Keyboard: Add Handwired 108 Key with Trackpoint (#4448)

* Include both base keyboards

* Merge the keymap

* Merge the configs

* Add wiring diagram for clarity of documentation

* Merge rules

* Merge keyboard sources

* Change names to compile

* Update documentation to suit

* Add qwerty layout to 108keyTrackpoint

* Separate the dvorak standard layout from a media focused one

* Update documentation to reflect new keymaps

* [style] Add empty lines at ends of files

* [style] Meet current QMK style guide

* Bring READEME closer to the QMK template

* [style] Change all "108keyTrackpoint" to "108key_trackpoint"

* [style] Use "LAYOUT" instead of "KEYMAP"

QMK terminology has changed

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Add two spaces after maintainer in README

This is required to render properly

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Remove redundant line

"PREVENT_STUCK_MODIFIERS" is default on for QMK

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Change include of keymaps to use QMK_KEYBOARD_H

This includes automatically

* Update make rules to match template

* Change from KC_MENU to KC_APP

The button functionality actually wanted is the context menu key

* [style] Change "dvorakMedia" to "dvorak_media"

* Update README to reflect minor changes
pull/4457/head
Michael Kemp 6 years ago committed by Drashna Jaelre
parent 93c0362552
commit 303fa4ec33

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#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K002, K003, K004, K005, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, K019, K020, K021, K022, \
\
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, K216, K217, K219, K220, K221, K222, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K319, K320, K321, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K419, K420, K421, K422, \
K501, K502, K503, K504, K505, K506, K507, K508, K509, K510, K511, K513, K516, K519, K520, K521, \
K600, K601, K603, K606, K610, K611, K613, K614, K615, K616, K617, K619, K621, K622, \
K705, K706, K707 \
) { \
{ K000, KC_NO, K002, K003, K004, K005, KC_NO, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, KC_NO, K019, K020, K021, K022 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO, K214, K215, K216, K217, KC_NO, K219, K220, K221, K222 }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, KC_NO, K319, K320, K321, KC_NO }, \
{ K400, KC_NO, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K419, K420, K421, K422 }, \
{ KC_NO, K501, K502, K503, K504, K505, K506, K507, K508, K509, K510, K511, KC_NO, K513, KC_NO, KC_NO, K516, KC_NO, KC_NO, K519, K520, K521, KC_NO }, \
{ K600, K601, KC_NO, K603, KC_NO, KC_NO, K606, KC_NO, KC_NO, KC_NO, K610, K611, KC_NO, K613, K614, K615, K616, K617, KC_NO, K619, KC_NO, K621, K622 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K705, K706, K707, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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# 108 Key with TrackPoint
![wiring](https://raw.githubusercontent.com/qmk/qmk.fm/gh-pages/keyboards/handwired/108key_trackpoint/wiring.JPG)
This is based off the handwired/trackpoint keyboard and generated code from [Keyboard Firmware Builder](https://kbfirmware.com/).
Keyboard Maintainer: [mkem114](https://github.com/mkem114)
Hardware Supported (tested): Teensy++ 2.0
Make example for this keyboard (after setting up your build environment):
make handwired/108keyTrackpoint:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
You may have to modify the source code to suit 104 keys, RGB back-lights, different micro-controllers, or big ass enter.
There are three keymaps:
* qwerty with the four extra keys being: mute, media prev, media next, and media play
* dvorak with the four extra keys being: mute, media prev, media next, and media play
* dvorak_media with the caps lock being media play and the four extra keys being: mute, volume down, volume up, and media next
To figure out how to wire your specific TrackPoint have a look out: [How to integrate a trackpoint in a mechanical keyboard](https://github.com/alonswartz/trackpoint).

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#pragma once
#include "config_common.h"
#define VENDOR_ID 0x1234
#define PRODUCT_ID 0x5678
#define DEVICE_VER 0x0001
#define MANUFACTURER QMK
#define PRODUCT 108Key-Trackpoint
#define DESCRIPTION A 108 key ANSI keyboard with a trackpoint and three mouse buttons
#define MATRIX_ROWS 8
#define MATRIX_COLS 23
#ifdef PS2_USE_USART
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { C0, C1, C2, C3, C4, C5, C6, C7, D0, D1, F0, D3, D4, F1, D6, D7, E0, E1, E2, E3, E4, E5, E6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCING_DELAY 5
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
/* key combination for commkand */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT (
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
KC_BTN1, KC_BTN3, KC_BTN2
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT (
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
KC_BTN1, KC_BTN3, KC_BTN2
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT (
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
KC_MPLY, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
KC_BTN1, KC_BTN3, KC_BTN2
)
};

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# MCU name
MCU = at90usb1286
#MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = halfkay
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
PS2_MOUSE_ENABLE = yes
PS2_USE_USART = yes
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