Keyboard: Fixing spelling, updating code, finalizing keymap for Dichotomy (#4539)
* Fixing spelling, updating code, finalizing keymap for Dichotomy * Fixing requested changes in PR * Further PR-requested changes for convention * Making macros functionable, removing unecessary defs * Fixing keymap to properly use previously-changed macrospull/4560/head
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8ad561c8f0
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57678238a9
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#ifndef DICHOTEMY_H
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#define DICHOTEMY_H
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#include "quantum.h"
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#include "matrix.h"
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#include "backlight.h"
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#include <stddef.h>
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#define red_led_off PORTF |= (1<<5)
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#define red_led_on PORTF &= ~(1<<5)
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#define blu_led_off PORTF |= (1<<4)
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#define blu_led_on PORTF &= ~(1<<4)
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#define grn_led_off PORTD |= (1<<1)
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#define grn_led_on PORTD &= ~(1<<1)
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#define set_led_off red_led_off; grn_led_off; blu_led_off
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#define set_led_red red_led_on; grn_led_off; blu_led_off
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#define set_led_blue red_led_off; grn_led_off; blu_led_on
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#define set_led_green red_led_off; grn_led_on; blu_led_off
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#define set_led_yellow red_led_on; grn_led_on; blu_led_off
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#define set_led_magenta red_led_on; grn_led_off; blu_led_on
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#define set_led_cyan red_led_off; grn_led_on; blu_led_on
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#define set_led_white red_led_on; grn_led_on; blu_led_on
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/*
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#define LED_B 5
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#define LED_R 6
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#define LED_G 7
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#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
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#define red_led_on PORTF |= (1<<LED_R)
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#define red_led_off PORTF &= ~(1<<LED_R)
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#define grn_led_on PORTF |= (1<<LED_G)
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#define grn_led_off PORTF &= ~(1<<LED_G)
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#define blu_led_on PORTF |= (1<<LED_B)
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#define blu_led_off PORTF &= ~(1<<LED_B)
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#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
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#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
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#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
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#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
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#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
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#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
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#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
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#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
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*/
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \
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k33, k34, k35, k36, k37, k38, \
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k43, k44, k45, k46, k47, k48 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
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{ KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, k37, k38, KC_NO, KC_NO, KC_NO }, \
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{ KC_NO, KC_NO, KC_NO, k43, k44, k45, k46, k47, k48, KC_NO, KC_NO, KC_NO } \
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}
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#endif
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@ -1,394 +0,0 @@
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// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include QMK_KEYBOARD_H
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#include "pointing_device.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum dichotemy_layers
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{
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_BS,
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_SF,
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_NM,
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_NS,
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_MS
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};
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#define LONGPRESS_COUNT 4
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enum dichotemy_keycodes
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{
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CK_1G = SAFE_RANGE,
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CK_BSPE,
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CK_QE,
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CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them.
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NS_HYPH,
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NS_EQU,
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NUMKEY,
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SFTKEY,
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MOUSE,
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MS_BTN1,
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MS_BTN2
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//MS_BTN3
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};
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// Macro definitions for readability
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enum dichotemy_macros
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{
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VOLU,
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VOLD,
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ESCM
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};
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#define LONGPRESS_DELAY 150
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#define MAX_TOGGLE_LENGTH 300
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#define TAPPING_TOGGLE 1
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
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CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE,
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SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUSE,
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KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL,
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KC_LBRC, KC_LPRN, KC_QUOT, KC_SPC, KC_RPRN, KC_RBRC
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),
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[_SF] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, KC_LABK, _______, _______, KC_RABK, _______
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),
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[_NM] = LAYOUT( /* Number layout, basically the main function layer */
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
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_______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE,
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_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_NS] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_MS] = LAYOUT( /* Mouse layer, including buttons for clicking. */
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_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
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_______, _______, _______, _______, KC_UP, _______,
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_______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT
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)
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF};
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static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0};
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static uint16_t shift_timer;
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static uint16_t num_timer;
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static uint16_t mouse_timer;
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static bool shift_singular_key = false;
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static bool number_singular_key = false;
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static bool mouse_singular_key = false;
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static bool shift_held = false;
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static bool shift_suspended = false;
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report_mouse_t currentReport = {};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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//uint8_t layer;
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//layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it.
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//custom layer handling for tri_layer,
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switch (keycode) {
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case NUMKEY:
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if (record->event.pressed) {
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num_timer = timer_read();
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number_singular_key = true;
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layer_invert(_NM);
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} else {
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if (timer_elapsed(num_timer) < MAX_TOGGLE_LENGTH && number_singular_key) {
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//do nothing, the layer has already been inverted
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} else {
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layer_invert(_NM);
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}
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}
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update_tri_layer(_NM, _SF, _NS);
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return false;
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break;
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//SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
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case SFTKEY:
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if (record->event.pressed) {
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shift_held = true;
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shift_suspended = false;
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shift_timer = timer_read();
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shift_singular_key = true;
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layer_on(_SF);
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register_code(KC_LSFT);
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} else {
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shift_held = false;
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if (timer_elapsed(shift_timer) < MAX_TOGGLE_LENGTH && shift_singular_key) {
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//this was basically a toggle, so activate/deactivate caps lock.
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SEND_STRING(SS_TAP(X_CAPSLOCK));
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}
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layer_off(_SF);
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unregister_code(KC_LSFT);
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}
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update_tri_layer(_NM, _SF, _NS);
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return false;
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break;
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//MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
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case MOUSE:
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if (record->event.pressed) {
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mouse_timer = timer_read();
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mouse_singular_key = true;
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layer_invert(_MS);
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} else {
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if (timer_elapsed(mouse_timer) < MAX_TOGGLE_LENGTH && number_singular_key){
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//do nothing, it was a toggle (and it's already been toggled)
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} else {
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layer_invert(_MS);
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}
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}
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return false;
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break;
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//Custom macros for strange keys with different long-tap behavior
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case CK_1G:
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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shift_singular_key = false;
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number_singular_key = false;
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mouse_singular_key = false;
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if (record->event.pressed) {
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special_timers[CK_1G-SAFE_RANGE] = timer_read();
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} else {
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if (special_key_states[CK_1G-SAFE_RANGE]){
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//key was activated after longpress_delay, need to close those keycodes
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special_key_states[CK_1G-SAFE_RANGE] = 0;
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unregister_code(KC_GRAVE);
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} else {
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//key was not activated, return macro activating proper, pre-long-tap key
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SEND_STRING(SS_TAP(X_1));
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}
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special_timers[CK_1G-SAFE_RANGE] = 0xFFFF;
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}
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break;
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case CK_BSPE:
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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shift_singular_key = false;
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number_singular_key = false;
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mouse_singular_key = false;
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if (record->event.pressed) {
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special_timers[CK_BSPE-SAFE_RANGE] = timer_read();
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} else {
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if (special_key_states[CK_BSPE-SAFE_RANGE]){
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//key was activated after longpress_delay, need to close those keycodes
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special_key_states[CK_BSPE-SAFE_RANGE] = 0;
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unregister_code(KC_ENTER);
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} else {
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//key was not activated, return macro activating proper, pre-long-tap key
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SEND_STRING(SS_TAP(X_BSLASH));
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}
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special_timers[CK_BSPE-SAFE_RANGE] = 0xFFFF;
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}
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break;
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case CK_QE:
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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shift_singular_key = false;
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number_singular_key = false;
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mouse_singular_key = false;
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if (record->event.pressed) {
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special_timers[CK_QE-SAFE_RANGE] = timer_read();
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} else {
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if (special_key_states[CK_QE-SAFE_RANGE]){
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//key was activated after longpress_delay, need to close those keycodes
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special_key_states[CK_QE-SAFE_RANGE] = 0;
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unregister_code(KC_ENTER);
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} else {
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//key was not activated, return macro activating proper, pre-long-tap key
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SEND_STRING(SS_TAP(X_QUOTE));
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}
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special_timers[CK_QE-SAFE_RANGE] = 0xFFFF;
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}
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break;
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case CK_TE:
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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if (record->event.pressed) {
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special_timers[CK_TE-SAFE_RANGE] = timer_read();
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} else {
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if (special_key_states[CK_TE-SAFE_RANGE]){
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//key was activated after longpress_delay, need to close those keycodes
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special_key_states[CK_TE-SAFE_RANGE] = 0;
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unregister_code(KC_ENTER);
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} else {
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//key was not activated, return macro activating proper, pre-long-tap key
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SEND_STRING(SS_TAP(X_TAB));
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}
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special_timers[CK_TE-SAFE_RANGE] = 0xFFFF;
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}
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break;
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//No-shift keys, they unregister the KC_LSFT code so they can send
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//unshifted values - but they don't change the bool. if any other
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//key is pressed and the bool is set, KC_LSFT is registered again.
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case NS_HYPH:
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if (record->event.pressed) {
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shift_suspended = true;
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unregister_code(KC_LSFT);
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register_code(KC_MINS);
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} else {
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unregister_code(KC_MINS);
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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}
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break;
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case NS_EQU:
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if (record->event.pressed) {
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shift_suspended = true;
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unregister_code(KC_LSFT);
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register_code(KC_EQUAL);
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} else {
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unregister_code(KC_EQUAL);
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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}
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break;
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//mouse buttons, for 1-3, to update the mouse report:
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case MS_BTN1:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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//update mouse report here
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currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
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} else {
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//update mouse report here
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currentReport.buttons &= ~MOUSE_BTN1;
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}
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pointing_device_set_report(currentReport);
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break;
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case MS_BTN2:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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}
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//update mouse report here
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currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
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} else {
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//update mouse report here
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}
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pointing_device_set_report(currentReport);
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break;
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//there is a case for button 3, but that's handled in dichotemy.c, and this is being
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//disabled to avoid any conflict.
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/*case MS_BTN3:
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currentReport = pointing_device_get_report();
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if (record->event.pressed) {
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if (shift_held && shift_suspended){
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register_code(KC_LSFT);
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shift_suspended = false;
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||||
}
|
||||
//update mouse report here
|
||||
currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN2 is a const defined in report.h
|
||||
} else {
|
||||
//update mouse report here
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
break;*/
|
||||
|
||||
//If any other key was pressed during the layer mod hold period,
|
||||
//then the layer mod was used momentarily, and should block latching
|
||||
//Additionally, if NS_ keys are in use, then shift may be held (but is
|
||||
//disabled for the unshifted keycodes to be send. Check the bool and
|
||||
//register shift as necessary.
|
||||
default:
|
||||
if (shift_held){
|
||||
register_code(KC_LSFT);
|
||||
}
|
||||
shift_singular_key = false;
|
||||
number_singular_key = false;
|
||||
mouse_singular_key = false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
|
||||
if (timer_elapsed(special_timers[i]) >= LONGPRESS_DELAY && !special_key_states[i]){
|
||||
switch (i + SAFE_RANGE){
|
||||
case CK_1G:
|
||||
register_code(KC_GRAVE);
|
||||
break;
|
||||
case CK_BSPE:
|
||||
register_code(KC_ENTER);
|
||||
break;
|
||||
case CK_QE:
|
||||
register_code(KC_ENTER);
|
||||
break;
|
||||
case CK_TE:
|
||||
register_code(KC_ESCAPE);
|
||||
break;
|
||||
}
|
||||
special_key_states[i] = 1;
|
||||
}
|
||||
}
|
||||
switch (layer) {
|
||||
case _BS:
|
||||
set_led_off;
|
||||
break;
|
||||
case _NM:
|
||||
set_led_blue;
|
||||
break;
|
||||
case _SF:
|
||||
set_led_red;
|
||||
break;
|
||||
case _NS:
|
||||
set_led_green;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
@ -0,0 +1,46 @@
|
||||
#ifndef DICHOTOMY_H
|
||||
#define DICHOTOMY_H
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "report.h"
|
||||
#include "pointing_device.h"
|
||||
#include "quantum.h"
|
||||
#include "matrix.h"
|
||||
#include "backlight.h"
|
||||
#include <stddef.h>
|
||||
|
||||
#define red_led_off() PORTF |= (1<<6)
|
||||
#define red_led_on() PORTF &= ~(1<<6)
|
||||
#define blu_led_off() PORTF |= (1<<5)
|
||||
#define blu_led_on() PORTF &= ~(1<<5)
|
||||
#define grn_led_off() PORTD |= (1<<1)
|
||||
#define grn_led_on() PORTD &= ~(1<<1)
|
||||
|
||||
#define set_led_off() red_led_off(); grn_led_off(); blu_led_off()
|
||||
#define set_led_red() red_led_on(); grn_led_off(); blu_led_off()
|
||||
#define set_led_blue() red_led_off(); grn_led_off(); blu_led_on()
|
||||
#define set_led_green() red_led_off(); grn_led_on(); blu_led_off()
|
||||
#define set_led_yellow() red_led_on(); grn_led_on(); blu_led_off()
|
||||
#define set_led_magenta() red_led_on(); grn_led_off(); blu_led_on()
|
||||
#define set_led_cyan() red_led_off(); grn_led_on(); blu_led_on()
|
||||
#define set_led_white() red_led_on(); grn_led_on(); blu_led_on()
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \
|
||||
k33, k34, k35, k36, k37, k38, \
|
||||
k42, k43, k44, k45, k46, k47, k48, k49 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
|
||||
{ KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, k37, k38, KC_NO, KC_NO, KC_NO }, \
|
||||
{ KC_NO, KC_NO, k42, k43, k44, k45, k46, k47, k48, k49, KC_NO, KC_NO } \
|
||||
}
|
||||
|
||||
#endif
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"keyboard_name": "Dichotemy",
|
||||
"keyboard_name": "Dichotomy",
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 13,
|
@ -0,0 +1,506 @@
|
||||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
|
||||
#include "dichotomy.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum dichotomy_layers {
|
||||
_BS,
|
||||
_SF,
|
||||
_NM,
|
||||
_NS,
|
||||
_MS
|
||||
};
|
||||
|
||||
#define LONGPRESS_COUNT 4
|
||||
|
||||
enum dichotomy_keycodes
|
||||
{
|
||||
CK_1G = SAFE_RANGE,
|
||||
CK_BSPE,
|
||||
CK_QE,
|
||||
CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them.
|
||||
NS_HYPH,
|
||||
NS_EQU,
|
||||
NUMKEY,
|
||||
SFTKEY,
|
||||
MOUKEY,
|
||||
MS_BTN1,
|
||||
MS_BTN2,
|
||||
MS_BTN3
|
||||
};
|
||||
|
||||
#define CUSTOM_LONGPRESS 150
|
||||
#define CUSTOM_TOGGLE_TIME 300
|
||||
|
||||
#define RED_BRIGHTNESS 3
|
||||
#define GREEN_BRIGHTNESS 2
|
||||
#define BLUE_BRIGHTNESS 2
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
|
||||
CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE,
|
||||
SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY,
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL,
|
||||
MS_BTN3, KC_LBRC, KC_LPRN, KC_SPC, KC_SPC, KC_RPRN, KC_RBRC, MS_BTN3
|
||||
),
|
||||
|
||||
[_SF] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______
|
||||
),
|
||||
|
||||
[_NM] = LAYOUT( /* Number layout, basically the main function layer */
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
|
||||
_______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE,
|
||||
_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_NS] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_MS] = LAYOUT( /* Mouse layer, including buttons for clicking. */
|
||||
_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
|
||||
_______, _______, _______, _______, KC_UP, _______,
|
||||
_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF};
|
||||
static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0};
|
||||
static bool special_key_pressed[LONGPRESS_COUNT] = {0,0,0,0};
|
||||
|
||||
static uint16_t shift_timer;
|
||||
static uint16_t num_timer;
|
||||
static uint16_t mouse_timer;
|
||||
|
||||
static uint8_t red_timer;
|
||||
static uint8_t green_timer;
|
||||
static uint8_t blue_timer;
|
||||
|
||||
static bool shift_singular_key = false;
|
||||
static bool number_singular_key = false;
|
||||
static bool mouse_singular_key = false;
|
||||
static bool capsLED = false;
|
||||
static bool shiftLED = false;
|
||||
static bool numLED = false;
|
||||
static bool mouseLED = false;
|
||||
|
||||
static bool shift_held = false;
|
||||
static bool shift_suspended = false;
|
||||
report_mouse_t currentReport = {};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
//uint8_t layer;
|
||||
//layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it.
|
||||
bool returnVal = true; //this is to determine if more key processing is needed.
|
||||
|
||||
//custom layer handling for tri_layer,
|
||||
switch (keycode) {
|
||||
case NUMKEY:
|
||||
if (record->event.pressed) {
|
||||
num_timer = timer_read();
|
||||
number_singular_key = true;
|
||||
layer_invert(_NM);
|
||||
numLED = !numLED;
|
||||
} else {
|
||||
if (timer_elapsed(num_timer) < CUSTOM_TOGGLE_TIME && number_singular_key) {
|
||||
//do nothing, the layer has already been inverted
|
||||
} else {
|
||||
layer_invert(_NM);
|
||||
numLED = !numLED;
|
||||
}
|
||||
}
|
||||
update_tri_layer(_NM, _SF, _NS);
|
||||
returnVal = false;
|
||||
break;
|
||||
//SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
|
||||
case SFTKEY:
|
||||
if (record->event.pressed) {
|
||||
shift_held = true;
|
||||
shiftLED = true;
|
||||
shift_suspended = false;
|
||||
shift_timer = timer_read();
|
||||
shift_singular_key = true;
|
||||
layer_on(_SF);
|
||||
register_code(KC_LSFT);
|
||||
} else {
|
||||
shift_held = false;
|
||||
shiftLED = false;
|
||||
if (timer_elapsed(shift_timer) < CUSTOM_TOGGLE_TIME && shift_singular_key) {
|
||||
//this was basically a toggle, so activate/deactivate caps lock.
|
||||
SEND_STRING(SS_TAP(X_CAPSLOCK));
|
||||
capsLED = !capsLED;
|
||||
}
|
||||
layer_off(_SF);
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
update_tri_layer(_NM, _SF, _NS);
|
||||
returnVal = false;
|
||||
break;
|
||||
//MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
|
||||
case MOUKEY:
|
||||
if (record->event.pressed) {
|
||||
mouse_timer = timer_read();
|
||||
mouse_singular_key = true;
|
||||
layer_invert(_MS);
|
||||
mouseLED = !mouseLED;
|
||||
} else {
|
||||
if (timer_elapsed(mouse_timer) < CUSTOM_TOGGLE_TIME && mouse_singular_key){
|
||||
//do nothing, it was a toggle (and it's already been toggled)
|
||||
} else {
|
||||
layer_invert(_MS);
|
||||
mouseLED = !mouseLED;
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
//Custom macros for strange keys with different long-tap behavior
|
||||
case CK_1G:
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
special_timers[CK_1G-SAFE_RANGE] = timer_read();
|
||||
special_key_pressed[CK_1G-SAFE_RANGE] = 1;
|
||||
} else {
|
||||
if (special_key_states[CK_1G-SAFE_RANGE]){
|
||||
//key was activated after custom_longpress, need to close those keycodes
|
||||
special_key_states[CK_1G-SAFE_RANGE] = 0;
|
||||
unregister_code(KC_GRAVE);
|
||||
} else {
|
||||
if (special_key_pressed[CK_1G-SAFE_RANGE]){
|
||||
//key was not activated, return macro activating proper, pre-long-tap key
|
||||
SEND_STRING(SS_TAP(X_1));
|
||||
special_key_pressed[CK_1G-SAFE_RANGE] = 0;
|
||||
} else {
|
||||
//the short key was already sent, because another key was pressed.
|
||||
//Do nothing.
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
case CK_BSPE:
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
special_timers[CK_BSPE-SAFE_RANGE] = timer_read();
|
||||
special_key_pressed[CK_BSPE-SAFE_RANGE] = 1;
|
||||
} else {
|
||||
if (special_key_states[CK_BSPE-SAFE_RANGE]){
|
||||
//key was activated after custom_longpress, need to close those keycodes
|
||||
special_key_states[CK_BSPE-SAFE_RANGE] = 0;
|
||||
unregister_code(KC_ENTER);
|
||||
} else {
|
||||
if (special_key_pressed[CK_BSPE-SAFE_RANGE]){
|
||||
//key was not activated, return macro activating proper, pre-long-tap key
|
||||
SEND_STRING(SS_TAP(X_BSLASH));
|
||||
special_key_pressed[CK_BSPE-SAFE_RANGE] = 0;
|
||||
} else {
|
||||
//the short key was already sent, because another key was pressed.
|
||||
//Do nothing.
|
||||
}
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
case CK_QE:
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
special_timers[CK_QE-SAFE_RANGE] = timer_read();
|
||||
special_key_pressed[CK_QE-SAFE_RANGE] = 1;
|
||||
} else {
|
||||
if (special_key_states[CK_QE-SAFE_RANGE]){
|
||||
//key was activated after custom_longpress, need to close those keycodes
|
||||
special_key_states[CK_QE-SAFE_RANGE] = 0;
|
||||
unregister_code(KC_ENTER);
|
||||
} else {
|
||||
if (special_key_pressed[CK_QE-SAFE_RANGE]){
|
||||
//the long-press key was not activated, return macro activating proper, pre-long-tap key
|
||||
SEND_STRING(SS_TAP(X_QUOTE));
|
||||
special_key_pressed[CK_QE-SAFE_RANGE] = 0;
|
||||
} else {
|
||||
//the short key was already sent, because another key was pressed.
|
||||
//Do nothing.
|
||||
}
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
case CK_TE:
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
special_timers[CK_TE-SAFE_RANGE] = timer_read();
|
||||
special_key_pressed[CK_TE-SAFE_RANGE] = 1;
|
||||
} else {
|
||||
if (special_key_states[CK_TE-SAFE_RANGE]){
|
||||
//key was activated after custom_longpress, need to close those keycodes
|
||||
special_key_states[CK_TE-SAFE_RANGE] = 0;
|
||||
unregister_code(KC_ESCAPE);
|
||||
} else {
|
||||
if (special_key_pressed[CK_TE-SAFE_RANGE]){
|
||||
//the long-press key was not activated, return macro activating proper, pre-long-tap key
|
||||
SEND_STRING(SS_TAP(X_TAB));
|
||||
special_key_pressed[CK_TE-SAFE_RANGE] = 0;
|
||||
} else {
|
||||
//the short key was already sent, because another key was pressed.
|
||||
//Do nothing.
|
||||
}
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
//No-shift keys, they unregister the KC_LSFT code so they can send
|
||||
//unshifted values - but they don't change the bool. if any other
|
||||
//key is pressed and the bool is set, KC_LSFT is registered again.
|
||||
case NS_HYPH:
|
||||
if (record->event.pressed) {
|
||||
shift_suspended = true;
|
||||
unregister_code(KC_LSFT);
|
||||
register_code(KC_MINS);
|
||||
} else {
|
||||
unregister_code(KC_MINS);
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
case NS_EQU:
|
||||
if (record->event.pressed) {
|
||||
shift_suspended = true;
|
||||
unregister_code(KC_LSFT);
|
||||
register_code(KC_EQUAL);
|
||||
} else {
|
||||
unregister_code(KC_EQUAL);
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
}
|
||||
returnVal = false;
|
||||
break;
|
||||
|
||||
//mouse buttons, for 1-3, to update the mouse report:
|
||||
case MS_BTN1:
|
||||
currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed) {
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
//update mouse report here
|
||||
currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
|
||||
} else {
|
||||
//update mouse report here
|
||||
currentReport.buttons &= ~MOUSE_BTN1;
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
returnVal = false;
|
||||
break;
|
||||
case MS_BTN2:
|
||||
currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed) {
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
//update mouse report here
|
||||
currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
|
||||
} else {
|
||||
//update mouse report here
|
||||
currentReport.buttons &= ~MOUSE_BTN2;
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
returnVal = false;
|
||||
break;
|
||||
case MS_BTN3:
|
||||
currentReport = pointing_device_get_report();
|
||||
if (record->event.pressed) {
|
||||
if (shift_held && shift_suspended){
|
||||
register_code(KC_LSFT);
|
||||
shift_suspended = false;
|
||||
}
|
||||
//update mouse report here
|
||||
currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h
|
||||
} else {
|
||||
//update mouse report here
|
||||
currentReport.buttons &= ~MOUSE_BTN3;
|
||||
}
|
||||
pointing_device_set_report(currentReport);
|
||||
returnVal = false;
|
||||
break;
|
||||
//Additionally, if NS_ keys are in use, then shift may be held (but is
|
||||
//disabled for the unshifted keycodes to be send. Check the bool and
|
||||
//register shift as necessary.
|
||||
default:
|
||||
if (shift_held){
|
||||
register_code(KC_LSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
switch (keycode){
|
||||
case KC_BSPC:
|
||||
case KC_NO:
|
||||
case NUMKEY:
|
||||
case SFTKEY:
|
||||
case MOUKEY:
|
||||
//don't want to reset single key variables
|
||||
break;
|
||||
default:
|
||||
//If any other key was pressed during the layer mod hold period,
|
||||
//then the layer mod was used momentarily, and should block latching
|
||||
shift_singular_key = false;
|
||||
number_singular_key = false;
|
||||
mouse_singular_key = false;
|
||||
break;
|
||||
}
|
||||
switch (keycode){
|
||||
case KC_BSPC:
|
||||
case KC_NO:
|
||||
case NUMKEY:
|
||||
case SFTKEY:
|
||||
case MOUKEY:
|
||||
case MOUSE_BTN1:
|
||||
case MOUSE_BTN2:
|
||||
case MOUSE_BTN3:
|
||||
case KC_LCTL:
|
||||
case KC_LALT:
|
||||
case KC_LGUI:
|
||||
case KC_RCTL:
|
||||
case KC_RALT:
|
||||
case KC_RGUI:
|
||||
case CK_1G:
|
||||
case CK_BSPE:
|
||||
case CK_QE:
|
||||
case CK_TE:
|
||||
//Do nothing, don't want to trigger the timer key rollover
|
||||
break;
|
||||
default:
|
||||
//Now we're checking to see if any of the special timer keys are pressed
|
||||
//if so, we need to activate their short-press features
|
||||
if (record->event.pressed) {
|
||||
for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
|
||||
if ((!special_key_states[i]) && special_key_pressed[i]){
|
||||
switch (i + SAFE_RANGE){
|
||||
case CK_1G:
|
||||
SEND_STRING(SS_TAP(X_1));
|
||||
break;
|
||||
case CK_BSPE:
|
||||
SEND_STRING(SS_TAP(X_BSLASH));
|
||||
break;
|
||||
case CK_QE:
|
||||
SEND_STRING(SS_TAP(X_QUOTE));
|
||||
break;
|
||||
case CK_TE:
|
||||
SEND_STRING(SS_TAP(X_TAB));
|
||||
break;
|
||||
}
|
||||
special_key_pressed[i] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//do nothing, we don't want to trigger short presses on key releases.
|
||||
}
|
||||
break;
|
||||
}
|
||||
return returnVal;
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
//uint8_t layer = biton32(layer_state);
|
||||
for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
|
||||
if ((timer_elapsed(special_timers[i]) >= CUSTOM_LONGPRESS) && (!special_key_states[i]) && special_key_pressed[i]){
|
||||
switch (i + SAFE_RANGE){
|
||||
case CK_1G:
|
||||
register_code(KC_GRAVE);
|
||||
break;
|
||||
case CK_BSPE:
|
||||
register_code(KC_ENTER);
|
||||
break;
|
||||
case CK_QE:
|
||||
register_code(KC_ENTER);
|
||||
break;
|
||||
case CK_TE:
|
||||
register_code(KC_ESCAPE);
|
||||
break;
|
||||
}
|
||||
special_key_pressed[i] = 0;
|
||||
special_key_states[i] = 1;
|
||||
}
|
||||
}
|
||||
if (shiftLED || capsLED){
|
||||
red_timer++;
|
||||
if (red_timer < RED_BRIGHTNESS){
|
||||
red_led_on();
|
||||
} else {
|
||||
red_timer = 0;
|
||||
red_led_off();
|
||||
}
|
||||
} else {
|
||||
red_timer = 0;
|
||||
red_led_off();
|
||||
}
|
||||
if (numLED){
|
||||
green_timer++;
|
||||
if (green_timer < GREEN_BRIGHTNESS){
|
||||
grn_led_on();
|
||||
} else {
|
||||
green_timer = 0;
|
||||
grn_led_off();
|
||||
}
|
||||
} else {
|
||||
green_timer = 0;
|
||||
grn_led_off();
|
||||
}
|
||||
if (mouseLED){
|
||||
blue_timer++;
|
||||
if (blue_timer < BLUE_BRIGHTNESS){
|
||||
blu_led_on();
|
||||
} else {
|
||||
blue_timer = 0;
|
||||
blu_led_off();
|
||||
}
|
||||
} else {
|
||||
blue_timer = 0;
|
||||
blu_led_off();
|
||||
}
|
||||
};
|
@ -1,4 +1,4 @@
|
||||
Dichotemy Keyboard Firmware
|
||||
Dichotomy Keyboard Firmware
|
||||
======================
|
||||
|
||||
These configuration files were based off the Mitosis keyboard. This keyboard uses a completely different 'matrix scan' system to other keyboards, it relies on an external nRF51822 microcontroller maintaining a matrix of keystates received from the keyboard halves - it also receives mouse pointer information from the keyboard halves, which is implemented through a new feature, "Pointing Device". The matrix.c file contains the code to poll the external microcontroller for the key matrix, and the keymap.c file contains similar code to obtain the mouse report. As long as the relavant functions in these files are not changed, all other QMK features are supported.
|
Loading…
Reference in new issue