Add prototype of Action Function.

pull/12/head
tmk 12 years ago
parent 1fe820a865
commit 28b5f69ce5

@ -11,47 +11,26 @@
static void process(keyevent_t event);
static void register_code(uint8_t code);
static void unregister_code(uint8_t code);
static void add_mods(uint8_t mods);
static void del_mods(uint8_t mods);
static void set_mods(uint8_t mods);
static void clear_keyboard(void);
static void clear_keyboard_but_mods(void);
static bool sending_anykey(void);
static void layer_switch(uint8_t new_layer);
/* tap */
#define TAP_TIME 300
/* This counts up when tap occurs */
static uint8_t tap_count = 0;
static bool is_tap_key(keyevent_t event)
void test_func(keyevent_t event, uint8_t opt)
{
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
case ACT_LAYER_PRESSED:
case ACT_LAYER_BIT:
switch (action.layer.code) {
case 0x00:
case 0xF1 ... 0xFF:
return false;
case 0xF0:
default:
return true;
}
return false;
if (event.pressed) {
debug("test_func:pressed: "); debug_hex(opt); debug("\n");
} else {
debug("test_func:released: "); debug_hex(opt); debug("\n");
}
return false;
}
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
static keyevent_t tapping_event = {};
/* tap term(ms) */
#define TAP_TIME 200
/* This counts up when tap occurs */
uint8_t tap_count = 0;
keyevent_t tapping_event = {};
/* TAPPING: This indicates that whether tap or not is not decided yet. */
// NOTE: keyevent_t.time 0 means no event.
@ -61,26 +40,41 @@ static keyevent_t tapping_event = {};
#define WAITING_KEYS_BUFFER 8
static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
static uint8_t waiting_events_head = 0;
static uint8_t waiting_events_tail = 0;
static bool waiting_events_enqueue(keyevent_t event)
{
if (IS_NOEVENT(event)) { return true; }
if (waiting_events_head < WAITING_KEYS_BUFFER) {
if ((waiting_events_head + 1) % WAITING_KEYS_BUFFER == waiting_events_tail) {
debug("waiting_events_enqueue: Over flow.\n");
return false;
}
debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
debug_hex16(event.key.raw); debug("\n");
waiting_events[waiting_events_head++] = event;
waiting_events[waiting_events_head] = event;
waiting_events_head = (waiting_events_head + 1)% WAITING_KEYS_BUFFER;
return true;
}
static keyevent_t waiting_events_dequeue(void)
{
if (waiting_events_head == waiting_events_tail) {
return (keyevent_t){};
}
debug("waiting_events_enqueue: Over flow.\n");
return false;
uint8_t tail = waiting_events_tail;
waiting_events_tail = waiting_events_tail + 1 % WAITING_KEYS_BUFFER;
return waiting_events[tail];
}
static void waiting_events_clear(void)
{
waiting_events_head = 0;
waiting_events_tail = 0;
}
static bool waiting_events_has(key_t key)
{
for (uint8_t i = 0; i < waiting_events_head; i++) {
for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
if KEYEQ(key, waiting_events[i].key) return true;
}
return false;
@ -88,7 +82,7 @@ static bool waiting_events_has(key_t key)
static void waiting_events_process_in_current_layer(void)
{
// TODO: in case of including tap key in waiting keys
for (uint8_t i = 0; i < waiting_events_head; i++) {
for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
process(waiting_events[i]);
}
@ -96,7 +90,7 @@ static void waiting_events_process_in_current_layer(void)
}
static bool waiting_events_has_anykey_pressed(void)
{
for (uint8_t i = 0; i < waiting_events_head; i++) {
for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
if (waiting_events[i].pressed) return true;
}
return false;
@ -137,7 +131,7 @@ void action_exec(keyevent_t event)
tap_count = 0;
tapping_event = (keyevent_t){};
} else {
//debug("Tapping: pressing tap key.\n");
if (!IS_NOEVENT(event)) debug("Tapping: other key while tapping.\n");
if (tap_count == 0) {
// store event
waiting_events_enqueue(event);
@ -146,23 +140,31 @@ void action_exec(keyevent_t event)
process(event);
}
} else {
//debug("Tapping after releasing tap.\n");
// Sequential tap
// Waiting for sequential tap
if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
tap_count++;
tapping_event = event;
debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
}
process(event);
} else if (event.pressed && is_tap_key(event)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_event = event;
tap_count = 0;
waiting_events_clear();
} else {
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
process(event);
}
}
}
// Not in tapping term
else {
if (tapping_event.time) {
if (tapping_event.pressed) {
if (tap_count == 0) {
// Not tap, holding down normal key.
debug("Not tap.\n");
debug("Tapping: End. Not tap(time out).\n");
process(tapping_event);
waiting_events_process_in_current_layer();
@ -170,15 +172,27 @@ void action_exec(keyevent_t event)
tapping_event = (keyevent_t){};
process(event);
} else {
// Holding down last tap key.
//debug("Time out with holding last tap.\n");
process(event);
// Holding down last tap key. waiting for releasing last tap key.
if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
debug("Tapping: End(Release holding last tap).\n");
debug("Tapping: End. Release holding last tap(time out).\n");
process(event);
// clear after release last tap key
tap_count = 0;
tapping_event = (keyevent_t){};
waiting_events_clear();
} else if (event.pressed && is_tap_key(event)) {
debug("Tapping: Start with forcing to release last tap(time out).\n");
process((keyevent_t){
.key = tapping_event.key,
.time = event.time,
.pressed = false });
tap_count = 0;
tapping_event = event;
waiting_events_clear();
} else {
if (!IS_NOEVENT(event)) debug("Tapping: other key while waiting for release of last tap(time out).\n");
process(event);
}
}
} else {
@ -206,7 +220,6 @@ void action_exec(keyevent_t event)
}
}
static void process(keyevent_t event)
{
if (IS_NOEVENT(event)) { return; }
@ -354,6 +367,20 @@ static void process(keyevent_t event)
default:
// with tap key
if (event.pressed) {
if (IS_TAPPING(event.key)) {
if (tap_count > 0) {
debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
} else {
debug("LAYER_PRESSED: No tap: layer_switch\n");
layer_switch(action.layer.opt);
}
} else {
// TODO: while other key tapping
debug("LAYER_PRESSED: No tap: layer_switch\n");
layer_switch(action.layer.opt);
}
/*
if (IS_TAPPING(event.key) && tap_count > 0) {
debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
@ -361,6 +388,7 @@ static void process(keyevent_t event)
debug("LAYER_PRESSED: No tap: layer_switch\n");
layer_switch(action.layer.opt);
}
*/
} else {
if (IS_TAPPING(event.key) && tap_count > 0) {
debug("LAYER_PRESSED: Tap: unregister_code\n");
@ -488,14 +516,23 @@ static void process(keyevent_t event)
/* Extentions */
case ACT_MACRO:
break;
case ACT_COMMAND:
break;
case ACT_FUNCTION:
action_call_function(event, action.func.id);
//test_func(event, action.func.opt);
break;
default:
break;
}
}
static void register_code(uint8_t code)
/*
* Utilities for actions.
*/
void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
@ -513,7 +550,7 @@ static void register_code(uint8_t code)
}
}
static void unregister_code(uint8_t code)
void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
@ -525,7 +562,7 @@ static void unregister_code(uint8_t code)
}
}
static void add_mods(uint8_t mods)
void add_mods(uint8_t mods)
{
if (mods) {
host_add_mods(mods);
@ -533,7 +570,7 @@ static void add_mods(uint8_t mods)
}
}
static void del_mods(uint8_t mods)
void del_mods(uint8_t mods)
{
if (mods) {
host_del_mods(mods);
@ -541,19 +578,19 @@ static void del_mods(uint8_t mods)
}
}
static void set_mods(uint8_t mods)
void set_mods(uint8_t mods)
{
host_set_mods(mods);
host_send_keyboard_report();
}
static void clear_keyboard(void)
void clear_keyboard(void)
{
host_clear_mods();
clear_keyboard_but_mods();
}
static void clear_keyboard_but_mods(void)
void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
@ -567,13 +604,13 @@ static void clear_keyboard_but_mods(void)
#endif
}
static bool sending_anykey(void)
bool sending_anykey(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
static void layer_switch(uint8_t new_layer)
void layer_switch(uint8_t new_layer)
{
if (current_layer != new_layer) {
debug("Layer Switch: "); debug_hex(current_layer);
@ -584,3 +621,30 @@ static void layer_switch(uint8_t new_layer)
// TODO: update mods with full scan of matrix? if modifier changes between layers
}
}
bool is_tap_key(keyevent_t event)
{
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
case ACT_LAYER_PRESSED:
case ACT_LAYER_BIT:
switch (action.layer.code) {
case 0x00:
case 0xF1 ... 0xFF:
return false;
case 0xF0:
default:
return true;
}
return false;
case ACT_FUNCTION:
if (action.func.opt & 0x1) {
return true;
}
return false;
}
return false;
}

@ -3,8 +3,30 @@
#include "keyboard.h"
extern uint8_t tap_count;
extern keyevent_t tapping_event;
/* Key Action(16bit code)
/*
* Utilities for actions.
*/
void register_code(uint8_t code);
void unregister_code(uint8_t code);
void add_mods(uint8_t mods);
void del_mods(uint8_t mods);
void set_mods(uint8_t mods);
void clear_keyboard(void);
void clear_keyboard_but_mods(void);
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
bool is_tap_key(keyevent_t event);
/*
Action codes
16bit code: action_kind(4bit) + action_parameter(12bit)
Keyboard Keys
-------------
@ -94,6 +116,7 @@ ACT_COMMAND(1110):
ACT_FUNCTION(1111):
1111| address(12) Function
1111|opt | id(8) Function
Macro record(dynamicly)
Macro play(dynamicly)
TODO: modifier + [tap key /w mod]
@ -160,6 +183,11 @@ typedef union {
uint16_t option :4;
uint16_t kind :4;
} command;
struct action_function {
uint8_t id :8;
uint8_t opt :4;
uint8_t kind :4;
} func;
} action_t;
@ -169,14 +197,20 @@ enum stroke_cmd {
STROKE_ALLUP, /* release all keys in reverse order */
};
// TODO: not needed?
typedef struct {
keyevent_t event;
action_t action;
uint8_t mods;
} keyrecord_t;
/* action function */
typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
// TODO: legacy keymap support
void action_exec(keyevent_t event);
void action_call_function(keyevent_t event, uint8_t id);
// TODO: proper names
@ -234,7 +268,7 @@ void action_exec(keyevent_t event);
/* Command */
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
/* Function */
#define ACTION_FUNCTION(addr) ACTION(ACT_FUNCTION, addr)
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
/* helpers for readability */

@ -89,7 +89,8 @@ void keyboard_task(void)
}
}
}
// call to update delaying layer when no real event
// call with not real event to update state of aciton
// TODO: use NOEVENT macro
action_exec((keyevent_t) {
.key.pos = (keypos_t){ .row = 255, .col = 255 }, // assume this key doesn't exist
.pressed = false,

@ -44,10 +44,10 @@ typedef struct {
#define KEYEQ(keya, keyb) (keya.raw == keyb.raw)
#define IS_NOEVENT(event) (event.time == 0)
#define NOEVENT (keyevent_t) { \
#define NOEVENT (keyevent_t){ \
.key = (keypos_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = 0, \
.time = 0 \
}

@ -56,7 +56,8 @@ static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
//ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
ACTION_FUNCTION(0x01, 0xA), // Fn4
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
ACTION_LMODS_TAP(MOD_BIT(KC_LCTL), KC_BSPC), // Fn6
ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7
@ -196,7 +197,7 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
break;
/*
/* TODO
case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMODS(MOD_BIT(key));
break;
@ -214,3 +215,18 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
}
return action;
}
// TODO: how to define action function
void action_call_function(keyevent_t event, uint8_t id)
{
// '(' Shift+9
if (event.pressed) {
register_code(KC_LSHIFT);
register_code(KC_9);
debug("action_call_function: pressed: id: "); debug_hex(id); debug("\n");
} else {
unregister_code(KC_9);
unregister_code(KC_LSHIFT);
debug("action_call_function: released: id: "); debug_hex(id); debug("\n");
}
}

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