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@ -68,8 +68,8 @@
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#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_TMP_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_ ## sym,
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enum RGBLIGHT_EFFECT_MODE {
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RGBLIGHT_MODE_zero = 0,
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#include "rgblight.h"
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@ -164,6 +164,7 @@ typedef union {
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} rgblight_config_t;
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typedef struct _rgblight_status_t {
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uint8_t base_mode;
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bool timer_enabled;
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#ifdef RGBLIGHT_SPLIT
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uint8_t change_flags;
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@ -272,50 +273,50 @@ void rgblight_effect_alternating(void);
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_RGBM_SINGLE_STATIC( STATIC_LIGHT )
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#ifdef RGBLIGHT_EFFECT_BREATHING
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_RGBM_MULTI_DYNAMIC( BREATHING )
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_RGBM_TMP_DYNAMIC( breathing_3 )
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_RGBM_TMP_DYNAMIC( breathing_4 )
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_RGBM_TMP_DYNAMIC( BREATHING_end )
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_RGBM_TMP_DYNAMIC( breathing_3, BREATHING )
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_RGBM_TMP_DYNAMIC( breathing_4, BREATHING )
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_RGBM_TMP_DYNAMIC( BREATHING_end, BREATHING )
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#endif
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#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
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_RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
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_RGBM_TMP_DYNAMIC( rainbow_mood_7 )
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_RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end )
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_RGBM_TMP_DYNAMIC( rainbow_mood_7, RAINBOW_MOOD )
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_RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end, RAINBOW_MOOD )
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#endif
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#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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_RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_10 )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_11 )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_12 )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_13 )
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_RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_10, RAINBOW_SWIRL )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_11, RAINBOW_SWIRL )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_12, RAINBOW_SWIRL )
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_RGBM_TMP_DYNAMIC( rainbow_swirl_13, RAINBOW_SWIRL )
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_RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end, RAINBOW_SWIRL )
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#endif
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#ifdef RGBLIGHT_EFFECT_SNAKE
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_RGBM_MULTI_DYNAMIC( SNAKE )
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_RGBM_TMP_DYNAMIC( snake_16 )
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_RGBM_TMP_DYNAMIC( snake_17 )
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_RGBM_TMP_DYNAMIC( snake_18 )
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_RGBM_TMP_DYNAMIC( snake_19 )
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_RGBM_TMP_DYNAMIC( SNAKE_end )
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_RGBM_TMP_DYNAMIC( snake_16, SNAKE )
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_RGBM_TMP_DYNAMIC( snake_17, SNAKE )
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_RGBM_TMP_DYNAMIC( snake_18, SNAKE )
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_RGBM_TMP_DYNAMIC( snake_19, SNAKE )
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_RGBM_TMP_DYNAMIC( SNAKE_end, SNAKE )
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#endif
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#ifdef RGBLIGHT_EFFECT_KNIGHT
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_RGBM_MULTI_DYNAMIC( KNIGHT )
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_RGBM_TMP_DYNAMIC( knight_22 )
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_RGBM_TMP_DYNAMIC( KNIGHT_end )
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_RGBM_TMP_DYNAMIC( knight_22, KNIGHT )
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_RGBM_TMP_DYNAMIC( KNIGHT_end, KNIGHT )
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#endif
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#ifdef RGBLIGHT_EFFECT_CHRISTMAS
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_RGBM_SINGLE_DYNAMIC( CHRISTMAS )
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#endif
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#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
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_RGBM_MULTI_STATIC( STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_26 )
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_RGBM_TMP_STATIC( static_gradient_27 )
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_RGBM_TMP_STATIC( static_gradient_28 )
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_RGBM_TMP_STATIC( static_gradient_29 )
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_RGBM_TMP_STATIC( static_gradient_30 )
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_RGBM_TMP_STATIC( static_gradient_31 )
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_RGBM_TMP_STATIC( static_gradient_32 )
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_RGBM_TMP_STATIC( static_gradient_33 )
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_RGBM_TMP_STATIC( STATIC_GRADIENT_end )
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_RGBM_TMP_STATIC( static_gradient_26, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_27, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_28, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_29, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_30, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_31, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_32, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( static_gradient_33, STATIC_GRADIENT )
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_RGBM_TMP_STATIC( STATIC_GRADIENT_end, STATIC_GRADIENT )
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#endif
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#ifdef RGBLIGHT_EFFECT_RGB_TEST
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_RGBM_SINGLE_DYNAMIC( RGB_TEST )
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