Empty implementation of has_onshot_mods_timed_out

When the timeout is zero or not defined, the function now returns false.
Fixes a linker error when the visualizer is enabled
pull/1217/head
Fred Sundvik 8 years ago
parent f5c8941652
commit 6039a4f6ed

@ -58,9 +58,13 @@ void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; }
void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; }
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static int16_t oneshot_time = 0;
inline bool has_oneshot_mods_timed_out() {
bool has_oneshot_mods_timed_out(void) {
return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
}
#else
bool has_oneshot_mods_timed_out(void) {
return false;
}
#endif
#endif

Loading…
Cancel
Save