Line endings issue for uk78?

pull/1555/head
That-Canadian 7 years ago
parent 7f3921bcb3
commit 597ff7aee9

@ -1,18 +1,18 @@
/* /*
Copyright 2012 Jun Wako <ukkeyboards@gmail.com> Copyright 2012 Jun Wako <ukkeyboards@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or the Free Software Foundation, either version 2 of the License, or
(at your option) any later version. (at your option) any later version.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_H #ifndef CONFIG_H

@ -1,119 +1,119 @@
#include "uk78.h" #include "uk78.h"
// Helpful defines // Helpful defines
#define _______ KC_TRNS #define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers. // entirely and just use numbers.
#define _BL 0 #define _BL 0
#define _FL1 1 #define _FL1 1
#define _FL2 2 #define _FL2 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer(Default) - For ISO enter use ANSI \ /* _BL: Base Layer(Default) - For ISO enter use ANSI \
* ,-------------------------------------------------------------------------------. * ,-------------------------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| /|BSpc| Del| P/| P*| P-| * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| /|BSpc| Del| P/| P*| P-|
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | P7| P8| P9| P=| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | P7| P8| P9| P=|
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent| P4| P5| P6| P+| * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent| P4| P5| P6| P+|
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up| P1| P2| P3|SLck| * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up| P1| P2| P3|SLck|
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow| Rig| P0| P.|PEnt| * |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow| Rig| P0| P.|PEnt|
* `-------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------'
*/ */
[_BL] = KEYMAP( [_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_DEL, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_DEL, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PEQL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PEQL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_SLCK, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_SLCK,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT), KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
/* _FL1: Function Layer 1 - For ISO enter use ANSI \ /* _FL1: Function Layer 1 - For ISO enter use ANSI \
* ,-------------------------------------------------------------------------------. * ,-------------------------------------------------------------------------------.
* | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|PScr|Ins|NLck| | | | * | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|PScr|Ins|NLck| | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | |RST| | | | | | | | | | | | | | * | | | | |RST| | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | | |Hu+|Va+|Sa+| | | | | | | | | | * | | | | | | |Hu+|Va+|Sa+| | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | |RGB|Hu-|Va-|Sa-|Bl-|Bl+| |Mute|Vol+| | | | | * | | | | | |RGB|Hu-|Va-|Sa-|Bl-|Bl+| |Mute|Vol+| | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | BL_Toggle | | | | |Vol-| | | | | * | | | | BL_Toggle | | | | |Vol-| | | | |
* `-------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------'
*/ */
[_FL1] = KEYMAP( [_FL1] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_NLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_NLCK, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, BL_DEC, BL_INC, KC_TRNS, KC_MUTE, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, BL_DEC, BL_INC, KC_TRNS, KC_MUTE, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* _FL2: Function Layer 2 - For ISO enter use ANSI \ /* _FL2: Function Layer 2 - For ISO enter use ANSI \
* ,-------------------------------------------------------------------------------. * ,-------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------| * |-------------------------------------------------------------------------------|
* | | | | | | | | | | | | | | * | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------'
*/ */
[_FL2] = KEYMAP( [_FL2] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
}; };
void matrix_init_user(void) { void matrix_init_user(void) {
} }
void matrix_scan_user(void) { void matrix_scan_user(void) {
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true; return true;
} }
void led_set_user(uint8_t usb_led) { void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) { if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else { } else {
} }
if (usb_led & (1 << USB_LED_CAPS_LOCK)) { if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRA |= (1 << 3); PORTA |= (1 << 3); DDRA |= (1 << 3); PORTA |= (1 << 3);
} else { } else {
DDRA &= ~(1 << 3); PORTA &= ~(1 << 3); DDRA &= ~(1 << 3); PORTA &= ~(1 << 3);
} }
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) { if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else { } else {
} }
if (usb_led & (1 << USB_LED_COMPOSE)) { if (usb_led & (1 << USB_LED_COMPOSE)) {
} else { } else {
} }
if (usb_led & (1 << USB_LED_KANA)) { if (usb_led & (1 << USB_LED_KANA)) {
} else { } else {
} }
} }

@ -1,16 +1,16 @@
# UK78 # UK78
![UK78](http://i.imgur.com/42pg6RS.png) ![UK78](http://i.imgur.com/42pg6RS.png)
A fully customizable 60%+numpad keyboard. A fully customizable 60%+numpad keyboard.
* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin) * Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
* Hardware Supported: UK78 PCB * Hardware Supported: UK78 PCB
* rev2 * rev2
* Hardware Availability: [ukkeyboards.](http://ukkeyboards.bigcartel.com/) * Hardware Availability: [ukkeyboards.](http://ukkeyboards.bigcartel.com/)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make uk78-default make uk78-default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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