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@ -1,11 +1,8 @@
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#include "mini1800.h"
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#include "issi.h"
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#include "lighting.h"
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#include "action_layer.h"
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#include "process_tap_dance.h"
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#include QMK_KEYBOARD_H
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//Define a shorter 'transparent' key code to make the keymaps more compact
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#define KC_TR KC_TRNS
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// readability
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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enum keymap_layout {
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VANILLA = 0, // matches MF68 layout
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@ -31,7 +28,6 @@ const Layer_Info layer_info[] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[VANILLA] = LAYOUT(
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/* Keymap VANILLA: (Base Layer) Default Layer
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* ,-----------------------------------------------------------------------------.
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* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12| |Prnt|ScLk|Paus|
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@ -47,11 +43,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |Ctrl|Gui |Alt | Space |ALT |GUI |Func|CTRL | |Lft| Dn |Rig |
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* `-----------------------------------------------------------' `-------------'
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*/
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
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TD(TD_ESC_FUNC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, LALT(KC_F5),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RCTL, MO(FUNC), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT),
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[VANILLA] = LAYOUT(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, \
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TD(TD_ESC_FUNC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, LALT(KC_F5), \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RCTL, MO(FUNC), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT \
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),
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/* Keymap FUNCTION: Function Layer
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* ,-------------------------------------------------------------. ,--------------.
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* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12 | |Prnt|ScLk|Paus|
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@ -68,11 +67,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `------------------------------------------------------' `-------------'
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*/
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[FUNC] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TR, KC_TR, KC_TR, KC_TR,
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KC_NO,KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TR, KC_TR, KC_TR, KC_TR,
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KC_TR, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO,KC_NO, KC_TR, KC_TR, KC_TR, KC_TR,
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KC_TR, KC_NO, KC_DEL, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, TG(SETTINGS), KC_TR, KC_TR, KC_TR, KC_TR, KC_TR,
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KC_TR, KC_TR, KC_TR, KC_PGDN, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR, KC_TR),
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______, _______, _______, _______, \
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XXXXXXX, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, \
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, \
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_______, XXXXXXX, KC_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, TG(SETTINGS), _______, _______, _______, _______, _______, \
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_______, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Keymap SETTINGS: Settings Layer
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* ,-----------------------------------------------------------. ,-------------.
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@ -90,11 +90,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `----------------------------------------------------------------------------'
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*/
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[SETTINGS] = LAYOUT(
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KC_FN0,KC_NO,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_DEC, BL_INC, BL_TOGG, RGB_TOG, RGB_VAI, KC_NO, KC_NO,
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MU_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_FN2, RGB_MOD, RGB_VAD, KC_NO, KC_NO,
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AU_TOG, KC_F1,KC_FN3, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_FN5, KC_FN2,KC_FN4, KC_NO, KC_NO, KC_NO, KC_NO, MU_TOG, KC_NO, KC_NO, KC_NO, KC_NO, RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_FN12, KC_NO, KC_NO, KC_NO, RGB_SAD, RGB_HUD, RGB_SAI, KC_NO, KC_NO),
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KC_FN0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, BL_INC, BL_TOGG, RGB_TOG, RGB_VAI, XXXXXXX, XXXXXXX, \
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MU_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_FN2, RGB_MOD, RGB_VAD, XXXXXXX, XXXXXXX, \
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AU_TOG, KC_F1, KC_FN3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_FN5, KC_FN2, KC_FN4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, KC_FN12, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SAD, RGB_HUD, RGB_SAI, XXXXXXX, XXXXXXX \
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),
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};
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void tap_esc_func_finished(qk_tap_dance_state_t *state, void *user_data) {
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