|
|
@ -32,10 +32,17 @@ The callback functions can be inserted into your `<keyboard>.c`:
|
|
|
|
or `keymap.c`:
|
|
|
|
or `keymap.c`:
|
|
|
|
|
|
|
|
|
|
|
|
void encoder_update_user(uint8_t index, bool clockwise) {
|
|
|
|
void encoder_update_user(uint8_t index, bool clockwise) {
|
|
|
|
|
|
|
|
if (index == 0) {
|
|
|
|
|
|
|
|
if (clockwise) {
|
|
|
|
|
|
|
|
register_code(KC_PGDN);
|
|
|
|
|
|
|
|
unregister_code(KC_PGDN);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
register_code(KC_PGUP);
|
|
|
|
|
|
|
|
unregister_code(KC_PGUP);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## Hardware
|
|
|
|
## Hardware
|
|
|
|
|
|
|
|
|
|
|
|
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
|
|
|
|
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
|
|
|
|