Stephan Bösebeck 9 years ago
commit 3c2f935d87

7
.gitignore vendored

@ -13,4 +13,9 @@ tags
build/ build/
*.bak *.bak
.vagrant/ .vagrant/
.DS_STORE .DS_STORE
# Eclipse Settings
.cproject
.project
.settings/

@ -58,6 +58,15 @@ else
SRC := keymaps/keymap_default.c $(SRC) SRC := keymaps/keymap_default.c $(SRC)
endif endif
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATRUES_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
ATRUES_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
CONFIG_H = config.h CONFIG_H = config.h
# MCU name # MCU name
@ -114,8 +123,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# comment out to disable the options. # comment out to disable the options.
# #
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) #BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+4700) MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
@ -137,3 +146,7 @@ VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk include $(TOP_DIR)/quantum/quantum.mk
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATRUES_UPLOAD_COMMAND)

@ -1,10 +1,6 @@
atreus keyboard firmware atreus keyboard firmware
====================== ======================
## Note
This is for the Teensy2 hand wired boards only.
## Quantum MK Firmware ## Quantum MK Firmware
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
@ -14,6 +10,12 @@ You have access to a bunch of goodies! Check out the Makefile to enable/disable
# UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not // # UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not //
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
## Atreus specific information
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, one powered by an A-Star. This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding `TEENSY2=yes` to your `make` commands.
If you are coming from the [atreus-firmware](https://github.com/technomancy/atreus-firmware), we've also brought forward the `make upload` command for you to use.
## Quick aliases to common actions ## Quick aliases to common actions
Your keymap can include shortcuts to common operations (called "function actions" in tmk). Your keymap can include shortcuts to common operations (called "function actions" in tmk).

@ -7,21 +7,20 @@
#include <stddef.h> #include <stddef.h>
// This a shortcut to help you visually see your layout. // This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements // The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array // The second converts the arguments into a two-dimensional array
#define KEYMAP( \ #define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \ { k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \ { k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \ { k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \ { k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
} }
void * matrix_init_user(void); void * matrix_init_user(void);
void * matrix_scan_user(void); void * matrix_scan_user(void);

@ -33,11 +33,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 4 #define MATRIX_ROWS 4
#define MATRIX_COLS 11 #define MATRIX_COLS 11
// Planck PCB default pin-out
// Change this to how you wired your keyboard // Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom // COLS: Left to right, ROWS: Top to bottom
#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0} #if defined(ATREUS_ASTAR)
#define ROWS (int []){ D0, D1, D2, D3 } #define COLS (int []){ B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
#define ROWS (int []){ D0, D1, D3, D2 }
#elif defined(ATREUS_TEENSY2)
#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0}
#define ROWS (int []){ D0, D1, D2, D3 }
#endif
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW

@ -0,0 +1,66 @@
// This is the personal keymap of Chris Gerber (@gerbercj). I haven't worked out the kinks
// with the Colemak and Dvorak support yet, but everything else works nicely.
#include "atreus.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _CM 1
#define _DV 2
#define _L1 3
#define _L2 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT }
},
[_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT }
},
[_DV] = { /* Dvorak */
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
{KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_ENT }
},
[_L1] = { /* LAYER 1 */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_VOLU, KC_7, KC_8, KC_9, KC_LBRC},
{KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_VOLD, KC_4, KC_5, KC_6, KC_RBRC},
{KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_MINS, KC_LALT, KC_MUTE, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_L2), KC_APP, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL }
},
[_L2] = { /* LAYER 2 */
{KC_TRNS, KC_WH_L, KC_MS_U, KC_WH_R, KC_WH_U, KC_NO, DF(_QW), KC_F7, KC_F8, KC_F9, KC_F10 },
{KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_NO, DF(_CM), KC_F6, KC_F5, KC_F6, KC_F11 },
{KC_BTN4, KC_BTN1, KC_BTN2, KC_BTN3, KC_BTN4, KC_LALT, DF(_DV), KC_F1, KC_F2, KC_F3, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, RESET }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

@ -55,7 +55,7 @@ As on the original TM 2030, when `num` layer is activated, holding `fn` disables
## Dvorak Layer ## Dvorak Layer
Same as Layer 0 but with _Dvorak_ layout, to use with QWERTY OS layout. Same as Layer 0 but with _Dvorak_ layout, to use with QWERTY OS layout.
Enable Dvorak layout with [`Magic`](/TMK_README.md#magic-commands+`1` (`LShift`+`RShift`+`1`), disable with `Magic`-`0`. Enable Dvorak layout with [`Magic`](/TMK_README.md#magic-commands)+`1` (`LShift`+`RShift`+`1`), disable with `Magic`-`0`.
The middle (green) led indicates when the Dvorak layer is activated. The middle (green) led indicates when the Dvorak layer is activated.

@ -11,9 +11,6 @@
#define MDBL0 1 #define MDBL0 1
#define MFNLR 2 #define MFNLR 2
#define MCUT 3
#define MCOPY 4
#define MPSTE 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer /* Basic layer
@ -142,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
// right hand // right hand
KC_INS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT, KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
@ -178,7 +175,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
KC_TRNS, KC_TRNS, M(MCUT), M(MCOPY), M(MPSTE), KC_MUTE, KC_VOLD, KC_TRNS, KC_TRNS, LSFT(KC_DELT),LCTL(KC_INS),LSFT(KC_INS), KC_MUTE, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -210,22 +207,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} }
break; break;
case MFNLR: case MFNLR:
layer_state ^= (1 << NUMR) | (1 << FNLR); layer_invert(NUMR);
break; layer_invert(FNLR);
case MCUT:
if (record->event.pressed) {
return MACRO(D(LSFT), T(DELT), U(LSFT), END);
}
break;
case MCOPY:
if (record->event.pressed) {
return MACRO(D(LCTL), T(INS), U(LCTL), END);
}
break;
case MPSTE:
if (record->event.pressed) {
return MACRO(D(LSFT), T(INS), U(LSFT), END);
}
break; break;
} }
return MACRO_NONE; return MACRO_NONE;
@ -233,7 +216,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// Runs just one time when the keyboard initializes. // Runs just one time when the keyboard initializes.
void * matrix_init_user(void) { void * matrix_init_user(void) {
return NULL;
}; };
// Runs constantly in the background, in a loop. // Runs constantly in the background, in a loop.
@ -255,4 +238,5 @@ void * matrix_scan_user(void) {
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on(); ergodox_right_led_3_on();
} }
return NULL;
}; };

File diff suppressed because it is too large Load Diff

@ -0,0 +1,64 @@
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
// This simple keymap is optimized for xmonad users using super as their modifier key.
// M(1) makes it possible to change virtual screens and swap windows between them.
// Each layer gets a name for readability, which is then used in the keymap matrix below.
#define _QW 0
#define _LW 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{KC_LCTL, KC_LALT, KC_LGUI, M(1), MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_RS] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_LW] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case 1:
if (record->event.pressed) {
register_code(KC_LGUI);
layer_on(_RS);
} else {
unregister_code(KC_LGUI);
layer_off(_RS);
}
break;
}
return MACRO_NONE;
};

@ -91,6 +91,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
play_notes(&goodbye, 5, false); play_notes(&goodbye, 5, false);
#endif #endif
_delay_ms(250); _delay_ms(250);
#ifdef ATREUS_ASTAR
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
bootloader_jump(); bootloader_jump();
return; return;
} else if (keycode == DEBUG) { // DEBUG is 0x5001 } else if (keycode == DEBUG) { // DEBUG is 0x5001

@ -68,5 +68,7 @@
#define DV_RPRN LSFT(DV_0) #define DV_RPRN LSFT(DV_0)
#define DV_LCBR LSFT(DV_LBRC) #define DV_LCBR LSFT(DV_LBRC)
#define DV_RCBR LSFT(DV_RBRC) #define DV_RCBR LSFT(DV_RBRC)
#define DV_UNDS LSFT(DV_MINS)
#define DV_PLUS LSFT(DV_EQL)
#endif #endif

@ -0,0 +1,98 @@
#ifndef KEYMAP_FR_CH
#define KEYMAP_FR_CH
#include "keymap_common.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define FR_CH_ALGR KC_RALT
// normal characters
#define FR_CH_Z KC_Y
#define FR_CH_Y KC_Z
#define FR_CH_A KC_A
#define FR_CH_B KC_B
#define FR_CH_C KC_C
#define FR_CH_D KC_D
#define FR_CH_E KC_E
#define FR_CH_F KC_F
#define FR_CH_G KC_G
#define FR_CH_H KC_H
#define FR_CH_I KC_I
#define FR_CH_J KC_J
#define FR_CH_K KC_K
#define FR_CH_L KC_L
#define FR_CH_M KC_M
#define FR_CH_N KC_N
#define FR_CH_O KC_O
#define FR_CH_P KC_P
#define FR_CH_Q KC_Q
#define FR_CH_R KC_R
#define FR_CH_S KC_S
#define FR_CH_T KC_T
#define FR_CH_U KC_U
#define FR_CH_V KC_V
#define FR_CH_W KC_W
#define FR_CH_X KC_X
#define FR_CH_0 KC_0
#define FR_CH_1 KC_1
#define FR_CH_2 KC_2
#define FR_CH_3 KC_3
#define FR_CH_4 KC_4
#define FR_CH_5 KC_5
#define FR_CH_6 KC_6
#define FR_CH_7 KC_7
#define FR_CH_8 KC_8
#define FR_CH_9 KC_9
#define FR_CH_DOT KC_DOT
#define FR_CH_COMM KC_COMM
#define FR_CH_QUOT KC_MINS
#define FR_CH_AE KC_QUOT
#define FR_CH_UE KC_LBRC
#define FR_CH_OE KC_SCLN
#define FR_CH_CIRC KC_EQL // accent circumflex ^ and grave ` and ~
#define FR_CH_LESS KC_NUBS // < and > and backslash
#define FR_CH_MINS KC_SLSH // - and _
#define FR_CH_DLR KC_BSLS // $, £ and }
#define FR_CH_PARA KC_GRV // § and ring °
#define FR_CH_DIAE KC_RBRC // accent ¨
// shifted characters
#define FR_CH_RING LSFT(KC_GRV) // °
#define FR_CH_EXLM LSFT(KC_RBRC) // !
#define FR_CH_PLUS LSFT(KC_1) // +
#define FR_CH_DQOT LSFT(KC_2) // "
#define FR_CH_ASTR LSFT(KC_3) // *
#define FR_CH_PERC LSFT(KC_5) // %
#define FR_CH_AMPR LSFT(KC_6) // &
#define FR_CH_SLSH LSFT(KC_7) // /
#define FR_CH_LPRN LSFT(KC_8) // (
#define FR_CH_RPRN LSFT(KC_9) // )
#define FR_CH_EQL LSFT(KC_0) // =
#define FR_CH_QST LSFT(FR_CH_QUOT) // ?
#define FR_CH_MORE LSFT(FR_CH_LESS) // >
#define FR_CH_COLN LSFT(KC_DOT) // :
#define FR_CH_SCLN LSFT(KC_COMM) // ;
#define FR_CH_UNDS LSFT(FR_CH_MINS) // _
#define FR_CH_CCED LSFT(KC_4) // ç
#define FR_CH_GRV LSFT(FR_CH_CIRC) // accent grave `
// Alt Gr-ed characters
#define FR_CH_LCBR ALGR(KC_QUOT) // {
#define FR_CH_LBRC ALGR(KC_LBRC) // [
#define FR_CH_RBRC ALGR(KC_9) // ]
#define FR_CH_RCBR ALGR(KC_0) // }
#define FR_CH_BSLS ALGR(FR_CH_LESS) // backslash
#define FR_CH_AT ALGR(KC_2) // @
#define FR_CH_EURO ALGR(KC_E) // €
#define FR_CH_TILD ALGR(FR_CH_CIRC) // ~
#define FR_CH_PIPE ALGR(KC_1) // |
#define FR_CH_HASH ALGR(KC_3) // #
#define FR_CH_ACUT ALGR(FR_CH_QUOT) // accent acute ´
#endif
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