Add kuatsure map to preonic board (#3087)

* preonic-keymap: kuatsure keymap

* preonic-kuatsure: move arrows and braces and stuffs

* preonic-kuatsure: give more time for leader

* preonic-kuatsure: move _ to lower o

* preonic-kuatsure: tap dance space to enter

* preonic-kuatsure: move vol buttons around

conflicted with kaleidoscope file navigation

* preonic-kuatsure: lower+spc = esc

* preonic-kuatsure: add lock key & remove led stuff

* preonic-kuatsure: little bit of tmux leadering

* preonic-kuatsure: remove colemak and dvorak

* preonic-kuatsure: remove lock key and tap dance

* preonic-kuatsure: lower space -> enter -- raise space -> esc

* preonice-kuatsure: move tmux stuff to homerow keys

* preonic-kuatsure: set tmux prefix to a function

* preonic-kuatsure: hello game layers

* preonic-kuatsure: instead of zelda, ffvii for game mode :)

* preonic-kuatsure: mild changes after playing games to game modes

* preonice-kuatsure: omg comma dangles and spaces in switch!

* preonic-kuatsure: kinda make lower a shift on special characters

* preonic-kuatsure: I don't use these

* preonic-kuatsure: move vol- to the begining of media row

* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )

* preonic-kuatsure: abstract out tmux pane zooming

* preonic-kuatsure: abstract pane switch

* preonic-kuatsure: game_mod is carries over lower positions

starting to wonder if I need game_mod ... lol

* preonic-kuatsure: switch lwr/rse esc / ent

* preonic-kuatsure: add leaders for window switching

* preonic-kuatsure: major pruning of adjust layer

* preonic-kuatsure: major rework on raise layer

* preonic-kuatsure: game mods f layer is raise now

* user-kuatsure: hello

* various-kuatsure: use layout format + globalize querty / number keys

* preonic-kuatsure: don't use tap dance anymore

* various-kuatsure: code formatting

* various-kuatsure: add function layer vars

* preonic-kuatsure: moar formatting

* preonic-kuatsure: add home / end keys
pull/3089/head 0.6.43
Jarrett Drouillard 7 years ago committed by Drashna Jaelre
parent 835431330c
commit 258954dc3e

@ -0,0 +1,43 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PREONIC_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define GAME_SOUND VICTORY_FANFARE_SHORT
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(GAME_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

@ -0,0 +1,216 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "kuatsure.h"
enum preonic_layers {
_QWERTY,
_GAME,
_GAME_MOD,
_LOWER,
_RAISE,
_ADJUST,
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
GAME,
GAME_MOD,
LOWER,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Leader| Game | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid_wrapper( \
KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
KC_LEAD, GAME, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Game
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Leader|Qwerty| Alt | Spc |Game+ | Space |Game+ | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT_preonic_grid_wrapper( \
KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
KC_LEAD, QWERTY, KC_LALT, KC_SPC, GAME_MOD, KC_SPC, KC_SPC, GAME_MOD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Game Modifiers
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | ` | | 7 | 8 | 9 | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | ~ | | 4 | 5 | 6 | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Shift | F1 | F2 | F3 | F4 | | | 1 | 2 | 3 | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 0 | 0 | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME_MOD] = LAYOUT_preonic_grid_wrapper( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, ____________FUNCTION_3____________, KC_GRV, _______, KC_7, KC_8, KC_9, _______, _______, \
_______, ____________FUNCTION_2____________, KC_TILD, _______, KC_4, KC_5, KC_6, _______, _______, \
KC_LSFT, ____________FUNCTION_1____________, _______, _______, KC_1, KC_2, KC_3, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______ \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | < | > | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | Up | | ` | | { | } | _ | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Vol- | Prev | Play | Next | Vol+ | - | [ | ] | | ? | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Mute | | | | Esc | | Home | PgUp | PgDwn| End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid_wrapper( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_LT, KC_GT, _______, _______, _______, \
_______, _______, _______, KC_UP, _______, KC_GRV, _______, KC_LCBR, KC_RCBR, KC_UNDS, _______, KC_PIPE, \
_______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, KC_LPRN, KC_RPRN, KC_PLUS, KC_COLN, KC_DQT , \
_______, KC_VOLD, KC_MRWD, KC_MPLY, KC_MFFD, KC_VOLU, KC_MINS, KC_LBRC, KC_RBRC, _______, KC_QUES, _______, \
_______, KC_MUTE, _______, _______, _______, KC_ESC, KC_ESC, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | E`~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | | | | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Enter | | Home | PgUp | PgDwn| End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid_wrapper( \
KC_GESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
_______, ____________FUNCTION_3____________, _______, _______, _______, _______, _______, _______, KC_BSPC, \
_______, ____________FUNCTION_2____________, _______, _______, _______, _______, _______, _______, _______, \
_______, ____________FUNCTION_1____________, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| Debug| | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | |Aud on|AudOff| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | |MusMod|Mus on|MusOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Qwerty| Game | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_grid_wrapper( \
____________FUNCTION_1____________, ____________FUNCTION_2____________, ____________FUNCTION_3____________, \
_______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, QWERTY, GAME, _______, _______ \
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case GAME:
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
return false;
break;
case GAME_MOD:
if (record->event.pressed) {
layer_on(_GAME_MOD);
} else {
layer_off(_GAME_MOD);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

@ -0,0 +1 @@
# The kuatsure Preonic layout - largely based on the Preonic's & Keyboard Paradise V60's layout

@ -187,7 +187,7 @@
Q__NOTE(_AS5 ), \ Q__NOTE(_AS5 ), \
Q__NOTE(_B5), \ Q__NOTE(_B5), \
Q__NOTE(_C6 ), \ Q__NOTE(_C6 ), \
Q__NOTE(_CS6 ), Q__NOTE(_CS6 ),
#define MAJOR_SOUND \ #define MAJOR_SOUND \
Q__NOTE(_A5 ), \ Q__NOTE(_A5 ), \
@ -423,4 +423,16 @@
H__NOTE(_FS5), \ H__NOTE(_FS5), \
H__NOTE(_D5 ), \ H__NOTE(_D5 ), \
#define VICTORY_FANFARE_SHORT \
ED_NOTE(_C6), \
ED_NOTE(_C6), \
ED_NOTE(_C6), \
ED_NOTE(_C6), \
W__NOTE(_REST), \
QD_NOTE(_GS5), \
QD_NOTE(_AS5), \
Q__NOTE(_C6), \
Q__NOTE(_AS5), \
Q__NOTE(_C6), \
#endif #endif

@ -0,0 +1,111 @@
#include "kuatsure.h"
void tmux_prefix(void) {
register_code(KC_LCTL);
register_code(KC_SPC);
unregister_code(KC_LCTL);
unregister_code(KC_SPC);
}
void tmux_pane_zoom(void) {
tmux_prefix();
register_code(KC_Z);
unregister_code(KC_Z);
}
void tmux_pane_switch(uint16_t keycode) {
tmux_prefix();
register_code(KC_Q);
unregister_code(KC_Q);
register_code(keycode);
unregister_code(keycode);
}
void tmux_window_switch(uint16_t keycode) {
tmux_prefix();
register_code(keycode);
unregister_code(keycode);
}
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
// Available seqs
// SEQ_ONE_KEY, SEQ_TWO_KEYS, SEQ_THREE_KEYS
// anything you can do in a macro https://docs.qmk.fm/macros.html
// https://docs.qmk.fm/feature_leader_key.html
// Whole Screen Shot
SEQ_ONE_KEY(KC_A) {
register_code(KC_LGUI);
register_code(KC_LSFT);
register_code(KC_3);
unregister_code(KC_3);
unregister_code(KC_LSFT);
unregister_code(KC_LGUI);
}
// Selective Screen Shot
SEQ_ONE_KEY(KC_S) {
register_code(KC_LGUI);
register_code(KC_LSFT);
register_code(KC_4);
unregister_code(KC_4);
unregister_code(KC_LSFT);
unregister_code(KC_LGUI);
}
// TMUX - shift to pane 1 and zoom
SEQ_ONE_KEY(KC_J) {
tmux_pane_switch(KC_1);
tmux_pane_zoom();
}
// TMUX - shift to pane 2 and zoom
SEQ_ONE_KEY(KC_K) {
tmux_pane_switch(KC_2);
tmux_pane_zoom();
}
// TMUX - shift to pane 3 and zoom
SEQ_ONE_KEY(KC_L) {
tmux_pane_switch(KC_3);
tmux_pane_zoom();
}
// TMUX - shift to last pane and zoom
SEQ_ONE_KEY(KC_SCOLON) {
tmux_prefix();
register_code(KC_SCOLON);
unregister_code(KC_SCOLON);
tmux_pane_zoom();
}
// TMUX - shift to first window
SEQ_ONE_KEY(KC_U) {
tmux_window_switch(KC_1);
}
// TMUX - shift to second window
SEQ_ONE_KEY(KC_I) {
tmux_window_switch(KC_2);
}
// TMUX - shift to third window
SEQ_ONE_KEY(KC_O) {
tmux_window_switch(KC_3);
}
}
}

@ -0,0 +1,31 @@
#ifndef KUATSURE
#define KUATSURE
#include "quantum.h"
void tmux_prefix(void);
void tmux_pane_zoom(void);
void tmux_pane_switch(uint16_t keycode);
void tmux_window_switch(uint16_t keycode);
#undef LEADER_TIMEOUT
#define LEADER_TIMEOUT 300
#define LAYOUT_preonic_grid_wrapper(...) LAYOUT_preonic_grid(__VA_ARGS__)
#define _________________NUMBER_L1_________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define _________________NUMBER_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ____________FUNCTION_1____________ KC_F1, KC_F2, KC_F3, KC_F4
#define ____________FUNCTION_2____________ KC_F5, KC_F6, KC_F7, KC_F8
#define ____________FUNCTION_3____________ KC_F9, KC_F10, KC_F11, KC_F12
#endif

@ -0,0 +1,14 @@
Copyright 2018 Jarrett Drouillard jarrett@thestyl.us @kuatsure
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

@ -0,0 +1 @@
SRC += kuatsure.c
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