out a suitable pin for RGB support.
|
||||
//I've tried F5, D2, D3, and E2 but it's possible the end of my
|
||||
//strand is bad. New LEDs on order.
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,98 @@
|
||||
#include "tada68.h"
|
||||
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|
||||
* |----------------------------------------------------------------|
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = KEYMAP_ANSI(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
|
||||
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | RESET| |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | |BL-|BL+|BL | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP_ANSI(
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
|
||||
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______,_______,_______, \
|
||||
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
|
||||
#else
|
||||
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
|
||||
#endif
|
||||
};
|
||||
|
||||
/*enum function_id {
|
||||
//SHIFT_ESC,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
//[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}*/
|
@ -0,0 +1 @@
|
||||
# default TADA68 layout
|
@ -0,0 +1,4 @@
|
||||
TADA68 keyboard firmware
|
||||
======================
|
||||
|
||||
TODO: to be updated.
|
@ -0,0 +1,66 @@
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
@ -0,0 +1,30 @@
|
||||
#include "tada68.h"
|
||||
#include "led.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
matrix_init_user();
|
||||
led_init_ports();
|
||||
};
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
matrix_scan_user();
|
||||
};
|
||||
|
||||
void led_init_ports(void) {
|
||||
// * Set our LED pins as output
|
||||
DDRB |= (1<<2);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// Turn capslock on
|
||||
PORTB &= ~(1<<2);
|
||||
} else {
|
||||
// Turn capslock off
|
||||
PORTB |= (1<<2);
|
||||
}
|
||||
}
|
@ -0,0 +1,43 @@
|
||||
#ifndef TADA68_H
|
||||
#define TADA68_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// readability
|
||||
#define XXX KC_NO
|
||||
|
||||
/* TADA68 ANSI layout
|
||||
* ,----------------------------------------------------------------.
|
||||
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d | 2e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 40 | 41 | 42 | 45 | 49| 4a| 4b| 4c| 4d| 4e |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
|
||||
#define KEYMAP_ANSI( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
|
||||
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
|
||||
k40, k41, k42, k45, k49, k4a, k4b, k4c, k4d, k4e \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d, k4e} \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
|
||||
#endif
|
Loading…
Reference in new issue